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Bioware is usually a company that creates games with lots of choice and their themes can be idealistic or cynical. However, recently they have been turning much more cynically in storytelling---all the choices you make only makes things worse and only screw people over. Up to that point, the darkest games Bioware made were ME2 and Dragon Age 1, however, despite the dark setting, you can not screw people over there and earn a happy ending kinda like Starcraft II, which depicts a gritty and bleak world leftover from the last game that slowly gets better per expansion---or screw people over if you're immoral/renergade and make things worse. However Dragon Age 2 makes things extremely grimdark and cynical and ditto for the original Mass Effect 3 ending minus the EC(the new ending makes things a bit better through and more of a world half full instead of very bleak)

A good idea is for them to not join EA, also butterfly away Modern Warfare and a lot of the dark FPS games that perhaps influenced the tone of Mass Effect, also have them themes of SC2 influence Mass Effect to some extent if it isn't butterflied
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