Didn't a previous post have the Genesis at $99.99 and the Sega CD at $149.99 (before a $20 mail in rebate w/ purchase of the Genesis)? This new pricing for the SNES hardware going to be a pain for Sega. And that's not considering the value of pack-ins for either company (does Sega have any console w/ game bundles)?
Will we see an update listing of Nintendo Power covers? I made a guess for the rest of the year (from April 1993)
April 1993 - Super Turrican
May 1993 - Super Mario World 2
June 1993 - Battletoads and Double Dragon (as in OTL)
July 1993 - Star Fox
August 1993 - Final Fantasy III
September 1993 - Super Mario All-Stars (as in OTL)
October 1993 - Super Empire Strikes Back (as in OTL)
November 1993 - Super Detective Club (incidentally, this issue was the first to mention Project Reality OTL)
December 1993 - Secret of Mana
I also see that The Simpsons arcade finally appears. Was this Konami's release taking the place of OTL Sunset Riders for the SNES in October 1993?
Here are the Nintendo Power covers for the rest of 1993.
April 1993 - Super Mario World 2
May 1993 - Batman Returns (as in OTL)
June 1993 - Star Fox
July 1993 - The Legend Of Zelda: Link's Awakening (as in OTL)
August 1993 - Street Fighter II Turbo (as in OTL)
September 1993- Super Mario All-Stars (as in OTL)
October 1993 - The Terminator
November 1993 - Secret of Mana (as in OTL, but a different picture
December 1993 - Battletoads II
I also see that The Simpsons arcade finally appears. Was this Konami's release taking the place of OTL Sunset Riders for the SNES in October 1993?
Nope, we still see Sunset Riders on vanilla SNES in October 1993, Konami's still happily supporting both for the time being.
I think I understand what Ry and Nivek are doing here. OTL, with the success of the Genesis and the moderate success of the Sega CD, Sega got victory disease in a sense. I'm not quite sure of all the details surrounding the production of and discussions leading up to the 32X, but it seems to me that they believed that keeping the Genesis on life support was still viable for the simple fact that the vanilla platform had done so well. Surely, with all that brand loyalty they'd built up, people wouldn't have an issue buying two systems, right?
What's happening is that this perception won't exist ITTL due to the second-class status (at least in the USA, the market where the Genesis has performed the best, I believe both OTL and ITTL) of its CD counterpart. Sega will be eager to wash their hands of all of this and move onto something that can bite into Nintendo's stranglehold on the market. They have a high chance of doing so with the guts, more or less, from the Nintendo 64 at the heart of their alt-Saturn here. The question ultimately becomes whether or not the console will be disc-based or cartridge-based. That was something that hurt Nintendo IOTL and might plague Sega here as well. But if they choose the former option, well, the 5th generation of consoles is certainly up for grabs. But a big remaining problem will be the hostility between the branches of Sega itself that are sure to come up in the near future. "Physician, heal thyself," indeed.
The 32X was produced as kind of a stop-gap between the Genesis and the Saturn, and was done so over Tom Kalinske's objections. Ironically, it's BECAUSE Sega of America was so successful that Sega of Japan started to have tensions with them. A lot of it was jealousy. A less successful Sega may well mean a less hostile Sega of Japan, so we may not see the 32X at all....
I'll say right now that TTL Saturn will be disc-based. It'll be more powerful than OTL Saturn obviously, but time will tell how successful it is. It won't have to compete with the Sony Playstation obviously, so depending on what Nintendo and Sony do, it could have the fifth-gen market to itself for quite some time...
My only real question is who the last of the 'Big Three' is going to be here. Even when Nintendo and Sony (inevitably?) split, I don't think they're going to go off and make their own game console. Nintendo's too smart to let them try something like that here if they've been working with them so closely; it might actually help Sony in the long run if they can restructure themselves in a way not mostly centered around video games if the worst comes to pass (though a TL where Nintendo absorbs Sony would be great, giving them a jump start years earlier about being a multimedia company rather than a strictly video game-based one...).
Right now Sony is raking in the dough, taking a cut of every third-party game that is produced on the system (and selling a record number of music CDs). Sony and Nintendo have and will continue to have their differences, but will it be enough to break up such a lovely marriage? We'll see. For now, they're a pretty happy couple. Will there be a third company in the console market at some point? ...yes. When and who will it be? We shall see.
Microsoft, still, perhaps? I suppose they could partner with one of the ailing companies like SNK, NEC, the shambling corpse of The 3DO Company, or even Atari. Philips might be interesting in a very roundabout way, if the CD-i could somehow be more successful than OTL, with them pulling a 'Sony' against Nintendo for backing out.
The Philips CD-i is dead in the water, does even worse here than in OTL. Atari is intriguing, IIRC we do have plans for them. Microsoft, well....we have plans for them too.
Apple? "Player Two Start" as a secret Apple Pippin wank would be something I don't think anyone could predict, at least.
We have plans for Apple. We have plans for...what is known in OTL as the Pippin which may or may not lead to the complete collapse of a certain company. That's all I'll say for now
With that said, I'll be interested to see what studios Sega and Nintendo sign exclusivity deals with or even make 2nd party studios ITTL. I get the impression that Argonaut Games might be ITTL Nintendo's Rareware. I think an acquisition model probably does suit Nintendo better as it allows them to maintain a 'family friendly' image while delegating creation of more 'mature' games to others in their fold. Not sure who'd be making stuff in the '90s that'd mesh well with Nintendo's culture that'd fit that description, however.
Oh, you'll hear a lot about Rareware next post, both on the Battletoads front and about a certain monkey and a certain game which may or may not determine the ultimate fate of the vanilla SNES... and as for Argonaut, they are going to do a lot better here. Squad Four is part of a much larger whole, and I've had a lot of fun planning what Argonaut's going to end up doing ITTL.
It'd be nice to finally see a Nintendo adaptation that doesn't completely suck too. An equivalent to Sonic SatAM or something of that nature; a Legend of Zelda cartoon headed by Greg Weisman?

A Nintendo/Disney partnership of some sort does seem like it'd have merit. They're quite similar to one another, after all
Hmm...we actually haven't thought too much about this yet but it could be worth addressing... Greg Weisman's still going to be doing Gargoyles ITTL but after that, who knows?
