Player Two Start: An SNES-CD Timeline

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Awesome timeline, you guys. One question: How different is Breath of Fire 2 from OTL's release?

Not too terribly different in terms of plot. A bit heavier on the religious themes, I think Bleu maybe becomes a mandatory character and gets some extra content in the game (late in the game, Bleu is involved with some material involving Myria and Ryu's ancestry which involves a fairly large dungeon). Habaraku is touched on somewhat more as well. There are some animated cutscenes (probably not many, 5 minutes worth, and low-quality) and some voice acting for important scenes and cut-scenes. The graphics are quite a bit better (not QUITE up to par with OTL's Breath of Fire III but fairly close).
 
Not too terribly different in terms of plot. A bit heavier on the religious themes, I think Bleu maybe becomes a mandatory character and gets some extra content in the game (late in the game, Bleu is involved with some material involving Myria and Ryu's ancestry which involves a fairly large dungeon). Habaraku is touched on somewhat more as well. There are some animated cutscenes (probably not many, 5 minutes worth, and low-quality) and some voice acting for important scenes and cut-scenes. The graphics are quite a bit better (not QUITE up to par with OTL's Breath of Fire III but fairly close).

Thanks, appreciate the answer. You once again make me want to play a game from this timeline.
 
Well this just popped up on my web browsing: http://www.washingtonpost.com/blogs...eo-games-and-the-rise-of-political-geek-cred/

It just reminds us this timeline isn't just about how a Nintendo/Sony alliance would fare, but how games are seen by everyone from low income kids to high ranking politicians.

As you say, the timeline was the focus of videogame in 90's and that is part of pop culture, and was a partial mirror of how 90's where, for her playing gameboy is natural, before pokemon gameboy was the 'adult' console, to be play during those dentist break and quick tetris play. Did you remember SoM stuff?.

Now About the Article(short political rant, blame Starwarsfan): Politics is about pandering, maybe she loved gameboy and tetris(or article say, someone in family show it when her father was death ill and those waiting were brutal, i've loved those too but not family member loss), that she played the 'dems conservative card' in mid 00's was pretty natural for her, again i've been a defender of adult games for adult player(and pareting matters, read MK post).

So in general videogames are that, games in videoform a hobby for our leisure, and other side as entretaiment is a big business too and people is always figthing our atention.
 
Well, Al Gore DID enjoy Secret of Mana ITTL... :)

Well it just makes me wonder with all the potential butterflies what will be the big videogame related controversy will be, and who would argue for or against videogame regulations.

Of course, the politician's view won't be the only interesting thing in the future. Other things I like to see are:

  • Rise of Emulation: Computers are getting more powerful and there will be an interest on seeing them running console games at full speed. Which platforms will be prioritized and which will be a pain to emulate. On a related note, how easy will gaming piracy will be in terms of the individual platforms, and what games will be targeted for modding and translation. (Super Mario World OTL has a big modding community, could it be supplanted by this timeline's Super Mario World 2?)
  • Fandoms: Not just for games, but for game characters, and eventually, relationship pairings.
  • Technology development: We should be seeing the first 3D cards made for PCs coming into vogue for the next few years. And the specs for the DVD format should be finalized by now.
 
Well it just makes me wonder with all the potential butterflies what will be the big videogame related controversy will be, and who would argue for or against videogame regulations.

Of course, the politician's view won't be the only interesting thing in the future. Other things I like to see are:

  • Rise of Emulation: Computers are getting more powerful and there will be an interest on seeing them running console games at full speed. Which platforms will be prioritized and which will be a pain to emulate. On a related note, how easy will gaming piracy will be in terms of the individual platforms, and what games will be targeted for modding and translation. (Super Mario World OTL has a big modding community, could it be supplanted by this timeline's Super Mario World 2?)
  • Fandoms: Not just for games, but for game characters, and eventually, relationship pairings.
  • Technology development: We should be seeing the first 3D cards made for PCs coming into vogue for the next few years. And the specs for the DVD format should be finalized by now.


Videogame controversy are all time possible, SMT one was a dud as the game was pretty niche(but atlus got fine with it, even if expected better), but someone can come soon, but 90's USA besides atlanta, was less trigger happy that post minleium USA.

About your list: butterflies are not final but give an small review:
Emulation would be mostly otl: first NES emulator(nesticle) and SNES one(ZSNES) are one long year shy away, and three for first OTL PS1(Connectix)(here would be snes-cd). Again expect nintendo being legal happy as otl but i think OTL legal arguments would stand(Emulator and emulation is legal, ROM, not to smuch) but still TBD.

Fandom: with early more story driven game, those will be natural, our original game will have a lot(i expect ships wars in Tales of Seven seas :p) and sailor moon still will be 90's anime rage(Usagi/Serena being anime bycicle)

Tech: Big spoiler ahoy but you're in the track, again DVD is still expensive, so any console will not have one till new millenium onward.
 
Emulation would be mostly otl: first NES emulator(nesticle) and SNES one(ZSNES) are one long year shy away, and three for first OTL PS1(Connectix)(here would be snes-cd). Again expect nintendo being legal happy as otl but i think OTL legal arguments would stand(Emulator and emulation is legal, ROM, not to smuch) but still TBD.

I wonder how easily are the SNES-CDs are rippable (as in the data extracted for viewing on a computer).

Fandom: with early more story driven game, those will be natural, our original game will have a lot(i expect ships wars in Tales of Seven seas :p) and sailor moon still will be 90's anime rage(Usagi/Serena being anime bycicle)

I thought Ranma was the anime bicycle, given how he was paired in fanfiction with not with every girl in his series but with other girls from other series.

Of course, the big internet fandom shipping obsession for the 90s would be Mulder and Scully of the X-Files. (That show will be in for some changes from OTL, right?)

Just thought of another thing to consider: Will video game soundtracks still be a niche product outside Japan, only available via promotions/direct orders from the game companies? Or will the they be made more readily available? I remember Nintendo releasing their Donkey Kong Country soundtracks (and made available via their Nintendo Power catalogues) and Square selling a Final Fantasy VI(III) soundtrack during this era.
 
I wonder how easily are the SNES-CDs are rippable (as in the data extracted for viewing on a computer).

Well, IOTL Nintendo was considering encasing them in special plastic cases with an embedded memory chip, both for piracy protection and to enable saving to the game itself. ITTL, they're just normal CDs similar to PS1 discs. They'd be as easily ripped as those, I imagine, and toward the end of the SNES-CD's lifespan (1996 or so), piracy does become a bit of a problem. We'd likely see the first ROMs cropping up around 1998 or so, though downloading them with 1998-era internet would be a chore.

Of course, the big internet fandom shipping obsession for the 90s would be Mulder and Scully of the X-Files. (That show will be in for some changes from OTL, right?)

Yes, though I'm not a HUGE X-Files buff so I might need some help coming up with some things.

Just thought of another thing to consider: Will video game soundtracks still be a niche product outside Japan, only available via promotions/direct orders from the game companies? Or will the they be made more readily available? I remember Nintendo releasing their Donkey Kong Country soundtracks (and made available via their Nintendo Power catalogues) and Square selling a Final Fantasy VI(III) soundtrack during this era.

Difficult to say. The increased prevalence of niche titles, older gamers, and the fact that everyone who has an SNES-CD also has a CD player should make them somewhat bigger sellers, but they probably wouldn't be mainstream (They're not mainstream even now). I'll say...mailorder still most common but they're frequently available in stores like Sam Goody and Suncoast.
 
I wonder how easily are the SNES-CDs are rippable (as in the data extracted for viewing on a computer).



I thought Ranma was the anime bicycle, given how he was paired in fanfiction with not with every girl in his series but with other girls from other series.

Of course, the big internet fandom shipping obsession for the 90s would be Mulder and Scully of the X-Files. (That show will be in for some changes from OTL, right?)

Just thought of another thing to consider: Will video game soundtracks still be a niche product outside Japan, only available via promotions/direct orders from the game companies? Or will the they be made more readily available? I remember Nintendo releasing their Donkey Kong Country soundtracks (and made available via their Nintendo Power catalogues) and Square selling a Final Fantasy VI(III) soundtrack during this era.

Well Ry, already answered(sorry got distracted with naruto family drama,xd)
, just my two cents:

Yeah, That was something Nintendo expected not being that major(CD burner still are rarer but being cheaper and more common) and some games have special code to as copyright protection(as OTL PS1) but the cat and mouse game just started and something nintendo will be doing a long time now.

Well, those would be otl maybe more vocal? who knews(forgot about ranma and the he can change sexes....ah the 90's).

As RY say, Game soundtrack are still a niche product but is perfectly reasonable selling that via Nintendo Power Catalogue, own publisher mail order catalogue or some specialize retailer. Remeber OTL DKC and Killer Instict Bonus CD, those still are for first print or preoder, i can imagine Square pushing that too, Enix and other a lesser extend.
 
The SNES-CD version of Illusion of Gaia came with a soundtrack.

Here's a list of SNES-CD games that I imagine would get official soundtracks for purchase in North America:

Super Mario World 2
Final Fantasy III/V
Secret Of Mana
The Secret Of Monkey Island
Final Fantasy Origins
Super Street Fighter II: Arcade Edition
Mortal Kombat II
Donkey Kong Country
F-Zero CD
Phaedra's Heart
Soulqueen
Jewels Of The Realm
Squad Four
Mega Man X2
Pulseman
Valis: Rebirth
Final Fantasy VI
Cosmic Fantasy
Pocky and Rocky CD
The Legend Of Zelda: Ocarina Of Dreams
Ogre Battle
Doom
Super Mario World 3
Final Fantasy IV
Mortal Kombat 3
Donkey Kong Country 2: Diddy's Kong Quest
Front Mission
Forever With You
The Darkest Ritual
Frederico
Parallel World
Victory
Andrekah
Tales Of The Seven Seas
Mysteria
Ballistic Limit
Rage
 
I'd imagine that (assuming it still happens) whatever hardware Microsoft decides on for the Xbox will have huge effects on the PC Gaming industry.

Like, IOTL nVidia was pushing hard on getting their Pixel Shader tech into the Xbox spec so it would become a part of Direct3D, and thus, in every video card sold.

And, if the hardware deals shake out differently for MS (i.e. GigaPixel instead of nVidia) we could see 3dFX buying nVidia instead of the other way around.
 
I'd imagine that (assuming it still happens) whatever hardware Microsoft decides on for the Xbox will have huge effects on the PC Gaming industry.

Like, IOTL nVidia was pushing hard on getting their Pixel Shader tech into the Xbox spec so it would become a part of Direct3D, and thus, in every video card sold.

And, if the hardware deals shake out differently for MS (i.e. GigaPixel instead of nVidia) we could see 3dFX buying nVidia instead of the other way around.

Ummm, Really, that is pretty interesting(i knew that Nvidia did give the GPU and part of the Code system,thus bundling it to DirectX to Nvdia benefit but overprized that GPU), but what was gigapixel? first time i hear about it. how powerful was their GPU,Etc.
 
Just realized something else. In September 1995 OTL, Psygnosis (which would be come Sony Studio Liverpool) would release the first game of the Wipeout racing series. Did that just get butterflied out?
 
Fandom: with early more story driven game, those will be natural, our original game will have a lot(i expect ships wars in Tales of Seven seas :p) and sailor moon still will be 90's anime rage(Usagi/Serena being anime bycicle)

The biggest change is that, by finishing off 'R' rather than stopping midseason, 1990s Sailor Moon fanfic will lose one of its customary divergence points. Lots of stories leapt off from the Ayakashi Sisters turning good, because that's where the DiC dub stopped. Rubeus will be much less common of a villain since his fate isn't left hanging. Crystal Tokyo's treatment might also be far different in the fandom, depending on how the dub chooses to translate the vague references to its origin.

In OTL, "Sailor Moon S" was typically treated by fanfic writers as canon backstory, with everything after it and before Crystal Tokyo often ignored. "S" often had that allure that non-exported video games had: I always saw it talked about as the best season of the five. I doubt "Alt S" stories will become common, but post-S stories probably rise in number without "R" as a tale to finish.

I also wonder how Neptune and Uranus will be portrayed in fic. The show has a much higher profile ITTL, and should thus have a mildly bigger fandom than OTL — this still being the mid-90s, with less people online. I'd left the fandom by the time much homophobia apparently started turning up in it regarding their pairing, although that might have been partly fueled by the choice to make them platonic cousins in the English dub creating a dissonance for new fans.

If Sailor Moon: Another Story is brought to America, as has been discussed, that'll be a tremendous influence on fanon, especially for Beryl and Crystal Tokyo.
 
The biggest change is that, by finishing off 'R' rather than stopping midseason, 1990s Sailor Moon fanfic will lose one of its customary divergence points. Lots of stories leapt off from the Ayakashi Sisters turning good, because that's where the DiC dub stopped. Rubeus will be much less common of a villain since his fate isn't left hanging. Crystal Tokyo's treatment might also be far different in the fandom, depending on how the dub chooses to translate the vague references to its origin.

In OTL, "Sailor Moon S" was typically treated by fanfic writers as canon backstory, with everything after it and before Crystal Tokyo often ignored. "S" often had that allure that non-exported video games had: I always saw it talked about as the best season of the five. I doubt "Alt S" stories will become common, but post-S stories probably rise in number without "R" as a tale to finish.

I also wonder how Neptune and Uranus will be portrayed in fic. The show has a much higher profile ITTL, and should thus have a mildly bigger fandom than OTL — this still being the mid-90s, with less people online. I'd left the fandom by the time much homophobia apparently started turning up in it regarding their pairing, although that might have been partly fueled by the choice to make them platonic cousins in the English dub creating a dissonance for new fans.

If Sailor Moon: Another Story is brought to America, as has been discussed, that'll be a tremendous influence on fanon, especially for Beryl and Crystal Tokyo.

There was a lot of homophobia in the fandom around this time to be honest. If the eventual S dub doesn't try to pull anything like Cloverway did OTL like "cousins," I see people at least acknowledging that Haruka and Michiru are lesbians, even if they don't like them. However, with how long it'll take S to make it stateside, that will leave more time for S to be a big question mark and people to fill in partial information with odd theories (i.e. Prince Uranus, Haruka being a guy in civilian form and transforming into a girl to become Sailor Uranus a'la the Starlights)

But with a more accurate dub, one thing that we'd probably see less of is Rei-bashing. The OTL dub that DiC made made her character pretty viscous towards Usagi/Serena, and so a LOT of people in the fandom tended to hate her, a lot.

You'd still have people not liking Rei, but I think the level of that hate wouldn't be as intense as it was IOTL.
 
There was a lot of homophobia in the fandom around this time to be honest. If the eventual S dub doesn't try to pull anything like Cloverway did OTL like "cousins," I see people at least acknowledging that Haruka and Michiru are lesbians, even if they don't like them.

Memory fail on my part, then. Also maybe a nostalgia filter.

However, with how long it'll take S to make it stateside, that will leave more time for S to be a big question mark and people to fill in partial information with odd theories (i.e. Prince Uranus, Haruka being a guy in civilian form and transforming into a girl to become Sailor Uranus a'la the Starlights)

Oh yes. Fans poring over shoddily/literally translated episode transcripts, trying to piece together clues with second-hand information and fuzzy screenshots. Then posting their theories online and other fans unwittingly passing them along as gospel truth. Plus, toss in popular fanfic ideas that get assimilated into fanon and proliferate.
 
Actually now that I think about it, wouldn't there be a big outcry from the moral guardians over Zoisite and Kunzite?

Since I'm assuming this Saban dub didn't change Zoisite into a woman to make the relationship more 'acceptable.'
 
And so on, we started a sailor moon discussion, this timeline did bring back you to the 90's. :D :cool:

Yeah. Sailor Moon Fanbase will not be like anyother here, just wait what is coming. ;)
 
Just realized something else. In September 1995 OTL, Psygnosis (which would be come Sony Studio Liverpool) would release the first game of the Wipeout racing series. Did that just get butterflied out?

Yeah, Wipeout is butterflied away. Psygnosis is developing other games for the SNES-CD in 1996.

Actually now that I think about it, wouldn't there be a big outcry from the moral guardians over Zoisite and Kunzite?

Since I'm assuming this Saban dub didn't change Zoisite into a woman to make the relationship more 'acceptable.'

That is probably one of the few big changes that remains ITTL, Zoisite is turned into a girl in the Saban dub (he just looks too much like a girl to safely leave him as a guy even in TTL's slightly more progressive 90s).
 
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