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Soviet experimental anti tank donkey. Due to donkey having limited intelligent, the donkey need to be implanted with psionic receiver so that it can be control from far away.
 
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The Soviets triumphantly raise their flag over the ruins of Berlin after finally seizing the city after an extensive siege that lasted from 1948 to 1951.
 
Note ahead: Technically, RA1/2 and RA3 are two different timelines. Why? Because 1) either way, the timetravel at the beginning of RA3 makes it that way, given that in RA2 the Soviets had nukes, whilst in RA3 these are entirely unknown. 2) I refuse to accept that that piece of shit game has anything more than a few flat similiarities in common with my beloved Red Alert 2. Fuck RA3.

Picture:

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Allied Prism Tanks during hot-weather testing in the south-western United States.

The Prism Tank was a massive paradigm shift in Allied tank development, being the first operational vehicle to employ energy weapons. Because of this, their deployment was kept as secret as possible until the Soviet attack forced the hand of Allied command and the tanks were rushed into mass production during the early days of the war. Even though they were more lightly armoured than conventionally armed tanks, the massive range of the Prism weapon and it's hitting power were so far beyond Soviet vehicles that this generally did not factor in very much. In one famous case, seven Prism tanks that had gotten separated from their supporting infantry held off and destroyed an entire Soviet Tank Regiment with only slight damage to their own vehicles.
 
OOC: I have an estimated 800+ hours of RA2, so most of mine are going to be from that period. Also remember that RA2 takes place in 1971/72.

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US Army vehicle storage site

The central United States had a number of these sites, where the US Army and USMC stored surplus tanks and other vehicles that had been manufactured late during the Second World War or shortly afterwards. Even tough the expense was questioned at the time, with the rapid pace of technological change especially in the field of armoured vehicles, this proved to be a wise desicion during the Soviet invasion. When the Red Army crossed the Mexican border, the hastily federalized National Guard was able to get it's Armoured units operational at a far faster pace than Soviet pre-war planners had believed possible even in their worst estimates. Even though Soviet Rhino and Apokalypse Tanks proved to be superior in one on one duels, the National Guard units of especially those states under complete or partial occupation fought hard and fierce, and generally their crews proved to be at the very least equal, if not mostly slightly superior to the Soviet conscripts, proving the wisdom in the high, federally mandated training requirements for the National Guard.

Once Washington D.C. was retaken, President Dugan praised the efforts of those Guard units on National Television, vowing that they would be equipped with the best of everything US and Allied technology had to offer before being sent to Europe.
 
Note ahead: Technically, RA1/2 and RA3 are two different timelines. Why? Because 1) either way, the timetravel at the beginning of RA3 makes it that way, given that in RA2 the Soviets had nukes, whilst in RA3 these are entirely unknown. 2) I refuse to accept that that piece of shit game has anything more than a few flat similiarities in common with my beloved Red Alert 2. Fuck RA3.

Picture:

XS2NSYnl.jpg

Allied Prism Tanks during hot-weather testing in the south-western United States.

The Prism Tank was a massive paradigm shift in Allied tank development, being the first operational vehicle to employ energy weapons. Because of this, their deployment was kept as secret as possible until the Soviet attack forced the hand of Allied command and the tanks were rushed into mass production during the early days of the war. Even though they were more lightly armoured than conventionally armed tanks, the massive range of the Prism weapon and it's hitting power were so far beyond Soviet vehicles that this generally did not factor in very much. In one famous case, seven Prism tanks that had gotten separated from their supporting infantry held off and destroyed an entire Soviet Tank Regiment with only slight damage to their own vehicles.
OOC: What game is that pic from?
 
OOC: No game. Found this after a quick google on Artstation, and the author made those tanks all the way back in 2009ish, and just placed them in an environment filled with stuff from the Unity store.

Link to his page.
 
Map depicting the opening weeks of the Great World War II. The encirclement, and later destruction, of large portions of the Polish-German armies in eastern Warsaw represented a fearsome military defeat and paved the way for the subsequent Soviet advance to Berlin. Despite this, however, the demands of occupying the rest of Eastern Europe as they entered the war gave the Germans time to recoup some of their losses and mount fearsome defenses in locations such as Berlin and Prague, buying valuable time for the Anglo-French armies to mobilize and establish new defenses along the Rhine...
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OOC: Nice, but in RA1 and RA2, the French border is OTL...
The borders in the Red Alert games are... strange.

The whole premise of that ‘verse is that Hitler is erased and there is never a WW2 against Nazi Germany... yet maps in both RA1 & RA2 depict a Europe with OTL post-1945 borders (sans a divided Germany). It’s never explained how in that timeline Germany lost its eastern territories to Poland or anything.

Anyway, my contributions to the thread:

RA2

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An instructor holding up an I.E.D. during a live exercise at a “Crazy Ivan” training camp [Location Classified]. As explosive and demolitions experts the “Ivans” were sent behind enemy lines to plant boobytraps and perform sabotage missions. Due to the high casualty rates associated with these operations the recruits were chosen from a pool of particularly ideologically-motivated individuals. When faced with capture at the hand of the enemy, oftentimes these soldiers would instead choose to commit suicide by detonating their bombs prematurely.

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An Odessa beachside with a Typhoon-class attack sub in the background. Throughout the war Soviet Union kept at least one such submarine for defense at each of its key ports and strategic naval installations. Usually kept submerged and at battle readiness, this particular sub surfaced for all to see in honour of the annual Navy Day celebrations.

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A captured & disassembled “Terror Drone” being studied at a frontline Allied Battlelab. Though few in the West’s scientific or military circles cared to admit it, the Soviets maintained an edge in the field of battlefield robotics and computing ever since deploying the semi-legendary “Volkov” supersoldier in the Great War. Eventually the Allied powers would try to close the “robotics gap” by developing the all-terrain “Robot Tank”.
 
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The Soviet Invasion of New York, meant as an anciliary to to the main push aimed at Washington D.C., was initially met with disorganized, but fierce resistance by elements of the U.S. Army and New York Army National Guard. Once those units were overcome or driven off, Soviet Conscripts and Rhino Tanks moved swiftly to secure the rest of the state. After that, between fanatical resistance by US and Canadian units, this prong of the invasion stalled, especially since it was starved of supplies and reinforcements after the US leadership was freed from Washington and the other thrusts began to stall.
 
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The USS Yorktown arrives in New York harbor to help secure the area after the Soviet invasion was repelled during Operation: Lone Guardian, circa 1972.

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The USS Gambier Bay, an example of smaller ‘sea control’ ships, a type of cheap mass produced escort carrier used by the Allies for their VTOL aircraft.

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The SPHINX, a revolutionary home automation system that is increasingly common in many Soviet households.

Some stuff from another thread that fits here.
 
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