Game of the Generals, a modified chest-like table top wargame that started in the Philippines in 1970. The game simulates armies at war trying to overpower, misinform, outflank, outmaneuver, and destroy each other. It optimizes the use of
logic, memory, and spatial skills. It simulates the "fog of war" because the identities of the opposing pieces are hidden from each player and can only be guessed at by their location, movements, or from the results of challenges. The game allows only one side's plan to succeed, although a player may change plans during the course of the game. Certain strategies and tactics, however, allow both sides the chance of securing a better idea of the other's plan as the game progresses. Players can also speak or gesture to their opponents during matches, hoping to create a false impression about the identity of their pieces or their overall strategy.
The game has grown outside the Philippines, expanding to Southeast Asia and the ANZC.