Mean Explosive Selection Scheme

Oy vey, another color scheme.
Or: Tired of having color schemes full of colors that don't fit and have no use? AAAAAAAA!
The first* descriptivist color scheme!

Not designed for the colorblind or anyone whose vision varies from mine, apologies.

Designed like a concept car: Cool idea extrapolated to the point of just-barely-being-useful. Hopefully functions well- I hear the "Communist Authoritarian Unitary State" color is fairly close to that of the PRC in most schemes.

Mean: Average (by hue, saturation, and value) the colors that fit your nation. Use these to make a new color, the one for your nation.
Explosive: Though the color scheme is smaller than TOASTER or any similarly-sized scheme down to TACOS*, it's got something like ten times more colors! I think. Don't quote me on it.
Selection: You select your colors. Simple as that.
Scheme: Well, I sure hope it's a color scheme!

What if I've got a densely-packed group of governments that are the same thing?
uh
use... logarithms?

Mean Explosive Selection Scheme.png
 
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This is a neat idea. I'll have to expirement and find out what major nations look like. I assume the USA is a bluish hue, the USSR is a reddish one, and Nazi Germany is something dark colored.
 
I'm afraid this scheme fails on the first hurdle.

Lets say Scotland goes independent and then republican as a consequence of the 2014 Indyref. You would then have two Republics with essentially the same level of political freedom and ideology in the British Isles, so they get the same colour.

I mean if this is mostly to do with politics cut out the regional aspect and then it's much more coherent.
 
I'm afraid this scheme fails on the first hurdle.

Lets say Scotland goes independent and then republican as a consequence of the 2014 Indyref. You would then have two Republics with essentially the same level of political freedom and ideology in the British Isles, so they get the same colour.

I mean if this is mostly to do with politics cut out the regional aspect and then it's much more coherent.
You could do one with a combination of type, ideology, and unitarism, and the other a combination of region, unitarism, and ideology. Or just use type for both of them, assuming Scotland is a republic and the UK is a monarchy.
 
You could do one with a combination of type, ideology, and unitarism, and the other a combination of region, unitarism, and ideology. Or just use type for both of them, assuming Scotland is a republic and the UK is a monarchy.

I'm not talking about Scotland v. UK. I'm talking about Scotland v. Ireland
 
I'm afraid this scheme fails on the first hurdle.

Lets say Scotland goes independent and then republican as a consequence of the 2014 Indyref. You would then have two Republics with essentially the same level of political freedom and ideology in the British Isles, so they get the same colour.

I mean if this is mostly to do with politics cut out the regional aspect and then it's much more coherent.
Certainly- if you decide not to bias it one way or another. In attempting to make a map of OTL, I've seen that my concept of France and my concept of the EU have essentially the same color. As a "concept car of a color scheme", this shows a big flaw to be overcome by anyone who actually thinks this type of scheme is an idea they want to expand upon. For now, we could add in personal bias or just mess with the colors a bit to make them distinct.
 
I'm not sure how to use this, can someone explain?
Import this into your preferred worlda map editing tool. Use the eyedropper tool to find the 3-5 colors that fit the nation you're coloring in. Write down their Hue, Saturation, and Value/Luminosity/Lightness/Brightness either on some paper or in google. Add each Hue together, then each Saturation, and each Value. Keeping these separate, divide each one by how many colors you started with. The resulting hue, saturation, and value will get you the color for your nation. If two colors are too similar, mess with them until they're distinct.
 
Import this into your preferred worlda map editing tool. Use the eyedropper tool to find the 3-5 colors that fit the nation you're coloring in. Write down their Hue, Saturation, and Value/Luminosity/Lightness/Brightness either on some paper or in google. Add each Hue together, then each Saturation, and each Value. Keeping these separate, divide each one by how many colors you started with. The resulting hue, saturation, and value will get you the color for your nation. If two colors are too similar, mess with them until they're distinct.
Thanks
 
This reminds me of an idea I had where RGB determines three aspects of the nation's ideology...

  • Black - Red axis = free market economics - socialism
  • Black - Blue axis = individualism/anarchism - authoritarianism
  • Black - Green axis = short vs long-term planning and length of traditions (ie. how long the society has continued without major change, and how far/effectively into the future it plans for)
 
Import this into your preferred worlda map editing tool. Use the eyedropper tool to find the 3-5 colors that fit the nation you're coloring in. Write down their Hue, Saturation, and Value/Luminosity/Lightness/Brightness either on some paper or in google. Add each Hue together, then each Saturation, and each Value. Keeping these separate, divide each one by how many colors you started with. The resulting hue, saturation, and value will get you the color for your nation. If two colors are too similar, mess with them until they're distinct.

That might work for saturation and luminosity, but averaging out hue is a bit more complicated (basically, you need to convert the hue to a vector and average out the vectors).
 
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