The 2002 Tokyo Game Show was the only TGS this year, and companies brought out all their upcoming hits for the festivities. Nintendo, normally a no-show or a very small participant in TGS, had one of the year's biggest booths, and they were pushing their upcoming Wave system massively. The biggest game being shown at Nintendo's booth was the upcoming Squad Four: Upheaval, which had its first playable demo at the show. The demo only featured a small part of the world of Agaria, the planet that the squad is fighting to liberate in the game. Players could choose either Shad or Rebecca, and explore a small section of the planet, fighting several mercenary guards and trying out the game's control scheme. For those who played Rebellion, the controls are a bit similar, though each character now has context-sensitive fighting moves that can link to combos in battle. The graphics looked absolutely amazing, demonstrating the Wave's technical power. Each blade of grass waves independently, the sun glistens off the morning dew, and the character models are more detailed than most Xbox games. Squad Four: Upheaval is looking to be the Wave's marquee game next year, and there were long lines to play the game while we were over at Nintendo's booth. Other Wave games featured at the booth included Killer Instinct 3, Mario Kart: Double Dash, and a new Wave Race title: Wave Race: Blue Crest. Wave Race is expected to be a launch window game and got its first playable demo here as well, with most of the racers and tracks available to play. It's appropriate that Nintendo picked their new Wave Race game to help show off their new Wave console, and it too is graphically gorgeous, while the animation is far smoother and races move at a very rapid pace. Nintendo also had their new Zelda game at the show, but they were mostly demoing the same videos and screenshots that we've already seen. Alongside Nintendo at the show was Sony, showing off more of Gran Turismo 3. There wasn't much more of the game than we'd already seen, but the playable demo booth was still extremely crowded, and the visuals really wowed attendees.
The other big Nintendo game exhibited at TGS 2002 was the new Pokemon. Called Pokemon Alpha and Omega, the game takes place in a water-centric region, and will center around the concepts of life and death, framed in the games as growth and decay. The game was unveiled in CoroCoro Magazine last month, and five of the game's Pokemon were revealed, including the three starters (a grass-based gecko, a fire based chick, and a water based mudskipper) and the two version mascots (a massive tree-like Pokemon representing Yggdrasil, the world tree, and a black cloaked reaper Pokemon meant to represent decay and death). Nintendo showed off some footage of the game's graphics, which are a slight step up from Sun and Moon, though the game doesn't appear to be a wholesale rehaul like generation 2 was. Nintendo is using the game to introduce a few new concepts and a bunch of new Pokemon, and obviously to sell millions and millions of units to creature-starved Pokemaniacs. Nintendo has announced a release date for early next year, at least here in Japan.
As always, Squaresoft had one of the biggest booths at the show, and they were showing off Final Fantasy, including the upcoming Final Fantasy X and Final Fantasy Online, both for the Nintendo Wave. Final Fantasy X looks to be one of the biggest changes for the series to date. The game is scrapping the longtime ATB combat system in favor of a slower, more strategic combat system in which players can see their characters' and enemies' upcoming turns at a glance. Two of the game's main characters have been revealed: a pirate captain named Lancet and a scientist named Aki. The game takes place on an archipelago inspired by the cultures of South Asia, and the plot revolves around strange entities called "Phantoms" and their connection to people and objects. Hiranobu Sakaguchi described the game's plot as a kind of "spiritual warfare" in which these Phantoms battle with one another for the souls of humankind. Aki specializes in studying these Phantoms, while Lancet is more of a fatalist who doesn't believe they can be controlled or influenced. In the game's playable demo, the player guides Lancet and Aki through a few battles and is introduced to the Spiritual System, in which benevolent spirits can be powered up in order to enhance the characters' stats. Square says that the game will be released in 2003, while Final Fantasy Online is expected to debut in 2004. Squaresoft also showed off more of their upcoming 2003 RPG Datacore, a cyberpunk action RPG in which a band of renegade hackers battle it out as the world around them comes apart via conflict and war. The game's combat combines elements of Parasite Eve and Secret Of Mana, and in the demo, three characters battled a large robotic boss. Squaresoft says that up to four people can play together at once. Another announcement was that Squaresoft's long awaited collaboration with Disney, titled Kingdom Hearts, will be coming to the Wave in 2004. Little else was shown except for a few screenshots showing a spiky-haired boy fighting alongside Donald Duck and Goofy. We're definitely excited to learn more about Kingdom Hearts in the months ahead. Squaresoft is still making games for the Ultra Nintendo, as Front Mission: Endgame was announced for an early 2003 release. And, of course, there are a number of high profile remakes coming to the Game Boy Nova, including Final Fantasy VI and Secret Of Mana. Secret Of Mana in particular is one of the most anticipated Nova ports to date. It's coming to Japan in April, and Squaresoft also has plans to bring the port to North America down the road. Final Fantasy VI and Secret Of Mana join Tale Phantasia and an upcoming Mother 1+2 compilation that look to make 2003 the year of RPG nostalgia on the Nova. We also got to check out Mystic Creature Cobalt, a Nova spin-off of the hit monster capturing game. In addition to returning old monsters and many new ones, we'll also be seeing classic Final Fantasy creatures such as the Moogle and Chocobo making their series debut.
Konami was another company with a big presence at TGS. The company's been riding high off the successful release of Metal Gear War in Japan, and has already announced two more Metal Gear games: Metal Gear Solid II for the Nintendo Wave, and a spinoff game for the Nova featuring one of the new characters revealed in Metal Gear War. We saw absolutely nothing of Metal Gear Solid II other than the announcement, but the new Nova game looked excellent, with VR Missions-style gameplay but at a less stealthy pace. Revealing the actual name of the game and the main character would be a big spoiler for War, but those of you who wish to be spoiled can read our sub-article about our experience with the game. Konami also revealed a new Contra title exclusive to the Microsoft Xbox. Called Shattered Soldier, the game features classic Contra gameplay but with fully 3-D graphics. When asked why the game would only appear on the Xbox, which few Japanese gamers own, director Nobuya Nakazato cited the Xbox's unique capabilities as inspiration for the game's design. We suspect that money was possibly involved. However, Konami's next installment in the Castlevania series will be exclusive to the Nintendo Wave. Castlevania: Belmont's Lament, which we saw at E3, takes the series into 3D for the first time, and looked absolutely gorgeous, with haunting environments and unique foes. Konami also showed off more of an upcoming Katana exclusive: Broken Hands, a 2-D fighter with 3-D graphics. Broken Hands, as the name would imply, features brutal hand to hand combat between highly detailed characters. These characters have not only been fleshed out graphically, but thematically as well: Konami is providing each character with a lengthy story mode and a complex backstory, making the player much more involved in their fights. We're thinking this might be to set the game apart from other upcoming fighting titles next year.
Speaking of upcoming fighting titles, Namco was all too eager to show off Soul Calibur II and Tekken 4. Players crowded around Namco's booth for the opportunity to play both games, which are set to appear on all three next-gen consoles and are coming along very nicely. Tekken 4 was announced as a launch game for the Wave, at least here in Japan, and it will be appearing on the Katana at the same time, while the Xbox version won't be coming until later on. Soul Calibur II, which features 24 fighters plus one console-exclusive fighter per system, looked incredible and might have been the game of the show. The fighting is improved from the original, which has already been considered by some to be the best fighting game of all time. We couldn't be more excited for Soul Calibur II, which is set to be a massive multiplatform hit. Tecmo showed off a few new games as well, including a pair of Xbox exclusives: a brand new Ninja Gaiden and a Dead or Alive spinoff featuring beach volleyball. While the babes of Dead or Alive are cute, we would've preferred the announcement of a new Tecmo Bowl game. Capcom was there too, showing off Devil May Cry 2, which looks as fast paced and pretty as the original, and will be coming to the three next gen consoles in 2003. They also teased an intriguing new title for 2004: a sci-fi beat 'em up in which human assassins are fired into enemy positions like bullets. Called XR: Human Weapon, the game was shown off only with a brief teaser video, but the crowd liked what it saw, and flocked to watch the teaser over and over again.
Enix was showing off several games, including the Revolution Alpha port to the Wave, but the game we liked best was the new Wave ActRaiser game. City building is as fun as ever, and players can view their cities from both a top-down, godlike perspective and a third person perspective as they walk through their creations (or occasionally fight in them). As for the game itself, combat retains its familiar ActRaiser feel, though it's now in a fully 3-D environment resembling a modern action RPG. Players control The Master as he roams environments, finds treasures, rescues humans and other creatures, and liberates territory from the forces of evil. It was a ton of a fun to play and brought back a lot of nostalgic memories. The Japanese release is coming in March 2003, and we hope we won't have to wait too long to play the game in North America. Telenet Japan announced their new Tale series title, Tale Valentia. The game takes place in a medieval realm of knights and swords, and will be released for the Wave in late 2003. Gameplay looks to be somewhat more complex than previous series titles, though we only got a brief video snippet of some of the combat action.
And then there was Sega. The Katana's sales in Japan have been steadily picking up, with Sonic Neon proving to be a major worldwide hit. Sega had nearly a dozen games on display at the show, including a new Virtua Quest and a new Vectorman, but the main three were Shenmue III, Knuckles and Bit, and a new Ecco the Dolphin title that features Ecco exploring a vast 3-D ocean. The Ecco title, which came as a surprise announcement and looked positively incredible, was maybe the biggest sleeper hit of the show, but we loved what we saw from Knuckles and Bit, which played like a combat-focused Sonic Neon. And Shenmue III, which was only teased but still drew an enormous crowd reaction, is likely to be one of the biggest hits of the year, at least here in Japan when it's released sometime late next year.
This year's Tokyo Game Show was easily the biggest in the event's history, and the companies gathered here brought out all of their best games for the occasion, holding very little back. The atmosphere was thick with excitement, and fans were clamoring at every big announcement that came from the many companies in attendance. We got a fantastic glimpse at the future of gaming, and players of all the major consoles should be extremely excited for the next two years.
-from an article posted on Gamepro.com on September 24, 2002
The other big Nintendo game exhibited at TGS 2002 was the new Pokemon. Called Pokemon Alpha and Omega, the game takes place in a water-centric region, and will center around the concepts of life and death, framed in the games as growth and decay. The game was unveiled in CoroCoro Magazine last month, and five of the game's Pokemon were revealed, including the three starters (a grass-based gecko, a fire based chick, and a water based mudskipper) and the two version mascots (a massive tree-like Pokemon representing Yggdrasil, the world tree, and a black cloaked reaper Pokemon meant to represent decay and death). Nintendo showed off some footage of the game's graphics, which are a slight step up from Sun and Moon, though the game doesn't appear to be a wholesale rehaul like generation 2 was. Nintendo is using the game to introduce a few new concepts and a bunch of new Pokemon, and obviously to sell millions and millions of units to creature-starved Pokemaniacs. Nintendo has announced a release date for early next year, at least here in Japan.
As always, Squaresoft had one of the biggest booths at the show, and they were showing off Final Fantasy, including the upcoming Final Fantasy X and Final Fantasy Online, both for the Nintendo Wave. Final Fantasy X looks to be one of the biggest changes for the series to date. The game is scrapping the longtime ATB combat system in favor of a slower, more strategic combat system in which players can see their characters' and enemies' upcoming turns at a glance. Two of the game's main characters have been revealed: a pirate captain named Lancet and a scientist named Aki. The game takes place on an archipelago inspired by the cultures of South Asia, and the plot revolves around strange entities called "Phantoms" and their connection to people and objects. Hiranobu Sakaguchi described the game's plot as a kind of "spiritual warfare" in which these Phantoms battle with one another for the souls of humankind. Aki specializes in studying these Phantoms, while Lancet is more of a fatalist who doesn't believe they can be controlled or influenced. In the game's playable demo, the player guides Lancet and Aki through a few battles and is introduced to the Spiritual System, in which benevolent spirits can be powered up in order to enhance the characters' stats. Square says that the game will be released in 2003, while Final Fantasy Online is expected to debut in 2004. Squaresoft also showed off more of their upcoming 2003 RPG Datacore, a cyberpunk action RPG in which a band of renegade hackers battle it out as the world around them comes apart via conflict and war. The game's combat combines elements of Parasite Eve and Secret Of Mana, and in the demo, three characters battled a large robotic boss. Squaresoft says that up to four people can play together at once. Another announcement was that Squaresoft's long awaited collaboration with Disney, titled Kingdom Hearts, will be coming to the Wave in 2004. Little else was shown except for a few screenshots showing a spiky-haired boy fighting alongside Donald Duck and Goofy. We're definitely excited to learn more about Kingdom Hearts in the months ahead. Squaresoft is still making games for the Ultra Nintendo, as Front Mission: Endgame was announced for an early 2003 release. And, of course, there are a number of high profile remakes coming to the Game Boy Nova, including Final Fantasy VI and Secret Of Mana. Secret Of Mana in particular is one of the most anticipated Nova ports to date. It's coming to Japan in April, and Squaresoft also has plans to bring the port to North America down the road. Final Fantasy VI and Secret Of Mana join Tale Phantasia and an upcoming Mother 1+2 compilation that look to make 2003 the year of RPG nostalgia on the Nova. We also got to check out Mystic Creature Cobalt, a Nova spin-off of the hit monster capturing game. In addition to returning old monsters and many new ones, we'll also be seeing classic Final Fantasy creatures such as the Moogle and Chocobo making their series debut.
Konami was another company with a big presence at TGS. The company's been riding high off the successful release of Metal Gear War in Japan, and has already announced two more Metal Gear games: Metal Gear Solid II for the Nintendo Wave, and a spinoff game for the Nova featuring one of the new characters revealed in Metal Gear War. We saw absolutely nothing of Metal Gear Solid II other than the announcement, but the new Nova game looked excellent, with VR Missions-style gameplay but at a less stealthy pace. Revealing the actual name of the game and the main character would be a big spoiler for War, but those of you who wish to be spoiled can read our sub-article about our experience with the game. Konami also revealed a new Contra title exclusive to the Microsoft Xbox. Called Shattered Soldier, the game features classic Contra gameplay but with fully 3-D graphics. When asked why the game would only appear on the Xbox, which few Japanese gamers own, director Nobuya Nakazato cited the Xbox's unique capabilities as inspiration for the game's design. We suspect that money was possibly involved. However, Konami's next installment in the Castlevania series will be exclusive to the Nintendo Wave. Castlevania: Belmont's Lament, which we saw at E3, takes the series into 3D for the first time, and looked absolutely gorgeous, with haunting environments and unique foes. Konami also showed off more of an upcoming Katana exclusive: Broken Hands, a 2-D fighter with 3-D graphics. Broken Hands, as the name would imply, features brutal hand to hand combat between highly detailed characters. These characters have not only been fleshed out graphically, but thematically as well: Konami is providing each character with a lengthy story mode and a complex backstory, making the player much more involved in their fights. We're thinking this might be to set the game apart from other upcoming fighting titles next year.
Speaking of upcoming fighting titles, Namco was all too eager to show off Soul Calibur II and Tekken 4. Players crowded around Namco's booth for the opportunity to play both games, which are set to appear on all three next-gen consoles and are coming along very nicely. Tekken 4 was announced as a launch game for the Wave, at least here in Japan, and it will be appearing on the Katana at the same time, while the Xbox version won't be coming until later on. Soul Calibur II, which features 24 fighters plus one console-exclusive fighter per system, looked incredible and might have been the game of the show. The fighting is improved from the original, which has already been considered by some to be the best fighting game of all time. We couldn't be more excited for Soul Calibur II, which is set to be a massive multiplatform hit. Tecmo showed off a few new games as well, including a pair of Xbox exclusives: a brand new Ninja Gaiden and a Dead or Alive spinoff featuring beach volleyball. While the babes of Dead or Alive are cute, we would've preferred the announcement of a new Tecmo Bowl game. Capcom was there too, showing off Devil May Cry 2, which looks as fast paced and pretty as the original, and will be coming to the three next gen consoles in 2003. They also teased an intriguing new title for 2004: a sci-fi beat 'em up in which human assassins are fired into enemy positions like bullets. Called XR: Human Weapon, the game was shown off only with a brief teaser video, but the crowd liked what it saw, and flocked to watch the teaser over and over again.
Enix was showing off several games, including the Revolution Alpha port to the Wave, but the game we liked best was the new Wave ActRaiser game. City building is as fun as ever, and players can view their cities from both a top-down, godlike perspective and a third person perspective as they walk through their creations (or occasionally fight in them). As for the game itself, combat retains its familiar ActRaiser feel, though it's now in a fully 3-D environment resembling a modern action RPG. Players control The Master as he roams environments, finds treasures, rescues humans and other creatures, and liberates territory from the forces of evil. It was a ton of a fun to play and brought back a lot of nostalgic memories. The Japanese release is coming in March 2003, and we hope we won't have to wait too long to play the game in North America. Telenet Japan announced their new Tale series title, Tale Valentia. The game takes place in a medieval realm of knights and swords, and will be released for the Wave in late 2003. Gameplay looks to be somewhat more complex than previous series titles, though we only got a brief video snippet of some of the combat action.
And then there was Sega. The Katana's sales in Japan have been steadily picking up, with Sonic Neon proving to be a major worldwide hit. Sega had nearly a dozen games on display at the show, including a new Virtua Quest and a new Vectorman, but the main three were Shenmue III, Knuckles and Bit, and a new Ecco the Dolphin title that features Ecco exploring a vast 3-D ocean. The Ecco title, which came as a surprise announcement and looked positively incredible, was maybe the biggest sleeper hit of the show, but we loved what we saw from Knuckles and Bit, which played like a combat-focused Sonic Neon. And Shenmue III, which was only teased but still drew an enormous crowd reaction, is likely to be one of the biggest hits of the year, at least here in Japan when it's released sometime late next year.
This year's Tokyo Game Show was easily the biggest in the event's history, and the companies gathered here brought out all of their best games for the occasion, holding very little back. The atmosphere was thick with excitement, and fans were clamoring at every big announcement that came from the many companies in attendance. We got a fantastic glimpse at the future of gaming, and players of all the major consoles should be extremely excited for the next two years.
-from an article posted on Gamepro.com on September 24, 2002