"The Ultra Nintendo has sold more units than any game console in history, and it continues to be the fastest selling game console in the world today. But even as the Ultra Nintendo continues to be the world's most popular video game console, technology moves forward. New innovations have arisen, making it possible to create bigger worlds and more unique experiences. We cannot ignore these innovations. We are beginning to reach the limits of what is possible on our current hardware. Nintendo has always been a place where the most talented and creative people in the industry have called home, and the creativity of our developers has begun to surpass even the Ultra Nintendo's groundbreaking capabilities. That is why Nintendo, in partnership with our friends at Sony, has created a new playground of the imagination. A new piece of hardware that will allow limitless freedom and creativity. And now, it has come time to reveal that hardware to all of you here today.
I give you... the Nintendo Wave. With this state-of-the-art game console, our amazing games can step forward into the new millennium, to provide the most astonishing and fun experiences our players have ever enjoyed. Today, here at Spaceworld, you'll get to play the Wave for the very first time. Allow me to show you some of the games that you'll be seeing here."
-Katsuya Eguchi, introducing the Nintendo Wave at Nintendo Space World, March 4, 2002
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Nintendo Announces The Nintendo Wave, Will Be Released In Japan Before End Of 2002
Today at Nintendo Space World in Kyoto, Nintendo creative director Katsuya Eguchi announced the company's next generation console, and showed it to a waiting public for the first time. Called the Nintendo Wave, the system resembles the Ultra Nintendo: it's a rectangular box, though it's a bit shorter and somewhat less long, coming in at about 70% of the size of the Ultra Nintendo. It's aqua blue in color, though Eguchi announced that additional colors would be made available. The console's controller (which is wireless, a receiver plugs into one of the console's four controller slots while the controller can be used up to 30 feet away) is in many ways similar to that of the Ultra Nintendo, with most of the same buttons, though there were some differences in button layout: the D-pad is now smaller, and placed where the left analog stick used to sit, while the left analog stick is now on the left side of the controller. In addition, the layout of the A/B/X/Y buttons has changed: the A button is now green, and quite large, sitting in the center of the right side of the controller, while the B button is red, much smaller, and placed on the lower left side. The X and Y buttons, now somewhat oblong, sit above the A button on the right side of the controller. While it looks strange, the buttons are ergonomically placed and sized in order of frequency of use, and when we played the actual games, it felt very comfortable once we got used to the button layout.
Like the Katana and Xbox, the Wave features online capabilities and DVD playback. In addition, the console will come with a 10 GB hard drive for storing game data. As it pertains to actual hardware specs, exact specs weren't provided, but the games we got to play absolutely blew the Katana away in terms of graphical clarity, and surpassed most of what we've seen from the Xbox. Ken Kutaragi, in the brief presentation he gave during the show, stated that the Wave is indeed more powerful than the Microsoft Xbox, and will have numerous exclusive games to take advantage of this power. If we had to guess, we'd say that the difference between the Wave and the Xbox is less than the difference between the Xbox and the Katana, but we'd have to see more games in action to be sure.
A few launch titles were announced, including Tekken 4 and Zone Of The Enders 2. However, the most notable launch title, at least in Japan, looks to be a new Mario Kart game that features teams of two racers to a kart, one of whom drives while the other is in charge of using items. The new Mario Kart game looked gorgeous graphically and introduced a number of tracks, including a Western-themed track based on the upcoming Super Mario Ranger. Other titles that we saw included two Final Fantasy games: Final Fantasy X and Final Fantasy Online, and a very brief look at footage from an upcoming Zelda title. None of those games are expected to be available at launch, but looked extremely impressive on the Wave, especially the new Zelda game.
A launch window was given as December 2002, so it's likely North America will be getting the Wave sometime in early 2003. The price point was announced at 39,000 yen, putting it around $325. That means we'll most likely see either a $299 or a $349 price tag once the Wave is announced here. No information was given on the North American launch date or price, and it's probable we'll see details on those released sometime at E3 in May.
-from a March 4, 2002 article on Gamespot.com
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Ted Crosley: We're back with our Space World recap coverage, and right now, it's all about the games.
Janet Varney: That's right, there were a ton of games being shown off here at Space World, so let's get right into it!
*A brief highlight reel of Nintendo Wave footage is shown on the screen.*
Ted: Of course, the big story of the whole show was the Nintendo Wave, it's the whole reason Nintendo even threw this whole shindig, and in addition to the actual system...
Janet: Which I've gotta say, looks really pretty. It reminds me of the ocean!
Ted: It is the Nintendo Wave...I wonder if you can surf on it?
Janet: We better not.
Ted: There were a ton of games being shown off here. Some, we even got to play!
*Ted and Janet are shown playing the new Mario Kart game against two Japanese reporters*
Ted: Throw the shell, throw the shell, throw the shell!
*Janet throws a red shell at the reporters' kart, causing it to crash and tumble off the track*
Ted: Yeah, kill him! *high-fives Janet*
*The scene switches back to Ted and Janet reporting*
Ted: So there's a new Mario Kart coming and it looks really slick. Then, we played Star Siren, a brand new action game from Capcom.
Janet: Inspired by anime superhero shows like Sailor Moon, Star Siren puts you into a stylish sailor suit and sends you into battle! Check out the transformation action!
Saiyuki: Henshin a go-go! *twirls around and transforms into Star Siren before fighting a large horde of enemies with her magical powers*
Ted: It plays really fast and fierce, and the cel-shaded graphics are like something right out of an anime. It's one of the launch titles, along with Lunar 3, the latest title in the RPG series by Game Arts.
Janet: Lunar 3 takes place in a modern world where the adventures of Dragonmasters Alex and Hiro have faded into legend. After a mysterious evil threatens the land, it's up to a new hero, or perhaps a new heroine, to take up the sword, find the four dragons, and save the world.
*Footage of the game reveals a huge, 3-D world, with OTL Tales Of Symphonia-esque cel graphics as the protagonist explores dungeons and towns.*
Ted: We're hoping to see Lunar 3 stateside, but it might not be available immediately at launch. Another game that probably won't be ready for launch is the newest Squad Four. We got to play a short demo of this one, and I've gotta say I was probably more impressed with this game than I was with any of the others at the show. The graphics are spectacular and the fierce action gameplay of Squad Four: Rebellion is back in full force. In this new game, the heroes have landed on a distant planet to save a group of natives from being oppressed by an evil war criminal. We'll see if we get an official subtitle for this game when, hopefully, it's shown off later this year at E3.
Janet: And we can't forget the newest Gran Turismo game, which was shown off here at Space World for the first time. The game promises increased realism and a lot more cars, but it's going to be hard for them to squeeze in more cars than there were in Gran Turismo 2.
Ted: Yeah, especially if they all look as nice as they did in the preview video. Holy cow, it actually looks real.
Janet: And Konami showed off a brand new Castlevania game that takes the series into full 3-D gameplay for the first time. *footage is shown of a game resembling OTL's Lament Of Innocence* Castlevania: Belmont's Lament will see our favorite vampire hunting family step into the halls of yet another dark castle to battle the evil children of the night.
Ted: We'll be back with more Spaceworld coverage, including footage of some of this year's hottest Ultra Nintendo games.
Janet: Including Super Mario Ranger and Metal Gear War. That's coming up next on this G4 Weekly News Special: Space World 2002, right after this short break!
-from the March 11, 2002 episode of G4 Weekly News (Ted would also appear on Blister that very same day, having gone to Space World with Janet on the 4th and 5th, flown back to Los Angeles on the 6th, and taped the Blister episode on the 8th)
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But in addition to the Wave games, Nintendo showed off plenty of Ultra Nintendo titles as well. There was a massive display booth for Super Mario Ranger, which launches in Japan in June. The line to play Super Mario Ranger rivaled the line for any of the Wave games, and the footage we saw was extremely impressive, showing off more of Mario in the Western world, as well as battling aliens in the space world. It's been revealed that Mario will visit eight different worlds over the course of the game and will get a separate hat power-up for each one. The other big Ultra Nintendo game that we saw was Metal Gear War. There was another demo level made available, where players had to guide Solid Snake on a rescue mission. The footage revealed several new techniques for Snake, including the ability to take guards hostage and use them as shields. Metal Gear War releases late this year, but the footage shows a game that could be one of 2002's best. Though Velvet Dark: Synthesis is releasing this summer, it was largely absent from Space World, and is likely to be shown off at E3 as Nintendo's big Ultra title of that show. We did get to play a bit of Nintendo's new Star Tropics game, which looks to be a sort of 3-D puzzle platformer, a more action-heavy Zelda-type game. We explored several rooms, clearing out bad guys from one of them before needing to figure out how to access a switch pillar at the center of another. Once everything clicked and we got up to the platform, there was a real sense of accomplishment, and while we wish we could've seen more of the game's actual storyline, Star Tropics looks like it could be another big hit for Nintendo.
The Game Boy Nova lineup was possibly even more impressive than the Ultra Nintendo. While some were expecting the next generation of Pokemon to be revealed at the show, nothing was mentioned, and it seems Nintendo will continue to milk the success of Sun, Moon, and now Eclipse for just a bit longer before revealing the next generation of games. Instead, we got a fantastic consolation prize: new Zelda and new Metroid games that were both incredibly fun to play. The Legend Of Zelda: Elven Bell has Link exploring a hidden world of elves, using a magical bell to access various powers granted to him by those he helps along the way. Though Link has his familiar repertoire of items, the bell replaces some of them and introduces new powers into Link's arsenal, such as a magnet to pull distant objects and armored enemies and the ability to make plants come to life. The game promises to be as challenging and big as some of Link's greatest adventures, and the game looks excellent on the Nova, even better than the SNES-CD's Ocarina of Dreams. We also got to play Metroid: Revenant, which expands somewhat upon the Wrecked Ship civilization from Super Metroid. In this 2-D adventure, Samus will find herself locked in battle with ghostly adversaries as she tries to get to the bottom of what caused an ancient civilization to go extinct and prevent that calamity from happening to the current human civilization. Other games that impressed us included Triple Orb 2, Punch-Out Nova, and State: Crisis, a brand new horror RPG from Capcom that calls to mind games like Resident Evil and the Shin Megami Tensei series.
-from a March 5, 2002 article on Gamespot.com
I give you... the Nintendo Wave. With this state-of-the-art game console, our amazing games can step forward into the new millennium, to provide the most astonishing and fun experiences our players have ever enjoyed. Today, here at Spaceworld, you'll get to play the Wave for the very first time. Allow me to show you some of the games that you'll be seeing here."
-Katsuya Eguchi, introducing the Nintendo Wave at Nintendo Space World, March 4, 2002
-
Nintendo Announces The Nintendo Wave, Will Be Released In Japan Before End Of 2002
Today at Nintendo Space World in Kyoto, Nintendo creative director Katsuya Eguchi announced the company's next generation console, and showed it to a waiting public for the first time. Called the Nintendo Wave, the system resembles the Ultra Nintendo: it's a rectangular box, though it's a bit shorter and somewhat less long, coming in at about 70% of the size of the Ultra Nintendo. It's aqua blue in color, though Eguchi announced that additional colors would be made available. The console's controller (which is wireless, a receiver plugs into one of the console's four controller slots while the controller can be used up to 30 feet away) is in many ways similar to that of the Ultra Nintendo, with most of the same buttons, though there were some differences in button layout: the D-pad is now smaller, and placed where the left analog stick used to sit, while the left analog stick is now on the left side of the controller. In addition, the layout of the A/B/X/Y buttons has changed: the A button is now green, and quite large, sitting in the center of the right side of the controller, while the B button is red, much smaller, and placed on the lower left side. The X and Y buttons, now somewhat oblong, sit above the A button on the right side of the controller. While it looks strange, the buttons are ergonomically placed and sized in order of frequency of use, and when we played the actual games, it felt very comfortable once we got used to the button layout.
Like the Katana and Xbox, the Wave features online capabilities and DVD playback. In addition, the console will come with a 10 GB hard drive for storing game data. As it pertains to actual hardware specs, exact specs weren't provided, but the games we got to play absolutely blew the Katana away in terms of graphical clarity, and surpassed most of what we've seen from the Xbox. Ken Kutaragi, in the brief presentation he gave during the show, stated that the Wave is indeed more powerful than the Microsoft Xbox, and will have numerous exclusive games to take advantage of this power. If we had to guess, we'd say that the difference between the Wave and the Xbox is less than the difference between the Xbox and the Katana, but we'd have to see more games in action to be sure.
A few launch titles were announced, including Tekken 4 and Zone Of The Enders 2. However, the most notable launch title, at least in Japan, looks to be a new Mario Kart game that features teams of two racers to a kart, one of whom drives while the other is in charge of using items. The new Mario Kart game looked gorgeous graphically and introduced a number of tracks, including a Western-themed track based on the upcoming Super Mario Ranger. Other titles that we saw included two Final Fantasy games: Final Fantasy X and Final Fantasy Online, and a very brief look at footage from an upcoming Zelda title. None of those games are expected to be available at launch, but looked extremely impressive on the Wave, especially the new Zelda game.
A launch window was given as December 2002, so it's likely North America will be getting the Wave sometime in early 2003. The price point was announced at 39,000 yen, putting it around $325. That means we'll most likely see either a $299 or a $349 price tag once the Wave is announced here. No information was given on the North American launch date or price, and it's probable we'll see details on those released sometime at E3 in May.
-from a March 4, 2002 article on Gamespot.com
-
Ted Crosley: We're back with our Space World recap coverage, and right now, it's all about the games.
Janet Varney: That's right, there were a ton of games being shown off here at Space World, so let's get right into it!
*A brief highlight reel of Nintendo Wave footage is shown on the screen.*
Ted: Of course, the big story of the whole show was the Nintendo Wave, it's the whole reason Nintendo even threw this whole shindig, and in addition to the actual system...
Janet: Which I've gotta say, looks really pretty. It reminds me of the ocean!
Ted: It is the Nintendo Wave...I wonder if you can surf on it?
Janet: We better not.
Ted: There were a ton of games being shown off here. Some, we even got to play!
*Ted and Janet are shown playing the new Mario Kart game against two Japanese reporters*
Ted: Throw the shell, throw the shell, throw the shell!
*Janet throws a red shell at the reporters' kart, causing it to crash and tumble off the track*
Ted: Yeah, kill him! *high-fives Janet*
*The scene switches back to Ted and Janet reporting*
Ted: So there's a new Mario Kart coming and it looks really slick. Then, we played Star Siren, a brand new action game from Capcom.
Janet: Inspired by anime superhero shows like Sailor Moon, Star Siren puts you into a stylish sailor suit and sends you into battle! Check out the transformation action!
Saiyuki: Henshin a go-go! *twirls around and transforms into Star Siren before fighting a large horde of enemies with her magical powers*
Ted: It plays really fast and fierce, and the cel-shaded graphics are like something right out of an anime. It's one of the launch titles, along with Lunar 3, the latest title in the RPG series by Game Arts.
Janet: Lunar 3 takes place in a modern world where the adventures of Dragonmasters Alex and Hiro have faded into legend. After a mysterious evil threatens the land, it's up to a new hero, or perhaps a new heroine, to take up the sword, find the four dragons, and save the world.
*Footage of the game reveals a huge, 3-D world, with OTL Tales Of Symphonia-esque cel graphics as the protagonist explores dungeons and towns.*
Ted: We're hoping to see Lunar 3 stateside, but it might not be available immediately at launch. Another game that probably won't be ready for launch is the newest Squad Four. We got to play a short demo of this one, and I've gotta say I was probably more impressed with this game than I was with any of the others at the show. The graphics are spectacular and the fierce action gameplay of Squad Four: Rebellion is back in full force. In this new game, the heroes have landed on a distant planet to save a group of natives from being oppressed by an evil war criminal. We'll see if we get an official subtitle for this game when, hopefully, it's shown off later this year at E3.
Janet: And we can't forget the newest Gran Turismo game, which was shown off here at Space World for the first time. The game promises increased realism and a lot more cars, but it's going to be hard for them to squeeze in more cars than there were in Gran Turismo 2.
Ted: Yeah, especially if they all look as nice as they did in the preview video. Holy cow, it actually looks real.
Janet: And Konami showed off a brand new Castlevania game that takes the series into full 3-D gameplay for the first time. *footage is shown of a game resembling OTL's Lament Of Innocence* Castlevania: Belmont's Lament will see our favorite vampire hunting family step into the halls of yet another dark castle to battle the evil children of the night.
Ted: We'll be back with more Spaceworld coverage, including footage of some of this year's hottest Ultra Nintendo games.
Janet: Including Super Mario Ranger and Metal Gear War. That's coming up next on this G4 Weekly News Special: Space World 2002, right after this short break!
-from the March 11, 2002 episode of G4 Weekly News (Ted would also appear on Blister that very same day, having gone to Space World with Janet on the 4th and 5th, flown back to Los Angeles on the 6th, and taped the Blister episode on the 8th)
-
But in addition to the Wave games, Nintendo showed off plenty of Ultra Nintendo titles as well. There was a massive display booth for Super Mario Ranger, which launches in Japan in June. The line to play Super Mario Ranger rivaled the line for any of the Wave games, and the footage we saw was extremely impressive, showing off more of Mario in the Western world, as well as battling aliens in the space world. It's been revealed that Mario will visit eight different worlds over the course of the game and will get a separate hat power-up for each one. The other big Ultra Nintendo game that we saw was Metal Gear War. There was another demo level made available, where players had to guide Solid Snake on a rescue mission. The footage revealed several new techniques for Snake, including the ability to take guards hostage and use them as shields. Metal Gear War releases late this year, but the footage shows a game that could be one of 2002's best. Though Velvet Dark: Synthesis is releasing this summer, it was largely absent from Space World, and is likely to be shown off at E3 as Nintendo's big Ultra title of that show. We did get to play a bit of Nintendo's new Star Tropics game, which looks to be a sort of 3-D puzzle platformer, a more action-heavy Zelda-type game. We explored several rooms, clearing out bad guys from one of them before needing to figure out how to access a switch pillar at the center of another. Once everything clicked and we got up to the platform, there was a real sense of accomplishment, and while we wish we could've seen more of the game's actual storyline, Star Tropics looks like it could be another big hit for Nintendo.
The Game Boy Nova lineup was possibly even more impressive than the Ultra Nintendo. While some were expecting the next generation of Pokemon to be revealed at the show, nothing was mentioned, and it seems Nintendo will continue to milk the success of Sun, Moon, and now Eclipse for just a bit longer before revealing the next generation of games. Instead, we got a fantastic consolation prize: new Zelda and new Metroid games that were both incredibly fun to play. The Legend Of Zelda: Elven Bell has Link exploring a hidden world of elves, using a magical bell to access various powers granted to him by those he helps along the way. Though Link has his familiar repertoire of items, the bell replaces some of them and introduces new powers into Link's arsenal, such as a magnet to pull distant objects and armored enemies and the ability to make plants come to life. The game promises to be as challenging and big as some of Link's greatest adventures, and the game looks excellent on the Nova, even better than the SNES-CD's Ocarina of Dreams. We also got to play Metroid: Revenant, which expands somewhat upon the Wrecked Ship civilization from Super Metroid. In this 2-D adventure, Samus will find herself locked in battle with ghostly adversaries as she tries to get to the bottom of what caused an ancient civilization to go extinct and prevent that calamity from happening to the current human civilization. Other games that impressed us included Triple Orb 2, Punch-Out Nova, and State: Crisis, a brand new horror RPG from Capcom that calls to mind games like Resident Evil and the Shin Megami Tensei series.
-from a March 5, 2002 article on Gamespot.com
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