Massively Multiplayer: Gaming In The New Millennium

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Yeah, that was a fascinating read. If I started this timeline today knowing what I didn't know five years ago, I would definitely have done some things a bit differently with how things shook out at the beginning. Probably would've had the SNES-CD come out in the holiday 1993 period rather than 1992, would've had it be a bit less powerful, changed some business behind the scenes stuff, etc.

Tell me. What are some things you would have changed with that in mind. I ask out of genuine curiosity.
 
If the SNES CD came out in 1993, I could see Nintendo doing a Super Mario Kart Deluxe for it to give it four player mode and not require the map in single player mode. That would have been the perfect pack in for it.
 
If the SNES CD came out in 1993, I could see Nintendo doing a Super Mario Kart Deluxe for it to give it four player mode and not require the map in single player mode. That would have been the perfect pack in for it.
SMKDX would have come a little later and more polished, SMW2 MIGHT have been on time for pack-in launch, plus a lot of Snes game might have remained SNES rather dual or moved, plus Mana would have been the launch title ITTL.
 
At least Al Gore would still be happy.
OK, you have to admit, you walked right into this...
NotTrue1.png
 
OK, you have to admit, you walked right into this...
View attachment 407137

By far one of my favorite memes to emerge from the universe of Player Two Start. Is there ANYTHING that could top this between now and 2021, the exception being Al Gore's killer bees...?

EDIT: Jumping into the discussion of a later SNES-CD, what kind of butterflies would hit the Final Fantasy franchise for the era? I imagine the localization of III/V to North America in '93 is thrown entirely into question. I don't see TTL's VI (released in '95 here, as a reminder) changing that much unless it is both ported for the SNES and the CD peripheral, then the open-endedness (or lack thereof) of the second half of the game could change as well.
 
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By far one of my favorite memes to emerge from the universe of Player Two Start. Is there ANYTHING that could top this between now and 2021, the exception being Al Gore's killer bees...?

EDIT: Jumping into the discussion of a later SNES-CD, what kind of butterflies would hit the Final Fantasy franchise for the era? I imagine the localization of III/V to North America in '93 is thrown entirely into question. I don't see TTL's VI (released in '95 here, as a reminder) changing that much unless it is both ported for the SNES and the CD peripheral, then the open-endedness (or lack thereof) of the second half of the game could change as well.

For a December 1993 launch, I can see the SNES-CD launch titles being...

Super Mario World 2
Secret Of Mana
Street Fighter II Turbo
The Simpsons (arcade game)
And a few minor arcade ports (probably shoot-em-ups) and FMV games.

I don't think Nintendo goes ahead with uncensored Mortal Kombat on the SNES-CD with a later launch, and it might not appear on the SNES-CD at all, with Nintendo perhaps waiting until Mortal Kombat II. Still, this is a really good launch lineup, and probably makes the Super Nintendo CD the biggest product launch of the year.
 
The lack of Mortal Kombat uncensored changes a lot though. That was one of Sega's biggest advantages over Nintendo IOTL and it could mean they stay successful in the 4th gen and equally stubborn in Japan.
 
There are plenty of OTL unreleased games that I think could've featured in the TL in place of more than a few ATL original games... Bio Force Ape, Fireteam Rogue, The Fallen, Thrill Kill, etc,
 
There are plenty of OTL unreleased games that I think could've featured in the TL in place of more than a few ATL original games... Bio Force Ape, Fireteam Rogue, The Fallen, Thrill Kill, etc,

Oh man, Thrill Kill! I wonder if that game did get released ITTL? And if so, who would be willing to risk putting it on their system? Also, what's the fate of Tattoo Assassins?
 
Oh man, Thrill Kill! I wonder if that game did get released ITTL? And if so, who would be willing to risk putting it on their system? Also, what's the fate of Tattoo Assassins?

Thrill Kill wasn't even conceived ITTL, totally butterflied away. Tattoo Assassins was briefly in development for the SNES-CD, but like IOTL, the success of Killer Instinct led to it being seen as redundant and shelved.
 
For a December 1993 launch, I can see the SNES-CD launch titles being...

Super Mario World 2
Secret Of Mana
Street Fighter II Turbo
The Simpsons (arcade game)
And a few minor arcade ports (probably shoot-em-ups) and FMV games.

I don't think Nintendo goes ahead with uncensored Mortal Kombat on the SNES-CD with a later launch, and it might not appear on the SNES-CD at all, with Nintendo perhaps waiting until Mortal Kombat II. Still, this is a really good launch lineup, and probably makes the Super Nintendo CD the biggest product launch of the year.
I always thought it was odd that you didn't have a SNES-CD enhanced Super Metroid.
 
Super Metroid would DEFINITELY have been on the vanilla SNES with a December 1993 SNES-CD release, though the probability of an enhanced CD version of the game would go up slightly.
 
I'm just sad that if you knew this when you first wrote TTL, Polly Klaas might not have made it. Then again I think you would have found some way to include her in the TL.
 
I'm just sad that if you knew this when you first wrote TTL, Polly Klaas might not have made it. Then again I think you would have found some way to include her in the TL.

I probably wouldn't have included her in the TL, she would have either died ITTL or would have been inconsequential.
 
Thrill Kill wasn't even conceived ITTL, totally butterflied away. Tattoo Assassins was briefly in development for the SNES-CD, but like IOTL, the success of Killer Instinct led to it being seen as redundant and shelved.

I hadn't heard of Tattoo Assassins before but, holy shit, it's edgy enough it makes Mortal Kombat seem like Super Smash Bros. :p
 
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