There was this game from 1993 called Shadow President, a simulator were you played as the President of the USA and your objective was to ensure US supremacy whatever by diplomacy or underhanded methods like coups. The premise and presentation were very cool but ultimately the game was a boring spreadsheet simulator. It's available to play online in some of those DOS game archives but be warned, it's very tedious.
What was interesting, though, were the scenarios that came with it. One was fascinating, it was a scenario called "Super-Iraq" where Iraq was a superpower challenging the US. It was crazier than I remembered. To quote the game's manual:
Super-Iraq
Hypothesis: Iraq is Great Power
Rationale: U.S. failure to intervene in Kuwait
"Saudi Arabia has fallen. The communists have lost power in the Soviet Union. Israel is threatened. 46% of the world’s oil is controlled by Iraq. The U.S. economy has been damaged. The average U.S. citizen’s income has fallen 19%. Iraq has acquired nuclear weapons. Its missiles can strike any spot on Earth."
It was so crazy I had to map it:
And there are some other wierd things too:
- In-game, Iraq has the "Centralist Islamic" ideology (ideologies in-game are never well explained) and thus leads a coalition of countries with that same ideology, including the Gulf Countries and, for some reason, Oman, Morocco and Mauritania. I added Syria because it had a similar ideology ("Centralist").
- The game has a very rudimentary ideological system, where the strongest power with an ideology leads the rest. The USSR isn't communist anymore, just "Socialist" which I think it means Nordic social democracy. However, since it's still a superpower, it now leads a bloc with other "socialist" nations like Finland and Sweden, and also Mongolia and Hungary that are "socialist" in-game.
- Meanwhile, China, by virtue of being the last "Communist" superpower, leads the remaining Communist nations. Chinese Afghanistan anyone? Also, Ethiopia is at war with Somalia for some reason. I think the devs were trying to simulate the Ethiopian civil war, but the game does not simulate civil wars or balkanization well at all.
- Which means that Yugoslavia is always happily united, despite being set in the early 90s. Hurray?
- The US also had a system of alliances but it was larger and I didn't bother painting it. It included all the South American pacific nations, but no France or Sweden for some reason.
There were also a couple more scenarios, a "Resource War" scenario with nuclear proliferation where Iraq (of course), Saudi Arabia, both Koreas, Japan, Germany IIRC, South Africa, Brazil, and
Argentina had nukes, and a "US Economic Decline" scenario were the US economy was well, declining because of the rise of Germany and Japan as superpowers (very 90s stuff you see). They weren't as crazy as the Iraq scenario though.