I've got another Crumpleverse map ready to go. Normally I do a specific, shorter writeup for AH but this writeup took long enough to write that I hope nobody takes offence at me recycling it.
Outer space, even to a nascent interstellar civilization, is a vast prospect. The Milky Way is very, very large indeed. This takes on a different meaning when said civilization has the ability to travel between stars at a rate human perception would consider fairly prompt. The vastness is no longer a barrier. Instead the vastness hides wonders, and opportunities. Even when human habitable worlds are rare, such worlds with pre-existing biospheres even more so, there are a multitude of stars and an endless number of planets. Terrestrial-adjacent planets, rare gems of the cosmos, might as well be commonplace as far as humans conceive. 4-dimensional drives have a way of making the lightyears seem like yards.
The 4-D drive, the crumple drive, enabled and continues to enable this relationship between humankind and the galaxy at large. The first extrasolar colonies were planned, built, and peopled on the scale of decades. The targets of such efforts had to be precisely chosen on the basis of distance and the effort required to establish a human-safe biosphere. Infrastructure was established by automated construction years before a human even set foot on the surface of these planets. It would be said latterly that first wave human colonisation was driven by somewhat cruel equations. The creation and propogation of 4-D transition technology in the early 22nd century allowed humans to take a different approach.
New Mercia was one of a huge wave of colonies founded in the early 22nd century as the crumple drive suddenly brought many worlds within reach. It was also one of the first privately established colonial enterprises, as the affordability and accessibility of settling other worlds drastically increased. It was a foundation that relied on the newfound scale of humanity’s reach, for what the colonists sought to create was rural idyll. The New Mercia Project wished to make the British notion of the pre-industrial arcadian countryside a reality, and when dozens, perhaps hundreds of worlds were opening up to human reach would it be such a waste of space to enact this idea on the canvas of an entire planet?
The planet that became New Mercia was already approaching human tolerance levels in most areas. However, it lacked any complex biosphere outside its bodies of water, presenting a minor challenge and a great opportunity. The Mercians effectively terraformed the planet, with a little bioengineering adjustment here and there, though one might say large swathes of the planet were instead Britanniformed. Then a controversial decision was taken within the colony’s first two years of official existence; the colonists petitioned UNSA to ban all interstellar trade within their solar system. It was thought that with the rapid technological development of humanity it would prove impossible to retain a ‘real’ rural character, for with the development of the 4-D drive who knew what else would transform human civilization practically overnight?
This was a decision that the next two generations, the first born on New Mercia itself, grew to resent intensely. This was not a compact they had made together but a society that they were born into, a society increasingly disconnected from humankind at large. The colony’s hydroponic farms ensured nutritional independence but over the decades many pieces of equipment became difficult to replace as they became damaged or developed problems. It felt to many like living in a society deliberately impoverishing itself to ensure that its immersion wasn’t broken, and that the choice to continue a rural lifestyle was more meaningful if choice was involved. The ban on trade was finally overturned after 53 years, directing the colony more along the lines of a continuous, consensual commitment than an enforced societal level roleplay.
New Mercia remains a planet in keeping with that realignment of its core principles. No settlement on the planet exists beyond the size of a large village, with the spaceport at Tamword being the largest ‘urban’ site on the entire world of New Mercia. It’s now a society deeply connected with the rest of the human sphere, but that connection is on the population’s terms. This extends to activities and technologies likely to give the original colonists conniptions, not the least including anti-grav racing taking place on the planet’s surface. Thanks to the Lightspeed Classic New Mercia is perhaps one of the most well known human worlds of them all in the 28th century. The thinking behind taking part in the Classic is that living at a slow-pace doesn’t have to mean everything has to be that slow, which goes to summarise a lot of modern New Mercia in general.