Alright, finished the countries of Hennodia.
Triple Alliance
"Teutonia is somewhat terrifying, so let us ally and stop it!"
UNITED REALMS OF AZALAIA AND NARSENIA
"Let me make this clear, we're only here because Teutonia threatens us as well."
Considered one of the Great Powers, it is a bit of an odd one out, as while most of Hennodia are Hachidian, following a monotheistic religion, Azalaia follows the "Old Faith", a polytheistic and animistic religion. It has a tendency to look down on the rest of Hennodia, and often entertains the concept that they really don't count as part of it because they're an island-country.
It's currently in an uncomfortable alliance with its long-time rival Gallia because of the rising Teutonic threat. This has found opposition, including with the current Prime Minister who wished to ally with Teutonia instead but was forced to keep the alliance due to the Queen's determination to bind a strong alliance between the two countries.
The once-glorious Empire of Portusal, the greatest of Garuda's empires, was systemically shorn of its colonies and finally annexed into the United Realms in 1879. There is a Portusian movement for independence or home rule, but this seems to be something for the far future as the UR seems content with the present system of treating it like a colony.
GALLICAN COMMONWEALTH
"Sacred colour blue, Teutonia is a growing danger to all of Hennodia!"
A very proud people, they have a deep republican heritage going back a century at least, and even though their present Seventh Commonwealth isn't that stable, they're determined to fight for it against any threats foreign or domestic. And currently, the biggest threat is Teutonia, which has made them do the seemingly-impossible, ally with their long-time rival Azalaia.
They have hopes of ending Teutonia's control of Lavonia [once a Gallican puppet republic in the days of Paneleon] and weakening Teutonia so much it won't be a threat. For them, this war has grand aims.
TYZANBINE EMPIRE
"We're allying with you because of Moskraya, understood?"
The "empire of ten thousand years", as it dubs itself, is the legal successor to the Reman Empire that once dominated Hennodia and Garuda. It has waxed and waned over the centuries, but at the present under its present Empress [a young child of eleven years] it aims to destroy its greatest enemy that has limited Tyzanbine greatness one too many times - Moskraya.
Much like Azalaia, Tyzanbium is an "odd one out" in Hennodia, for even though it accepts the message of Hachid, it pushes a rather... un-orthodox view of it, called the "Reformed Church". To other Hachidians, this violates too much scriptures to be considered "true" Hachidian. Obviously Gallia doesn't bring it up around Tyzanbium because they need their alliance.
Central Powers
"Hegemony is our aim."
TEUTONIC IMPERIUM
"Teutonia uber alles, uber alles in der Welt!"
The "growing threat" of Hennodia, Teutonia used to be a much-divided country, the legacy of the old Sacred Reman Empire [not sacred, not Reman and not much of an Empire] being abolished by the Gallican Consul-President Paneleon. Teutonia has not forgotten this, and under its Emperor Joachim von Dencuit it aims to seize vengeance.
KINGDOM OF ESTALIA
"Tyzanbium is fake-Reman. We're the real deal."
Estalia too was similarly divided as Teutonia, but those days it is united and strong and willing to fight against its enemies. One of those enemies is Tyzanbium, which claims to being the heir to the Reman Empire rubs Estalia up the wrong way. Also, their tyrannical control of Southern Estalia for a long time made no friends anywhere in the country.
TSARDOM OF MOSKRAYA
"Da, hegemony is our aim."
Moskraya is fabled for being the land of eternal frost, a land of hardy people and a land where bears are perfectly-valid animals for the cavalry. It is a land of extremes. This has moved over to politics, where there is a bubbling pool of communism just under the surface of Moskrayan society. Time will tell if it will result in nothing, or if the polar bear will turn red.
Also important to note is its myriad ethnic minorities. Polithuans, Hetmadans, Belaruthians and of course, the Sillanpaans residing in the Grand Duchy of Sillanpaa, just north of Lavonia.
DUAL MONARCHY OF WESTRIA AND THIRASTERY
"Maybe we'll stay out of this war, just this once."
The Dual Monarchy is an attempt by the Westrian elite to bring aboard the Thirasterian nobility to unite opposition to rising forces that could rip the entire Empire apart. One of those forces is rising Alsatian national consciousness. Westria invaded Alsatia and subjected it a long time ago, and a national renaissance including the growth of Alsatian-language literature threatens their control.
As the war slowly became, Thirasterian nobility pushed for more power to Thirastery, which Westrian nobility and the monarch refused. This threw the entire country into instability, forcing them to withdraw from the alliance.
OTHER HENNODIAN COUNTRIES
"Can't we all sit down and discuss this peacefully?"
KINGDOM OF GELDERLAND
"Diesel is the way forward, people."
A land of windmills, wooden clogs, canals and rowboats, so says many Lagellian comics which retorted to stereotypes to note it. It's also a land full of diesel engines, thanks to the genius of one Samuel van der Coompuist. His invention caught on rapidly in Gelderland, but the influence of steam companies has prevented a global market for it.
Regarding the coming war, it really, really hopes it doesn't end up invaded and brought into the war by force, but it considers that a sad inevitability as it is sandwiched by Gallia and Teutonia, and one of the two will certainly think victory could be brought about by invading Gelderland and opening up a new front, surprising the other side.
THE ORDER OF SAINT RUDOLPH (BARLEIA)
"We have no interest in this... great war."
Barleia, formally called the Order of Saint Rudolph, is a thriving and somewhat cosmopolitan land, ruled with an iron fist by an austere military order full of old war veterans seeking to relive "glory days" while dressing up as the knights of old. It is a land of tension as the political government does not reflect the societal reality of the country.
There are rumours that the Order's regime might be toppled by a revolution, but one can't think of any ideology with enough revolutionary success or fervour that could do it.
HALVESTIAN CONFEDERACY
"Our mountains give goods to our cities, they give money back. It works as an economy."
Halvestia is known for its neutrality. In fact, that's the first thing they tell you when you're a diplomat, just in case you ever had any thought that they might be tempted to go to war with anybody. They're remarkably
insistent that they're neutral, making sure that everybody knows they're neutral. To a point where everybody thinks that they might be working for the other side. Oops.
Still, they're really good traders, with goods made in their mountains being the most searched-for in their thriving marketplaces in their cities. Mutual profit is how the country functions, it seems.
GRAND COUNTY OF SYLVANIA
"Ve vill not participate in this var. Thiss is all ve vill say."
Known for its long nights, the creepy castles, the funny accents and the...
vampires. But the present Grand Count laughs away all those stereotypes, saying "It vasn't true vhen I ruled a hund-... vhen my
grandvater ruled a hundred years ago. It isn't true now!" Oh, that makes it all much better! When are you booking a holiday to Sylvania?
It has remained steadfastly neutral in the alliance system, ruling out an alliance with either Moskraya or Tyzanbium, something that makes people scratch their heads. Sylvania is in such a perilous position, sandwiched between two hostile powers. Why would it refuse to agree to an alliance with one or the other to save its bacon?
KINGDOM OF DANELAND
"It sure would be nice if Gallia gave us back the Folskyr Islands, but we're not going to war for that."
One of the "Norden" nations, along with Sveren and Nordvay, the three are not participating in this seemingly-pointless war. Daneland has something to aim for, with the contentious Folette Islands [
Folskyr Islands, damnit!] now Gallican and if they were on a victorious Central Powers side, they would certainly get them back. But what if they lose?
KINGDOM OF SVEREN
"Moskraya concerns us, especially with their control over Sillanpaa."
Sveren too has something to aim for, the Grand Duchy of Sillanpaa. They once controlled the land before Moskraya humiliatingly defeated them and took it away from them, halfing their land size in the process. Now with Moskraya heading towards war with Tyzanbium, the opportunity is certainly ripe for them to seize the day. But in the end, they faltered and chose to stay neutral.
KINGDOM OF NORDVAY
"War? What would we have to gain?"
The most unlikely Norden nation to go to war is Nordvay, which would gain nothing from it, as it doesn't border any other nation participating in the Great Hennodian War. Well, there's some frozen islands in the north that belongs to Moskraya that they could demand, but that's honestly it, and it's too much a price to pay for that little.
ALLIED STATES OF LAGELLANIA
"War? Well, missy, those silly Hennies should be left alone to fight each other."
A very unlikely participant in the war would be the Allied States of Lagellania, one of the major independent nations in the Eastern Hemisphere. It has been steadfastly isolationist and uninterested in even holding a diplomatic conference. There
is an election this year, though, and I hear the Progressive candidate is rather more "worldly" than normal.