Perhaps. Occupying even relatively primitive populations is not free. In the case of southern Russia, what is in this ISOT controlled by the Mongol Empire, occupiers would have to develop virgin lands.
I just took the eighteen largest states by land area, then placed them on the map according to which year they reached their height. It wasn't obviously an Axis wank from the rules alone, but once it was mapped out it was apparent. In fact the idea was to make things fairer for the older ISOTs, they would have more of their territory intact (theoretically).
If they just lost armies in China and Russia, that could even things out a little.
Could be that India develops that first nuke. Germany and Japan will probably regress technologically in their attempts to lord over their now relatively primitive neighbors. India is the one place where the population and distance makes it unlikely for either Axis power to defeat it before it gains some footing.
edit: IIRC, I picked the 18 largest empires because at that point I started getting a lot of overlap in China and Central Asia
I actually quite want to try mapping this out for a like 50 or 100 years later scenario.
So I really don't want to mess up the Romance ISOT so I need some help from those who are better linguists than me. I need a list of African countries where at least 50% of the population can speak a Romance language as their first language.
I actually quite want to try mapping this out for a like 50 or 100 years later scenario.
Still, might be far less blood if Pre-Nazi/Pre-Militaristic Japan.
In Angola, 39% of people speak Portuguese as a mother tongue. 71% of Angolans overall can speak Portuguese as a first or second language.That would be none of them. Romance languages are spoken as lingua francas in the former colonies of Romance-speaking countries, but they're virtually always spoken as second (or third) languages.
On the one hand, that's horrifying linguistic imperialism.In Angola, 39% of people speak Portuguese as a mother tongue. 71% of Angolans overall can speak Portuguese as a first or second language.
Those statistics are as of 2012, so the numbers are probably even higher now.
It's not a majority speaking a Romance language, but it's pretty close to getting there.
To be fair, Angola is the exception. I understand that the current situation emerged due to a combination of the Estado Novo government of Portugal encouraging "assimilation" in the 1960s and early 1970s, and internal displacement during the Angolan Civil War (1975-1990) leading to lots of Angolans living outside the regions where their mother tongue is spoken, and thus having to use Portuguese instead. In fact, a distinct "Angolan Portuguese" dialect has developed, different to both European and Brazilian Portuguese.On the one hand, that's horrifying linguistic imperialism.
On the other hand, I'm sorry to have gotten the facts wrong there, and thank you for the correction.
Isn't Mauritas also mostly French-speaking, or am I wrong about that?
At the Party level. Among actual sciebtists, the contention was that there simy wasn a bomb was possible, but re1uired vastly more fissile material than availiable on tbe earth. It was just a mathemathematical error.Didn't they think nukes were Jewish science and ergo false?
Snip.
So history diverges from ours in the 1990s with the survival of the USSR into the USR but the Warsaw Pact falls? Or is it earlier?
Either way, I'd love to make a worlda version of this.
I really want to see you try GIMP. You're amazing at worldbuilding, and it seems like some people connect your worldbuilding to WorldA maps. However, I really don't think that skill would be compromised if you tried to make bigger and better things, especially because I believe that sometimes WorldA can feel like a medium hard to portray some scenarios on. Right now, I look at your maps because of the scenarios and worldbuilding around them, but I feel like if you moved to make more intricate and detailed maps, your story-building wouldn't get compromised.Man, look at all these great maps. OK: I gotta move away from WorldA's, at least in MS Paint. No time this month, but next month? I shall once again try to tackle GIMP.
I really want to see you try GIMP. You're amazing at worldbuilding, and it seems like some people connect your worldbuilding to WorldA maps. However, I really don't think that skill would be compromised if you tried to make bigger and better things, especially because I believe that sometimes WorldA can feel like a medium hard to portray some scenarios on. Right now, I look at your maps because of the scenarios and worldbuilding around them, but I feel like if you moved to make more intricate and detailed maps, your story-building wouldn't get compromised.