Map Continuation 3 - Map 6 - Jarnasia/Jarnassia (North America)

Krall

Banned
Kingdom of Susquehan, (corruption of Susquehannock, the name of a tribe that inhabited the region).

Haven't really thought of who colonized it, but it could be a former French or Navarran colony, that was friendly(ish) towards the natives, allowing them to expand further with native manpower (and thus the name as well).

Sorry, but that entirely overlaps with Olavskog...
 
Kingdom of Susquehan, (corruption of Susquehannock, the name of a tribe that inhabited the region).

Haven't really thought of who colonized it, but it could be a former French or Navarran colony, that was friendly(ish) towards the natives, allowing them to expand further with native manpower (and thus the name as well).

Already been claimed as Rep. Olavskog
 
[I was going to get the Mississipi mouth, but I'll let Nuova Venezia for Venice']

Seestaat, the State of the Lakes, a former german colony (or part of it was german) that got independent. It did not managed to keep coastal zones in the independence war, depending on the rivers to transport goods etc.

It suffered a Coup d'état and now is governed by a very populist leader, Karl Boilesen, with expansionist ambitions over Jarnasia and the world.


Since I claimed part of the same area prior to you this is what I suggest. This way you have access to the Atlantic.

This is not a cleaned up map. Not Official unless Trovador and Krall approve. If Approved, borders need to be fixed.

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I have no idea how I missed Olavskog :eek:

So, let's try again...

República Jarnassiana de Nuova Venezia: Based primarily around New Orleans, and named because its conditions reminded the first settlers of Venice (I know there are probably other Nuova Venezia's, but there are also several Santa Fe's in the America's... colonists were known for their originality after all)

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Krall

Banned
I have no idea how I missed Olavskog :eek:

So, let's try again...

República Jarnassiana de Nuova Venezia: Based primarily around New Orleans, and named because its conditions reminded the first settlers of Venice (I know there are probably other Nuova Venezia's, but there are also several Santa Fe's in the America's... colonists were known for their originality after all)

This is going to seem rather harsh, but I'm vetoing this. Not enough of the interior is being claimed, if you just stick to the coast then North America's not going to be realistic.

Also you can't call a city New Orleans when it's in the exact same place as OTL New Orleans, for obvious reasons.
 
This is going to seem rather harsh, but I'm vetoing this. Not enough of the interior is being claimed, if you just stick to the coast then North America's not going to be realistic.

Also you can't call a city New Orleans when it's in the exact same place as OTL New Orleans, for obvious reasons.
ITTL, it's Nuova Venezia.
 
Don't want to seem too noobish, but...

This seems like fun, but where can I find guidelines on how to join, how to play, etc? (I'd rather ask that than ask a string of dumb questions.)
 
Well, I meant the LOCATION, not the name, but that's more of an oversight on my part.

Also, while I agree that I probably could expand further inland, I don't see why not expanding is so much of a problem. Nuova Venezia's location is ideal to control ANY trade coming in from the interior, so there's no need to push further into territory that would be hard to control (easier to travel down stream than upstream), and the coast has its advantages as well, I imagine it's still rather fertile, and there is of course the fishing, and later on the oil.

In other words, it's a perfectly viable country controlling a very strategic location which doesn't make it necessary to make an expensive push in-land.

EDIT: I should also point out that there wouldn't be significant problems for any country located along the Mississippi river; even though I control their access to the sea, they still have (theoretical) access.
 

Krall

Banned
Don't want to seem too noobish, but...

This seems like fun, but where can I find guidelines on how to join, how to play, etc? (I'd rather ask that than ask a string of dumb questions.)

For the moment all you need to do is claim a nation. Copy the map to your computer (remember to keep it as a PNG image), draw a nation on in MS Paint. Give it a name in the relevant language (they're all post-colonial or colonial nations, so it'll be a European language, be sure to make sure your nation and its language fits in with other nations around it), then post it here and, provided it's not vetoed, that country's yours.

Once we finish this and set at least a vague history for the world we'll start roleplaying. Everything in the roleplay will be decided on by concensus, there will be no page to time ratio, we will move on when we decide to do so.

In other words, it's a perfectly viable country controlling a very strategic location which doesn't make it necessary to make an expensive push in-land.

Then it's vetoed, I'm afraid. The map has to be realistic, and nations that are essentially just strips of coastline aren't realistic. And, just so you know, a (formerly) Padanian colony stretching far inland isn't either. I suggest claiming an entitrely new and more viable nation.
 
Well maybe you should stop trying to claim Sapmi colonies, they're entirely unrealistic.



There's no such thing as a landlocked colony. It can be Nordic/English, but not German.

Edit: I'd suggest altering your borders with Olavskog in mind.

It wasn't landlocked when it was a colony. It became this after the independence war.
And gah, I didn't see Olavskog before.

--

I'm afraid that a colony based on the Hudson Bay as main seaport would not be viable... except if this northern region was German also. Would I be too deterministic at this way? If I do, I don't mind changing its name and history to Norwegian, and calling it Sjönstaten. I agree with Sovereign12 map also, just in case.

EDIT: I would like, actually, to claim the Mississipi border until Kentuky for Sjönstaten.
 
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Krall

Banned
If I do, I don't mind changing its name and history to Norwegian, and calling it Sjönstaten. I agree with Sovereign12 map also, just in case.

Sjönstaten it is. I'll just clean up Sov12's borders and then post the map.
 
Kongeriket Nord-Jarnasia

(Kingdom of North Jarnassia)

While most of the population (not a huge population to begin with) is made up of the various native Jarnassians peoples, the rulers and most of the upper-class are a mix of northern Europeans and the native peoples.

**Kongeriket Nord-Jarnasia is having some trouble with the Mongolian navy coming close to their coastal waters. So tensions between the two are high at the moment.

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Krall

Banned
Kongeriket Nord-Jarnasia

(Kingdom of North Jarnassia)

While most of the population (not a huge population to begin with) is made up of the various native Jarnassians peoples, the rulers and most of the upper-class are a mix of northern Europeans and the native peoples.

**Kongeriket Nord-Jarnasia is having some trouble with the Mongolian navy coming close to their coastal waters. So tensions between the two are high at the moment.

Norwegian-English, right? Not German?

That's okay, but I'm going to make it quite a lot bigger.
 
Then it's vetoed, I'm afraid. The map has to be realistic, and nations that are essentially just strips of coastline aren't realistic. And, just so you know, a (formerly) Padanian colony stretching far inland isn't either. I suggest claiming an entitrely new and more viable nation.
This is confusing: if it's Padanian, it makes no sense to stretch inland, but it should stretch inland?
*sigh*

Let's hope 3rd time's the charm...

Republica Jarnassiana Mississippi (Native name for the river, shouldn't be a problem): a multicultural ex-colony, it has Padanian and Portuguese influences from Lucaia as well as nordic, english and german influence from the east. It controls the Mississippi river, making it a major agricultural producer.

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Krall

Banned
Yes, a good percentage of other Northern Europeans, but the majority of settlers were Norwegian and English.

Hey, how would you feel about Nord-Jarnasia containing much of OTL Quebec and all the artic islands? The borders would look weird, but not necessarily unrealistic, and it'd make the nation more viable, too.

Republica Jarnassiana Mississippi (Native name for the river, shouldn't be a problem): a multicultural ex-colony, it has Padanian and Portuguese influences from Lucaia as well as nordic, english and german influence from the east. It controls the Mississippi river, making it a major agricultural producer.

Much better.
 

VT45

Banned
The Kingdoms of Nova Caledonia (OTL Nova Scotia, Anticosti Island, and Newfoundland), Nova Amorica, and the Confederation of Nova Hibernia, an ex-colony of the GE.

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Bundesrepublik der Geisebai - a network of Hanseatic trading posts, currently in free association with the Hansa but essentially independent. German, Ojibwe, Cree, Inuit; heavy Norwegian population. Strong presence of Hutterites, Amish, and other Anabaptist colonies in the interior. Center of power gradually shifted southward as the colony attracted immigrants from neighboring states, and today the Great Lakes region is Geisebai's most populous.

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Puerto de Santa Martina

Discovered by Spanish explorers on the feast day of Saint Martina (Jan 30th)

Gained its independence a century or so later as a merchant state. Now a vital trading nation. Has friendly relations with Padania and Union Navarre.

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