Aces & Eights is relatively new, within a decade. The others, I'm showing my age here, are from the 70's. You may look into newer games and systems, ie GURPS and similar. Most RPGs have some sort of economic system so players can support themselves. Most good gamemasters will require the players to support themselves within the game setting. I recently bought a copy of the sixth edition of Runequest, 2012, which has a twenty page chapter on Economics and Equipment. It isn't extremely detailed, but helpful up to Medieval times. Even the later versions of D&D have some variant of economics. You will have to factor in railroads, automobiles, steam engines etc. Try some of the Call of Cthulu variants for late 19th century/Victorian Era economics. Finally, you may try a library for prices in the late 19th or early 20th centuries. I have found several sources for the Greek through early Renaissance.