Just bought the new PC grand strategy game, Hearts of Iron II. Seems ideal for plausible AH. Set in the WW2 "era" spanning 1936 to 1947 and players can direct any nation on the whole earth, including some internal factions (there several different independent Chinese entities in 1936, including a few warlord held areas, Tibet, the Nationalist-held areas and communist-held areas!). There are three basic "alliances", but to make the game as open as possible, each alliance basically starts with only one main country in 1936: Allies (GB and Commnwealth states), Axis (Germany), Comintern (USSR). As game progresses OTL alliances may or may not develop out of these. Diplomacy, economics and production, internal state politics (you can gradually change your nation's ideology/direction if you want) and research is important. There are also some set scenarios, some from OTL and other purely AH (like a campaign between German-allied Argentina and US-allied Brazil in the Rio Plate area). Very large-scale but complex game. If you want, you can try to keep your nation neutral thru the entire war and just see if you can gain more economic influence and power than your real-life analog Winning faction/nation is that holding most of the world's production centers in January 1947.
I've started a campaign as 1936 Argentina and will try to slowly throw off the yoke of Yanqui and British economic oppression in South America, with German help if I can swing it once WW2 starts, without having the USA come down on me too soon.
Anybody else play this?
I've started a campaign as 1936 Argentina and will try to slowly throw off the yoke of Yanqui and British economic oppression in South America, with German help if I can swing it once WW2 starts, without having the USA come down on me too soon.
Anybody else play this?