GURPS Infinite Worlds Covers

I'm working on Lenin-6, and I don't know how to make East Asia interesting. Any ideas?
Well... my copy of Infinite Worlds ends the section on Lenin-6 with "...British and Japanese invaders, who are allied with Marxist death squads directed by
Lenin, Trotsky, and Dzerzhinsky.", which make sound like there are interesting things going on the Russian part of East Asia.

Also, since the POD does not clearly and obviously butterfly the warlords in China (nor everybody's favourite 20th century Mad Baron), I'm inclined
to go in the other direction - nothing "interesting" (other than what was quoted) is going on in East Asia.

Furious handwaving makes the Hundred Days' Reform more successful (I think Japan's already have Korea and Taiwan by then, technically at least),
and are followed by more reforms, and by 1922 China is in the final phase of becoming at least as "modern and democratic" as Japan.
Barring spillover and refugees from Russia, some light ethic tension (as always) around the edges and occasional labour disputes stemming from
the ongoing reforms and sometimes forced modernisations, nothing more interesting than political debates ("Are the reforms going too slow or
are they not going fast enough?") is happening in the part of East Asia that is not currently invading Russia.
Not yet, anyway.
 
Lenin-6
Alright, here's Lenin-6, to finish the Lenins. In this world, Bakunin wins in the 1872 First International, and socialist anarchism remains dominant. By 1922, Bakuninite soviets have taken over, and are getting invaded by Britain, Japan, and are getting attacked by Marxist death squads led by Lenin, Trotsky and Dzerzhinsky. That's all we know.

I was conservative in my interpretation of this one, and didn't do anything like add additional communist (or rather, socialist anarchist) states in random places. I stuck with keeping the premise front and center. Inspired a bit by Todyo1798's Blind Luck, I decided to give Germany a strong position on the continent. I also decided to avert WWI, replacing it instead with a string of different, more regional wars, the most notable being the Anglo-Ottoman War - over some nonsense in Egypt - and the Third Balkan War - a war between the German/Austrian alliance and Russia over Balkan nonsense, which didn't trigger the somewhat different alliance systems but did lead to the fall of the Austrian and Russian empires. I decided to split the loyalist Russians a bit, giving Alexei the British-backed piece, and Michael the German-backed piece. While the Germans haven't invaded Russia proper, keeping their troops in the former Austro-Hungarian Empire and the territories they seized from Russia, they don't like the Bakuninites and weren't responsible for their rise. They just prefer to let their British and red rivals kill each other. Speaking of rivalry, the Great Game between Britain and Russia never ended, and the term has come to be used to refer to the Anglo-German rivalry. The British are concerned about German hegemony over the continent, and the French are in full revanchism mode, so Europe could find itself in another great power war. Fun stuff.

Also, I decided to go with the idea of a Meiji China that is on the rise with Japan, and will likely be its rival soon. Sorry, but I thought warlords were a bit overplayed in 1920s Chinas.

Lenin6Final.png
 
Another break from Lenin, which just has one last entry anyway. It's GURPS Cyberworld[1]. While this doesn't show up in Infinite Worlds, Infinite Worlds itself is explicit that all GURPS settings are in the Infinite Worlds. So, this counts.

[1] This is also the same geopolitical setup as GURPS CthulhuPunk. Distinct from CthulhuTech, which is published by another company.

I tried to make a Cthulhupunk/Cthulhutech crossover with Delta Green elements, because back in the early '00s I found a Cthulhupunk/Delta Green crossover (on a different site called Kingdoms of Crossovers). Would you like to see it/make a map of it?

Because of my AH.com pedigree, I spent thousands of words describing the setup of the world (including World War III, which is not yet done), before the Nazzadi even appear. hah.

Also, I have a feeling that GURPS Cyberworld is ironically more true to life than Shadowrun or Cyberpunk 2020 is. Because unlike those other typical cyberpunk settings, the government actually has a lot of teeth...
 
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I tried to make a Cthulhupunk/Cthulhutech crossover with Delta Green elements, because back in the early '00s I found a Cthulhupunk/Delta Green crossover (on a different site called Kingdoms of Crossovers). Would you like to see it/make a map of it?

Because of my AH.com pedigree, I spent thousands of words describing the setup of the world (including World War III, which is not yet done), before the Nazzadi even appear. hah.

Sure thing. Send it as a PM.
 
Actually on second thought it's a thread so I'll link it here.

I'm going to return to the timeline somewhere in the near future, since events in the real world, and in the genre (like Deus Ex: Human Revolution and the Shadowrun computer game and the GitS live-action movie bringing cyberpunk back to the forefront) give reason for it.
 
Two random things about GURPS Cyberworld -

1. It's unintentional as far as I know, but politically it contains a couple similarities with the much more recently created Transhuman Space. That setting also has Canada balkanizing while the U.S. remains united, and Kazakhstan being the totalitarian villain in THS is not too different from the Central Asian Federation. Two unique tropes unintentionally recycled by GURPS settings.

2. John Titor, infamous internet time traveler hoax, may have been based on the Cyberworld timeline, at least according to one paranormal investigator. Or at least, based on a RPG homebrew TL based on Cyberworld by Andrew Benton, formerly of Spearweasel Online (a much newer version that references the real world 2016 election here). It's cool when AH blends into internet RL.
 
Two random things about GURPS Cyberworld -

1. It's unintentional as far as I know, but politically it contains a couple similarities with the much more recently created Transhuman Space. That setting also has Canada balkanizing while the U.S. remains united, and Kazakhstan being the totalitarian villain in THS is not too different from the Central Asian Federation. Two unique tropes unintentionally recycled by GURPS settings.

2. John Titor, infamous internet time traveler hoax, may have been based on the Cyberworld timeline, at least according to one paranormal investigator. Or at least, based on a RPG homebrew TL based on Cyberworld by Andrew Benton, formerly of Spearweasel Online (a much newer version that references the real world 2016 election here). It's cool when AH blends into internet RL.


Great! I've had a John Titor scenario idea on the back burner for a while.
 
Great! I've had a John Titor scenario idea on the back burner for a while.
First thing I thought of when seeing that post? Joseph Tito, for when Stalin was a Titoist himself, holding together the North and South Caucaus with the power of will and personality alone.
 
First thing I thought of when seeing that post? Joseph Tito, for when Stalin was a Titoist himself, holding together the North and South Caucaus with the power of will and personality alone.
Level 1: Hold the West Balkans together
Level 10: Hold the Caucuses together.
 
One question. I´ve read an old Gurps-edition online: "Timetravel". It seems to be the first time that the Infinite Patrol, Homeline and Centrum appeared. In one of the chapters some of the nations of Homeline are mentioned, you know USA, Russia, Germany and ....Mittel-Europe. Its not explained what mittel-europe is. Its definitly not Germany and it is important enough to get its own colony. Is Mittel-Europe mentioned again in later editions or was it just a 1990th trope which Gurps later dropped?
 
One question. I´ve read an old Gurps-edition online: "Timetravel". It seems to be the first time that the Infinite Patrol, Homeline and Centrum appeared. In one of the chapters some of the nations of Homeline are mentioned, you know USA, Russia, Germany and ....Mittel-Europe. Its not explained what mittel-europe is. Its definitly not Germany and it is important enough to get its own colony. Is Mittel-Europe mentioned again in later editions or was it just a 1990th trope which Gurps later dropped?
Mittel-Europa doesn't appear in Homeline in any of the modern materials I have. Looks like it was either a mistake or retconned.
 
Alright, I have a pretty talky description for my cover of Homeline, so I'll post the map separately. What I'm going for here is that parachronics have removed resource scarcity as a concern, so the world is pretty sedate and isn't as crazy and unbelievable as ours. Trump is still on The Apprentice, Crimea is still Ukranian, and the Islamic State is the official name for the Afghan northern alliance. 9/11 never happened due to improved security technology, so there wasn't a war on terror. However, things are hardly boring in Homeline...
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Homeline. Secundus to the Centrans, the second discovered timeline with the ability to unlock infinite worlds. Zweiter Sieg der Juden - second triumph of the Jews - to the Thousand-Year Reich, who see Israel’s existence as proof that the International Jewish Conspiracy has triumphed here. To the Pact of Silence, who first stumbled across Uhuru, Homeline is Negro’s World. Worrying to the totalitarian, terrifying to the tyrannical, Homeline has made its presence felt across the multiverse in the 33 years since it discovered Parachronics, or the ability to move between dimensions.
Since 1995, Homeline parachronic technology has been the domain of the United Nations Interworld Council, and more specifically, its chartered corporation Infinity Unlimited. Infinity operates the Infinity Patrol, Homeline’s multiversal military and so visible that other timelines associate Homeline more with the Patrol than the timeline itself.
Infinity Unlimited, under the nominal oversight of the United Nations Interworld Council (UNIC) maintains a wide variety of divisions, from the humanitarian Miracle Workers to the unofficial death squads of the ISWAT, reserved mainly for “partisans from nowhere” exercises on crosstime Nazis. Mainly.
The largest and most pressing concern for Infiniters is the Temporal Cold War they are fighting against Centrum. The first other parachronic power discovered by Infinity, the Centrans are collectivist authoritarians strongly opposed to Homeline’s democratic, liberal status quo. The two timelines fight for influence across the quanta that separate them, Centrum supporting technocratic (feudal when it can’t be picky), pan-Anglosphere and globalist movements, while Homeline backs nationalist, egalitarian and progressive groups (in reactionary worlds, they’ll just back the nicest kings). Unfortunately for both, the temporal Hitlerists of Reich-5 now attempt to spread National Socialism through the multiverse, which has lead to local cooperation against the Nazis. It seems that Homeline’s efforts to keep multiversal technology isolated to a few worldlines are futile, however, as more and more worlds such as the magical Merlin-1 gain parachronics from captured Infinity technology or personnel.
Homeline is hostile to most other parachronic powers, from the Confederates to the Cabal, magical conspiracists who work to undermine their rivals. They do, however, count many local allies amongst their friends, with their efforts to subvert and control governments in other timelines being among the most sophisticated of any parachronic power. Infinity practically has it down to a science: the Homeliner megacorporations such as White Star Trading or Consolidated Mining either “invent” capitalism and democracy or end up controlling them when they already exist, “discover” technologies such as telegraphs and indoor plumbing, and Infinity begins replacing government leaders. Entire planets are controlled in this way. A good example of this is Rome-2, where Johnson Crosstime, Inc. has in their pocket the rulers of every major power on that Earth, and telegraph lines and sewage pipes run from Rome to Byzantium.
This practice is the central thesis of the dominant Homeliner school of thought: Post-Scarcity Economics (PSE).
postscarce.png


With the basic concept that access to infinite worlds means infinite resources, all variants of PSE share some common ideas: that humanity must not be constrained by imagined limitations to resources, that looting sterilized or uninhabited worlds can bring prosperity, polluting industries can be relocated to uninhabited Earths, and that better technology can simply be taken from other timelines. The main variants of PSE are Post-Scarcity Neoliberalism and Neoconservativism. These advocate the introduction of capitalism and democracy to other timelines to benefit both Homeline and their unknowing puppets, and the licensing of corporations to accomplish this. Their critics claim infinite resources have made capitalism obsolete, though China’s Post-Dengism agrees that markets are still the best way to allocate resources. Fully Automated Communism, practiced on the French world on Communité, attempts to use looted high technology to eliminate the concept of ‘work to eat’ altogether.
PSE has shaped the geopolitical status quo of Homeline’s nations. The nature of political debate has changed greatly. Arguing about which ideologies work economically is a rarity - mostly, every ideology works economically, if only by pumping in goods from other timelines in the worst cases. The political discourse now mostly concerns what conduct is just and how effective governance is. Fully Automated Communism is criticized for its incompetence and political repression, for example, while Post-Scarcity capitalists are under fire for failing to have eliminated starvation as they’ve been promising for years.
All adherents to PSE rebuke ‘old systems’ such as Social Democracy, whose adherents have lost most influence outside of Scandinavia and the Benelux countries. New Labor in Britain has completed its realignment, and Blair’s ‘social-ism’ dominates the British left.
The western bloc orbits Washington, D.C, but it is not just a club of America and little buddies. Chicago and the Canadian wilderness host Infinity operations, and some conservative critics see their influence as catching up to that of Washington’s. Uhuru, an African-American project, invest in Africa with their endless resources, attempting to bring the ‘new Africa’ into an equal partnership with the West. The EU’s Common Chross-Chronal Project and America’s extra-temporal operations collaborate, but the UK’s separate system is seen as more trustworthy due to no French involvement.
France is a curious case. It has aligned itself with China despite remaining in the EU, and sponsors a Communist colony despite being a liberal country allied with a state capitalist one. This is because the Shanghai Six - China, France, Pakistan, Tajikistan and Mongolia - primarily define themselves as the opposition to the American world order, sharing in the non-ideological fruits of cooperation.
Yeltsin aggressively pursued a parachronic program in the late 90s, which paid off as Russia is now one of the world’s most developed countries. While considered a de facto ally to the west, Yeltisn’s successors declined membership in NATO or the EU, despite being prime candidates for membership.
Homeline has felt the cultural effects of opening itself up to infinite dimensions. Works that never were, or have yet to be, are here today, leaving contemporary artists frustrated that people are getting works they haven’t written for free (the rule is that if a future work the Homeline artist hasn’t even started is found, it’s copyright-free). Similarly, scientists have followed the money into the only field that can’t have achievements looted from other timelines - parachronics.
Homeline’s colonized virgin earths are a diverse bunch. American colony New Colorado is pretty standard, but Tecumseh, the “Big Rez” is open to permanent settlement only to Amerindians and Canadian First Nations. Bhuvarlok is a new Indian province located on the same Earth.
Uhuru was an American black nationalist project that gained independence with American permission and remains allied to the motherland. It is investing in Africa and open to immigration to anyone with black African ancestry which can afford the Conveyor trip.
Communité was created to be a showcase for Fully Automated Communism, but ideological splits have meant the emergence of two mutually hostile camps separated by the UN Loiré buffer zone.
China’s Dai Zhongguo is a standard colony, but Tebugo is a resettling dump where China plans to put most of its minorities and dissidents, starting with Tibet. Other dictatorships have begun to follow.
The KMP Petroleum bloc is composed of the countries that own KMP Petroleum, essentially a monopoly created from the combined oil assets of OPEC and the Gulf monarchies. KMP is worried oil will become completely useless as things like fusion-powered cars taken from other timelines are introduced, and have taken over environmentalist groups like Greenpeace to manufacture obstacles to parachronic intervention, and, hopefully, the total obsolescence of oil.
Concerningly, the multiversal Nazi groups appear to hold sway over some of the street trash of Homeline, and pro-Reich-5 violence and graffiti is uncomfortably common. This has lead to Infinity’s most controversial clandestine assignment: it now uses the subconscious propaganda techniques once reserved for other timelines to try to inoculate Homeliners against fascism, and ISWAT death squads target suspected Reich-5 spies. Though Nazis are locked out of the American political system since President McConnell purged far-right Republicans from the party in 2020, their street gangs are most present in the States, which Infinity believes is because they are also based there.
Homeline is essentially a liberal capitalist world that doesn’t realize its technology means it doesn’t have to be. The theory of ‘comfort economics’ holds that the inertia of the market is simply because the vast majority of Homeliners simply prefer a market, their transactions have spontaneously created a capitalist economy that, logically, literally doesn’t need to exist. This isn’t nessesarily bad, as anyone can ‘opt out’ of this system and pack up for the colonies. However, the true potential of Homeline has yet to be unlocked, and when it is… the multiverse won’t know what hit it.
 
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Alright, I have a pretty talky description for my cover of Homeline, so I'll post the map separately.

Fine job there: looking at the notes, I'd expect 1. would lead to other states establishing their own parachronic real estate, and that 8. Israel would also be establishing some refuges for Jews on uninhabited worlds, on the principle of not keeping all ones eggs in one basket - not to mention that the total number of oppressed Jews out there in the multiverse must enormously exceed the total population of Israel! (Also, 14, Sanctuary - why the area of OTL Israel? Unless the majority are Palestinians or something, there are more fertile and comfortable places to live on Earth. Or is that in the book?)
 
Fine job there: looking at the notes, I'd expect 1. would lead to other states establishing their own parachronic real estate, and that 8. Israel would also be establishing some refuges for Jews on uninhabited worlds, on the principle of not keeping all ones eggs in one basket - not to mention that the total number of oppressed Jews out there in the multiverse must enormously exceed the total population of Israel! (Also, 14, Sanctuary - why the area of OTL Israel? Unless the majority are Palestinians or something, there are more fertile and comfortable places to live on Earth. Or is that in the book?)
Thanks! I appreciate the feedback.
1. New Colorado was the result of a "Free State Project" expy with a lot of money from the Powers That Be behind it, who wanted to turn New Colorado into a small-gubbment stronghold. Once it got set up Lysander usurped the whole "libertopia" thing, so it became more politically mixed. Other states don't have the same kind of assets at their disposal for that kind of thing.
8. That's true, but Israel is using the resettling as an excuse to increase the population of the West Bank settlements, and while finding oppressed Jews is easy, rescuing them in large numbers is easier said than done. They might have to open a colony in the future, but for now they can make room.
14. Re: sanctuary, I chose it because the UN might see it as giving Palestinians a "second homeland", which quickly ran into the reality of it being desertous. As you can see, they've made a run for the Red Sea to get more farmland.

Edited because I misunderstood your question.
 
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. It's made clear in the book that the colony worlds I have here are the only true colony (directly governed, not puppeted) worlds Homeline has. I'd imagine it would be the prohibitive cost factor.

Ah. So presumably Colorado is not paying for New Colorado: how are they legally justifying it being part of Colorado? Did the US just devolve the job of governing the place to the Colorado state government?
 
Ah. So presumably Colorado is not paying for New Colorado: how are they legally justifying it being part of Colorado? Did the US just devolve the job of governing the place to the Colorado state government?
Yeah, the dough for establishing it came from political interest groups. It was always part of Colorado, but only recently got enough population to bump up the electoral vote count. It practically runs itself anyway.
 
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