I second this motionI wonder, is there any way to get this thread stickied? Or maybe another thread that takes the essence of this and distils it could be started, and then stickied.
I second this motionI wonder, is there any way to get this thread stickied? Or maybe another thread that takes the essence of this and distils it could be started, and then stickied.
Don't think so, but that's a great topic - aging of ammunition alone has killed multiple RN battleships, I know that. (Prince of Wales and Repulse, their AA ammo from Singapore stocks had deteriorated in the tropical climate.)I admit to reading parts of this thread, but not the whole from beginning to here.
Did anyone discuss the impact of spoilage/or ageing of material?
Don't think so, but that's a great topic - aging of ammunition alone has killed multiple RN battleships, I know that. (Prince of Wales and Repulse, their AA ammo from Singapore stocks had deteriorated in the tropical climate.)
Don't think so, but that's a great topic - aging of ammunition alone has killed multiple RN battleships, I know that. (Prince of Wales and Repulse, their AA ammo from Singapore stocks had deteriorated in the tropical climate.)
Would anyone be interested in analysis of logistics in non-European types of armies(i.e. Middle-Age/Modern Chinese/Korean armies)?
I don't know that much about Japan so somebody could help me up on this.
I just came across this thread today and read through it; a really fascinating thread with lots of useful material. Subscribed!
As a professional truck driver, I deal in civilian logistics everyday moving freight around the country, so I have a professional interest here.
BTW one idea for a topic: corruption. How often do we see supplies pilfered for personal gain or lost due to theft? Corruption can also affect readiness; the RN suffered readiness and supply issues due to corruption during the ARW.
...
BTW one idea for a topic: corruption. How often do we see supplies pilfered for personal gain or lost due to theft? Corruption can also affect readiness; the RN suffered readiness and supply issues due to corruption during the ARW.
If I recall correctly from Astrodragon's Whale has Wings thread, there were considerable problems with some of the USN's torpedo suppliers during WW2...Caveat Emptor - friction and losses in the chain of supply
So, you've done everything right (or, as close to right as you can manage). You've got just the right amount of ammunition - enough, at least. Everyone has a gun, and there's a couple of dozen spares too. And you've got all the supporting material, all the war machines, and certainly all the winter clothes.
So why is everything going wrong?
Well, just because you've ordered it doesn't mean you get it.
The reasons for this effect are many, varied, and complicated - and there's no quick solution.
Perhaps you're contracting out, and the company hired to build your tungsten-tipped anti-tank rounds has skimped a little on the tungsten because that way they can stretch what they have further - after all, it's nearly as good, right?
Or maybe they're selling the excess tungsten on the side. Or perhaps they just plain got the formula wrong.
One rather more dramatic example from the American Revolutionary War was the contractors supplying the fledgeling US army who mixed in sand to the flour being delivered - because that bulked it out and meant they could get more money for the actual flour.
How do you catch this kind of thing?
Inspections.
You can do every-unit inspections or random-sample inspections.
Every-unit inspections means looking at everything produced to make sure it is what it says it is - this is feasible for, say, ships (builder's trials are one example) but not really possible for ammunition. It's also often quite manpower intensive.
Random-sample inspections mean you select one or two units in a given batch and test them - meaning, say, firing an anti-tank round at a tank and seeing how well it does.
This *should* - eventually - catch any cases of systematic mis-production... if the selection is truly random. But if the company is paying off the inspector on the sly to fudge things a bit, then it can pass unnoticed for a long time and do a lot of damage.
A related problem is when equipment doesn't live up to the specifications, for whatever reason. This plagued rifles in the American Civil War, for perhaps an unusual reason - the guns fitted specifications, but the gunpowder fouling them meant that residue built up on the insides of the guns... meaning that the bore shrank slightly with use.
The solution was to use slightly sub-caliber rounds (.57 instead of .58) which fit more easily, but which did bad things to the accuracy of the weapons compared to a well-cleaned rifle using .58.
What about once the equipment's produced? Well, you have to deal with graft and corruption. It was incredibly common - and still is, indeed - for quartermasters in an army to sell off some of their stock for a bit of money on the side. This can be anything from clothes to ammunition and even rifles, and it means that what you ordered is not what you get... so you have to get a surplus, which adds to the cost and difficulty of it all.
Or there's the problem of someone who should be getting supplies taking a little extra - the oft-mentioned example is the German rear area soldiers who took more than their fair share of winter clothing in 1941. This can up the required supplies quite drastically, and usually results in those with least clout (those who get last pick) being dramatically under-equipped.
The worst thing about this problem is that, being by definition secret, it can go unnoticed for years. The most dramatic example is discovering that a regiment of troops is actually only half the size it says it is in the pay books, and that the commander's been collecting the pay of the 'fake' soldiers - but the creeping, invisible degradation results in a general and quite invisible drop in quality that takes a vigorous commander - and a lot of time, effort and soldierly resentment - to sort out.
It's also been going on forever - a logistic corruption scandal is mentioned in Livy, and one can guess it's been going on since the first improperly tied stone axe.
If I recall correctly from Astrodragon's Whale has Wings thread, there were considerable problems with some of the USN's torpedo suppliers during WW2...![]()
I've been browsing a number of 'after action reports' on the Matrix Games forum recently, and in some of them, at least for games of War in the East, apparently it's possible to supply an entire Army from one railway line, so long as said line is continuous back to one of a number of key locations.I will mention that, based on what I've seen, War in the East is a game which does model logistics quite realistically. It has railroads for efficient supply (which need to be repaired) and trucks required for supply from rail heads, supply gets worse if it's tracing across a river, all that.
This means that, for example, the German player can send out panzer spearheads and cut the rail line to Lake Lagoda, or the Russian player can have his partisans blow up the only two rail lines feeding Army Group North to cause a sudden supply collapse on that front.
At one point in this let's play:
http://lparchive.org/War-in-the-East-Don-to-the-Danube/
There is a significant amount of attention directed to repairing the rail lines from the USSR to link up with the intact Romanian net, so that the supply situation can improve enough to allow attacks into Hungary.
It's certainly not perfect, but it's a hell of a lot better than Hearts of Iron. Or Risk.
I've been browsing a number of 'after action reports' on the Matrix Games forum recently, and in some of them, at least for games of War in the East, apparently it's possible to supply an entire Army from one railway line, so long as said line is continuous back to one of a number of key locations.
War in the West, looks like it might actually concern itself to some degree with volume of rail traffic, although the ease/speed with which railway lines can be repaired looks to me slightly suspect. And apparently bombing German fuel supplies/industry awarded an Allied player 'victory points', but didn't actually affect the German ability to produce/stockpile fuel until a recent round of patches/updates.
Though as far as 'logistics' in War in the Pacific - Admiral's Edition go...Most 'grand campaign' games reported that I've read so far seem to start with 'IJA' players taking the historical conquests, and large chunks of India and/or Australia, by mid-1942, with nary a problem with supply or having enough ships to move things around. (And several recent reports have featured games where Hawaii gets successfully invaded by mid-1942 too.)
And the fighting in Burma (and other areas) apparently never needs to stop for the Monsoon...