Dymaxion Map Project

Discussion in 'Alternate History Maps and Graphics' started by Fox-Fire, Dec 8, 2016.

  1. Fox-Fire I've jumped into the fire.

    Joined:
    Sep 18, 2013
    Location:
    Santiago de Chile
    Hello. I've been working on this Dymaxion map for the last day and I thought that before going onward it would be better if I make myself be advised by many of the more wonderful mapmakers of the forum if they are interested. Maybe some people would like to collaborate too as I have seen in the M-BAM map thread and such as when it is finished, I will deliver this map to the forum.

    Without more preamble, here is the map where I am at now.
    Fuller Map proyect.png
     
  2. SaveAtlacamani Atlacamani Conservationist Donor

    Joined:
    Jul 5, 2011
    Location:
    Atlacamani
    Sorry to ask, but what advantages does a Dymaxion map have? No distortion, or are there other advantages, too?

    It does look cool anyway!
     
  3. Fox-Fire I've jumped into the fire.

    Joined:
    Sep 18, 2013
    Location:
    Santiago de Chile
    Less distortion on smaller scale and the possibility of seeing the whole world as connected landmasses instead of clusters. Plus, it has no up or down and can be assembled and disassembled in many ways.
     
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  4. Al Smith For Real Al Smith!

    Joined:
    Dec 28, 2016
    Location:
    In Ur Anus
    Cool
     
  5. fluttersky ~ᴍeʀmᴀiᴅ iɴ a seᴀ oғ aɴoᴍiᴇ~

    Joined:
    Aug 13, 2014
    Location:
    Earth
    Good idea! :)

    Dymaxion has three disadvantages: firstly, it needs to have gridlines to let you remember which way North is; secondly, it can be awkward to use for an Earth with altered geography; thirdly, straight lines in places near the corners (e.g. Korea) can be funny.

    That being said, in all other respects it's superior to other map types, and it's surprising that a thread like this hasn't been created already.

    I'll help with the project, and start on Western Europe (Spain, France, UK, Benelux).

    One question before I start: does anyone know of a good map editor with which you can rotate images by any amount you like? MS Paint, which I usually use, only has rotations by multiples of 90 degrees, which isn't very useful when working on a Dymaxion.
     
  6. Levi Fox Waiting for the apocalypse

    Joined:
    Sep 10, 2016
    Location:
    Manassas, Potomac Free State
    I can't help with this map, but I support this thread.
     
  7. Armot Yo no me arrastro, puedo volar

    Joined:
    Jul 22, 2013
    Location:
    Administration of Parana
    It is good for mapping migrations.
     
  8. Chris S Member

    Joined:
    Mar 12, 2005
    A dymaxion map (well a few of them actually) was done ages ago, but any improvements would be welcome.
     
  9. fluttersky ~ᴍeʀmᴀiᴅ iɴ a seᴀ oғ aɴoᴍiᴇ~

    Joined:
    Aug 13, 2014
    Location:
    Earth
    This isn't much but it's a start:

    dymaxion.png

    Thanks for pointing that out.

    The problem with both of those maps is that they don't have latitude/longitude lines or the icosahedron net, so it's difficult to tell which way is north, and which edges to connect in your mind.
     
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  10. Tangle Kerbal Crasher

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    The Federalized Republic of Howard's Landing
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  11. fluttersky ~ᴍeʀmᴀiᴅ iɴ a seᴀ oғ aɴoᴍiᴇ~

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    Location:
    Earth
  12. Tangle Kerbal Crasher

    Joined:
    Aug 16, 2012
    Location:
    The Federalized Republic of Howard's Landing
    The map I'm working on is not a political one. Just splice pseudocaspia in if you want to build the borders there.
     
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  13. fluttersky ~ᴍeʀmᴀiᴅ iɴ a seᴀ oғ aɴoᴍiᴇ~

    Joined:
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    Location:
    Earth
    OK, thanks.

    Turns out drawing political borders on a Dymaxion is quite difficult, so I might just stick to drawing coastlines.
     
  14. Chris S Member

    Joined:
    Mar 12, 2005