Sorry to bother you, but I have a question - is it still relevant to make mods for the Second Game of the series?
Yes. CK2 has basically all of the large mods, and CK3, like all PDX games at release, is going to take time and DLC before it's really fleshed out enough to stand on it's own merit and get a comparable modding scene.Sorry to bother you, but I have a question - is it still relevant to make mods for the Second Game of the series?
That, and CK2's probably going to keep a large fanbase for a while : I don't think every PDX gamer switches from the older number in the series to the new one immediately.Yes. CK2 has basically all of the large mods, and CK3, like all PDX games at release, is going to take time and DLC before it's really fleshed out enough to stand on it's own merit and get a comparable modding scene.
At the moment I think CKII, with all its expansions and mods, is just a better game than CKIII. It’s just had so many years of work. Eventually CKIII will be better but it isn’t there yet.Sorry to bother you, but I have a question - is it still relevant to make mods for the Second Game of the series?
Weirder still given all indications are that the launch of CK3 was very successful - for example, to be a bit contrary to Yorel here, most prominent CK2 mods (at least that were still being worked on at all) quickly jumped to CK3.I’m rather shocked by the lackluster post-launch support of CK3 so far. The only true new mechanic was an unfinished version of the Ruler Designer, which should have been there since launch, though it was thankfully free. Dev diaries are slow to come, and patches are even rarer. The game has been out for almost six (6!) months, with barely any new content or DLC roadmap.
I find with a 769 start you can declare war for pretty much all of Greece on Day 1, and it can be advantageous for you to do so as you are going to be fighting all the pagans (including Bulgarians) anyway. Although I was lucky in capturing Telerig in May (he ceded Philippopolis for his freedom), I annexed Ohrid in April 770, evicted Vuk Grgurovic from Thessalia in May 771, conquered Epirus in April 772 and Achaia in June. I finished the overall re-conquest of Greece from the pagans with the fall of Avlonas to Christian forces in February 777. This can be a bit of a risky strategy depending on your success in battles, and does tend to lead to a civil war (between 774-776) in my case. However, you can replace the Serbs with loyal Greek vassals in Greece to offset disgruntled strategos in the east and the Catholics in the western periphery. This shouldn't be too awful if you have fought the pagans on your own territory or limited the power of hostile lords within the Empire. You shouldn't really need to be fabricating claims in Greece, in my opinion.Playing as the Byzantines in the 769 start date targeting Ohrid for my first conquest while having one of my Councilors fabricate a claim on Thessaly [what is Byzantium without Greece?] once I have Greece should I begin targeting the Abbasid Caliphate or Italy next and attempt to achieve what even Justinian couldn't do ~ a Byzantine conquest of Gaul?