Crusader Kings II - Paradox Entertainement (02/12)

Also worth noting with the map, the eastern edge in cut off and not complete like the other sides. We may get China at some point and put the two halves of the map together.
 
So there are interviews happening or being released now and one of the things being mentioned is the new Tech system. It is so much better and flavorful.

"Technology in Crusader Kings III is based around individual innovations split between different eras that trigger with set years. These can differ from culture to culture and range from ones unlocking new types of buildings or men-at-arms, to granting new succession types or increasing your ruler’s domain limit. Contact with other cultures can speed up the acquisition of certain innovations while the Cultural head – the ruler holding the most counties of a given culture – can also designate one Innovation as that culture’s Fascination, greatly reducing the time it takes to unlock it. Overall, the new approach to this system feels much more involved and lets you better target specific improvements for your realm, the long unlock time adding extra weight to your decisions".

 
So there are interviews happening or being released now and one of the things being mentioned is the new Tech system. It is so much better and flavorful.

"Technology in Crusader Kings III is based around individual innovations split between different eras that trigger with set years. These can differ from culture to culture and range from ones unlocking new types of buildings or men-at-arms, to granting new succession types or increasing your ruler’s domain limit. Contact with other cultures can speed up the acquisition of certain innovations while the Cultural head – the ruler holding the most counties of a given culture – can also designate one Innovation as that culture’s Fascination, greatly reducing the time it takes to unlock it. Overall, the new approach to this system feels much more involved and lets you better target specific improvements for your realm, the long unlock time adding extra weight to your decisions".

I'm very excited to see the new culture mechanics and the culture dev diaries.
 
So, I don't know if this is a very used strategy for the byzzies, but I discovered that before you change the concil law to "concil war declarations", you can use it to start multiple wars at the same time

For example, starting in 769 AD as the byzantine empire, I declare war on Bulgaria for strymon, on all the slavic states in greece and in Cilicia, then switch to concil war declaration on the following day. Such a move allows a faster consolidation of power, especially if you allow the defensive pacts to be formed in your game rules, because on that way you can only grab two targets before being stopped for years.
 
Is it bad if I say the only thing I cared about in this Dev Diary is the fact they've improved the way Heraldry works in their game?
 
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