CH: Make the Canadian video game industry dominate the market

So basically, with a POD after 1980, make the Canadian video game industry much more popular and better than now. I already know that the video game industry in Canada is very good, but can you make it take the market from the other players in the industry? (i.e., the offspring of Activision that shall not be named)

On a side-note, can you even make a popular Canadian console? (if its even possible)
 
For that Japan First should have sunk into the sea and them The survivors should Swin to Canada...

Now Being Serious... We must remember than Canada have roughtly 1/6th of the Population of the us and currently a little more than Half of Japan... that is a lot of less consumer for the product... plus less population density...
 
For that Japan First should have sunk into the sea and them The survivors should Swin to Canada...

Now Being Serious... We must remember than Canada have roughtly 1/6th of the Population of the us and currently a little more than Half of Japan... that is a lot of less consumer for the product... plus less population density...

More like a quarter of Japan's population, but Canada's dominance wouldn't have to be based on domestic consumption; about 80% of Nintendo sales are overseas.
Britain has a very talented developer base, if you kill that off through let's just say excessive tax, I think they'd also jump to Canada. Then the combined power of this Canadian-British-Japanese talent pool becomes world dominant. Peter Molyneux would probably be itching to launch his own console.
 
I fail to see how games on snowmobile racing and moose hunting can attract millions of people, like CoD, Halo, Sonic and Mario do.:D
Grandtheft Snowmobile!
Moose Nukem
Cod and Booty (Newfie game featuring cod fishing and smuggled rum)
MacKenzie Bros (rather than Mario Bros)
Flight Simulator: Bush edition (all the planes have floats)
Pack Man (voyageur games - carry as many 90lb pieces (or sacks of flour) over a course simulating a portage)
Frocker (set in the Toronto fashion industry. Design a line of dresses for summer)
TRONna
 
Grandtheft Snowmobile!
Moose Nukem
Cod and Booty (Newfie game featuring cod fishing and smuggled rum)
MacKenzie Bros (rather than Mario Bros)
Flight Simulator: Bush edition (all the planes have floats)
Pack Man (voyageur games - carry as many 90lb pieces (or sacks of flour) over a course simulating a portage)
Frocker (set in the Toronto fashion industry. Design a line of dresses for summer)
TRONna

Grand Theft Snowmobile? WTF! ::p
 
I fail to see how games on snowmobile racing and moose hunting can attract millions of people, like CoD, Halo, Sonic and Mario do.:D

Not all of us are such people, you know. Though hunting can be a fun exercise and the right snowmobiles are a blast to drive....

Canada's industry has made some fantastic video games - the Unreal Tournament and BioShock series (Digital Extremes) are our doing, as is Deus Ex: Human Revolution (Eidos Montreal), the last nine Need For Speed Games (EA Black Box), Mirror's Edge and Battlefield 3 (both Sandbox Studios, a division of DICE) among others. Anybody who think we just play hockey up here is fooling themselves, and not in a good way....
 
Video games were originally born from computer research during the 50's and 60's in universities. A stronger Canadian effort in computer research and design might produce a stronger video game market as a side effect.

The first challenge for market dominance would be the U.S during the 70's and 80's. The reason why the U.S market crashed was a glut of systems and low-quality games. If Canada went quality over quantity and built a reputation as a place where a few good games were made, they might be able to maintain a presence during the turmoil of the 80's.

To stop Japan from extending her influence from the 80's to the early 00's, Canada would have to really step up her presence, buying up developers and such. The Japanese firms were/are very good at hardware, so I would probably keep focused on the software and games, leave the hardware to them. Don't take sides in the Sega-Nintendo wars (Sega should be stomped out if Sony still enters the market like OTL, they were already falling before then), remain strong as a place for third-party developers to work.

I don't see Canada being able to maintain a presence in Japan; the firms there keep the Home Islands in an iron grip and America OTL is not really able to penetrate the markets there.

The major thing is to keep Canada as a center for technological development and not let that shift to Japan. Advances in tech tend to bleed over into video games and if Toronto got enough of a reputation as a video game stronghold, we might see shows like E3 hosted there instead of LA.

Should Canada buy up or invest in American game developers early enough they may be able to keep a presence in the U.S. But total dominance, as in worldwide, as in Japan??? I dunno about that.

Mind you... I'm basing this info on an essay I did in High School. :p
 
Well one thing Canada can do is team up with American manufactures and lobby for an united hard-line stance on Japan's protectionist policies in the 60's-80's. Japanese bussiness won't have a protected domestic market they can exploit to dump cheap good in America at the expense of Japanese consumers. This will lead to a less successful Japanese manufacturing base (but still more successful compared to the Americans) which will mean less technical expertise for Japan. This single point obviously won't change everything but it will help.
 
Grandtheft Snowmobile!
Moose Nukem
Cod and Booty (Newfie game featuring cod fishing and smuggled rum)
MacKenzie Bros (rather than Mario Bros)
Flight Simulator: Bush edition (all the planes have floats)
Pack Man (voyageur games - carry as many 90lb pieces (or sacks of flour) over a course simulating a portage)
Frocker (set in the Toronto fashion industry. Design a line of dresses for summer)
TRONna

Ashaming, but I loled. :p:D
 
Grandtheft Snowmobile!
Moose Nukem
Cod and Booty (Newfie game featuring cod fishing and smuggled rum)
MacKenzie Bros (rather than Mario Bros)
Flight Simulator: Bush edition (all the planes have floats)
Pack Man (voyageur games - carry as many 90lb pieces (or sacks of flour) over a course simulating a portage)
Frocker (set in the Toronto fashion industry. Design a line of dresses for summer)
TRONna

I don't even know what you guys are talking about... I would play all these games :D
 
Well, I like SuperPower and Supreme Ruler, both of which are Canadian.
Perhaps CanCon applied to computer games?
And, lest we forget, MECC's famous Oregon Trail game in the first version I played also included at least two games set in or near Canada (Furs and Voyageur)
 
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