Amra worldbuilding project

The History of Amra: The Age of Migration
The History of Amra: The Age of Migration

This new strange times tell us of great heroes and great evils alike, earthquakes let whole cities submerge, while coastal cities were washed away with the flood, whole mountain ranges grew or turned into valleys and some other seas and oceans dried up completely. In the center of Amra, the Amranian Spine or Amranian backbone grew larger, while west of it and east of the Empire of Amra the Great Plains formed from farmlands into a massive desert. Some islands formed future oasis or the peeks of mountains, others turned into deep craters and caverns. Everywhere animals, plants and other life had to adapt to the new surroundings and realities, or go extinct. The same was true for most human species who had previously lived in these areas and survived until now. The devastation of the human species and their formerly great cities, kingdoms and empire also led to a massive increase of new dangerous animals that now entered and roamed the partly abandoned former human urban areas. Especially in the deep woods and jungles, where many humans had survived at first, those were soon overrun and completely killed of by this new masses of beasts and creatures, who in return lost many of their own or even went instinct too. However in the West, the later center of the Empire of Amra, were more humans could survive and form groups in the remnants of their former urban centers, parts of their cultures survived. Some of these would even even inspire the Humand Kingdoms, Tribes and Cultures to follow partly and over those have influence to the later Human Kingdom and Culture inside the Empire of Amra itself. In other places animals surviving from human Zoo's suddenly found themselves free and in wild nature, ready to reproduce, grow and mutate themselves. Without many natural enemies these often quickly turned into some of the most dangerous and most skilled predators in the whole continent of Amra. At the same time first Pumilio begin what they call the Great Tunneling, truly starting the history and future of their own species. Knowing that their secure underground homes are tight in space for all the masses that had truly managed to get safely into them, the Pumilio also build their first underground colonies, building first temples graves and overall societies completely independence from their human ancestors of the first generation.

Slowly but steadily, often unnoticed by those living above ground, the Pumilio spread their kingdoms and smaller cities or towns underground over the whole continent of Amra. Meanwhile the humans still dominated the Continent of Amra, even if their numbers and influence diminished. Many Pumilio also began to adapt to the new surroundings and became quit distant and distinct from one another. Around the same time humans from the more mountainous and jingly terrain of the Northern Continent of Sudamra, or Soth Mxka, some over Mxka and Sra Mdr, some over the Karibean Sea, becoming known as the Mxka People or Mxka Tribes and the Karibean People and Karibean Tribes respectively. They raided the coastal lands and sometimes settled even along the coast. Other parts of their people according to their legends, myths and tales of old however had fled deeper into the forests and mountains far away from the urban centers of human civilization that had been attacked and destroyed during the burning sky event. Most of their groups who had migrated south to the continent of Amra now settled along the northern Amranian coast as well as in the east of the continent near Mxka, the Amranian Spine in the fertile lands along the northern coast or east of the Great Plains and Desert. There they either formed new own new urban communities, or settled down in already existing ones, forming one of the new human groups that would wander and intermix in the great migration period following after the Burning Sky. However they would not be the last human or non-human people, tribes, clans and other groups to migrate during this uncertain, troubling times in search for new, secure lands for their people to start over and live peacefully and secure in this new age.
Is there a interest in images and general overview of animals, plants and other stuff for the world of Amra, including some abilities and stats?
Decided to start with a closer look into calligraphy and cursive of the various languages and writing types first the next days incluidng their history.

So more language, script and numbers coming up soon.
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Amra Languages
The first settlers on the Continent of Amra spoke IngliS (English) or AngliS the old language from the Kingdom far beyond the Western Atlentic Okean before gaining their independence and forming a Empire of their own. During their independence AngliS/ IngliS (or proto-AmgliS, also known as Old Wrld or Old World AngliS/ IngliS) developed into Old AmgliS (American English) of the First Empire of Amra over decades and centuries in Knda (Canada) and all of Amra (America) all the way to Alska (Alaska). Other rivaling powers, the Spaeni Kingdom (Spanish Kingdom) meanwhile hat not colonized this Southern Continent, but rather Sudamra/ Soth Mrka (South Amerika) and Mxka (Mexica/ Mexico) before their own colonies became independent too. They spoke SpaeniS (Spanish) also known as Espnl (Espaniol or Hispanol), dividing the Amranian Twin Continents in two major cultural, ethical, language and religious groups. The Old Tongue of IngliS/ AngliS survived in the Region known as Nu Inglnd (New England), were the Kingdom of Bostn (Boston) and the Iron City of Nujok (New York) still speak it's tongue, Nujok together with the tongue and dialect of Hdsn Vly (Hudson Valley), that is also spoken in the great southern Pumilio Kingdom of Adirondak. There it had evolved together with the shortening of words, military slang and codes in typical Pumilio Way to the Adirondak Pumilio AmgliS or PumgliS of today. Nujok therefore speaks it's own NujokingliS Dialect/ Language made up by AngliS/ IngliS and Hdsn Vly, while Bostn speaks BostingliS. The nearby Indoles Frst (Indoles Forest) Kingdom mainly spoke a mixture of Sthrn Inland AmgliS (Southern Inland English) and Sthrn Mdlnd AmgliS (Southern Midland English) themselves. The people in the Grand Duchy of Filadelfia speak mainly a mixture of Ontry (Ontario) and Pnslvna (Pensilvania) spoke AmgliS that had developed under the First Human Empire (named New AmgliS) that had later mixed in with some Sthrn Inland AmgliS (Southern Inland English) and Sthrn Mdlnd AmgliS (Southern Midland English) over time, creating their own FiladelfiamgliS variant. The nearby Indoles of the Indoles Forrest themselves spoke mainly a dialect once coming from Ontry (Ontario) AmgliS, Oio (Ohio) AmgliS and Pnslvna (Pensilvania) that had like all Indoles Languages incorporated animal and nature sounds and noises ever since and evolved into a more singing then spoken form to the modern Indoles FrstamgliS or IndogliS that in different dialects, was also spoken by nearby Indoles groups.

Ontry (Ontario) AmgliS, Pnslvna (Pensilvania) AmgliS, Verjin (Virginia) AmgliS, Upper or North Crolina (North Carolina) Amglis, Lower or South Carla (South Carolina) AmgliS, Gogija (Georgia) AmgliS, Floria (Florida) AmgliS, Albma (Alabama) AmgliS, Tenesi (Tenessi) AmgliS, Misipi (Missisippi) AmgliS, Catahoce (Kentucky) AmgliS, Oio (Ohio) AmgliS, Crl (Creole)/ Gla (Gullah) formed the new Amra-Imperial AmgliS or Imperial-Arman AmgliS or New AmgliS language together with elements of Adirondak Pumilio, Indoles FrstamgliS, FiladelfiamgliS, Espnl/ SpaeniS, especially in the Karibiea Order/ Ordo Lands and the northern Karibean Sea, were it had partly mixed to SpingliS (Spanglish) over time. While in the human Imperial-Amran AmgliS human elements dominated thanks to their Cststh (Coast) Dialects mixed in, most Pumilio in Amra spoke a Apalatʃɛn/ Aepəlætʃɪnz AmgliS and Adirondak Pumilio AmgliS or PumgliS e influenced dialect with more Pumilio specific words, while most Indoles spoke a variation of the Indoles FrstamgliS or IndogliS influenced dialect alongside Apalatʃɛn/ Aepəlætʃɪnz AmgliS. While Amra-Imperial AmgliS or Imperial-Arman AmgliS or New AmgliS was spoken by many first, over time it evolved to the language of the nobility, high priests and rulers known as High Amra-Imperial AmgliS or High Imperial-Arman AmgliS or New High AmgliS , local variations soon became commonly used, creating the more widely used Amra-Imperial AmgliS or Imperial-Arman AmgliS or New AmgliS dialects of Crolina Amglis, Carla AmgliS, Gogija AmgliS, Floria AmgliS, Albma AmgliS, Tenesi AmgliS, Misipi AmgliS, Catahoce AmgliS, Oio AmgliS, Crl and Karibea AmgliS formed the new Amra-Imperial AmgliS or Imperial-Arman AmgliS or New AmgliS language together with elements of Adirondak Pumilio, Indoles FrstamgliS, FiladelfiamgliS, Espnl/ SpaeniS, especially in the Karibiea Order/ Ordo Lands and the northern Karibean Sea, were it had partly mixed to SpingliS (Spanglish) over time.

East of the Apalatʃɛn/ Aepəlætʃɪnz Mountain/ Wall the humans enslaved in the Ferrus Lands spoke Ontry (Ontario) AmgliS, Mici (Michigan) AmgliS, Oio (Ohio) AmgliS and Pnslvna (Pensilvania) spoke Ompo (Ontry-Mici-Pnslvna-Oio) AmgliS also named Ferrus AmgliS influenced by a part of Sthrn Mdlnd AmgliS (Southern Midland English)or Sthrn Inland AmgliS (Southern Inland English) near the Endless Ice in the Kingdom of Navil as Navil AmgliS and in the County of Arkensow as Arkensow AmgliS, formed by dialects of Oio (Ohio) AmgliS, Indna (Indiana) AmgliS, Mdbko (Mendebaldeko) AmgliS and Catahoce (Kentucky) AmgliS while the Nthrn Mdlnd AmgliS (Northern Midland English) or Nthrn Inland AmgliS (Northern Inland English) dialects of Mdbko (Mendebaldeko) AmgliS, Catahoce (Kentucky) AmgliS, Tenesi (Tenessi) AmgliS had formed in the Princedom of Berniam to create Berniam AmgliS. At the same time Empire of Seintlous speaks a Seintlous AmgliS variant made up by Wscnsn (Wisconsin) AmgliS, Ilnoz (Illinois) AmgliS and Msri (Misouri) AmgliS dialects while in the nearby County of Arkensow speaks a Ilnoz (Illinois) AmgliS, Msri (Misouri) AmgliS heavily influenced with local Arkensow dominated dialect as well as Misipi (Missisippi) AmgliS influence. In the Dark Land of Nuorlinz this dialect is mixed with Lusina (Lousiana) AmgliS, Misipi (Missisippi) AmgliS, of the IngliS (Northern Gulf Dialect), SpaeniS, Spinglis (Spanglish) and Frase (French or Francais) to form Nurolinz Frase-Spamglis, or Darkland AmgliS. The Empire of Tejas speaks a more Algic/ Algonquian AmgliS, Oklama (Oklahoma) AmgliS and Tejas AmgliS mixed dialect that in parts has elements of Northern Gulf AmgliS (Northern Gulf Dialect), SpaeniS, Spinglis (Spanglish) as well.

In the Grt Pln (Great Plains), the various dialects of Mdlnd AmgliS (Midland English) or Inland AmgliS (Inland English) mixed with SpaeniS, Spinglis (Spanglish), Apake (Apache) AmgliS, Dkta (Dakota) AmgliS, Nvjo (Navajo) AmgliS and East AmgliS to the various languages and dialects of Grt Pln (Great Plain) AmgliS.

The Northern Desert Tribes of Mxka and Jungle States even further north in Mxka itself speak mainly their variation of what had once been SpaeniS (Spanish) or Espnl (Espaniol or Hispanol), the same is true in the majority of Sudamra Soth Mrka (South Amra/ South America) as far as people form the Empire of Amra are aware. East of there towards the coast in the Noroeste Culture, Bjkl (Bajacal) groups and the Empire of Andgeles SpaeniS (Spanish)/ Espnl (Espaniol or Hispanol) and AmgliS, or Andgeles Spinglis (Spanglish) have mixed to the Noroste SpingliS (Spanglish) dialects and language groups.

The East AmgliS dialects of the Wioumin Culture had created their own Wioumin AmgliS, much like the Montena Kingdoms Alliance had formed Montena AmgliS out of it. Closely related, but a mixture of Grt Pln (Great Plain) AmgliS, Mdlnd AmgliS (Midland English), Inland AmgliS (Inland English), Northern Gulf AmgliS (Northern Gulf Dialect) and East AmgliS is the Juta AmgliS variant spoken in the Holy Kingdom of Juta, that can be further divided into Temple Juta AmgliS for the rulers and priests as well as common Juta AmgliS. Similarly the nearby Realm of Veiges speaks the Veiges AmgliS dialect that is also common among many traders and influenced by Grt Pln (Great Plain) AmgliS.

The Amranian Spine (Spn) or Amranian Backbone (Bkbn) also known ad the Rky Mntn/ Roky Mntn (Rocky Mountains) has two distinct major types of Amranian Dialects, ones the Human and Indoles one spoken throughout it's mountain ranges as the Bkbn/ Rky/ Roky or Spn Amglis and a second one, the Bkbn/ Rky/ Roky or Spn Pumilio Amglis of the Pumilio living within these hills and mountains under the surface.

In the Northeast Tribes, Eastern Tribes and Northeastern/ Eastern Desert People all spoke their own variations of East AmgliS; Noertheast Tribal AmgliS, East Tribal AmgliS and Eastern Desert AmgliS.

Then in the Far East are the variations of Coastal East AmgliS or Pcfk (Pacifik) AmgliS that divide into two major groups, the Northeastern Coastal AmgliS or Coastal Northeast AmgliS of the Empire of Andgeles, known as Andgeles AmgliS as well as in parts of the Sanfan Dynasty as the so called Sanfan AmgliS that some of the peasants, slaves or prisoners of war there spoke as a mixed dialect of local Klfna (California) AmgliS and neighboring AmgliS dialects and language groups. The main Sanfanese Language however was a mixture of Nihongo/ Zhyhongo or Nihongwen/ Zhyhongwen, dialects and languages so unlike AngliS/ IngliS/ SpaeniS or Spinglis that most believed (including the yellow-brown skinned, slit eyed Sanfanese themselves) that this language originated on the other side of the Pcfk Okean/ Estrn Okean (Pacific Ocean or Eastern Ocean) long ago in the east, spoken by their ancestors, just like AngliS/ IngliS once had come from the West over the Atlentic Okean/ Wstrn Okean (Atlantic Ocean or Western Ocean) as well. Unlike other languages, Sanfanese also uses a writing systems, were words are formed by linking the various letters they write Occidental (Setting Sun, Sunset or East), instead of Oriental (Rising Sun West) were pairs of two letters together and various pairs of those underneath one another form a linked word letter that is always ended with two letters, or one extender one to indicate the word has ended, a writing system unlike any other in Amra. Because of this the Atlentic Okean/ Wstrn Okean (Atlantic Ocean or Western Ocean) is also known as the Oriental Okean, while the Pcfk Okean/ Estrn Okean (Pacific Ocean or Eastern Ocean) is also known as the Occidental Okean.

The Second Major Group of Coastal East AmgliS or Pcfk (Pacifik) AmgliS is made up by Southeastern Coastal AmgliS or Coastal Southeast AmgliS that can be divided into the Kingdom of Oregen that spoke Oregen AmgliS, the Republic of Seatel that spoke Seatel AmgliS. Along the Southeastern Coast the Coastal Tribes spoke another version of this Southeastern Coastal AmgliS, the Southeast Tribes of Alska also spoke their own AmgliS variant, Alska AmgliS or Southeast Tribal AmgliS. Along the coats there were also the Sra Mdr (Sierra Madre) Pumilio living in the Sra Mdr Mountains that spoke Sra Mdr/ Sramdr Pumilio AmgliS or Sra Mdr/ Sramdr PumgliS, while the Pcfk (Pacifik) Coast Range Pumilio spoke Pcfk Pumilio AmgliS or Pcfk PumgliS and the Alska (Alaska) Range Pumilio spoke Alska Pumilio AmgliS or Alska PumgliS dialects.
Ferrus/ Furrus/ Ferus/ Furus Civilizations:
Ferrus/ Furrus/ Ferus/ Furus Civilizations:

The wild beast-people or fur-men known as Ferrus, Furrus, Ferus, Furus, Ferys, Furys, Furos, Feros, Pherus or Phurus by Human, Indoles and Pumilio while they themselves call their kind Frrs despite being savage, brutal barbarians, still have their own culture, traditions and religions. They can be distinct by a number of thing,s first were they live, as Surface Ferrus, Srfcfrrs living in small homes and huts, while the Cave Ferrus, Cvfrrs living in underground caves and tunnels or abandoned Pumilio mines, towns or cities sometimes even in own build underground towns and cities. Their name comes from ancient Human, Indoles and Pumilio words that depending on the sentence can have different meanings; strong, wild, iron, barren, hard, brutal, furry, beast, waste, animal, desert and most of this are attributes or prejudice that Ferus are described with as well. The more southern someone goes to the arctic regions of the Endless Ice, the more Ferus have thicker and longer fur and the more northwards some goes, the shorter and lighter their fur becomes. These most southern Ferus are known as Fuzzy Ferus or Fzfrrs in their own tongue, while the most northern Ferus are known as Bald Ferrus, or Bldfrrs as some of them in tropical regions have nearly no fur at all or at least one that is so small and thin that it is no longer visible, making their skin rather Human if not outright Pumilio looking. Some of this Ferus living in hotter climate regions are rather Runt Ferrus, or Rntfrrs who'se fur and skin looks kind of like human as it was weak and they sometimes even had bald spots across their bodies. They look similar to Fur-man/ Fer-man half-human, half-ferus hybrids but are a completely different breed. Closely like this Fur-man or Frrmn Rntfrrs are the Frrpmlo, half-pumilio, half-ferus and Frrndls, half-indoles, half-ferus. This hybrid species can vary vastly in look and percentage of how much of them if Ferrus and how much of them is Human, Indoles or Pumilio, so much that some of them even are used as spies, infiltrators or assassin inside non-Ferus societies and states.

While Frrmn were breed to better fight humans or trick them, Frrndls were breed to fight the Indoles, skilled in using and weaponizing everything in forests and jungles, while also burning and destroying them to annihilate everything the Indoles liked and stood for. Overall Ferus are rumored to be created as the counterpart to Indoles to wipe them, Humand and Pumilio of the face of this world. Still some humans in the Empire of Amra, the Sanfan Dynasty or those living in smaller groups nearby or close to Ferus have also interbreed with Ferus, sometimes forcefully, sometimes on their own creating their own hybrid groups that are seen as outsiders, slaves and servants at best by Ferus, Humans, Indoles and Pumilio alike. Nearly all Ferus however have a large group of males (Bor) as hunters and warriors, while the females (Sow) are gatherers and have between four to six children, sometimes even eight to twelve. Romance, consent and deeper feelings are foreign concept to most Ferus, even if they form close relationships inside their clans and groups. The so called Ferus Language, Ferrus AmgliS is a crude mixture of Ompo (Ontry-Mici-Pnslvna-Oio) AmgliS, the Ontry (Ontario) AmgliS, Mici (Michigan) AmgliS, Oio (Ohio) AmgliS and Pnslvna (Pensilvania) dialects of Humans, Indoles and Pumilio they had enslaved underneath them. Ferus own language, known as FrrS was a more grunted language hard to learn for non-Ferus, similar to how Ferus had a hard time learning other languages because of their tusks. A weak, small and tiny yes coward kind of Ferus breed is known as Slave Ferus or Slvfrrs known to serve all other kinds and so weak minded that they even follow and do the bidding of other creatures as long as they demand it in a commanding tone and are slightly more intelligent then them. Mountain Ferus or Mntfrrs were a kind of Cave Ferrus that specialized in Mountainous areas, while Hill Ferus or Hlfrrs lived mostly in hilly terrain. Bygfrrs, or Big Ferus refers to a special large and strong breed of Ferus, often similar looking to half-Ferus in size but much stronger, even more so then normal Ferus are compared to the weaker half-Ferus. Very much like them but even more massive are the Giant Ferus, or Gntfrrs a breed that is not only a head or two larger like the Bygfrrs but often double or triple the size and height of normal Ferus. Sometimes these giants are leaders of smaller Ferus, but most often their lack in intelligence what they have in strength and serve their smaller kind as soldiers and slaves. Blackguard Ferrus, or Blkgrdfrrs also known as Guard Ferus, Grdfrrs once had been a special breed of warriors, later their own clan, before involving into their own subgroup. Once quit massive and muscular strong only few of them still represent this ideal and most have become massive and fat instead as not all of them are used as hunters and warriros anymore. They still remained their massive appetite leading to them to not only constantly eat Humans, Indoles and Pumilio like on their raiding and hunts, but other Ferus inside their own groups too, over time turning their kind rather fat and slow.

Most Ferus however have brown to black fur and skin, only some local groups and clans have other variations, including red, gray, blonde and even white and greenish fur and skin color, often depending on the regions they lived in. Still overall the Ferus could be divided rather good into overall Ferus Civilisations that shared the same customs, culture, rites, traditions, regional languages and religion. The map thereby shows the extension of this Ferus civilization groups inside the Continent of Amra, known to the Empire of Amra either directly or indirect. It should be noted that information about Ferus in Knda in the southwest, Mxka in the north or Alska in the southeast are non existent, even if some of them might live in these regions as well.

1 AMRANIAN FERUS, also known as South Amranian Ferus could be found in the South of the Amranian Empire, the Kingdom of Adriondak and the Indoles Forest Kingdom alike, as well as partly in the regions of the Grand Duchy of Filadelfia, the Kingdom of Bostn and the Iron City of Nujok. They are Ferus that either had lived here before and had survived in small groups in remote areas, or were remnants of former Ferus raiding parties from across the Apalatʃɛn Mountains/r Apalatʃɛn Wall/ Aepəlætʃɪnz Mountains/Aepəlætʃɪnz Wall that had been slaughtered and now lived in small groups of thieves and robbers, ambushing travelers and others that crossed their path, while mostly hiding otherwise or returning across the Mountain Wall back into Ferus lands. They mostly have smaller groups and often use whatever they could find or steal even in terms of armor and weapons.

2 ORDO FERUS, or Northern Amranian Ferus that are much like the Amranian Ferus or South Amranian Ferus, but have connections to the Dark Land of Nuorlinz, this means they often have more shamans, shadow mages, stellar mages, necromancers, bone mages and dark magic users in their ranks. Mostly Hill Ferus like their more Southern Cousins they also lived in thicker forests and swamps up in the north of the Order Kaibea, the Duchy of Gogija, the Duchy of Floria and the Duchy of Albma. To raid and move in this coastal regions or most northern swamps This meant that they sometimes even used rafts, small boats or even ships along the coastline or in the swamps, often individual Ferus groups were even living upon them to be more secure from the Order Knights that ruled this Amranian territory. Sometimes these Ferus even used real ships and raided the Karibiean Sea islands like Bajamar, Kba, Hti or Jamka. Therefore they were rather short haired Ferus to better fit into the tropical climate.

3 RED FERUS, also known as Apalatʃɛn or Aepəlætʃɪnz Ferus mortal enemas of the people living along the Ferus Marca as well as in the Indoles Kingdom and Pumilio Kingdom along these borders. Most of them live underground where they fight the deep cities of their Pumilio enemies or assault Indoels Forests from the surrounding Mountains. While the Apalatʃɛn Wall/ Aepəlætʃɪnz Mountains are officially the border wall and fortifications along these mountains seperating the Empire of Amra from the East, this borders aren't as clear underneath this mountains and hills, where Ferus, constantly raid and battle Humans, Indoles and Pumilio to gain control of the region. The Ferus here are especially skilled in fighting, even craft their own armor and weapons like in the Ferus Lands nearby and are known to have not only a breed of many different Ferus, but half-Ferus alike under their banners. The name Red Ferus relates to the fact that rather many of them have red, reddish or orange instead of purely brown or dark skin, as well as to their beastly brutality to slaughter whole towns and cities. They are made up by smalelr Clans and Tribes that sometimes rival one another as well as they do the Humans, Indoles and Pumilio.

4 Ferus Land Ferus, or Ferusans the most successful of the Ferus clans and tribes that have managed to conquer a few smaller Human, Indoles and Pumilio Kingdoms, Duchies and free city-states now forcing them to work underneath them and supplying them with everything their warrior hearts could need. Most numerous and best equipped two things stop these Ferus from subduing most of Western and Central Amra, their own growing decadence to the easy and sweet lifestyle of having Human, Indoles and Pumilio slaves do nearly everything for them and their own Clan rivalries among one another ever since their greatest leader died centuries ago and his sons had formed their very own dynasties, kingdoms and chieftains out of his former unified Ferus Kingdom. Because of this they wait for the Clan Leader that would unite them once again and lead them to conquer all of Amra from the weaker species and races.

5 Lowland Ferus, living mostly in the Princedom of Berniam and the Kigndom of Nail and nearby regions, were their small warbands raid and put both human regions under constant threat to be annexed and conquered ad the next parts of the nearby Ferus dominated and ruled lands. Most Ferus here use mounts or their own food to travel the hills, grasslands and forests, one of the reasons the two rivaling local human domains are so famous for their warriors, hunters, skilled guards and knights alike. Most of the Ferus here live atop or in hill towns in smaller clan and raiding groups, often times even nomadic to ensure that the patrols and armies of the two human kingdoms don't easily find and annihilate them all. To counter their fast patrols these Ferus have very untypically specialized in ranged fighting and trapping instead of direct, brutal melee confrontations like most Ferus do. A constant flow of new Ferus from the nearby Ferus dominated lands, mostly young warriors and hunters in search for prestige, glory and fame ensures, that the Lowland Ferus remain a constant threat for the non-Ferus states in the region.

6 Darkland Ferus, those Ferus that have allied themselves with the Humans of the Dark Land of Nuorlinz so they both can subdue, enslave and slaughter nearby regions. Well equipped and skilled in all kinds of Dark Magic and Traditions, like the dark skinned humans, this Ferus are even more brutal and savage then others, praying to the evil God of the Underworld their human allies also pray to, even if some Ferus gods and ancestors are seen as his allies or servants alike. They form a state of their own within the dark state and rule a few cities and towns directly. Their aggressive brutal raids to the nearby races, species and states are legendary and nearly all of these try to weaken these neighbors for the continued conquest and expansion of Nuorlinz, especially westwards towards Amra were the Order Kaibea, the Duchy of Floria and the Duchy of Albma are regions the Nuorlinz had once ruled and enslaved before the Amranian Template, the Holy War that drove them back east to their current domain. The Darkland Feus are generally of a stronger breed then others, often have red and black fur, skin and tattoos or colors on them or their armor and weapons and are known to ritually eat Human, Indoles, Pumilio and even other Ferus to honor their dark god. Quit a few of them while no magicians themselves at least participate in Blood Magic and Dark Magic rituals to gain the skills and strength of fallen enemies they feast upon.

7 Blonde Ferus, also known as Tundra Ferus or Taiga Ferus are a light colored fur and skin type of Ferus, often blonde, gray sometimes even completely white that live partly nomadic in the cold region directly close to the Endless Southern Ice were they raid nearby Human, Pumilio and Indoles settlements and towns and hunt wild animals or horrific beasts of this lands alike to survive. Seen as quit exotic they differ not to much from normal Ferrus and are still higly paid for as Gladiators or exhibition pieces for Beast Zoos or rich Amranians, as well as Biologists who are quit fascinated by them. A few of them even have Red Fur, but they are a small minority. Normal Brown or Black Fur meanwhile is nearly uncommon among this Ferus groups and clans. Unlike many Ferus however they hunt and gather as much as they raid and plunder, making them able to fully rely on themselves and not only robbed or subdued regions in the harsh months of winter in these regions. They are among the few Ferus who actually skin and use other animals fur as additional warm clothes above their own, even if they already have rather thick and long fur themselves.

8 Mzpi and Plain Ferus, or Misisipi Ferus also known ad River Ferus and Mzpifrr are those Ferus that live in along the Msip River and terrorize the County of Arkensow and the Empire of Seintlous. They often would travel the rivers as well and raid merchant ships, while also trying to avoid the bigger patrol and warships of Arkensow or the steam powered ships of Saintlous. Housing partly on the riverbanks and with, yes inside the river these Ferus had a unique style of living were they were as much hiding in constant hideouts as they were ambushing and relocation to new areas whenever the situation needed them to do so. Part of them also lived as raiders, riders and nomads in the Great Plain, the so called Plnfrr or Plain Ferus that often are mounted to hold up with the other mainly nomadic, tribal and traveling groups of the Great Plains. They are well known and feared for their swift and fast attacks and retreats before any reinforcements or help could even be alerted and often watch from tall hills and mountains the movements of their targets over great distances to find the ideal spot for a ambush upon them.

9 Tejas Ferus, arch enemies of the Empire of Tejas that are however much less of a pain then their great regional expansion at first suggests. The Tejan Gunners use their skill and modern powder based explosives, rifles and guns to inflict heavy damage upon the Ferus and other enemies even from a distance. This has allowed the Tejans to keep not only the Dark Land of Nuorlinz at bay, but the local Tejas Ferus too. Part of these Ferus had adapted and learned to use their own version of this weapons too, either stolen ones, or their won creation upon bows, crossbows and other weaponry to compensate for the range-advantage the Tejan Human, Pumilio and Indoles otherwise had most of the time. Tejan Ferus also have learned that they can withstand much more bullets and arrows then the weaker Human, Indoles and Pumilio and that compared to their bows and thrown spears these gunpowder based guns and rifles either lack range or accuracy. This is what allows the Tejas Ferus to still pose a threat and danger to this lands despite their technological inferiority.

10 Grand River Ferus, or Grnd Rvr Ferus, or River Ferus live in between a few northern Tejan river areas, known to the locals as Redfurs or Brownfurs because Red and Brown were the main colors of these aggressive Ferus clans and tribes. Because the Tejans mainly were well armed and skilled fighters, these Ferus lived from the Humans, Indoles and Pumilio they had subdued in the region and raided the northern desert tribes of Humans, Indoles and Pumilio as well as those posed no danger or resistance to them at all. Because of this many Ferus however viewed them as cowards and so the River Ferus had started raids and border skirmishes with the Tejans once again,e specially after more and more Tejan settlers entered their territories and began to build small farms and towns, only to be raided by the River Ferus and either robbed, enslaved or eaten. Their overall problematic situation made worse because of the nearby Cyanyan Ferus that lived in the northern desert.

11 Cyancyan Ferus, also known as Desert Ferus are a group of Ferus who are nearly without fur and hair. Having specialized themselves to live in the harsh northern desert that separated Amra from the jungles and jungle states of Mxko, they raided and enslaved nearby Human, Pumilio and sometimes even Indoles desert tribes. A century ago parts of their tribe had traveled northwards trough the massive desert, but never returned, nor were they ever heard from again. Rumors have it that they battled and fought some Human, Indoles and even a few Pumilio jungle states, but other legends tell about how they all had been killed either trough thirst and hunger, or enemy desert tribes raiding them along their way. Other tales say they had become the first Mxko Ferus and managed to subdue some of the jungle states underneath them so that the Humans, Indoles and few Pumilio there now were their servants and slaves. They were rumored to have brown, green, gray and black fur and skin.

12 Snrn Ferus, also known as northeast desert Ferus live in the desert river valleys of the northeast, often in enclaves that were partly separated from one another and only had a loose contact. They often fought Bajacal and Noroeste Humans, Indoles and Pumilio alike, as well as the Realm of Veiges and the Empire of Andgeles. Living in deserts, hills and mountains they are a tough breed of Ferus that isn't afraid of raiding even the strongest nearby Human, Pumilio and Indoles domains before retreating back to the safety of their own valleys, hills and mountains outside their reach. Sometiems these Ferus also raid the Bajacal peninsula tribes and it's coastal waters with small rafts or boats, but nearly never use bigger ships that could go out in the open Eastern Ocean itself.

13 Cntrl Vly Ferus, Central Valley Ferus, Central Ferus, Valey Ferus or Sanfan Ferus are the main Ferus culture on the East Coast of Amra that stretched from the main coastal, river and valley region there up into the mountain ranges. Because of this the Ferus living here vary greatly in their form of living, their numbers and overall culture. Some were rather primitive and savage, fighting the Backbone/ Rky and Sra Mdr Pumilio in the mountains, while come on the river valley actually had become tributaries and mercenaries of the Sanfan Empire and now fought for the Humans ruling it. Like most eastern, Pcfk or Occidental Ferus, unlike the Western, Atlentic Coastal ones, this Ferus had dark fur and much smaller eyes, close to that of the Humans, Indoles and Pumilio who lived in the region. Some of these Ferus have interbreed with local Humans, Indoles and Pumilio, often partly willingly or on orders of the Sanfan Emperor and created new hybrid groups living among them and even within nearby Human, Pumilio or Indoles towns and cities.

14 Rvrses Ferus, or River and Seas Ferus that lived in the wast sea and river-lands of eastern Amra were known for their skills in building and using small boats and ships they would craft out of the massive trees of this mountain and hill regions alike. Unlike many Ferus they were not only hunters on land, but true fishers and most of them lived rather upon these massive seas and rivers in swimming towns and farms rather then on the nearby land were wild and aggressive Indoles, Pumilio and even a few Human Kingdoms posed a constant threat for one another. But even those Ferus that lived in the valley in between these hills and mountains were in constant warfare against their neighboring domains and one another, just like all Humans, Indoles and Ferus in the region were.Sometimes they would follow the rivers elsewhere, even raiding the Holy Kingdom of Juta, the Republic of Seatel, the Kingdom of Oregen or other regions outside their original homelands. Most of the time however they also raided one another as much as their non-Ferus neighbors. Some of these Ferus have rather green instead of only brown or black fur and skin.

15 White Ferus, Ice Ferus, Southern Ferus are just a few of the named the locals have given those Ferus, who live in the Southern Endless Ice. Their Fur is completely white as is their skin underneath and because of a lack of resources and even people to raid these southern Ferus often provided for themselves or even formed strange alliances with the animals, monsters like ice golems and other creatures that lived in the cold and endless southern ice. Sometimes they served them for protection, but this often meant that they had to help feed these massive creatures as well often making their live even harsher then it already was down here. Out of all known types of Ferus they have the longest and thickest fur to keep them warm in this cold climate. Their numbers like those of Humans, Indoles and Pumilio alike living in this southern endless ice however are rather numbered and their clans, tribes and war-bands are among the fewest of all known Ferus. Food and other resources are so sparse here in the south, that these Ferus ritually and traditionally ate half of their children to preserve resources and in hopes that their gods would in return welcome their sacrifice and give them more food during the coming hunts.

16 Karibean Ferus, a group of Northern Ferus with much less fur, often rather short fur overall that live in the islands of the Karibean Sea. They often do not wear any armor and use no metallic weapons except those they could find or rob. Mainly closed in lioncloth these Ferus are even more primitive then the average ones, suggesting that those on the main continent have been learning from Humans, Indoles and Pumilio over the course of their existence. They often tame and sometimes even ride wild jungle beasts and are quit a match for the equal primitive and simple Human, Indoles and Pumilio on most of these islands as shown that the Bajamar have nearly no infestation of them on their islands. Trying to raid and pirate nearby ships or islands, these Ferus only use the simplest of primitive wooden and stone tools and wouldn't it be for their strength and large numbers they would pose no treat at all. Occasionaly they serve dark gods and spirits that help them survive in harsh jungle conditions of those northern islands and some of their shamans are quit powerful in animistic, blood magic, dark magic or shadow magic alike. With food and other resources like wood in large quantities, these Ferus breed quit strong, but mostly live in wooden houses on the surface, or small earth homes like Pumilio in Hills do, so that their hideouts are often easy to spot even if they know how to camouflage themselves during hunting with leafs, roots and mud quit excellent.

17 Katan Ferus, Ferus that live on the Uktn Peninsula, rather similar to the Karibean Ferus, but much more advanced and skilled in building stone cities and temples, as well as creating sharp and deadly weapons out of teeth, volcanic stones and other items. These Ferus whiled larger armies to raid even bigger human towns and cities and engage them in direct battles like the Ferus from the Ferus lands do with their neighbors. Frequently these Ferus go on so called Feeding Wars, were their sole purpose and goal is to catch Human, Pumilio and Indoles prisoners so they can eat them as they unlike their neighbors are quit bad at growing farms, plantations and life stock of their own. This had lead to the creation of walled fortifications around some of this Ferus city-states with the sole purpose to keep them in check and prevent further raiding and attacks by them.

18 Mxka Dsrt Ferus, those Ferus living in the Mxka desert and savanna regions, mainly in nomadic, tribal societies that raided traders trying to pass trough the deserts and savanna, as well as those living nearby it in wild, swift and aggressive raids that made them feared throughout those lands. These Ferus lived in a close relationship with their also furred beasts of burden they also used as mounts. These Ferus often use the cover of the night for their attacks to prevent the heated sun and dryness of the desert dunes, which is why they have a more pale, almost grayish skin and thick, but short fur, making them look like Ghosts or Demons of Ferus to some and inspire rather horrifying legends and myths about them that even top the brutality of most normal Ferus.

19 Jlsko Ferus, sometimes called Coastal, or Ocean Ferus. Ferus living at the Eastern Okean of Mxka, were they raid the coasts by land ans sea, but are otherwise rather enclosed in their valleys and plateaus from nearby mountains controlled by their enemies. To prevent them from endangering nearby areas the local Humans, Indoles and Pumilio have formed defensive alliances against them, where they gather their strength and forces to fight unified, whenever this Ferus show up to raid neighboring regions, no matter what kind of mistrusts or problems they might otherwise have among one another. This also allows them to build a few fortifications and castles along certain mountain passes to ensure these Ferus and their movements are either blocked or closely watched when heading out of their directly controlled regions.

20 Mxka Mntn Ferus, is a term for Ferus gorups living in the jungle and mountainous lands alike were they regularly fight against the city-states of rivaling Humans, Indoles, Pumilio and ferus alike. Very territorial, war-like and aggressive these Ferus not only muster larger armies like those in the Ferus lands, they actually are rumored to be quit skilled in tactics and strategies, no matter if during a hunt, raid or war. They even manage to form contracts with those around them, so called tribute-peaces where they don't raid certain other city-states and towns in exchange for specified tributes, a rather singing form of extortion that also prevents a unified alliance or coalition of surrounding Human, Indoles and Pumilio city-states against them. Their fur is rather short and they sometimes even cut it even further against the heat of the jungles, but let it grow again once they raid or live in the more higher up, cold mountain areas.

A few Ferus however served other dark gods and demons, but these small cults and sects often composed of only a single clan and tribe, sometimes not even that and were so far and few in between that they were nothing but a very small, but aggressive, feared and powerful minority even among other Ferus. Often these Ferus hoped to gain powerful beasts, demons or alliances out of this deals, pacts and magic rituals, sometimes these groups even consisted of a Ferus necromancer or dark mage and shadow mage, as a shaman and magician that had resurrected fellow Ferus but often also resurrected Humans, Indoles and Pumilio alike to fill the ranks of his raiding war-band and group so he could subdue and rule others for his own lust for power. Often these poor Ferus did not realize that the dark gods, demons, ghosts and other horrifying, monstrous creatures they allied and served with used them as their servants and not the other way around.
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Indoles/ Indola/ Indols Civilizations
Indoles/ Indola/ Indols Civilizations:

The humanoid Indoles, known also as Indola, Indols, Indolu, Yndoles, Yndola, Yndolu, Yndols, Ndls, Ndola, Ndolu were known for living in complete harmony with nature and it's resources. They wasted nothing and lived in symbiosis with plants, fungi and animals alike, mostly in natural forests or even jungles. Capable of getting their food right out of the ground itself. The main type of Indoles were Wood Indoles, Wdindls, or Forest Indoles, Frstindls in the Continent of Amra, while the so called Jnglindls, Jungle Indoles lived in the more tropical northern Karibean Coasts and on it's many islands. Those Indoles living more in the grasslands and savannas were the Mead Indoles, or Meadow Indoles, the Mdwindls a rather small minority. The Indoles living along the frozen Southern Endless Ice or atop frozen mountains, were the Firn Indoles, Ffrnindls with even more limited numbers, while the Desert Indoles, Dsrtindls live in rather dry and lifeless deserts and Steppe Indoles, Stpindls lived mainly in plains. They coexisted with creation and nature and therefore saw the Ferus as a mockery of themselves a destructive force that left behind burned and dry land from overuse of resources and their pollution when setting up their own Ferus towns and forging more and new weapons. Drkindls, Dark Indoles, or Flnindls Fallen Indoles however lived from the life force of other creatures, directly feeding on them by sucking their blood and life forces out of them thanks to their root veins digging deep into their victims. They were outcast and hated among other Indoles, Human and Pumilio but sometimes found allies in dark spirits, evil gods, Ferus and other dangerous creatures alike.

1 Indoels Frst Indoles, live Indoles Forest Kingdom live at the border of the Empire of Amra and rival all nearby Human, Pumili and Ferus territories. They are isolationists that warn outsiders not to enter their forest and jungles in a attempt to keep a peaceful and ordered life there. Such behavior should however not be seen as a weakness by them, as they know very well how to defend themselves with their natural magic, their skills in hiding, hunting and surviving and with the animal, plant and fungi creatures and defenses they had breed throughout their existence. Whenever Indoels are seen as tree-loving, nature connected beings without any modern industry, factories or machinery outside biological one, it's mainly because of these Indoles close to the Empire of Amra.

2 Amranian Indoles, living in the Indoles Kingdom (Smoke mountains or Smk Mntn) of Amra in the major forest, as well as in Indoles Duchies in a few smaller forest regions are the main Indoles know to most Amranian and nearby Human and Pumilio territories. They coexist with Humans and Pumilio inside of Amra for centuries now and have thereby adopted many of their customs, rules and culture as well, leading to some of them living in tree-houses nearby cities, inside cities or actually in the top of some otherwise more human buildings alike.

3 Ordo Indoles, living in the lands of the Order Kaibea, had once been enslaved by the Dark Land of Nuorlinz. Even today the tainting and temptation of dark magic and arts can be felt nearby them. They are also known as the Evglds (Everglades) Indoles, living with the local human Florians in trade and exchange, but rather isolated from them in their very own isolated swamp and rivers region. Some more coastal groups of them actually venture out into the Karibean Sea with own boats to fish, grow algae plantations or trade with the local islands, but most of them stay on dry land. Their dialect is more SpingliS then AmgliS for the most part a rather mixed language.

4 Sthrn Cstl Indoles (Southern Coastal Indoles), those Indoles living nearby or in the Pumilio Kingdom of Adirondak, the human Grand Durchy of Filadelfia, the Iron City of Nujok or the Kingdom of Bostn. A minority in mainly human lands, this Indoles often form only small, isolated communities that not even interact with one another very often but are self-sufficient and self-reliant for the most part.

5 Ferus Indoles, those Indoles captured and enslaved by the Ferus, as well as Frrndls, half-indoles, half-ferus abomination, sometimes used as spies, infiltrators, or assassins by the Ferus and hated with a passion by other Indoles that they are killed on sight for the crime of existing at all. They are skilled fighters in forests or jungles, combining the trickery of a Indoels with the brutality of a Ferus.

6 Misipi Indoles (Missisippi Indoles), living between the Apalatʃɛn/ Aepəlætʃɪnz Mountain and Wall and the Misipi River in the Princedom of Berniam and the Kingdom of Navil. Few of them can also be found in the County of Arkensow and the Empire of Seintlous along the Misipi River. Out of all Amranian Indoles they are best suited for a life in swamps and rivers and mainly live on swimming tree-house boats in a rather nomadic life-style.

7 Bajamar Indoles or Karibiean Indoles, those living in the Republic of Bajamar or the Karibiean Islands, as well as the Karibiean Sea in between. Quit good navigators and traders, they prefer a coastal live near forest rivers of coastal forests, never wandering to much inland, as long as there is no deep forest, or jungle that can provide them a safe home.

8 Dark Indoles or Nuorlinz Indoles, those Indoels living willingly in the Dark Land of Nuorlinz, not those enslaved and robbed towards it. They practice dark, blood and shadow magic, draining the life forces out of others and partly are even hunted by the Nuorlinzer themselves for their eating and sacrificing of innocent people coming their way.

9 Sthrn Ice (Southern Ice) Indoels or Southern Indoles, also known as Knda Indoels, the Indoles that had remained in the Southern Ice when the original massive forests of Knda froze over. The remained in their ancestral lands and survived the freezing and destruction of their forests, by adopting a life of gather, hunters and becoming quit cold and unfeeling themselves. Blaming Humans, Pumilio and others for the wrath of the God's they are hostile and pray to the Frozen Mother, a evil version of the Great Mother that is Natura and Gaja that freeze's and kills all daring to disrespect her. They are known for their ice magic and rather bluish-white skin and hair.

10 Great Plains Indoles (Grt Pln Indls), a nomadic Indoles group traveling the Great Plains to survive, escape rivaling tribes and raiders, while also living in harmony with many animals, plants and other creatures there. Their rather unorthodox lifestyle makes them open for trade and interaction, but on a cautious basis.

11 Rvr Indls (River Indoles), living in the Great Plains along the minor Misipi Rivers. They live partly along the river in fail-boads and houses made out of hollowed trees or various sizes. Their lifestyle is however beside some trading not as nomadic as that might suggest as most of them are rather comfortable in various calm parts of the river or nearby seas. The Ylwstn (Yellowstone) Indoles were part of these bigger group.

12 Southern Sea Indoles, Wiomo or Lake Indoles are those Indoles nearby or on the southern lakes, close to the Endless Ice in hopes to be safe there. They use so called bush canoes that tied together look like the crown of a tree and even allow them to build small houses out of wood atop of them. They fish and farm animals and plants from the sea mainly and could theoretically live completely without ever setting food on the lakes shores.

13 Southern Mountain Indoles, Montena or Hill Indoles are those Indoles that live in between the plains, hills and mountains, often in close proximity and interaction with nearby Human and Pumilio groups, towns and cities. Instead of atop of tree-houses they live in so called rock trees, towers made of stone that they hollow out or build to have a better overview over the region from atop of it.

14 Noroeste Indoles, groups of Indoels living in the hills, savanna and deserts of the region. As not much food and supplies can be found here their groups are rather small and limited in number.

15 Uktn Indoles, those indoels living in city-states on the Uktn Peninsual in constant fight against Human, Pumilio, Ferus and other enemy city states. The jungle however is their main ally and thanks to the creatures grown by them, they are one of the more dominant and powerful players of the region.

16 Bg Bnt Indoles or Grand River Indoles, living at the Grand River and nearby. Not very skilled with boats or living on the river they prefer forests and jungles nearby it for their homes and have specialized in a local trade network among one another, where only Indoles are allowed to travel with their own cities and between them and the outside world.

17 Sira Indoels (Sierra Indoles), living in the mountainous regions between Amra and Mxka. With mostly bushes instead of trees, this Indoels live not in tree-houses but rather small grown bush-houses atop of mountains and hills. They defend their passes and regions against foreigners and are one of the reason traid between Amra and Mxka mainly follows the sea route to the west and east.

18 Jngl Indls (Jungel Indoels), those Indoels living in the hearts of the Mxka Jungles. Not much is known about those most northern tribes, beside the fact that they live in darkest jungles were no light ever reaches the surface and that they themselves have rather dark skin and hair color.

19 Snra Indoles (Sonora Indoles), a term for the savanna and desert Indoels living in the dry region. Surprisingly these Indoles are of rather big numbers as they know magic to grow things even in driest regions like this. At the same time they are experts in hying and vanishing in thin air thanks to their own skills and some magic.

20 Canyon Lakes Indoles, Cnyn Lks Indoles, also known as the Grand Canyon Lake Indoles, are those Indoles living in the so called Lake Canyons a region of canyons and lakes were they are rather secure from outside attacks and interference, living almost completely isolated, peaceful and harmonic. At least that was what was told about them, in reality the Lake Indoles controlled much of the trade in the lake region and tried to dominate the fountains and rivers leading to this lakes as well, leading them to rivalry and conflicts with nearby Human, Indoles and Pumilio groups and states.

21 Rky Mntn Indoles (Rocky Mountain Indoles), are those Indoles living in the Rky Mntn the Amranian Backbone ( Bkbn/ Rky/ Roky Mountains) were they migrated between the more fertile valleys and the mountain tops. They mainly lived in the forests in the valleys and near the rivers, but against flooding and to watch out further away they traveled to the mountain and hill tops frequently. Only during the Winter they remained mainly in the forest valleys. From time to time they raided nearby Human and Pumilio towns and cities when possible or fought them for dominance over certain mountain passes and roads.

22 Seatel Indoles, also known as Vnqvr (Vancouver) Indoles or Seatel Sea Indoles, that lived originally on the peninsula of Vnqvr, but have since then stretched across nearly all of the Sea of Seatel. They were expert boat growers, traveling the Easter Ocean with the ships they had perfected by expert breeding of special plants and trees. Originally only known in the Sea of Seatel or Deatel Sea, they later traded and traveled until the San Fan Dynasty, as well as sometimes even engaging in hostilities with Seatel, Oregen and San Fan ships alike. Some of these Indoles later found colonies or mixed with Indoles groups in Olmpc (Olympic) and Cscds (Cascades).

23 Oregen Indoles, were those Indoles living in Oregen between the western Mountain ranges, the Eastern Okean, Seatel and San Fan. Despite their closeness to Oregen these Indoles were separated, independent groups that sometimes even rivaled the Oregen human state. They were one of the biggest rivals of the nearby Oregen human state.

24 San Fan Indoles, those Indoles living in the San Fan Empire, forced like the Indoles there to competently assimilate into San Fan culture, religion and customs. If it wasn't for their Indoels specific ears, skin and moss like hair, one could actually mistake these Indoles for San Fan humans, However they lived in their own provinces of the San Fan Empire, under their own governors and local leaders.

25 Ysmt (Yosemite) Indoles, living in a giant local forest of their own, quit isolated from many Human and Pumilio states surrounding them, even if they were in the same valley. They rivaled the nearby San Fan Empire for the fertile lands of the Cntrl Vly (Central Valley) and south it's lakes, as well as rivaling other nearby Human and Pumilio states and groups as well.

26 Sqoia (Sequoya) Valley Indoles, much like the Ysmt Indoles further south, they love north of the Central Valley, aggressively competing with many Human and Pumilio states nearby. They rivaled the nearby San Fan Empire for the fertile lands of the Cntrl Vly (Central Valley) and south it's lakes, as well as rivaling other nearby Human and Pumilio states and groups as well.

27 Jsua (Joshua) Indoles, the Indoles forest and group living nearby, or inside the Empire of Andgeles and the San Fan Dynasty, that they see as their main rival in the region. Trying to agitate both main human Empires against one another, as well as nearby Pumilio, so they might weaken each other in a war, these Indoles hope to become the main power in the region while remaining isolated, hoping to archive all of this without a direct fight.

28 Frnd Altr (Frand Altar) Indoles, those Indoles living at the end of the Bajacal Peninsula in a rather fertile river and coast region that gives their Kingdom the power and resources, as well as booming trade thanks to their position. Everything needed (beside San Fan in the South) to rival the bordering Empire of Andgeles. At the same time their ambitions are limited thanks to the nearby, neighboring Bajacal Indoles on the Peninsula itself. Once the same domain they became rivals after the former King's children could not decide which of them would rule. As assassinations and a small war brought no decision, they decided to split their domain.

29 Bajacal Indoles, those split off from the Frnd Altr Indoles long ago after some rivalries about who should rule the domain of their father. While they control a much larger territory, the nearby Fonyasur (Fornia Sur) Human and Pumilio groups rival them for total control over the Peninsual and often make alliances with their Frnd Altr Indoles rivals in the south to oppose their expansion. Even piracy along their coast by this Humans and Pumilio is not unheard of, even if thei prefered raids over land, the reason why the Bajacal Indoles had created two strong fortified wood-tree-walls along their northern and southern border regions and lived strictly isolated.

30 Alska Indoles, Indoles that lived far away from the rest of the Continent of Amra, seperated by the Endless Ice in a small region of tundra and taiga that was not very fertile, but beside a few Human and Indoles absent any dangers and rivals that could threaten their prosperous, wide and tall forest kingdoms here in the cold south.

Then there were also smaller and other Indoles groups, including minor cults and sects that had allied with dark spirits, demons or gods, like the Tngs (Tongass) Indoles who had lost most of their forests to the Endless Ice, according to other Indoels because of their own sins. Ever since they lived beneath the Endless Ice and even the earth under it in dark caves and tunnels, plotting revenge for the loss of their paradise home because of the sins of others. Therefore the Tngs Indoles were seen as the main power behind most dark Indoles groups and plots against others, even if there were other small Indoles groups practicing their own blood magic, dark, magic, shadow magic and demonology outside of them. Reports of those were mainly known from the Amranian Backbone, as well as from the Mxka Jungels, but like the Tngs themselves, few survived to tell tales about it.
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