Alternate Video Games and Consoles

In lieu of the Movies thread,I noticed that there wasn't one for Video Games,so I decided to start one up,you can post your contributions freely, and the POD can be whatever you like,but there is going to have to be some basic explanation of it.
 

Thande

Donor
Here are a few well known (among videogame AHers) possibilities. Obviously these are prototypes so the real thing might well have looked different.

Sega_Neptune.jpg

The Sega Neptune (Mega Drive + 32X combined in one case)

snes_cd-rom.jpg

Nintendo SNES-CD add-on produced by Sony in imitation of the Sega Mega CD.

inline-4-231-12.gif

The Nintendo PlayStation: SNES plus cancelled SNES-CD add-on in one case. We all know what an annoyed Sony decided to do with the concept after Nintendo went behind their backs with Philips...

blackbelt1.jpg

Sega's Project Blackbelt: the alternative proposal for what became the Dreamcast.
 
Milton Bradley Vectrex-2

Released: 1988

Withdrawn from market: 1995

CPU: Hitachi 6309 at 3.58 Mhz

GPU: built around a Texas Instuments 32010

Full System RAM: 64K

Sound: Yamaha YM3526

Note: Fully Backward Compatible with original Vectrex.
 

Asami

Banned
Microsoft could build the Xbox 360 on a more powerful Intel processor, rather than a PowerPC...
 
These are all good! Keep them up :D

Here's my addition:


Banjo Threeie

Released:20 December 2002

Genre:Action Adventure,Platformer

Platforms:GameCube,Xbox Live Arcade,GameBoy Advance

Average Review Score: 92 out of 100

Plot:Gruntilda has come back from the dead and has managed to use both Banjo and Kazooie's DNA to clone them,as well as the other characters! The real Duo must traverse an ''Opposite World'' where everything is the opposite of real life,on their adventure,they come across new Characters,plus,Edison from the original Unreleased Project Dream plays a part!

Notes:Legend of Zelda Composer Toru Minegishi worked on the Overworld Music,as well as Mario Composer Yuka Tsujiyoko,the game uses different Visuals for special Levels.
 
These are all good! Keep them up :D

Here's my addition:


Banjo Threeie

Released:20 December 2002

Genre:Action Adventure,Platformer

Platforms:GameCube,Xbox Live Arcade,GameBoy Advance

Average Review Score: 92 out of 100

Plot:Gruntilda has come back from the dead and has managed to use both Banjo and Kazooie's DNA to clone them,as well as the other characters! The real Duo must traverse an ''Opposite World'' where everything is the opposite of real life,on their adventure,they come across new Characters,plus,Edison from the original Unreleased Project Dream plays a part!

Notes:Legend of Zelda Composer Toru Minegishi worked on the Overworld Music,as well as Mario Composer Yuka Tsujiyoko,the game uses different Visuals for special Levels.

One of the worst mistakes Nintendo made was selling Rareware. This sounds better than OTL at least. :)

Other ones:

Fallout Van Buren: The Black Isle Fallout 3. Similar gameplay style, with a storyline similar to New Vegas (as New Vegas was inspired by it).

Conker 64: Conker wasn't always the foul-mouthed squirrel he is in Bad Fur Day. The original versions of the game seemed to have a closer resemblence to Banjo-Kazooie.

Super Mario 64 2: This game never came out for some reason, but I remember Nintendo Power giving information on its development.

Super Mario's Wacky Worlds: A 2D CDI platformer. I wonder if it would have had Hotel Mario-style cutscenes.
 
Super Mario 128

Release Date:5 December 2001


Genre:platformer,Action-Adventure,Strategy


Platforms:GameCube,GameBoy Advance,Nintendo Aurora

Average Review:89 out of 100


Plot:Mario has to explore a new City,having woken up in a different Dimension,during the game,he comes across a conspiracy,so he has to team up with the Evil Wizard Kamek,who has also suddenly appeared in this Dimension, and who you can play as in new Two-Player Co-oP system,as well as new RPG like features,like upgrading stats,collecting weapons, and the largest world in a Mario Game Yet!

Notes:Many Zelda programmers worked on the game,Re-Released as ''Super Mario 128 Deluxe'' on the Nintendo Aurora in 2012.
 
Well, we've Sega Pluto, aka Saturn with Integrated Netlink..having online game..since 1996, that would have been interesting if the Saturn wasn't the colossal failure as OTL.

sega_pluto_prin.jpg
Front Console with Saturn Name.

attachment.php
Back part with the Integrated Netlink Modem.

Here my Alternate game:

Tale Phantasia

Released: 5 December 1994, December 1995 USA, Decemeber 1996 Europe

Publisher: Enix(Japan), Nintendo(USA And Europe)

Developer: Telenet Japan-Wolfteam

Genre: Action Role Play Game

Platforms: Super Famicom, Super Nintendo, GBA Port, Gamecube Remake

Average Review Score: 90 out of 100

Plot: Play the Story of Murasaki Masamune and his friend how faced the evil Overlord Dhaos after destroying their villages and familiy, what start as a revenge mission take turn to something even bigger they can imagine.

Notes: What tales of phantasia was intended to be before namco change all and make half the team resing in rage, the game is more serious and less anime-esque(but still have anime elemnts), the whole team help mean make in a year as planned, become sucess Enix start a franchise, sequel was japan exclusive before jumping playstation 1 and later being Playstation 2/ Gamecube affair.
 
My "alternate" take on what the Assassin Creed series could have taken, did not, a continuation with a Muslim protagonist but in a Christian environment and then thrust into the New World.

Assassin's Creed II (2009): Assassin's Creed II continues with Desmond escaping from Abstergo with Lucy Stillman, after being forced to relive the memories of his ancestor Altair via the Animus. After escaping, Desmond is put into a more advanced model of the Animus and relives the memories of another ancestor, Fayiz ibn-Nsr, who lived during the late 15th and early 16th century in Spain. The player controls Fayiz, who joins the Assassin Brotherhood upon the destruction of his hometown of Malaga by the forces of Kingdom of Castile and Aragon, their monarchs under the influence of Tomás de Torquemada, Grand Master of the Templar Order's Hispanic Rite. He learns of his family's Assassin roots and how his father fought alongside the Portuguese in the War of the Castilian Succession. While playing as Fayiz, the player could explore the cities of Malaga, Granada, Cordoba, the Canary Islands and Avila as well as part of the Spanish countryside. The game ends with Fayiz assassinating Torquemada and recovering the Apple, learning that Torquemada was under the orders of his superior, Rodrigo Borgia. Desmond learns to parkour and wield a hidden blade, and fights off Abstergo agents after they hit the compound that he and the Assassins were hiding in.

Assassin's Creed II: Retribution (2010): Desmond's story continues where it is left out in Assassin's Creed II with him, Lucy and two other Assassins: Rebecca Crane and Shaun Hastings fleeing the Assassin compound, establishing a new hideout in Monteriggioni. After restoring power in the tunnels under the villa, the player returns to the Animus, replaying the memories of Fayiz ibn-Nsr. A year after killing Torquemada and discovering that the death of his parents were orchestrated by Rodrigo Borgia, now Pope, he journeys to Rome, leading a group of Assassins to put an end to Rodrigo's life. He fails to assassinate Rodrigo and most of his men are killed, executed before his eyes by the Pope's son Cesare. He is saved by the leader of the Italian chapter of the Brotherhood and is brought to Monteriggioni. During the game's events, Fayiz is able to explore Monteriggioni, Rome, Naples, Milan and Venice. He succeeds in wrangling Rome of Templar control, assassinating the Pope and then chasing down Cesare to Spain where he is killed. At the end of the game, Fayiz comes across the ruins of the First Civilization and discovers the location of the First Civilization library, in a new world. Desmond recovers the Apple from its location, taking it before Abstergo agents would arrive and fleeing the scene....

Assassin's Creed II: Discovery (2011): Although his personal vendetta against the Templars was over, his fight was far from over. Learning of the location of a First Civilization library and the Templar's desire to find it and discover the secrets within, Fayiz sneaks aboard a Spanish vessel, headed first to Cuba, and then to the unknown lands of Mexico. Five keys, hidden by the Vivaldi brothers, are required to unlock the door and they're spread all around Mexico. Fayiz gets shipwrecked and is greeted by Gonzalo Guerrero, head of the Assassin Brotherhood and befriends Nachan Can, Lord of Chactemal. They seek to stop the Templars, many participating in the expedition of Hernan Cortes, who seeks fame, glory and riches in conquering the Aztec Empire.
 
Can you guess what I'm Doing here?
Half Life


Released:November 19, 1998


Genre:First Person Shooter,Strategy,Puzzle-Platformer,Action-Adventure,Satire

Platform:pC,Playstation 2/3,Xbox 180,Valve Galaxy


Average Review:96 out of 100

Plot:Worker at Aperture Science in the 50s,Gordon Freeman is tired of the tyrannical regime of C.E.O Cave Johnson,who has been making workers "Disappear" and Paying workers a Penny an Hour,so Freeman,who's throat was Infected by the Company Doctor to make sure he doesn't talk,but,he manages to infiltrate Johnson's office,but falls into a new Dimension,where he has to use a newfound Crowbar-Like Object to spawn Portals that connect to each other,while Freeman needs to escape,he is hunted by a Mobile Robot named 'aLeXa' who was a rejected Robot seeking revenge,Freeman has to escape from the Dimension, and meets many companions on the way.

Notes:The Game is known for focusing on Political Satire,with Topics like Union Membership,Computers,President Clinton,Speaker Gingrich,Tabloids,The Minimum Wage, and the Hype about the 2000 election.
 
Super Mario 128

Release Date:5 December 2001


Genre:platformer,Action-Adventure,Strategy


Platforms:GameCube,GameBoy Advance,Nintendo Aurora

Average Review:89 out of 100


Plot:Mario has to explore a new City,having woken up in a different Dimension,during the game,he comes across a conspiracy,so he has to team up with the Evil Wizard Kamek,who has also suddenly appeared in this Dimension, and who you can play as in new Two-Player Co-oP system,as well as new RPG like features,like upgrading stats,collecting weapons, and the largest world in a Mario Game Yet!

Notes:Many Zelda programmers worked on the game,Re-Released as ''Super Mario 128 Deluxe'' on the Nintendo Aurora in 2012.
A test demo.

How.
The
Fuck
You turn it into a game.
Can you guess what I'm Doing here?
Half Life


Released:November 19, 1998


Genre:First Person Shooter,Strategy,Puzzle-Platformer,Action-Adventure,Satire

Platform:pC,Playstation 2/3,Xbox 180,Valve Galaxy


Average Review:96 out of 100

Plot:Worker at Aperture Science in the 50s,Gordon Freeman is tired of the tyrannical regime of C.E.O Cave Johnson,who has been making workers "Disappear" and Paying workers a Penny an Hour,so Freeman,who's throat was Infected by the Company Doctor to make sure he doesn't talk,but,he manages to infiltrate Johnson's office,but falls into a new Dimension,where he has to use a newfound Crowbar-Like Object to spawn Portals that connect to each other,while Freeman needs to escape,he is hunted by a Mobile Robot named 'aLeXa' who was a rejected Robot seeking revenge,Freeman has to escape from the Dimension, and meets many companions on the way.

Notes:The Game is known for focusing on Political Satire,with Topics like Union Membership,Computers,President Clinton,Speaker Gingrich,Tabloids,The Minimum Wage, and the Hype about the 2000 election.
Portal Right,FUCKIN'Portal.


Oh yeah..


Van buren,by the way.
 
- No Sega CD;
- No Sega 32X;
- Sega Saturn using internals from either the Matsushita M2 or the Silicon Graphics/MIPS VR4300 (OTL ended up as the N64);
- Sega Dreamcast using the 3dfx Avenger (superior to the competing PowerVR solution eventually accepted by Sega).

Seee-gaaa...

:(
 
- No Sega CD;
- No Sega 32X;
- Sega Saturn using internals from either the Matsushita M2 or the Silicon Graphics/MIPS VR4300 (OTL ended up as the N64);
- Sega Dreamcast using the 3dfx Avenger (superior to the competing PowerVR solution eventually accepted by Sega).

Seee-gaaa...

:(
Or..

Sega didn't go stupid. Done. Better POD
No EA - NFL exclusive license is an interesting POD.

I for one would have liked to have got to play NFL 2k6 :mad:
Acualli,I'm thinking about NO EA Sports instead.
 

but Sonic Xteme looks like a beta name..better a more formal name:

Sonic New World

Released: November 1995 Worldwide

Publisher: Sega

Developer: Sega Techincal Institute & Sonic Team

Genre: 2D and 3D Platformer

Platforms: Sega Saturn

Average Review Score: 88 out of 100

Plot: Follow Sonic New Adventure, in the Called New world when he explored it with his old partner Tails alongside the new characther of Professor Gazebo Boobowski and his daughter and Sonic's new love interest Tiara who are the guardians of the six magical Rings of Order, as well as the ancient art of ring-smithing. Gazebo and Tiara fear that Dr. Robotnik is after the six Rings of Order, and call on Sonic to get the Rings before Robotnik can. Dr. Robotnik ends up kidnapping Gazebo after he requests Sonic's help, making it so Sonic has to retrieve both him and the Rings of Order

Notes: Co Production Between Sonic Techical Institute(Rechristened as Sonic Team USA after the sucess of the game) and Sonic Team(Japan) for the Saturn, feature beatiful 2D platformer with whole 3D segment in tubular stages, make massive used of the Engine of Nights for the transition of 2D and 3D and Camera alongside boss battle. Alongisde Nights help to popularize Sega 3D(Analogue) controller

Was a big sucess, enough to outperform Sony third party platformer Crash Bandicoot but loss againt Super Mario 64. The Sequel, Sonic Chaos Legend was again a co-production between both companies.
 
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