Aiding And Abetting: World-M, a cooperation

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It all began with the much loved, appreciated and used new basemap format posted on the Map Thread by michaelk156. Many thanks to him, and full credit, too.
He calls this basemap format World-M. Several others immediately used it for several purposes, including an Inversia-like map (see Map Thread), and I immediately got to love it, too, as it provides an opportunity to make map game countries more detailed.

A discussion in the map thread led me to start this thread in order to help michaelk156 in his endeavours.

It started with this post, reiterating a request made by me a few days ago:

Neat. Think you could make a World-M map of 2014? Would be very helpful.

to which I posted

I support that proposal (=making an OTL World-M basemap of 2014)

Thanks (for michaelk making us hope). We could also try to aid and abet each other, michaelk. I will start a new thread for this purpose.

Sketching in the World-M Rivers is in progress...

North America = 0% Complete
South America = 30% Complete
Europe = 10% Complete
Africa = 95% Complete
Asia = 40% Complete
Oceania = 95% Complete
We could also aid you with the rivers, would you like such help, too, maybe?

Here, our basemap. Full and total credit, as seen above, to michaelk156

Please aid and abet! This is only an attempt to help you.

World_M_Blank_Beta.png
 
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I hope there were no accusations of plagiarism here. I have amended the OP to more clearly mark foreign autorship of these works, especially of the basemap.
 
Sorry I'm a little late! I didn't see the post referring to this topic in the main map thread. I'll get a few more rivers done today and post a map up of my progress.

Thanks everyone for your willingness to help out. :) If you want, you could do the 2014 political map for me while I tackle the rivers, as that would save me time.

Here's what I'm up to at the moment with the river map, only the north to go:

river_preview.png
 
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This looks great! I would be happy to try my hand at a biome map, perhaps showing urban and agricultural development as well.

Edit: I decided I would start with the political map, since that's a little easier.
 
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Ok, I've kinda revived this with a new series of equirectangular maps in similar style and a much larger size, 7200x3600 pixels. Here's my DeviantArt if you want to take a look.
 
Ok, I've kinda revived this with a new series of equirectangular maps in similar style and a much larger size, 7200x3600 pixels. Here's my DeviantArt if you want to take a look.

I wonder if Chris Wayan was looking at something not unlike your elevation map when making up his Turgay Channel...

(To elaborate:
On Wayan's higher sea level maps, the rise is about 110 meters.
The saddle in Turgay is 122 meters, but the channel widens a lot only slightly higher; meanwhile, the Volga-Baltic saddle is 113 meters, but the path is surrounded by relatively steep hills.
On your map, there's a color change on what looks to be 130 meters, so the Turgay saddle is clearly visible, while the Volga-Baltic one isn't (there's a just barely visible pixel-wide line turning sharply east instead - OTL Northern Dvina Canal - which isn't even the actual saddle, though still below 122).
Similarly, on Wayan's map, Turgay became a strait, while the Volga-Baltic system didn't - and neither did the Northern Dvina system, for that matter.
He clarifies a few times that Turgay might not actually be a strait, and that whether it is might well not make much of a difference anyway; but the Volga-Baltic region isn't mentioned even once, as though it were actually much higher.)
 
I wonder if Chris Wayan was looking at something not unlike your elevation map when making up his Turgay Channel...

(To elaborate:
On Wayan's higher sea level maps, the rise is about 110 meters.
The saddle in Turgay is 122 meters, but the channel widens a lot only slightly higher; meanwhile, the Volga-Baltic saddle is 113 meters, but the path is surrounded by relatively steep hills.
On your map, there's a color change on what looks to be 130 meters, so the Turgay saddle is clearly visible, while the Volga-Baltic one isn't (there's a just barely visible pixel-wide line turning sharply east instead - OTL Northern Dvina Canal - which isn't even the actual saddle, though still below 122).
Similarly, on Wayan's map, Turgay became a strait, while the Volga-Baltic system didn't - and neither did the Northern Dvina system, for that matter.
He clarifies a few times that Turgay might not actually be a strait, and that whether it is might well not make much of a difference anyway; but the Volga-Baltic region isn't mentioned even once, as though it were actually much higher.)

I think I understand what you're talking about and I think it's down to the map not being quite detailed enough to show all the tiny valley passes in Russia as it is quite a geographically complex region in terms of topography. A larger scale would probably unveil the Volga-Baltic pass which seems to be obscured by the fact that it is less than a pixel thick at this map resolution. I think Chris Wayan got a lot of his topographical information out of atlases and admitted to occasional inaccuracies as a result, especially with seafloor data as that stuff can be hard to source.
 
Is any interest in this still there? We should really have something between Worlda and QBAM, I think.

Also, how do you do political borders on a clean (but rivered) map?

Let's not see this as necromancy, please...
 
Pleas revive this! I want something between one of the (huge) QBAM and MBAM scales and the (small) Worlda!

Please assist! Makmakers of all threads, unite!
 
I hate to break it to you, but, er, the original creator has already done this (just in equirectangular rather than Robinson, and also not aliased). Here.
 
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