would they make an anti-American Propaganda games? I'm not sure if Atari and other video game companies would approve of that idea.
Okay, I will reply on your timeline, ok?Alright then. I guess i'll start here. Keep in mind that some of the names i'm going to mention are fictional, so you might as well just replace them with real Russian game developers of this time.
Okay... Continue on your timeline.April 7th, 1972: 2 former Russian KGB members, Mikhail ludvok and keren Koster, Officially announce the founding of the Shooting Star Company; a Video Game Company based on developing and distributing games across the Motherland and beyond.
very well. hopefully more people would join the forum and make their own timelines and suggestionsI'm going to sleep tonight, you can continue your timeline here, ok?
Missile Command. "Those aren't American missiles..."would they make an anti-American Propaganda games? I'm not sure if Atari and other video game companies would approve of that idea.
Chances are, they would probably make propaganda games to further rally anti-american views to the soviet public.
You do have a fair point, here.Probably, the Soviet Union would by all means have tried to export these arcade machines to Europe in order to obtain a hard currency.
Perhaps, the labels "MADE IN THE USSR" would have been deliberately increased to act as a propaganda of the achievements of the Soviet system.
No, there would not be communist games. The USSR of the 1970s needed more hard currency than ideological victories, so the export of arcade machines would follow the public demand, and it's simple - ideological games are much more difficult to prepare than just usual games.
Perhaps electromechanical gaming machines would be more popular at first.
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would they make an anti-American Propaganda games? I'm not sure if Atari and other video game companies would approve of that idea.
Top down shooters are beyond the limits of a early to mid 1970s video game system. The Soviets should start off with simpler games like Pong or Spacewar.Their First game is called "Road to Vietnam" (Дорога в Вьетнам), A top down shooter based in the Jungles of north Vietnam. The Game did fairly well in the USSR, but never made it outside of the country due to fear of witchhunting by pro-west countries. It wouldn't be until August 8th, 1975 would they release their biggest sale yet: the ever-popular puzzle game, "Tetris" (Тетрис).
But not necessarily to an overwhelming degree. The Soviet film and television industry is perhaps instructive: filmmakers were forbidden from criticizing communism, and yet there's still plenty of genuinely great, worthwhile films and shows that were produced under such constraints, as filmmakers pushed the boundaries of what was allowed or simply opted to refrain from overt commentary. Plus, early video games being what they are, I don't think there's even much capacity to use them as effective propaganda tools.Chances are, they would probably make propaganda games to further rally anti-american views to the soviet public.
i kinda meant a more 8-bit style top down shooter, similar to Asteroid. but yeah, i guess you're rightTop down shooters are beyond the limits of a early to mid 1970s video game system. The Soviets should start off with simpler games like Pong or Spacewar.
Castle Wolfenstein but with a heroic internationalist member of the thälmann battalion as protagonist