alternatehistory.com

We all know the history of console gaming in the late 80s to early 90s:

1986 - NES, Master System, Atari 7800 (Atari won a handy second place in the US with its better sound and graphics, but not as many top-tier games as NES); famous for the Supreme Court case that stopped the Nintendo exclusivity agreements, we saw Mega Man, Final Fantasy II and III, and several other games show up on Master System and Atari in this console era
1989 - Sega Genesis with 512 colors (61 onscreen); TurboGrafx-16 (565x242 resolution, 512 colors, 482 on-screen); TG16 was more successful in Japan than the US
1990 - Turbografx-CD (didn't upgrade the system other than more RAM to play CD games)
1991 - SNES released with 32,768 colors (256 on-screen)
1992 - Sega CD released, upgrading the original to show 131,072 possible colors, with 1024 onscreen at once, and 128x128 sprites with a resolution of 720x480. It added a 10.4 MHz processor to make games even faster, and used a 6-button controller, and a 2x CD-ROM, 1 MB RAM
1994 - Atari Jaguar, an impressive 64-bit system released with cartridge and CD abilities (no slide-out4 tray, uniquely enough), with Cybermorph, Tempest 2000, Alien v Predator, Pitfall 3, and Pitfall: the Tomb Raider being break-out hits.
1994 - SNES Playstation leaped past Sega CD with the newer chips, creating a 32-bit machine with its SuperFX2 chip allowing polygonal graphics, 256x256 sprites, 262,144 colors, with 2048 on screen at once, 2 MB RAM, and games like Final Fantasy VII (1997), which was only possible on the enhanced system. Other notable games: Doom, Starfox 2, Super Mario World 2, Megaman 9 and X4. Some notable collection games are Super Mario All-Stars, Donkey Kong Country All-Stars, Megaman and Megaman X Collections (with classic and 32-bit enhanced modes)
1995 - Supergrafx-32-CD - a card/CD system built that could run both TurboGrafx-16 cards, CDs, and new games, it was 2nd place in Japan in 95 and 96, but Sega became a strong 2nd place to the SNES-PS in '97.
1995 - Sega released the 32X, a 32-bit enhancement to the Genesis allowing 32-bit CD-ROM games with an adapter on top, which also coincides with the Saturn, which used the same hardware in a unified body, with a 4x CD ROM, allowing faster games, and backwards compatibility with Genesis games, and allowed playing 32X games on the Saturn (which is the same hardware, just in one package), and with a RAM cartridge, even bigger games like Phantasy Star V (originally 32X), Shining Force III, Sonic 32X and Sonic Galaxy, Shinobi III, X-Men Timelines (letting you play as over 20 characters), and Madden '95 and '96 with the new Jacksonville Jaguars, and Golden Axe 2. For Saturn and 32x, a must-have accessory is the RAM cartridge to allow better gaming and frame-rates, and the 4-player multi-tap for party games. Doom, Quake, and Mortal Kombat III were among the best 32X cartridges that looked even better on the Saturn (due to more RAM).
1996 - Nintendo releases the N64 (codename: Playstation 2), a dual cartridge/CD system with a new controller (including analog stick), and Super Mario 64. Notable games include: Final Fantasy VIII (CDROM), Conker's Bad Fur Day, Mortal Kombat Trilogy, Donkey Kong Country 64, Goldeneye, and a number of others. The Game Boy Advance adapter cartridge was another fun accessory letting you play GBA games on the big screen, released in 2001, with a GB Color adapter released in 1999. The SNES-PS Cartridge adapter let you play your Playstation and SNES games on the N64, released in 1997.
1998 - Sega Dreamcast released as a 64-bit system with easier game design being a focus, and faster load times, with games like Sonic Sunshine (Sonic's robot clone dirties up the land, and Sonic uses a water cannon to clean up everything), and Sonic Galaxy 2, Madden '99 and 2000, and several arcade ports making it a best selling system.
1999 - Atari folds, and becomes a third party developer for Nintendo and Sega, with a series of poor executive decisions despite building up an impressive game library; Tomb Raider comes to Dreamcast and N64 in CD format

Out of the SNES, Genesis, SNES Playstation, Sega CD, 32X, Saturn, Playstation 2, Jaguar, N64, or Dreamcast, which one did you have the most fun on? Which was your favorite game back in the day?

I gotta say the Megaman Collection with 10 Megaman games on SNES-PS was just plain epic. The random mode was crazy! 8 random bosses! And Final Fantasy VII was plain epic on SNES-PS.
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