It sounds like a fun way to do it. Definitely not realistic, but fun.
There are several online free baseball sites that we could probably do a private league on, but that'd totally depend on the level of investment that people want to do for this.
If we just want a more accurate simulator, I have most of a statistically accurate baseball simulator coded up in Matlab/Octave for a class project I did for my Stochastic Processes class. The problem with it now is that it would need to have pitching, running, and fielding added (it just assumes league average for those now). And that'd take a bit of time to get those right. So probably wouldn't be the best choice if we wanted to go really soon, or if no one else knows Matlab/Octave code to assure the other league members that the code's good.
There are several online free baseball sites that we could probably do a private league on, but that'd totally depend on the level of investment that people want to do for this.
If we just want a more accurate simulator, I have most of a statistically accurate baseball simulator coded up in Matlab/Octave for a class project I did for my Stochastic Processes class. The problem with it now is that it would need to have pitching, running, and fielding added (it just assumes league average for those now). And that'd take a bit of time to get those right. So probably wouldn't be the best choice if we wanted to go really soon, or if no one else knows Matlab/Octave code to assure the other league members that the code's good.