2019 Turtledoves - Best Pop-Culture Timeline Voting Poll

Discussion in 'Alternate History Discussion: After 1900' started by SargentHawk, Feb 21, 2019.


The Best Pop-Culture Timeline Is?

Poll closed Feb 28, 2019.
  1. Sam Westwood's Hollywood -markedward

    20 vote(s)
  2. Doctor Who: A Change of Life -DValdron

    28 vote(s)
  3. Massively Multiplayer : Gaming In The New Millenium - RySenkari & @Nivek

    70 vote(s)
  4. The Cornette Call - Megafighter3

    11 vote(s)
  5. All To Play For: The Home Nations' Football Adventures -QTXAdsy

    21 vote(s)
  6. American Magic: A Different History of Disney - OldNavy1988

    43 vote(s)
  7. Laughin' Place: Redefining Disney - HeX

    44 vote(s)
  8. Cobain Continues Redone - TheGuyWhoHeartsHistory

    15 vote(s)
Multiple votes are allowed.
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  1. SargentHawk Nixon Now, More Than Ever

    Dec 1, 2011
    The fine state of Alabama
  2. HeX Self-Proclaimed Disney Expert

    Sep 21, 2018
    Disneyland, U.S.A.
    Apparently, we're allowed to post a brief synopsis of our timelines to inform other people who haven't read them. So, here's mine...


    It's 1923, and Walt Disney can't take it anymore. As a struggling creator in Kansas City, Missouri, he's gone too many nights without food on the table. He makes the fatal decision to quit his smoking habit until he's stable enough to afford a meal every night after passing up getting something to eat and buying a pack of smokes instead. Walt never picks up a cigarette again.

    Flash forward to 1975. Walt Disney has been alive and well for nine years past what should have been his death. And things are changing. Disneyland in Anaheim and the new Disney World in Orlando are both smash hits. Don Bluth is heading up the next animated Disney movie, Walt having left the medium behind to focus on his theme parks after the runaway success of 1972's Beauty and the Beast. George Lucas's American Graffiti was put out by Disney, and Star Wars is waiting in the wings. The EPCOT Center is set to open next year. And a little game known as Pong has piqued Walt Disney's interest... and changed the world forever in: Laughin' Place: Redefining Disney.
  3. markedward Well-Known Member

    May 4, 2016
    Somewhere in Canada
    The year: 1965

    An unknown young man named Sam Westwood is plucked from obscurity and becomes a major star. During the last half of the 1960s, all through the '70s, and into the dawn of the '80s, Sam's star shines brightly.

    It all comes to a screeching halt when Sam is outed as gay not long after starring in a Paul Newman directed adaptation of Patricia Nell Warren's The Front Runner.

    Sam Westwood's Hollywood is also peppered with subplots. For example:

    What happens when Alfred Hitchcock insists on casting Sharon Tate for his dream project, an adaptation of J.M. Barrie's Mary Rose?

    What happens when a proposed Elizabeth Taylor film project entitled Reflections In A Golden Eye falls through at Warner Brothers and a quickie comedy starring a popular British singer and Jeffrey Hunter as her leading man is made instead?

    Or what happens when the up and coming daughter of a famous actor is smeared instead of Jean Seberg? Or a promising Hollywood "It Girl" is found dead? Was the famous crooner she recently divorced involved?

    Find out in Sam Westwood's Hollywood by markedward
  4. QTXAdsy That Fifer

    Sep 25, 2017
    The Kingdom of Fife
    Here is my synopsis...

    In 1950, the Scottish Football Association does decide to head of to the World Cup in Brazil with their English counterparts after much public and media pressure after saying they wouldn't go.

    While both football teams sides don't cause an impact in Brazil, they agree that the football world is changing and that British is no longer king which means changing the style of play, thus in 1954, Scotland become the first British side to reach a World Cup semi final.

    Over the years, competition between the Home Nations at tournaments causes much changes in both sporting and social levels across the UK with each having various degree of success such as Wales being the suprise first British team to reach a final in 1962, England and Scotland meeting head on in two legendary finals in 1966 and 1996 and even Northern Ireland defying the odds in 1970 and 1984.

    Find out more in All To Play For by QTXAdsy, when British football changes forever.
    OldNavy1988, HeX and The Champion like this.
  5. RySenkari Lisa Simpson 2020

    Nov 1, 2010
    One of the most tantalizing "what if?" moments in the history of the video game industry took place during the early 1990s, when Sony and Nintendo decided to collaborate on a CD-ROM attachment for the Super Nintendo. In our timeline, Nintendo backed out of the deal, Sony went on to make the Playstation, and the rest is history.

    But what if... Nintendo decided to re-negotiate its deal with Sony and press on with the CD-ROM attachment? Massively Multiplayer: Gaming In The New Millennium starts in the year 2000, nine years into a world where that deal took place. A lot has happened... Nintendo dominates the gaming world, still partnered up with Sony and releasing their beloved games on more powerful hardware, though after a tragic accident in 2000 in which the legendary Shigeru Miyamoto was killed, the company must decide upon a new direction as they prepare to enter the 21st Century. Their rival Sega, surprisingly enough, has done somewhat better for itself, partially thanks to the lack of competition from an independent Sony, and partially thanks to better decisions made by executive Tom Kalinske, who stayed on with Sega several years longer than IOTL. Meanwhile, Microsoft is preparing to launch its Xbox console, while Steve Jobs and Apple, fresh off the success of the iMac computer, wait in the wings with a surprising plan to enter the home gaming industry. A new millennium of technological advancements and cultural changes awaits, and the video games you remember from OTL will never be the same.

    Massively Multiplayer is the sequel to an earlier timeline, Player Two Start, which chronicled the first nine years (1991-2000) after the POD. If you're interested in reading it as well, great! If you decide you just want to start with Massively Multiplayer, the opening post contains a helpful "Cliff's Notes"-style summation of the events of Player Two Start.
  6. Megafighter3 The Mad Scientist of Wrestling TLs

    Sep 22, 2017
    On May 19th, 1996, four members of infamous wrestling fraternity the Kliq collectively broke kayfabe by coming together and hugging on the last day of two of its members, Scott Hall and Kevin Nash, even though two of the members were heels and the other two were babyfaces. The event was known as the Curtain Call and was considered a gross violation of locker room behavior and had infuriated the WWF management. In our timeline, all but one of the four went unpunished for this egregious act.

    In the Cornette Call, WWF owner Vince McMahon took up the advice of Jim Cornette (based on how the OTL Cornette has said how he would've handled the incident on his podcast) found a away to punish all of them. In short order, Hall and Nash would have previous payments owed taken from them (resulting in a nasty court case), Paul Levesque would be fired on the spot and Shawn Michaels would see his stock in the company lower and his bad attitude only get worse before eventually attacking McMahon himself, getting himself fired in the process.

    All of this and more wrestling butterflies in The Cornette Call: A Pro Wrestling Timeline a TL told mainly through the monthly PPV cards of the WWF and WCW from May 1996 onwards (with a few cards from ECW early on) dealing in the changes to the wrestling landscape after the events of the Curtain Call result in harsher punishment for the Kliq. The nWo (and Hogan's heel turn) are butterflied away, replaced with the five-man stable of the Outsiders running roughshod over WCW, Bret Hart doesn't sign over to WCW and the Montreal Screwjob never happens. Owen Hart doesn't accidentally break Steve Austin's neck at SummerSlam 1997 and Hogan walks out on WCW in 1997, returning to the WWF in 1998.
    OldNavy1988 likes this.
  7. OldNavy1988 Well-Known Member

    Apr 24, 2014
    American Magic answers the age old question of how The Walt Disney Company would fare had its namesake lived a little longer.

    In some ways, Disney still becomes the juggernaut it is today IOTL. Marvel and Star Wars still join the Disney family, but in much different ways. By the early 80's, Disney also acquires Harvey Comics, offering a second lease on life for characters like Casper the Friendly Ghost and Baby Huey.

    Walt lives to be about 91 years old. As a consequence, the Renaissance for Disney is delayed until at least the later 2000's.

    Star Wars is made by Disney into a full length animated classic. George Lucas was hired by Walt after the failure of George's debut film THX 1138. The instant success of the original Star Wars sparks a massive expansion of Hollywood's animation output. Paramount would soon team up with Nelvana for a series of animated films based on the popular TV series Star Trek. Universal would join forces with Hasbro to produce pictures based on a half dozen of Habsro's toy lines.

    Along the way, the eccentric Donald Trump tries and fails twice to build an entertainment empire to rival Disney. On his first attempt, he runs MGM to the ground. His second would be moderately more successful. But that too would be short lived, as his New York based studio would suffer multiple PR blunders following the conviction of Ren and Stimpy creator John Kricfalusi.

    Elsewhere, Universal raises its Monster characters from the dead, introducing them to new generations of moviegoers. 20Th Century Fox and Warner Bros shrink while Columbia and Paramount grow. Ted Turner buys United Artists from Transamerica and soon after, buys MGM from Trump.
    Andrew Boyd and QTXAdsy like this.
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