Search results for query: *

Forum search Google search

  1. Dear Pesky Partners... - A Nintendo-Philips Timeline

    I was thinking whether Nakayama revaluated his priorities between the console and arcade business. Especially when it comes to opening physical locations. More for allowing a cushion for the console business when the future economic situation costs it to lose money.
  2. Changing Industries: Nintendo pursues Manga instead of Video Games

    Funny thing, Ken Sugimori, the Pokemon art director, his original dream was being a mangaka.
  3. Dear Pesky Partners... - A Nintendo-Philips Timeline

    Wonder if Sony working with Sega will change Nakayama's priorities? He was arcade centered and wanted to open locations to host Sega's high end arcade machines. Meaning a whole lot of money was dedicated to arcade operations in the budget...
  4. Burying the Hatchet: A Nintendo/Sega TL

    Help that Sega knows the future hardware they will work on vs Sonic 06s development. Considering that they split the team to make Sonic and the Secret Rings when they learned that the Wii wasn't a HD-targeting console, there will be no issues here. Would also help if they didn't have a hard...
  5. Burying the Hatchet: A Nintendo/Sega TL

    I wonder what standards will Nintendo impose on future development projects. Here's something from OTL with Sega's attempt to reboot Golden Axe in 2008.
  6. Burying the Hatchet: A Nintendo/Sega TL

    Monolith Soft getting to work on the SRW IP was only happenstance, because Soichiro Morizumi, the director of the Endless Frontier games, was a former SRW dev at Banpresto, responsible for many of the GBA SRW titles including OG, After doing the GBA games he left Banpresto to work at Monolith...
  7. Burying the Hatchet: A Nintendo/Sega TL

    It was more that they invest so much expansion to physical "parks" in the US that propping up the Genesis lost out. Combined with the exchange rates then, it really meant Sega of America really couldn't afford to sell the Genesis at the low prices they insisted on long term.
  8. Burying the Hatchet: A Nintendo/Sega TL

    Selling the arcade businesses makes sense for sure. At this time they would be a financial drain. Heck, Sega trying to expand physical arcades was one of the reasons they were burning a lot of cash in the 90s...
  9. Burying the Hatchet: A Nintendo/Sega TL

    In OTL news, Sony just announced they are going to purchase Bungie. While it doesn't have any direct impact on the direction of this TL, but it is pointed out that Sony and Bungie were in discussions for a while. Something to consider when figuring out future purchases for this TL.
  10. Burying the Hatchet: A Nintendo/Sega TL

    For now. Supposedly, if the deal gets done (it is still pending) all of Activision Blizzard units will directly answer to Phil Spencer, now the CEO of Microsoft Gaming (previously he was just the VP of Xbox) instead. Microsoft in a way got a deal, considering ever since the scandals at...
  11. Burying the Hatchet: A Nintendo/Sega TL

    It would also depend on what assets need to be duplicated between all discs. You can't just divide the overall size of the DVD version and split it between smaller discs.
  12. Burying the Hatchet: A Nintendo/Sega TL

    I wonder ITTL did Nintendo in 2003 release the Nintendo Puzzle Collection for the Gamecube in Japan, where it had Dr. Mario (based on the N64 version), Yoshi's Cookie, and Panel de Pon (based on the canceled N64 Japanese version, which was used for Pokemon Puzzle League).
  13. Burying the Hatchet: A Nintendo/Sega TL

    Even with a VC I can see native versions of all the puzzle games, for handheld and console. And by bundling them together you can do vs modes that combines all the games like Puyo Puyo Tetris.
  14. Burying the Hatchet: A Nintendo/Sega TL

    I wonder if there will be a some sort of "Puzzle Pack" compilation in the future, featuring Tetris, Dr. Mario, Panel de Pon/Puzzle League, and Puyo Puyo?
  15. X Marks the Spot - A Nintendo and Microsoft console timeline

    This was just tweeted: So, did Microsoft do the AMD -> Intel switch for the console?
  16. As Dreamers Do: American Magic Redux

    Question, the TV listings says 95-96, but for Power Rangers, do they do their Zeo retool in '96 as in OTL?
  17. As Dreamers Do: American Magic Redux

    Either them or Toshiba, the OTL inventors of Flash Memory. As for anime, who will get these? Also, is Ghibli still working with the Jim Henson company? Nadia: The Secret of Blue Water Ghost in the Shell Slayers Detective Conan How much has the video game and computer world changed, aside from...
  18. As Dreamers Do: American Magic Redux

    Pretty in Interesting. Hopefully there more video games related stuff mentioned, like say these media giants buying up a game studio like EA or Activision. As for anime, surely some of the other big companies want to get in on the importing business, or some smaller company is already focused...
  19. As Dreamers Do: American Magic Redux

    What's going on in the world of anime importing? Have there been more that have gone direct-to-video in the States, vs getting a shot on TV? What of shows like Dragon Ball, Gundam, or Tenchi Muyo? Will Ranma last the same as OTL, or will the anime get extended to adapt more of the original manga?
  20. X Marks the Spot - A Nintendo and Microsoft console timeline

    I just want to know if Criterion being independent enough has them succeed in having a solid game engine, or it won't be enough to match Unreal 3 in feature set.
Top