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  1. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Out of curiosity Nivek & RySenkari, have either of you read Michael Piller's manuscript "Fade In" which is all about the writing process of Star Trek Insurrection? I would assume that it's too early for Generations and First Contact to be butterflied very much, But it'll be interesting to see...
  2. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    To be honest, an incident like Electric Soldier Porygon was bound to happen at some point, and if it wasn't Pokemon, it would have been a different series. Background flashing like that was a very common technique before ESP, and after that happened, the anime industry cracked down hard. So...
  3. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Well OTL, the Japanese name was "Yuke Yuke!! Trouble Makers" (transliterated: "Go Go!! Trouble Makers") So it's a closer translation of the original name.
  4. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Even further into the future, would the "souls" games end up on a Nintendo system? (although for Dark horse bet, MWC is gonna be one of the butterflies giveth for the Xbox, not to toot my own horn and all)
  5. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    So without Peter Molyneux, who's going to hype games to lofty expectations that it ultimately fails to deliver on? I wonder if this will cause Jay Leno to actually retire from show-biz and fully hand the tonight show over to Conan, instead of what happened OTL with the whole Jay Leno Show...
  6. Crunch Buttsteak

    Nintendo's Dark horse bet.

    I'm working on the Spaceworld 2000 update right now, and I've been in the middle of buying a condo and moving so updates are slow.
  7. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    I suppose with the Saturn being based on the OTL N64 hardware, and the UNES being what it is, there's even less chance of quad-based rendering to take off. Maybe this'll help a certain green GPU maker from stumbling out of the gate with the NV1. Although that does make me wonder about the...
  8. Crunch Buttsteak

    Alternate 'Terminator's?

    What about Lance Henriksen as the Terminator? After all, he was Cameron's first choice for the role and he had him in mind when writing the script, plus there was concept art painted of Henriksen as the Terminator.
  9. Crunch Buttsteak

    Alternate Rickroll?

    Historically, rick-rolling was preceded by the practice of duck-rolling people, which would be a sensationalist headline that would lead to this picture: Later on, people would troll with misleading youtube links (which worked because youtube's system obfuscated video names in the url)...
  10. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    What kind of effect will the upcoming capacitor plague have on the consoles? Also it'll be interesting to see how this'll affect the semiconductor industry and graphics chip companies. Since being selected as a chip provider for something like a game console can have major follow-on...
  11. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Man, without Red vs Blue to keep Halo popular, I see the Xbox having a MUCH harder time carving out a niche when Microsoft launches it. (which I still see happening, because Bill Gates really has a thing for getting a Microsoft device in the living room). I wonder if Microsoft still tries to...
  12. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Iiiiinnnteresting..... Why do I get the feeling it's going to be a much tougher business case for Microsoft to make with the Xbox. With a stronger Sony/Nintendo partnership and a stronger Sega, MS' executives would see the console market as being very entrenched between the two players. I...
  13. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Just caught up with the TL. The SDCC panel excerpt you have doesn't have the right date, the July 8th 2015 is a wednesday and that's preview night, they wouldn't have a panel like that on Preview Night. Better to have it on the Friday or Saturday of the con. Loving the timeline so far...
  14. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    I wonder if with Sailor Moon's earlier popularity and higher profile (being a network show instead of syndicated), if a show like Animanics would end up doing some kind of parody of it.
  15. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Pop-culture wise, did the riot grrl movement in music have more traction? With Kobain still alive, I could see him pushing for more cross-promotion of Bikini Kill, as he was good friends with Kathleen Hanna. IOTL is started in 1992 and Bikini Kill and Bratmobile were at the forefront of it as...
  16. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Interesting... so the Saturn had the TTL equivalent of the Xbox duke controller? Also, the acquisition of Game Freak by Sony makes for some very interesting things down the line...
  17. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Remember that with the OTL PlayStation 2 there was a very real fear from Microsoft that game developers would abandon Windows as a gaming platform, as a lot of PC game developers at the time were seriously considering developing for the PS2. Microsoft created DirectX as a response to the fact...
  18. Crunch Buttsteak

    Nintendo's Dark horse bet.

    I'm working on the Spaceworld 2000 update right now. Any suggestions on the TL so far? Is the format working for everybody?
  19. Crunch Buttsteak

    Player Two Start: An SNES-CD Timeline

    Technically speaking, this is more of a technical freebie due to most of these games using Redbook audio for encoding, as there's no really viable compression codecs for music yet. MP3 is still in its infancy and the first software decoder/encoders would only be hitting the scene in 1995 OTL...
  20. Crunch Buttsteak

    Nintendo's Dark horse bet.
    Threadmarks: Chapter 5

    It’s Alive! - IGN64 Brings you the Latest Scoop on Nintendo’s ArtX-designed 128-bit console. - 12 Mar 1999 [...] "We are developing a more advanced videogame system, but we are not providing any specifics at this time," said Nintendo March 3 of this year in response to Sony's PlayStation 2...
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