Gaming in 1994
1994 was the year the Nintendo/Sega Console War heated up. While the Genesis had struck hard in its early goings, the success of the
Super Mario Bros. film brought the sales of the SNES up to compete. Then came the SNES-CD, which saw Nintendo jump back to the top spot. The SNES-CD, a collaborative project by Nintendo and Dutch electronics company Philips, was a peripheral that allowed the SNES to play CD-based games, a response to the Sega CD. The success of the SNES-CD saw Sega partner up with former rival NEC to create the Sega Turbo Charger (named after NEC's TurboGrafx.) A special add-on for the Genesis, the Turbo Charger boasts a 21.1 Mhz processor chip, 8 MB of rewriteable memory, 128KB of RAM, 96KB of video RAM and an advanced sound chip. The Turbo Charger could be locked on to the Genesis and gave it the boost needed to compete with the SNES.
As for games, you had huge releases such as
Super Metroid (Note: Can be released on either vanilla SNES or SNES-CD),
Super Street Fighter II,
Mortal Kombat II,
Donkey Kong Country,
The Lion King,
Sonic the Hedgehog 3,
Sonic & Knuckles,
Mighty Morphin Power Rangers and many more. In the arcades, games such as
Ridge Racer and
Virtua Fighter were making waves. Finally, rumblings came of the next wave of consoles, Nintendo was launching the Ultra NES, Sega had the launched the Saturn, but strangely enough, came a new contender to the Console Wars. One that had some involvement in games, but never made their own...
Sony. The console?
The PlayStation.