The GUI Wars
The Macintosh was a spark in the computer industry. By the end of 1984, the graphical user interface was in, and it wasn't long before competing firms would adapt to this new breakthrough. In 1985, Apple would have a major shakeup in management. John Sculley was not impressed with Steve Jobs's refusal to actively develop and release upgrades for the Macintosh, and, as a result, Jobs left Apple due to tension between him and Sculley.
Jobs would soon found NeXT as a potential competitor to Apple. He would contact his old teammate Steve Wozniak to see if he was willing to join him, but Wozniak told Jobs he no longer had interest in the business section of the computer industry. Jobs would spend the next few years eager to patch things up with Wozniak, willing to find at least
some way to get working with his old friend again.
Commodore quickly made the move to GUIs with the release of the Amiga 1000, which ran on Amiga OS. It served as an underdog to the Macintosh in terms of popularity, but it would eventually spawn a computer gaming scene equivalent to that of its predecessor, the Commodore 64.
Compaq would follow the steps of Commodore, only this time using a variation of Digital Research's GEM operating system, which Compaq simply named COS (Compaq Operating System). This GUI was introduced alongside the computer that ran it - The Compaq ST.
And finally, the first version of Windows was released. Despite being the first of a line of software that would continue to be developed for decades, it was not very well-received.