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Cyberworld
Another break from Lenin, which just has one last entry anyway. It's GURPS Cyberworld[1]. While this doesn't show up in Infinite Worlds, Infinite Worlds itself is explicit that all GURPS settings are in the Infinite Worlds. So, this counts.
It's a cyberpunk dystopia written in the 1990s, so it's weird. The United States is a dictatorship under the ProGov regime, China's CCP has been overthrown by the "Third Revolution" movement, and there's a Chilean-Argentine union. What I found most charming about Cyberworld is how poorly it has aged and has become a time capsule of sorts for 90s sensibilities. Germany has gone nationalist and is leading the nationalist bloc in United Europe. The Iberian Federation is leading the anti-nationalists and is challenging Germany for #1 in the UE. Canada breaks apart. The CIS becomes the replacement for the USSR, and is highly modern and globalist. The CAF is around because you have to have an ersatz-Soviet Union. Japan is a great power again (aligned with Russia), because of course Japan's decline is temporary. Fidel Castro died in 2002, and the Americans naturally responded by invading the place. Apartheid ended in a race war. Australia was wiped out by a possibly-artificial plague. A very unique timeline. Quite a few of the annotations are direct from the sourcebook, which I recommend to anybody interested in looking further on this.
[1] This is also the same geopolitical setup as GURPS CthulhuPunk. Distinct from CthulhuTech, which is published by another company.