Rank Insignia and Uniforms Thread

Bwahahaha, this made my day. I'm sorry, but the translation errors are just too fantastic. :D

yeah, I should listen to my own advice and not use Google Translate. Last time I used it, I wished in Hebrew for mowque's kids to have lettuce.

Secondly, what were you meaning to say with "Alterdiener"?
"altar servant" as in altar boy (but not boy)

Thirdly, Zirkel. Zirkel means "pair of compasses", I assume you wanted something like "coven", but that would be "Hexenzirkel" - you can't lose the "Hexen-" bit.
I meant in the sense of "circle" but if it doesn't make sense in that particular context I'll make the changes.


Lastly, Bestellungführer. That one made me laugh out loud. "Bestellung" is indeed a German word for "order". However, it means "order" as in "purchase", like an order at a restaurant or an order on Amazon. Your rank basically loosely translates as "guy who submits the order". An order as in the Order of the Garter is "Orden", so you want Ordensführer.
Cheers for that, though now I almost want him to be known as "Leader who do the Demons' invoices"
 
Last edited:
Cheers for that, though now I want him to be known as "Leader who do the Demons' invoices"

"You fool! I said I wanted to invoke demons, not invoice them!"

(From a Faustian bargaining perspective, maybe that works, though I think the demons would be invoicing you: "Mephistopheles, Inc. - 50 souls for services rendered"...)
 
"You fool! I said I wanted to invoke demons, not invoice them!"

(From a Faustian bargaining perspective, maybe that works, though I think the demons would be invoicing you: "Mephistopheles, Inc. - 50 souls for services rendered"...)


"Just a friendly reminder that as per the terms of your pact, your soul shall soon be forfeited to us. Should you wish to continue enjoying its use and prevent yourself dire torments of unending pain and anguish, please sacrifice a virgin as soon as possible.

Thank you

The MephistoSoft client help desk"
 
From my new project

marine_skirmisher_of_the_league_corps_by_colorcopycenter-d76m8w7.png
 
okay, second try thanks to the germanator:
-------------------------

Continuing (very, very slowly) the uniforms of the magical services of the Wyrd War, here is the NS-ZauberKorps (National socialist spellcasting corps) from Germany.

Unlike other organisation, there is only one NCO rank which is for those altar attendants who might consider a career in magic (altardiener are non spellcasting assistants). After a few months of training, the applicant is presented with a single test. Failure means that a new oberaltardiener has to be found. Usually his first task is to clean up the left overs of the previous one.

eiu8.png
 
Having worn a helmet that doesn't cover my eyes or dip below my nape while shooting, I can say it would be nearly impossible to aim that rifle while wearing that helmet in combat.
 
adventures_in_the_orient_by_colorcopycenter-d7f7jp3.png


On the far left, a mercenary attired in the uniform of a corporal of the 88th Division of the Chinese National Revolutionary Army. Used to be feldgrau in color, but the dirt and grime have given the fabric an earthier tone.
 

The Gosho are a nomadic people native to the central grasslands of the Southwestern Continent. While they do maintain some fortified towns as gathering places and trading posts, most of them live as mobile groups of between 500 to 10,000 individuals with herds of Llamas and Groundsloths while riding Terror Birds known as Hosts. Though many Gosho tribes are involved in overland trading to some degree or another, many of them force tribute out of more sedentary agricultural peoples, in particular food, cloth, ceramics and metal goods. Gosho Hosts often fight amongst themselves as well. Everyone in a Gosho tribe is trained in arms to some degree or another and being a warrior is considered to be a critical part (though not the only part) of Gosho Manhood. Between the ages of about 15 to 40 (customs vary about the numbers), every Gosho male if called upon must join a war part. It comes as little surprise that most Gosho leaders are warlords.

The general rule of Gosho military organization is that warriors when called organize themselves into Parties of 10 to 30 warriors who elect from among their ranks a leader. These party leaders elect among their ranks a warlord. In case of some of the larger hosts, groups of five to ten parties form companies with their own company leaders, who elect Warlords. In any case, warlords are as a rule proven veterans who have killed numerous foes and have been successful leaders of parties of warriors. Generally they rule in conjunction with a few elders as well as the tribe's most prominent mage. Warlords do command considerable authority, especially in regards to military matters, but can the party or company leaders can vote for his replacement whenever they see fit in most circumstances.

Warlords generally become wealthy by the standards of the Gosho and generally have the best arms and armor, at least by the standards of the grasslands. In this case, it includes a conical helmet with cheek guards, a leather pancho with a steel plate suspended from it, a large pancho with bits of steel and bronze attached to it, vambraces made of strips of wood on leather, tassets made of bound bundles of reeds to protect his legs and a cloth sash for his kilt with metal plates attached to it to guard his groin. While this is fairly light armor by the standards of the western world, this is the heaviest armor available in this region, leaving aside the newly introduced Infrastructural trade cuirass. For weapons he carries a mace, a bow and a Napohjek. Generally Gosho Warlords fight mounted on a terror bird or groundsloth.

On several occasion the Gosho have come into conflict with Infrastructural colonial efforts, either attempting to extort tribute out of the colony, launching raids against farms or attacking the colony itself with the intent to sack it. Besides the deaths of a few dozen colonists, these attempted assaults end in failure and the deaths of most of the attackers from rifle fire. On a couple of occasions rocket artillery has been used against Gosho encampments that are too close to the colony for comfort. A few hundred Gosho warriors have been taken prisoner and after interrogation have been integrated into the colony's Detentional Labor force. Infrastructural intervention has also driven off Gosho raids and extortion attempts against Klebba, Issen and Shol settlements while trade cuirasses, swords and crossbows have made these tribes better able to defend themselves.
 
An interesting, original combination of colors.
Could you tell us more about the regiment, the army it is part of, the imagi-nation it serves? I'm tempted to fancy it a Huguenot regiment, the white waistcoat a remembrance of the white shirt (camisa is Southern French) worn by the Camisards above their clothes for IFF at night. Of course the practice during surprise night actions was centuries old, to the point that such night actions (sallies during a siege, e.g.) were called camisades in French. Thus the regiment may have be granted it after such night action where it illustrated itself: there are several historical examples of such uniforms details granted as a mark of honor after a peculiar feat.

Two point btw: by then the turn-back of the coat was normally of the color of the cuffs (and collar and lapels, if any), all merely showing the lining of the coat;
the lace edging the tricorne (white or yellow) was normally marching the metal of the buttons (tin or brass).
 
I can't really say where this regiment comes from or from what imagi-nation it comes from, because I actually really haven't came up with one yet, though I am interested in it. Also, brown is a recurring color for my uniforms, because of its limited use in history. By the way, thank you for giving me tips on how to make my uniforms even better! :D
 
Last edited:
Now ze aliens.
The Zaaroft are a chelonian species that evolved from amphibious reptiles on their homeworld, far off in the Small Magellanic Cloud. They evolved into two distinct subspecies- the larger and stronger Djurri, who lived mostly on the coasts and swamps; and the smaller and more cunning Gorduj, who evolved to arboreal and inland life. After several intercontinental wars, they united as one nation, forming a legislature of representatives from both races who elected an Emperor that served for life, who also acted as the highest priest of the Imperial religion.
The then-fledgling Zaaroft Empire made several advancements that gave them unprecedented technological progress, including positron weaponry, antimatter drives, and hyperspace engines; they soon expanded and colonised both Magellanic Clouds, enslaving several species in the process. However, by the time of the war with the CGU in 6288, the Imperial Senate was voting to emancipate the enslaved conquered races.

The Zaaroft Empire separates its military roles on a racial basis. The Djurri act as command personnel, officers, and assault troops. The Gorduj fill the roles of technicians, pilots, crewmen, and form the mainstay of the Zaaroft ground forces.
This is a Gorduj in standard armour, and is armed with a Type-44 Pulse Cannon, a powerful hand-held chemical laser. They are tenacious, vicious, and intelligent; about the size of a human, they are usually a match for Union Army soldiers.

Looks like a jackal from Halo.
 
Just something I put together, not one-hundred percent accurate and my first attempt at making a template, feel free to use!

British Infantry Uniform 1890s.png
 
Top