Crusader Kings III

3. Scandals for the Papacy may be far too common. Such scandals were not a hallmark of the Medieval Papacy and even if they were, it is unlikely that the populace would lose immense amounts of fervor for it. What would lose fervor though is increasingly diminished Papal temporal powers and or loss of investiture issues. Papal governance and religion in Europe in this period is different than even the Catholicism of 1444, much less the Catholicism of today.
For the 1066 start, sure, but in the 867 start you're just beginning the Saeculum Obscurum.
 
For the 1066 start, sure, but in the 867 start you're just beginning the Saeculum Obscurum.

Sure, but by 1066, we have a more solidified Papal situation and one that is more focused upon legal framing and of upholding the series of ritualism at the heart of Medieval Catholicism, the supposed constant sacrifice and miracle of the communion. The men who accessed this sacrifice and enacted it, had in a sense become an ascended class whose role in society was different from others. Indeed, a caste system had developed in Europe, that made many points of moral issues in the game by the 1066 start, mute. Fervor would not be damaged by the priesthood and especially the Papacy making errors in morality as this was always a less important venture than the true heart of the religion, that is communion and the 'business of the peace.' Likewise, equality in terms of moral guilt was not as well reckoned as the upcoming XV and XVI centuries. We could get a certain modifier after say after 1054 that perhaps exemplifies that fervor in Papal Europe is more damaged by failures of the Papacy to maintain its temporal or spiritual authority.
 
Modding CK3 so far has been rather enjoyable and simple though I haven't done too much heavy modding. Mostly been touching religious stuff. I think the most complicated thing I have done atm is make it so that Buddhist monks and nuns are bald.
 
So I decided to record my first playthrough as Tuscany (my usual go-to for testing out new mechanics).

Matilda di Canossa (d.1101)
Matilda di Canossa inherited the Duchies of Tuscany and Spoleto on the death of her brother, Federico I. She matrilinially married Hugues d'Ivrea, a descendant of King Adalberto I of Italy. Renowned as a skilled and pious diplomat, she was well respected as the family matriarch. On her death of old age, her realm was split between her two sons, with Federico II gaining Tuscany and Emilia and Bonifacio III gaining Spoleto. Hugues, the Dowager Duke, would outlive her by three years.

Federico II (1101-1136)
Federico II inherited Tuscany and Emilia, and would later name himself Duke of Ancona as the western lords swore allegiance to him. He married Serhilda von Rheinfelden, the daughter of Duke Rudolf of Swabia, who would outlive him by 19 years. Federico would soon eclipse his mother in fame, fighting in both of the Crusades. Both times he his sister, Stefania, and convinced the pope to name her Queen of Jerusalem. He was also devoted to his wife, and became renowned as a paragon of chivalry. He was well respected enough that his eldest child, Adelaide, was able to marry the King of France, and his third daughter, Serhilda, married the future King of Galicia, so Federico is known as the Brother and Father of Queens. While wounded on the Second Crusade, he died from advanced age near Antioch, dividing the realm between his three sons Ugo II of Tuscany, Federico II of Emilia, and Rodolfo of Ancona (later King-Consort Rudolf of Bohemia)

Ugo II (1136-1176)
As a young man, Ugo was married to his kinswoman Agnes von Rheinfelden, the heiress of Swabia and, more importantly to the Italian Federico, Lombardy (her grandfather Berthold was Serhilda's brother). During their marriage Agnes produced two children - Bernardo, named in honor of King Bernard of Italy, and Benhilde. However, Agnes died in 1134 at the young age of 22, and so Bernardo became the Duke of Swabia and Lombardy, while Ugo remarried to Sarrazine Noailles, the Dowager-Countess of Lienz. While she already had a son, Count Rapoto von Friedenthal, and a daughter, Guntrud (later the Countess of Nottinghamshire), it would be Sarrazine who would give Ugo his remaining children - Ugo, Serhilda, Federico, and Sarrazine. Ugo II was cut from a different cloth than his father - a ruthless, arbitrary schemer of a man who saw nothing wrong in routinely killing opponents and threats to the Canossa lineage, although he drew the line at kinslaying. When the Sardinian rulers apostated, he moved in and seized the island from them, naming himself Duke of Sardinia (he could have named himself King, but desired that Italy would be his family's first royal title, referring to his son as "Bernard II" in private writings). When physicians informed him that Benhilde was unlikely to have children, he simply gave her to a convent with little fanfare. When his brother-in-law Munio apostated, Ugo arranged for him to be killed. When his successor and grandson Lourenzo also apostated, Ugo had him killed too, leaving the throne to the zealous King Vela. Tragedy would strike Ugo, first with the death of his wife Sarrazine in 1167, and then, the following year, the death of Ugo the Younger in battle during a war to protect Bernardo's inheritance. Ugo would eventially remarry - to his mistress Silvana, a former barmaid - but Ugo the Younger's death would haunt him, and he died of old age, splitting his patrimony between Bernardo and Federico (Who inherited Sardinia).

Bernardo (1176-1195)
Bernardo, a quiet intellectual, was doomed to have an unfortunate life. His first wife, Marijana, died shortly after their marriage, when he was only 16 and she a youthful 40 (his father would annoyingly change the subject whenever she came up). His second marriage, to Andela of Cedynia, was slightly more succesful, giving him two sons, Ugo and Cosma, but during their marriage he lost Swabia to a war against his own great-aunt. After unifying Lombardy and Tuscany, Andela was suddenly murdered, with his own son Ugo being the most likely culprit. Still, Bernardo tried to see his father's dream of the Canossas becoming Kings of Italy to the end. He managed to force Emperor Gausbert to recognize the independence of Lombardy and several other petty realms. For companionship, he married Sarrazine Reginar, who had been twice widowed and already had four children and was unlikely to have any other (although, as a pious woman she would state she only had three children - her eldest daughter had fallen in with the Adamites of Valentinois). But the tragedy of Bernardo wouldn't end. After a short war gaining Polesine, Bernardo set his sights on Lombardia, the theoretical seat of his domain which was held by the loyalist Duke of Genoa (when the Rheinfeldens inherited the Welf lands, Rudolf gained Lombardy and Corsica, but for whatever reason his brother Engelbert gained Lombardia proper in addition to the Duchy of Genoa). This war would prove to be an unmitigated disaster - for six years Bernardo's forces would seize Milan, only to be beaten back by the numerically superior Imperial armies. When his son, Count Cosma of Brescia, was killed by Count Lothar of Breisgau, and a botched treatment left Bernardo himself castrated and on death's door, his heart went out of the fight. Bernardo used his position of strength to gain a white peace, then died, leaving all lands to Ugo (except Brescia, which had been inherited by Cosma's daughter Fortunata).

Ugo III (1195-?)
It is unknown what the future will hold for Ugo III. Like his father, his first wife had been a considerably older woman, the widow of Bonifacio III of Spoleto's grandson. When she died , he married a lowborn woman named Ginevra, who was again older than him (although in this case only five years older instead of twenty-six like Libuse had been). Still, Ginevra has given him one child, Ugo, who will likely become Ugo IV in his time. A fickle and impatient man, his father's tragic life and death have nonetheless given him pause on the family ambition to gain Italy. Maybe a Third Crusade will be called and he can rebuild the family influence that way, but the second fall of the Kingdom of Jerusalem seems to have killed enthusiasm for those. Regardless, it is clear that the lineage of Alberto Atto of Modena will bottleneck soon, with the Ancona, Spoleto, and Emilia branches having formed their own houses and the Sardinians likely to follow. But that is for the future to decide.


With Bernardo's death I decided I had a good run with this playthrough. I was never able to become King of Italy, but seeing the ups and downs of the family was definitely a fun experience.
 
The tech system is by far the worst part of this. Unbalanced and hard to work with.

Otherwise I'm having a good time losing at Crusader King's!
 
The tech system is by far the worst part of this. Unbalanced and hard to work with.

Otherwise I'm having a good time losing at Crusader King's!
Yeah I've barely even looked at the tech side of things. It seems just as confusing as CK2's. Which means that I'll basically never look at it.
 
Yeah I've barely even looked at the tech side of things. It seems just as confusing as CK2's. Which means that I'll basically never look at it.
CK2's tech was basically a placeholder, it wasn't good but it wasn't actively bad.

This system is actively bad and makes the game worse. It's slow, horribly balanced, confusing, difficult to work with, and doesn't make much realistic sense, either.
 
CK2's tech was basically a placeholder, it wasn't good but it wasn't actively bad.

This system is actively bad and makes the game worse. It's slow, horribly balanced, confusing, difficult to work with, and doesn't make much realistic sense, either.
Could you go into more detail why you don't like the new tech system? :)
 
Could you go into more detail why you don't like the new tech system? :)
It's all based on the "culture head" who is whoever of that culture has the most same-culture counties. Problems:
  1. This is of dubious realism, having things advance by culture instead of by county, it fails to account for osmosis along border regions between realms, societies, and nations.
  2. It's way, WAY too slow. It'll take literally centuries to get even halfway to Feudal if starting as a tribal nation, IF you remain culture head and are able to strategically advance as efficiently as possible.
  3. You can't go Feudal until you have a certain tech level, and as stated that takes forever, so tribals are now basically permanently screwed and Feudals can expand much more easily, making blobbing way easier.
  4. It's hard to understand. It took me over 10 playthroughs to begin to fully comprehend this, the tutorial was of no help whatsoever.
  5. The technology UI is confusing.
  6. God help you if the culture head is an idiot or has the wrong "fascination".
 
Oh, yeah, and it makes it impossible for a good leader with a small realm to slowly but surely build it up. In CK2, there was a kinda give and take between large rich realms being able to afford tech investment, and really smart leaders being able to boost tech development in their realm for a little while. This basically yokes all realms to the "culture head", and as I said if the culture head sucks or is making slow progress then you're stuck.
 

Deleted member 78540

I really wanna buy CK3 but I really stink at paradox games. Any good tips if I buy this game?
 
Who else is simply waiting for the GOT mod for CK3?
I really want to see all the GOT and ASOIAF characters in 3D.
Wonder how dragons will work out in CK3 TBH...
 
It's all based on the "culture head" who is whoever of that culture has the most same-culture counties. Problems:
  1. This is of dubious realism, having things advance by culture instead of by county, it fails to account for osmosis along border regions between realms, societies, and nations.
  2. It's way, WAY too slow. It'll take literally centuries to get even halfway to Feudal if starting as a tribal nation, IF you remain culture head and are able to strategically advance as efficiently as possible.
  3. You can't go Feudal until you have a certain tech level, and as stated that takes forever, so tribals are now basically permanently screwed and Feudals can expand much more easily, making blobbing way easier.
  4. It's hard to understand. It took me over 10 playthroughs to begin to fully comprehend this, the tutorial was of no help whatsoever.
  5. The technology UI is confusing.
  6. God help you if the culture head is an idiot or has the wrong "fascination".

I like the idea of it, especially the region-specific innovations (the English aren't going to develop better elephants than the Indians), but think it should have been paired with a geographic spread. The French developed new siege weapons? Great! They should spread more quickly in French provinces but then continue into others.
 
I really wanna buy CK3 but I really stink at paradox games. Any good tips if I buy this game?
1. Don't play Tribal (yet). No matter how cool sacrificing the Pope to Odin sounds.

2. Sociopathy is good. If your ruler is not a sociopath and you have a stable succession, just play him like one until he gets stressed out at being played out of character (hey, an innovation I really like!) and he dies from having you messing with his head.

2. start somewhere relatively stable for your first run. And don't feel bad when you lose, because you will! Happens to the best of us. :)
 
It's all based on the "culture head" who is whoever of that culture has the most same-culture counties. Problems:
  1. This is of dubious realism, having things advance by culture instead of by county, it fails to account for osmosis along border regions between realms, societies, and nations.
  2. It's way, WAY too slow. It'll take literally centuries to get even halfway to Feudal if starting as a tribal nation, IF you remain culture head and are able to strategically advance as efficiently as possible.
  3. You can't go Feudal until you have a certain tech level, and as stated that takes forever, so tribals are now basically permanently screwed and Feudals can expand much more easily, making blobbing way easier.
  4. It's hard to understand. It took me over 10 playthroughs to begin to fully comprehend this, the tutorial was of no help whatsoever.
  5. The technology UI is confusing.
  6. God help you if the culture head is an idiot or has the wrong "fascination".
So what if we got rid of the cultural head system somehow?

I like the idea of it, especially the region-specific innovations (the English aren't going to develop better elephants than the Indians), but think it should have been paired with a geographic spread. The French developed new siege weapons? Great! They should spread more quickly in French provinces but then continue into others.
yea, this part I agree with. One thing I thing I think would help make the Tech system better is if every region and culture group got several techs for all the eras.

Personally I find it a much better system then CK2's tech system but that also wasn't the highest bar to cross.
 
btw this file in the folder is rather suggestive of PDX's long term plans

n1RlLOm.jpg
 
Well I decided to try CK3 having enjoyed CK2 but after a pretty positive start and first impressions with the tutorial campaign I decided to try something else, ending up in the 867 start as Ivar the Boneless.

This was less positive and rather frustrating so in the end I gave up on CK3 for now and ended up playing Ivar in CK2 instead which had been much more fun.
 
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