Nintendo's New Groove: An Alternate Nintendo Timeline

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Alright everyone, let’s have ourselves a little break, by doing something off-topic!
First off, the golden toads were never extinct. In fact, they are still alive and sheltered thanks to many zoos.

Second, there’s a gaming company that was found in the year 1985. It was known as “Thunderstrike Productions”. It was known for the Thunderstruck VR (which is like OTL’s Virtual Boy, except it's a home console with true colorful 3D graphics and doesn't give people headaches or seizures, which becomes wildly successful. It came out in 1995 and was discontinued in the year 2000.

Third, Derek Savage (known for Cool Cat Saves the Kids) started to become an actor after being an extra for the 1985 film known as “Back to School”.

That is all I can say. Stay tuned for the next decade, which is the 1990s!
Also Madonna is cast in the New Monkees. Why not?
 
1990: A New Decade, and a New Console (in Japan for This Year)
Now, where were we? Oh yeah! The 1990s! Let’s get this over with!

Since this is the new decade, that means more games for the ANAVS and Game Boy! Notable releases include Disney’s Chip and Dale: Rescue Rangers, Journey to Sillius, Dr. Mario, A Boy and His Blob: Trouble on Blobolonia, Clash at Demonhead, Double Dragon II: The Revenge, River City Ransom, Batman: The Video Game, Final Fantasy, Castlevania III: Dracula's Curse, Mega Man 3, StarTropics, Mario Kart (a precursor to the Mario Kart series (starting with Super Mario Kart), just like how the original Street Fighter was to the Street Fighter series (starting with Street Fighter II), where it’s a Pole Position-esque game with a few items, and you can play as Mario, Luigi, Princess Peach, Bowser, Koopa Troopa, and Toad), and a few other games that I cannot mention right now. Oh, and there’s Gargoyle's Quest: Ghosts 'n Goblins on the Game Boy.

However, in this year, the Super Famicom is launched. Notable launch titles include Super Mario World: Super Mario Bros. 3, F-Zero, a port of Final Fantasy 1, and BowserQuest 2: Way of the Koopa Warrior. What are they? Let’s find out!

But first, the second season of Super Mario Mushroom World Adventures (the Super Mario anime) was aired in Japan, and it started airing on March 9, 1990. The first half of the second season is based on BowserQuest (the Bowser spin-off game) along with Royal Flush: Princess Sidestory, the second half is based on Super Mario Land, and the third half is based on Super Mario World: Super Mario Bros. 3. DiC Entertainment and Saban Entertainment dubbed the first and second halves of Season 2 of the Super Mario anime on Saturday mornings between September 8 and December 1, 1990.

Also, there’s one more thing. The Wizard was released this year as a promotion for the then-revealed Super Atari-Nintendo Advanced Video System.
 
Assuming OTL events go differently enough Atari has the largest collection of talented game developers outside Japan in the entire world. And just as importantly they have the corporate infrastructure and sales teams that IOTL Nintendo snapped up to launch the NES.

So I bet ITTL both Atari and Nintendo think they should have the better end of the deal—which is all kinds of fun! :)
 
Did Atari worked on some Games and we never realize or something?
Yeah, but there are some stuff that Atari has done for Nintendo, like thinking of how they should market the games.
Assuming OTL events go differently enough Atari has the largest collection of talented game developers outside Japan in the entire world. And just as importantly they have the corporate infrastructure and sales teams that IOTL Nintendo snapped up to launch the NES.
Well, I see how it goes.
 
Yeah, but there are some stuff that Atari has done for Nintendo, like thinking of how they should market the games.

Well, I see how it goes.
Is just the feel of the test, besides distribution, Atari work feels so secondary as the games are done in Japan Anyway. Still waiting what come next
 
1991: From 8-Bit to 16-Bit
Before we go on, let’s get to some animated stuff right now.

The third season of the Super Mario Mushroom World Adventures (the Super Mario anime) was aired in Japan, and it started airing on March 8, 1991. The third season is mostly based on BowserQuest 2: Way of the Koopa Warrior. Along with that, DiC Entertainment and Saban Entertainment dubbed the third half of Season 2 of the Super Mario anime, as well as the first half of Season 3 on Saturday mornings between September 7 and December 28, 1991. Though later on, Saban Entertainment would dub the show from 1992 to 1996, where it would be dubbed by another anime-dubbing company known as “All-Star Productions”. Don’t know what it is? You’ll see later. Also, an anime based off of The Legend of Zelda series was released to coincide with A Link to the Past. (And yes, this will be after the Legend of Zelda cartoon finished airing.) While not part of Nintendo, an OVA based off of Madou Monogatari 1-2-3 was made that year, which won’t be dubbed until 1996.

Now back to what’s going on. 1991 was the year that the SANAVS (or the Super Atari-Nintendo Advanced Video System (or even shorter, the Super Advanced Video System) came out, and here it is!
The Super Atari-Nintendo Advanced Video System
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The Super Atari-Nintendo Advanced Video System
Released in: August 23, 1991
The SANAVS, which is what the SNES is known as IOTL, is the successor to the ANAVS. As for the image? That’s the placeholder image, as the SANAVS is OTL’s North American SNES under a different name. Also, here’s the console’s launch titles:
  1. BowserQuest 2: Way of the Koopa Warrior
  2. F-Zero
  3. Gradius III
  4. Pilotwings
  5. SimCity
  6. Super Mario World: Super Mario Bros. 3
As you can see, F-Zero, Gradius III, Pilotwings, and SimCity stayed the same, while the two games (BowserQuest 2: Way of the Koopa Warrior and Super Mario World: Super Mario Bros. 3) will be detailed.

First off is BowserQuest 2: Way of the Koopa Warrior. Here in this game, Bowser joins forces with his long-long twin brother (Nise A. Zure), a volcano-headed "scientist" (Volcanard Vast), and a very busty dragon girl (Pyronica Doragon) and go through five different realms, each based around the five elements of the Wuxing (Chinese philosophy), two other unrelated realms, the Hall of Records, and then outer space to butt heads with the evil, eccentric, zany, egotistic, and incompetent mad scientist who is the leader of the Warpass Gang known as Dr. Dokan.

Next is Super Mario World: Super Mario Bros. 3. It’s the same as it was IOTL, except there are now more dinosaurs! Now, I can explain more details about it and the previous game, but I’ll explain all of it in a Google document because I have to save some space.

Now that’s out of the way, let’s check on Sega right now.
Sega Sidestories
Outside of Nintendo, Sega also has done some stuff lately. A while ago, they released the Sega Master System, then in 1989, Sega released the Sega Genesis. Because of that, Nintendo released the SANAVS (known as the SNES IOTL) in order to compete with the Sega Genesis in 1991. Nintendo’s mascot is Mario, so what’ll Sega’s mascot be? Well it’s not Alex Kidd, but rather a speedy blue hedgehog known as Sonic the Hedgehog!

Here we have Sonic’s first game on the Sega Genesis! Released on June 23, 1991, Sonic the Hedgehog has taken some very fast success and very fast sales!
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Gambling everything on Sonic’s success, Sega also released 8-bit versions of the game on the Master System and Game Gear (part-developed by Ancient) which reproduced some of the levels of the game while adding new ones and concluding in the Sky Base Zone – which would set a trend for later Sonic games finishing with a confrontation in the sky.

Some notes on the butterflies: This version of Sonic 1 is subtly different from OTL’s. The order of zones goes Green Hill - Marble - Spring Yard - Star Light - Labyrinth - Scrap Brain, probably due to consistent difficulty in the zones. Also, the front-facing Ball Hog enemies and the unused Splats enemies are kept in, except they appeared in the Spring Yard and Star Light zones respectively, the random UFOs in the background of the Marble Zone are also kept, and the swimming goggles are kept in, and they’re used for having Sonic actually swim underwater unless if he gets hit. Finally, the Final Zone is now known as the “Final Face-off Zone”.

Oh! Speaking of Alex Kidd, there have been rumors of a new Alex Kidd game coming soon in either late 1991 or early 1992. Even though Alex Kidd is no longer the mascot of Sega (I think), we can still see some Alex Kidd games, albeit only one or two of them for one console at a time.

As for other Sega IPs at the time the SANAVS is released? Well, that’ll be up to you.
 
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