Well clearly, when that K7 style worlda map was created, it garnered essentially zero interest. Otherwise, someone would have used it as a basis to update at least one other map. So whatever else was preventing worlda inaccuracies being fixed, it wasn't the lack of an accurate basemap.
It's all very well having a large corpus of existing maps. But if it is a large corpus of existing inaccurate maps, it's not actually all that useful, since the fixup work would require at least as much effort as simply redrawing. But seeing as how that fixup work hasn't happened yet in the years since that fixed basemap was released, odds are good it won't ever happen.
And yes, there's lots of basemap projects going on. But since they are mostly expansions of qbam/mbam, they inherit all the existing inaccuracies of those two. For me, those maps are nice drawings, but not especially accurate.
fwiw, naysayers similar to you already had the effect of killing that nascent project last year. No need to continue the naysaying
It's all very well having a large corpus of existing maps. But if it is a large corpus of existing inaccurate maps, it's not actually all that useful, since the fixup work would require at least as much effort as simply redrawing. But seeing as how that fixup work hasn't happened yet in the years since that fixed basemap was released, odds are good it won't ever happen.
And yes, there's lots of basemap projects going on. But since they are mostly expansions of qbam/mbam, they inherit all the existing inaccuracies of those two. For me, those maps are nice drawings, but not especially accurate.
fwiw, naysayers similar to you already had the effect of killing that nascent project last year. No need to continue the naysaying