Thank you all for your incredibly enthusiastic responses to my latest update! I had a
lot of fun writing this one, and I hope it shows. It was nice to actually
pay off on some of the plot threads I've been setting up for a change, as opposed to merely foreshadowing new ones (although there's still plenty of that, of course). Also, you can now understand why I was rather vague with some of the plot details in the previous Atari/Syzygy update. But most importantly, you know now the form in which
Star Trek will return!
That's a sure sign your characters have become real...
There's an added wrinkle, of course, in writing historical characters and attempting to be true to them, while factoring in the changes wrought by the POD.
Argh, I am so out of things! One little hurricane and a thesis draft (and now final) due and I am so behind.
And I appreciate you playing catch up, e_wraith
e_wraith said:
However, video games! Awesome! Home computing! So many things could happen here, it was such a free for all in the late 70s and early 80s... The way things turned out are certainly not the way things had to turn out. In terms of video games and home PCs... Like Nintendo almost being introduced to the US through Atari, for one thing, so almost... Not sure where the butterflies take this one, but Atari... Er, Syzygy would have a hard time preempting Commodore's C64 (or the VIC-20 even) because of MOS technologies as others have said. MOS's ability to do remasks just blew everyone else out of the water in terms of production cost, coupled with Jack Tramiel's obsession with competing on price. Now certainly all of these things fall within the POD so are subject to change. So who knows? But given that this isn't the focus of this timeline per say, I guess it all lies with how big of Atari fans Brainbin and his tech advisers are. So many chance decisions affected the course of PC technology at this time that a sneeze somewhere could have us all using Exxon computers today. Yep, Exxon did microcomputers, in the early 80s it was all the rage for everyone to do so after all.
That's a very excellent overview of the situation. Now I am, of course, too young to have played the Atari in its heyday (I am a Fourth Generation kid through and through, staking my claim on the Nintendo side of that greatest of Console Wars), but interestingly enough, my father owned one of the (as you note) myriad Second Generation consoles, which I got to play in my youth: the Mattel IntelliVision. (
Utopia was the best game on there, by the way - and it should not surprise you to learn that I grew to
love city-building games). And the question of what will become of Nintendo is going to loom over this topic for quite some time...
e_wraith said:
I am jealous of tech people who lived through this time, it must have been very exciting. And insane to deal with, I know, but hey exciting insane at least.
This is true of the early years of virtually
any medium. When I look back at television in the 1950s, that pioneering spirit and fearless drive of creativity always astounds me. There was a palpable sense that they could do
anything. For that reason alone, I've often thought about doing a 1950s timeline; as I've noted before, the advantages to a pre-WWI timeline is that I can focus on the nascent motion picture
and radio industries, and I'm already kicking around a few ideas...
e_wraith said:
So much more to babble about! And I missed top ten Trek episodes, blah. But this must wait until I do a bit more work on my schoolstuff. Yes. Probably. Maybe. Keep up the good work Brainbin and everyone else commenting, this is too interesting a thread, it is dangerous to one's academics! (My not wanting to do my final draft is more dangerous to my academics, but hey, when one can spread the blame around it usually pays to do so.)
I'm really touched that you love this thread so much, and I agree, my commenters are the best
Of course, RL must always come first, but fear not, because this thread will still be here when you get back. At which time I would
love to read your Top 10 for
Star Trek, because I could
always use more data points.
See recent events, things may be looking up for the last bastion of Canadian baseball... (Which is little consolation for no hockey, grrrrr... Not that I am Canadian, I just like when teams can actually compete against the Yankees. And hopefully beat them...)
Yes, so I've heard, but Torontonian teams (and Canadian teams in general, but
especially Torontonian teams) have a tendency to blow even the
surest of sure things
BB, you probably know, but in case you don't, a small head's up thanks to
this: Sony got sued, &
a 5-4 decision went their way; small butterflies, & VCRs are illegal.
I do indeed know, and I've alluded to that case before, and we
will be seeing the technology challenged in the courts, just as IOTL.
Can't really comment on alt-computers but Sysyzyg is a bit more of a mouthful than Atari.
True, but at least we know what all of the Syzygy commercials will be focusing on doing ITTL
The Professor said:
Plus do we have any idea for an "Arizona Forde" movie?
Let's not get ahead of ourselves just yet, Professor - he with the flannel and the beard still needs to work on that
other pet project of his, first and foremost.
Oh, ho, ho. I had this thought, I wonder if Sega will still create the
SG-1000 ITTL. Would it not be interesting if they try to find a North America partner to market it stateside like Nintendo tried with Atari OTL?
A very
intriguing possibility, Pyro! Of course, that's not for another several years ITTL, and the question of Japanese involvement in the video game industry
is a delicate one, which will also no doubt be controversial, considering my earlier statement that I would not be covering what was then known as "Japanimation".
Aside from the giddy good feeling I get from contemplating what stories Gerrold might have been able to tell in Trek canon (well, a gray area but even if deblessed by Roddenberry, at least more authoritative than random fanon) and of course Tartikoff's miniseries project, the really big thing in this post is the huge 90 percent of the iceberg lurking beneath the surface
Thank you, Shevek, for sharing your giddiness with us
Actually, there are a great many things lurking beneath the surface of this latest update.
Star Trek RPG? Hm... more like the OTL late 80s tabletop Star Trek game, or more like the mentioned AD&D?
Excellent question, LordInsane - but there's only one way to find out!
Ain't I a stinker?
Still
Sorry, that one's non-negotiable. You should be
happy, that
all fans of
Star Trek can be addressed by a single term ITTL. What about fandom unity?
phx1138 said:
How did
Gold Key, of all choices, get the contract?
Or did neither Marvel nor DC even bid?
I doubt that Marvel or DC were remotely interested in
Star Trek when the licence was originally sold c. 1966-67. Even if they were, remember that these were the days when Stan Lee was writing for virtually every comic on the Marvel roster; adding one more to that pile would just be asking for trouble. Likewise, Carmine Infantino would not assume editorial control at DC until 1967 - it's very likely that his predecessor lacked his insight or business acumen. Thus, little Gold Key is unchallenged.
phx1138 said:
Fairly obvious there were no comics buffs on staff, or they'd know Marvel was attracting the same kind of demo "ST" was, largely on the strength of more realistic treatment of characters (a bit of an achilles heel for an "ST" comic, actually
) & the use of continuing stories.
This is true, but Marvel was very much about promoting a certain image (headed by "Stan the Man") which the "squares" at Desilu would very likely find somewhat offputting. Lee might have been able to connect with someone like Brandon Tartikoff, but he wasn't installed at the company until 1976.
phx1138 said:
With David in charge, & allowing you're right about serial stories, this could impact the creation of more than a few of the novels.
Fanon in general is going to owe a lot to the comics, because they're the primary source of "new material" between the end of the original series in 1971, and the upcoming miniseries. This critical incubation period can be compared to the "Three-Year Summer" in
Harry Potter fandom - the hiatus between books four and five (2000-03) during which time many of the most enduring fan fictions and fanon tropes were established. Obviously, the internet facilitated that, but as OTL proved, it isn't
necessary.
phx1138 said:
I wonder if the comics, & upcoming miniseries, can't persuade Lucy to persuade Gene to allow ships other than
Enterprise to be dealt with: it'd clear up the frankly silly situation of there being more stories told than there are every day of their notional 5-yr mission.
We'll be revisiting deuterocanonical works in a future part of Appendix A, at which time I will address your speculation.
phx1138 said:
Once DC did the Speedy story that overthrew the CCA, that was becoming less & less true.
New media achieving artistic legitimacy is a
very time-consuming process. Though, to be honest, I'm not sure why Roddenberry, a
television science-fiction writer, seems to look down his nose at "lesser" media, but Desilu doesn't feel that it's worth overruling him. Remember, ITTL, he's a proven hitmaker for the studio, what with both
Star Trek and
The Questor Tapes (
Re-Genesis having long since been forgotten), and they want to do their best to keep him on their good side.
phx1138 said:
That would have been a Gold Key decision, not his; Gold Key's Editor in Chief would have governed on the use of single-issue stories, & changing it needed a corporate policy change.
Gerrold went over their head to Desilu, who then pressured them to make the changes. Remember, they have to bend over backwards to keep the studio that owns their meal ticket happy. If that involves editorial changes, then so be it. Maintaining growth in revenues usually involves bumping up your expenses
anyway.
phx1138 said:
For the purposes of this timeline, I'm arbitrarily defining the beginning of the Bronze Age as 1970, the year that Infantino lured Jack Kirby over to DC.
phx1138 said:
Note the irony of this, & all subsequent "ST" video games: it's completely contrary to Gene's philosophy.
Not
all of them, thank you very much. Games such as
25th Anniversary and
Judgment Rites were very successful in re-capturing the essence of
Star Trek.
phx1138 said:
This is requiring some pretty sophisticated graphics processing, isn't it? Sounds like a really cool game, tho.
Reminds me a lot of
Zaxxon.
Thank you for the compliment. I did my best to devise a game that people would actually want to play, even divorced from the
Star Trek licence.
Gah! The history of ST and RPGs and other tabletop gaming is a long complicated one.
And thank you for sharing it with us, Bil! Welcome aboard
Intriguing as ever, Brainbin.
Thank you, Falkenburg!
Falkenburg said:
It's a shame that the ethos of 2000AD's Judge Dredd is probably a non-starter for Desilu as I'd have loved to see a Company with That Wacky Redhead's standards play a role in developing the brand.
Mind you, by the time Dredd establishes itself this TL may have run its course, so the point is moot.
You do realize that on
this side of the Pond, the only thing for which that character is known is the film starring Sylvester Stallone?
Thank you, Thande!
Thande said:
I actually read a few of the Gold Key Star Trek comics from the 1970s at school (those that were collected into annuals). Sometimes they wandered off course a fair amount, but generally they captured the unique feel of the show pretty well, and it's worth looking back on them today. Though not as deep as the show itself they have the same kind of look and aesthetics and...bit hard to describe.
Yes, from what I've heard, the Gold Key comics were actually better than they had any right to be, but given that the show itself was of a higher quality ITTL, the comics (by standing still) will suffer by comparison, allowing for a perceived need to improve them. Enter Gerrold, who works to elevate them to perhaps on par with TAS, relative to the series proper, IOTL. (In many ways, the comics will fill the void left by TAS in the popular imagination, though obviously the matter of canonicity is far less ambiguous).
Thande said:
The Marvel Star Trek comics, what few I have read, are more of a 'fan-wanky' production: rather than feeling like Star Trek itself, they're a case of developing the universe as a setting and then doing 'fan-wanky' stories like exploring the details of the Klingon and Romulan societies, etc. Which is fun, but not the sort of thing you'd see in Star Trek itself, whereas the Gold Key comics felt more like actual Star Trek episode stories--well some of them did, others were more what you'd expect to see in Buck Rogers or something.
Interestingly, the Marvel Comics sound similar to
Phase II, which was planning to devote an entire two-parter (entitled "Kitumba", and written by John Meredyth Lucas) to the inner workings of Klingon society. Considering that
Phase II evolved into TMP, that isn't terribly surprising - but, in my research, I learned that the Marvel post-TMP comics
were specifically prohibited from using characters and concepts introduced in the original series. In other words,
they had no choice but to focus on those sorts of stories.
Thande said:
The Star Trek video game sounds plausible--you're correct both that the phasers and torpedoes dichotomy would considerably broaden games of the period and prefigure a similar style of two weapon combat in shooters, and that a lot of Star Trek games have sparked debate in just how much they qualify as Star Trek rather than 'mindless shooty shooty bang bang that happens to have Kirk and the Enterprise in it'. Of course from our POV, the Asteroids-style unwinnable game where you have to rack up a high score does feel like Star Trek because it evokes the Kobayashi Maru, but that doesn't apply in TTL...
Yes, it was serendipitous that the order of things in the 1970s perfectly reflected the
Kobayashi Maru. And indeed, the two-button, two-weapon innovation is going to have a
major impact on the release of the VCS console. As for which
Star Trek games are truly
Star Trek? As noted, the technology has to catch up before justice can be done.
Thande said:
Also no hating on the Adam West Batman show! Camp may be unpopular with the critics nowadays but it continues to have stealth success. There are plenty of people who weren't born in the 1960s (or even the 1970s) whose image of Batman is still more defined by Adam West than by either the Tim Burton or Christopher Nolan films or any other dark interpretation. The reason being, IMO, that the Adam West show simply has more mass appeal and is not something perceived as being tied to a particular age range: a true case of being 'family friendly'. After all, how many shows from the 1960s are still regularly repeated today on mainstream channels? That, Gerry Anderson's works, and Star Trek itself are about it. Annoying I'm sure for those people who want to present Batman as the dark brooding gothic vigilante and have him seen that way, but I'm afraid you're in the minority.
Hey, hey, hey! I resent that remark
Come now, Thande, you know me. Do I
honestly seem the type who would prefer the grim-and-gritty, darker-and-edgier treatment?
You should know that
the opinions expressed by the narrator do not necessarily reflect those of the author. In fact, I've defended the 1960s
Batman series
and Adam West on this very thread! (The
worst Batman, as everyone knows, is the allegedly Great And Powerful Clooney). The narrator generally speaks from the perspective of the era which he is covering, and during the Bronze Age of Comic Books, Bat-fans wanted to run away from the campy 1960s series as fast as humanly possible. Likewise, the writers of
Star Trek had to guard vigilantly against camp because those excesses
did eventually capsize both
Batman and
The Man from U.N.C.L.E. In fact, I often defend
Star Trek in exactly the same fashion as you defend
Batman (because it, too, is a 1960s series that is regularly repeated today - even though it, and not
Batman, is available on DVD).
Thanks for the latest segment. It was great. Love the use of David Gerold.
Thank you! Yes, Gerrold is doing very well for himself with
Star Trek ITTL.
Thank you, vultan!
vultan said:
It seems the good folks at Desilu are blazing a trail in tie-in marketing that wouldn't be crossed until a little later in real life. I wonder how this affects the other science fiction franchise...
...no, not Star Wars - I'm talking about Planet of the Apes! Prior to 1977, Star Trek and the Apes franchise were the two big sci-fi franchises of the decade, and they both had a lot of tie-in material (if anything, Apes probably had a little more than Trek). With Star Trek far more successful here, until Star Wars comes out (assuming it does), perhaps 20th Century Fox really pushes Planet of the Apes as the big competitor for Star Trek in terms of marketing. This, of course, would have the knock-on effects of having the budget drops in the film series being less precipitous, better production values and more longevity for the TV series...
As always, vultan, an excellent observation. Since there's obviously some interest that topic, then maybe I'll touch on it in a later update.
Better late than never, right? As a bit more visible contribution to the TL than some others I've made in the past, here's an attempt at an "official" American Party logo, in the style of the GOP elephant and the Dem Donkey. Note the stars: while the elephant is usually depicted with three stars, the donakey bears three in some versions and four in others. Not to be out-done, the turkey bears
five.
That is a superb illustration of the AIP Turkey - far better than anything I was imagining. Thank you very much, e of pi! Please consider that an official canonical image
Well, I'm still around - just catching up again with this masterpiece.
Thank you for your kind words, Nigel
NCW8 said:
Now that is interesting. It's amazing that the influence of a few writers and directors show up so clearly even in such a small sample of votes.
I'm actually very happy that my survey has confirmed my choices of creative personnel - but, as you can imagine,
not too surprised.
NCW8 said:
The micros of the early eighties allowed the development of another type of game. Related to the RPG, this was the text-based adventure game, which grew out of
Zork, developed at MIT in the late seventies. I don't recall if there was a Star Trek version of the game - most examples were Fantasy based.
Having grown up on graphical adventure games (late enough that nobody made the "graphical" distinction anymore), I will
of course cover the origins of the genre when the time comes. With regards to
Star Trek, as far as I know, most developers
did wait for the advent of graphics, probably because
Star Trek games have been graphical from the very beginning (which, ITTL, is even
earlier than the "beginning" IOTL). But I do see the adventure game as basically inevitable with the advent of home microcomputers.
NCW8 said:
There were also book-based versions of such games, where you took a decision at the end of each short chapter and turned to a different page to continue. There were a number of these "
Choose Your Own Adventure" books based on Star Trek.
Edit: Strangely, these books developed after the computer game, although technically there's no reason they couldn't have been written much earlier. Imagine Oliver Twist written as a "Choose Your Own Adventure" book !
Funny you should mention that - I specifically researched the "Choose Your Own Adventure" genre as I was writing my video game update, as it too is an example of interactive fiction - but as you point out, it actually post-dates them, and therefore I had to remove it from the final post. In fairness,
avant-garde theatre is probably bizarre enough.
Coming up next time, of course, is the customary "More to Come" update! The next two cycles are going to be
very busy, so I hope that you'll all come along for the ride!