Alternate Weapons of War thread...

Discussion in 'Alternate History Maps and Graphics' started by Franz Josef II, Jul 26, 2006.

  1. Prometheus_2300 Well-Known Member

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    Thank you very much and it is sir. I might try drawing the VTOLs or Carrier things they used if I can find the images... Which come to think of it is why I asked about EVAs in the first place!
     
    Last edited: Dec 26, 2010
  2. Elidor Well-Known Member

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    Mar 30, 2005
    has anybody done a nuclear powered 'Ekranoplan' before? Since they were supposed to be the size of cruisers and large submarines, a reactor might as well be incorporated.
     
  3. Prometheus_2300 Well-Known Member

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    Found on Shipbucket, regular sized though:

    [​IMG]

    In all honesty nuclear reactors are incredibly heavy, so multiple the number of engines by 2, and remove most of the cargo bay with a nuclear reactor. Now it can only fire 6 missiles. But this thing would still require fuel unless you convert to electric motor props, which causes other problems
     
    Last edited: Dec 26, 2010
  4. Prometheus_2300 Well-Known Member

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    I recall there being a resource online of actual spacecraft as shipbucket, like the Apollo modules and stuff like that, does anyone know where those are?
     
  5. Hapsburg Robrotrenominator

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    If you're talking about the ones on Shipbucket itself, they have them shelved in the Misc Drawing section.
     
  6. Prometheus_2300 Well-Known Member

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  7. Elidor Well-Known Member

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    Mar 30, 2005
    The 'Lun' is good, but I am talking about something akin to this:

    [​IMG]

    If you excuse the civilian purpose, the 'Aerocon' is the size of 12 Boeing 747s . Certainly big enough to carry a reactor. And it would be used for strategic lift, rather than as a missile ship.

    No. It would use Aircraft Nuclear Propulsion

    Sure it assumes that somebody is going to take enough risks to combine two OTL cold war projects that were scrapped by their respective nations, but the rule of cool demands nuclear-powered Ekranoplans.:p
     
  8. Angry_scottsman_1989 Proud Earthling

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    silly thread, what are you doing on the second page

    marsshipnew.png

    MARS ALLIANCE MALACANDRA CLASS

    It is undeniable that the Mars Alliance's Retribution class was the most powerful warship to see service in the war. A single Retribution was a fleet onto itself, and cost just as much to build. despite its modular construction and parts commonality with other martian vessels, the sheer size of the Retribution class made their construction a lengthy and costly affair.

    Although the arrival of the Retribution had tipped the scales of the war, the "second generation" warships produced by Earth in response quickly threatened to tip them back. It was clear to Mars leaders that to maintain the new balance, Mars needed her own "second Generation".

    The Malacandra is, in essence, a miniature version of the Retribution. it shares many of the design features of the Retribution ; the large forward shield, the amidships laser arrays, large habitation module doubling as an escape module and plate radiators; however, they are implemented on a much smaller scale.

    The Malacandras weapon load, while much smaller than that of the Retribution, was still impressive. it featured 8 Laser arrays (4 forward, 4 amidships) which gave the ship an impressive weapons coverage. the main forward armament was two quick fire mass drivers, each capable of firing three rounds in a single salvo.

    Probably the most interesting Design feature of the Malacandra was its split cooling system. instead of the large and complicated integrated cooling system of the Retribution, the Malacandra featured two separate setsof radiators, with the forward radiators handling the heat load of the primary weapons systems and life support, while the rear radiators handled the load from the main engine. the advantage of this was redundancy, with the loss of one set of radiators not resulting in a loss of ship, and a general simplification of heat management, as the separate radiators meant the ship could manouver at full burn and not worry about redlining the radiators from weapons use.

    Although the design of the Malacandra was solid, it would ultimately be regarded (unfairly) as a failure. a combination of politics, bad business and an urgent need by the generals of the Mars Alliance to be seen doing something resulted in the first Malacandras being rushed into service fitted with substandard armaments and equipment. The result was that the these early Malacandras were only slightly more powerful than the John Carter class they were supposed to replace, while costing nearly twice as much. although latter Malacandras were equipped with the proper intended armaments (and earlier class members retrofitted) the class could not shake the the precived notion that they were an expensive white elephant and construction was discontinued.

    Ultimately, the Malacandra class would be designated as "1.75" generation warship, a precursor the Mars true 2nd Gen warships. many of her design features, including the split cooling system, would go on to be used on the next generation. The Malacandra would also be the last new class to be fitted with the "spire" type laser emitters (although the Flanker class would continue using them), with the next generation utilizing a new design.

    marsshipnew.png
     
  9. Zor More of a Zor than you

    [​IMG]

    (Timeline 3177) The Type-37 Ikazuchi airborne strike Mech is the most common mech in service of the Imperial Japanese Army. Since it was put into production in 2182, more than half a million of these second generation mechs have marched off of imperial assembly lines. These mechs not only see widespread service to the Chrysanthemum Throne, but are also a popular export item, several other states, including the Tsardom of Romanova, the Free Nizamate of New Hindustan, the Republic of Zion and the Turkish Republic.

    The Ikazuchi is fairly small, standing only eight meters tall and weighing about 16 tonnes. Its armor is rated against small arms and can offer some protection against heavy machine gun fire, but the Ikazuchi is still comparatively fragile. Its main advantage is flight. Using a powerful jet engine, countergravity systems and two manuvering wings an Ikazuchi mech can fly at speeds of up to 500 km per hour. Should the flight modual be damaged, it can be ejected. If it is jetisoned in flight, the countergravity systems generally allow the mech to safely land. Like all Japanese mechs, it is operated through a bio-feedback system. Nearly 75% of the Imperial Pilots that rated to operate these war machines are women.

    The standard armament of the Ikazuchi is a Type-7 beam rifle. This weapon draws power through a connection in the right hand and can be set to various power settings to either maintain a continious beam of energy or fire a single short intense burst which can be a threat to even even some medium tanks if fired at their side armor. It also has little recoil, but takes some time between shots due to cooldown. They are also equiped with six wing mounted missiles, either for anti-air or anti-vehicle work, a bayonet and a 6.5mm machine gun in the left arm as a back up weapon. Customization is often the case and non standard mechs are commonly used by specialist teams.

    The Ikazuchi stands as the Vanguard of any planetary offensive the Empire launches. Whole divisions of these mechs are generally deployed at the first wave of planetfall, scouting out and clearing landing zones, forcing enemy columns to spread out, harasment and manuver warfare. They are also useful in urban combat, making use of their VTOL and ground combat capacity to quickly move to engage trouble spots. In the Japanese Empire's war with the European Alliance, the Ikazuchi has proven quite sucessful in its intended role. This has prompted interest by the European Alliance's high command and has begun various programs to make counters for the Ikazuchi.

    [​IMG]

    Standing some 20 meters tall and weighing in at 200 tonnes, the Type 50 Yokai Heavy Assault Mech is an imposing sight and one feared on the battlefield. Introduced in 2203, they are the first members of the Third Generation of Combat Mechs used by the Imperial Japanese Military. Though they are expensive and so far only 65,000 have been produced, their effectiveness on the battlefield makes even a single Yokai a force which is met with awe by the forces of the Empire and dread by its enemies.

    Yokai Assault mechs are armed with a variety of weapons. The most common (Seen here) is a 95mm Rail rifle. Firing high speed AP rounds at a rate of 300 RPM (or at a slower rate if nessisary), this weapon can make a mockery of most tank's armor. For harder targets, a set of vertical launching missiles are employed. Its secondary weapons are a pair of wrist mounted laser cannons comprable in output to that of Ikazuchi mech's beam rifle (albiet with a further reduced rate of fire for full power shots). For defense, the Yokai is heavily armored, but also possesses a highly miniaturized defense screen generator. This allows the Yokai to establish a frontal defense screen. This can only be maintained for periods of a few minutes before overheating, but it can make the front of a Yokai highly resistant to missiles and shockwaves (though it does not offer much protection against high speed kinetic impactors which can get through.

    Yokai are generally used alongside Imperial Armored columns of Medium and Light Tanks. While they are slow, few things save for ultraheavy tanks such as the European SpW-45 Reichsritter one on one. Their weaknesses is their slow speed (at best 50km/h) and their weak back armor. The prefered tactic by the European Alliance when engaging Yokai with main battle tanks is to strike at them from two sides at one with superior numbers.
     
  10. gtrof Mad Man with a Box

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    Now that is a excellent hard-scifi space warship!
     
  11. Petike Sky Pirate Extraordinaire

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    This sounds incredible, but I've managed to tap into the Chaos TL's Weltsystem, just like Max a few years ago ! :eek: :) I went to a German militaria fansite and found some fan art of various Walzen from the TL's version of WWI. :cool: Here's one - but it seems to be some sort of artillery modification, probably something like the Gun Carrier Mk I from OTL. :cool:

    OOC: Actually a piece of concept art from the Half Life 2 mod Iron Grip : The Opression, with some text added by me. :p It's as close as it gets to the Chaos TL's description of its early tanks : "a big armored vehicle, driven by steam - essentially a crossbreed between a locomotive and an OTL WW1 tank".

    Kannonewalze.jpg
     
  12. Petike Sky Pirate Extraordinaire

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    And here's a late WWI tank of the TL, the Mark VIII. Presumably the same model which was used by the North Atlantean German army during the taking of Charlesbourg and Roma Nuova from the Italian Empire.

    OOC: Same mod, but a more classic and somewhat more advanced-looking type of tank.

    Walze.jpg
     
  13. Max Sinister Retired Myriad Club Member

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    Must've been made by some English-speaking fanboy, I think, because correct German would be "Atlantische Front". ;)

    But still, very nice pictures. :)
     
  14. Zor More of a Zor than you

    [​IMG]

    The GmR-01 Walküre Ariel Assault Mech is an experimental Ariel Assault Mech designed by the European Alliance. First put into production in December of 2212. Production has been limited so far to a few test batches totaling to some 10,000 units, though additional units are being manufactured. The biggest problem that the European Alliance has had in fielding these machines has been the lack of trained pilots, though this is gradually being lessened.

    The Walküre was developed in direct response to the Imperial Japanese Army's Type-37 Ikazuchi after reports of their successes in the pacification campaigns on Deseret in 2203 allowing for several contracts to be put out for a vehicle capable of similar performances. Despite this, the development budget was limited and many senior generals did not approve of it. Development picked up after encounters with Ikazuchi Mechs increased support for the project increased. The resulting vehicle was somewhat rushed, but proved capable.

    The Walküre is a better flyer than the Ikazuchi, capable of speeds of up to 740 kilometers per hour due to its streamlined head and is slightly faster on the ground. While its main beam rifle is at most capable of shots about 85% as powerful as a man power blast of an Ikazuchi, it has two forward mounted heavy machine guns on its main body which can be turned to face forward when on the ground and carries a heavier missile payload. In the first duel between these two mechs, the New European model proved superior. Despite this, the Walküre is not as well armored as the Ikazuchi, it requires more maintinence and is far more prone to mechanical failures. At the same time, IJA pilots are much more experienced and their Airborne Mecha tactics are in general more sound. Some analysts have described the Walküre as a 3rd or 2.5th generation mech. The IJA currently holds the numerical advantage in terms of number of mechs in service and many believe that they are working on a counter to the EA's upstart mecha programs.
     
  15. Petike Sky Pirate Extraordinaire

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    OOC : :D

    Also, it's probably supposed to be Kanone, with only one "n", ey ? :eek:

    Well, let's blame the typos on the ATL German ! :p ;)
     
    Last edited: Jan 15, 2011
  16. Beedok I exist.

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    my humble attempt to use shipbucket for a space ship. What do you guys think?

    fleet.png
     
  17. Petike Sky Pirate Extraordinaire

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    Are the red lines supposed to indicate radiators ?
     
  18. Beedok I exist.

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    Actually I forgot to take those off from the base Submarine, but sure yeah. . . radiators works.;)
     
  19. SquireJames Well-Known Member

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    Actually, to me it looks more like a sort of Cold-War combat zeppelin.
     
  20. Beedok I exist.

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    My second effort. The planes leave out the front which you can't see.

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