One other thing- probably a lot more education games.
It isn't really. When you wish a hunter (or anyone preparing for difficult task) "Ni Pukha...", he answers "K chjortu!" (To hell with you!) and that is supposed to bring good luck to the hunter... Wishing good luck directly was supposed to mean the opposite too, not now of course. Just one of those little superstitions people have everywhere.Ni Pukha, Ni Pera (No Fluff, No Feathers) was their Duck Hunt rip-off and apparently, its a phrase meaning "tough luck".
Does that translate into 'politically educational games'?.
More adequate translation is "break the leg".Ni Pukha, Ni Pera (No Fluff, No Feathers) was their Duck Hunt rip-off and apparently, its a phrase meaning "tough luck".
Yes, it is likely. In fact, Soviet IT did produce a fair number of educational applications, some of them featuring quite advanced graphic (utilizing engines developed for military simulators).One other thing- probably a lot more education games.
Some of them, but it would not be a majority. A lot of stuff would likely be based on history and folklore (Russian folklore boasts an amazing number of stories about noble warriors protecting their kin from evil invaders).Does that translate into 'politically educational games'?.
Nope. Soviets were always quite careful about fanning Cold War hysteria. There was just ONE movie made in USSR depicting fight between Soviets and Americans (comparing with dozens of Red Downs and Rambos). It had been made long AFTER Rambo (and rumoured to be direct answer to this propaganda) and depicted Soviet marines fighting against rogue American madman, not US army.It's quite conceivable that with a greater access to the home computer market, there could have been a Raid Over Washington DC.
Yes, this is very likely.However, I would think it more likely that there would have been more "Great Patriotic War" simulation games.
Possibly.Sim-5 Year Plan or Sim Kolkhoz anyone?
It almost happened IOTL. By 1991 a lot (I dunno stat, but at least third) of high schools in big cities had computer classes with set of games or educational apps pretty much covering all high school course.I think with the rigid Soviet educational system, games could be integrated into the system- and we could see an education centered game market.
I don't think so. Self-sacrifice was always viewed as tool of last resort, not as part of "Busido" of some sort.giving bonus points for sacrificing yourself for the great Ideal (Imagine the Yang Zhimao movies).
Tetris was (is?) very Russian thingy. Brilliant idea, implemented with absolute disregard to UI (I'm talking about original TETRIS by Gerasimov).Btw, the Russians developped TETRIS.
Nope. Soviets were always quite careful about fanning Cold War hysteria. There was just ONE movie made in USSR depicting fight between Soviets and Americans (comparing with dozens of Red Downs and Rambos). It had been made long AFTER Rambo (and rumoured to be direct answer to this propaganda) and depicted Soviet marines fighting against rogue American madman, not US army.
Odinochnoe Plavanie (Solo Voyage). 1985.What was that? I just can't remember such a movie. (The closest thing I do is "Pirates of the 20th ceentury" where pirate captain was, presumably American although his crew mostly wasn't... No Marines though. )
Odinochnoe Plavanie (Solo Voyage). 1985.
Raid Over Moscow was a C64 game released during the Cold War and provoked debate in the Finnish Parliament over its appropriateness.
http://en.wikipedia.org/wiki/Raid_Over_Moscow
It's quite conceivable that with a greater access to the home computer market, there could have been a Raid Over Washington DC. However, I would think it more likely that there would have been more "Great Patriotic War" simulation games. Sim-5 Year Plan or Sim Kolkhoz anyone?
More adequate translation is "break the leg".
Aha, it was called "Одиночное плаванье" ("Solo Cruise"). I may aso remember another movie "Случай в кварате 36-80" (Accident in the square 36-80") but there was no direct confrontation... Yep, the Soviets really avoided themes of military confrontation with the West. Still, it didn't prevent them from making a series of brilliant spy-moviets (Soviet "razvedchiks" vs. "vile" Western spies)Nope. Soviets were always quite careful about fanning Cold War hysteria. There was just ONE movie made in USSR depicting fight between Soviets and Americans (comparing with dozens of Red Downs and Rambos). It had been made long AFTER Rambo (and rumoured to be direct answer to this propaganda) and depicted Soviet marines fighting against rogue American madman, not US army.
Still, hardware they used was ...er... backward if compared to what they had in the West. First "Iskra"s and "Poisk"s, AFAIR, both used analogues of 086 processor and monochrome screens and by no means could compete even with XTs 286 that were common in the West by the end of 80s. But what concerns Russian mathematicians, programmers and their software products - that was quite a different kettle of fish.It almost happened IOTL. By 1991 a lot (I dunno stat, but at least third) of high schools in big cities had computer classes with set of games or educational apps pretty much covering all high school course.
I watched it. Nice propagandist movie telling the story from the other side of the cold war fence, with Russians being good guys (the marines) and rogue Americans spec-ops being bad guys. Add to this, an American civilian who had suffered from his rogue compatriots and now is eager to hunt "those bastards" down, shoulder to shoulder, with the Russian marines.Did you watch it? Is it any good?
Well, those are the good ones, (compared to what was mostly installed in schools), those at least had real HDDs and 640 KB RAM.Still, hardware they used was ...er... backward if compared to what they had in the West. First "Iskra"s and "Poisk"s, AFAIR,
Could Red Orchestra have been made in the Soviet Union? An Unreal clone (ITTL without paying for the Unreal engine), centred on Russian heroism, with an unusual interface and feel, much darker than most war games. Perhaps also more use as a training aid- I've read one review that says that "most WW2 games feel like being in a war movie, RO feels like being in a war."However, I would think it more likely that there would have been more "Great Patriotic War" simulation games.