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#1
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Popculture AHC: Video Game Movie Boom
The challenge is to replace the second Superhero Movie boom with a boom of video game movies. the POD cannot be before the release of the NES in america
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#2
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Beyond that it is a logistical problem. Comic books convert really well into film because they're basically already a storyboard to be used. Video games convert really poorly because they are interactive and so you have to trim off a lot of features to make them into movies, which in part make them fall flat. |
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#3
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Later video games have more developed cut scenes and cinematics, and so they are much easier to work with. That's why Resident Evil still has movies being made, and Super Mario Bros. probably won't ever go anywhere. Plus, around the mid to late 2000s, you now have a generation of adults who grew up with video games and are part of the subculture, and are willing to treat the source material seriously, instead of something to exploit for profit. |
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#4
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![]() Aguably one of the most 'cinematic' and well-rounded video games ever. How could you successfully condense that into a film? |
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#5
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I'd say that recent video game movies have done a better job than the late 80s and 90s films, but it's an art, not a science. Even when Transformers was adapted by Hollywood, plenty of fans still got upset that it wasn't a direct lift from the tv series and dumbed down thanks to Michael Bay, but it still managed to be profitable and marketable to the general public. |
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#6
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Honestly, I think the Mario Bros. movie could have started this. It's actually not a bad film, but it's not a Mario film, and that's what the fans were expecting. We forget just how BIG Mario was in the early 90's.
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#7
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Crank was supposedly another video game inspired movie, but doing it directly is difficult. I believe the movie Doom tried to use FPS style camera shots, not that anyone saw it. Edit: A friend suggested Silent Hill as an above average adaptation. I believe the horror genre may be an undertapped adaptation. Hollywood churns out so many of these, I'm surprised they haven't used more VG ideas. Alan Wake seems ripe for it. Last edited by Whanztastic; October 5th, 2012 at 04:08 PM.. |
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#8
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It makes sense to me. Resident Evil has had what...5-6 movies made at this point? I knew a lot of people who saw Silent Hill when it came out and didn't even realize it was based off of a video game. A lot of what works in Horror video games is the same as in movies. Plus a lot of the themes are now popular in the mainstream, like Zombies for Resident Evil. I think you can persuasively argue that Resident Evil had a lot in shaping the modern Zombie genre as it is viewed today.
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#9
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The big problem with Video Game movies are the Directors. Most of the Directors are first timers who don't know how to do a film yet. Or else they are second rate director like the guy who does the resident evil films. The first thing we would need to get a video game movie boom is a good director like Jame Cameron or Sam Raimi to do one of the early films and have it be a hit.
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#10
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Best thing would be to advert the Mario movie bomb, then to have George Romero direct Resident Evil in 2000, in order to show that great directors could have a hand on video game adaptations. The Tomb Raider adaptation would also count.
The Broken Sword series is, in my sense, an example of a video game adaptation that could work.
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#11
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Agreed about the Mario movie; If it tried to tie better into the game without being as hokey, it would have worked better.
Movies based on more story-based games, like the Myst series (overall) or one of the Sierra series at the time, would have been better starts. Would have loved a movie based on Manhunter: New York or even Space Quest (Galaxy Quest don't count ). Also, Half-Life please.Other amazing bombs in this space that need to be averted: Final Fantasy: Gah. If it actually had a tie to one of the games, they should have chosen an older one. As it stood, old-timers like me (who have not seen the last 5-6 recent games) were in a constant state of ![]() ![]() .Wing Commander: This probably should not have been done at the time, simply because the Kilrathi could not be depicted as well as today. Also, please stop adding odd powers in people that wasn't mainline in the series. /rant |
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#12
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My shot at this would be something like a Tron II in 1990 receiving the Terminator II treatment, and working out roughly the same: A big blockbuster about video games; and like Tron itself, videogames deliberately designed around it to be fun and interesting.
This happens early enough that video games consider possible movies as a "different direction" during creation. Other Video Game franchises that never considered incorporating a movie into their world might well move in that direction: Imagine a Warcraft Movie or a Mega Man movie. Getting rid of Uwe Boll is definitely a plus, but what I'm thinking of is weakening the separation between movies and games. If one looks at Pokemon, they'd see a whole pile of movies and games. Shifting franchises to move in that direction probably leads to a boom.
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#13
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#14
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Sure. Now get the Prequel Trilogy to migrate into this category, and you're on the road to meeting the challenge.
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#15
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Step One - Uwe Boll dies in a mysterious accident.
Step Two - Have some of the early video game movies succeed more - Super Mario Bros is a good example. Step Three - have anybody other than Funimation handle the first few US PokeMon movies - the Japanese originals are actuallt better, especially the early ones. Had the US gotten the original PokeMon movie, it well could have sparked an animated movie boom for video games. Also, try to keep PokeMon as big as it was for a while longer, Step Four - George Lucas expressed interest at making a Metal Gear movie. Instead, we got the prequels. He makes this instead.
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#16
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OK, so I pulled up this guy's Wikipedia page, since I wanted to know why there's so much vitrol.
And now I only have one response: AGREED. Get him involved in some other subgenre, quickly. |
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#17
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And Then Suddenly, Zombies! The Avengers fighting Voltron in Nam, plus cellphones in the 80s? Heroism, a Crossover TL |
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#18
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Interesting idea, but I think one major problem is that "videogame films" is not as immediately recognisable a genre as "comic book films" because the latter are basically synonymous with "superhero films". The boom in the latter can be explained as "people went to see one superhero film and liked it, they can immediately recognise other upcoming films as superhero films, so they go and see those". Videogame films doesn't work as well as a genre because there would be a much broader range of material adapted and the general public wouldn't necessarily recognise them as part of a whole and that 'I liked X so I'll like Y' factor wouldn't come in.
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#19
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#20
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Yeah, they dubbed it and cut out maybe 15 minutes of the movie. Have someone show the whole thing and leave the dialog as is, or even improve it, and you have a movie that will be better than the OTL one.
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