View Full Version : [A Little Trip] Goverment and Constution
Othniel
December 4th, 2005, 05:43 AM
Ok, folks, ideas here;
My suggest;
City council, 7 people, based on skill and leadership within those occupations, no mayor.
Constution; Lets draw from Hammarabi's code...
Ward
December 4th, 2005, 05:58 AM
Ok, folks, ideas here;
My suggest;
City council, 7 people, based on skill and leadership within those occupations, no mayor.
Constution; Lets draw from Hammarabi's code...
I also think we should have a town meeting at less ever two months and a vote of confadence for each member of the board every 6 mo's .
Norbert
December 4th, 2005, 05:58 AM
I would suggest harsh penalties for stealing, as well as clause for 'no-work, no-food', modified for injury/illness. Basically, if you have a light duty slip from Doc Glenn, you do what you can. Also, I would suggest strongly that if someone is infectious they absolutly have no contact with the communal food stores.
Glen
December 4th, 2005, 06:07 AM
I would suggest harsh penalties for stealing, as well as clause for 'no-work, no-food', modified for injury/illness. Basically, if you have a light duty slip from Doc Glenn, you do what you can. Also, I would suggest strongly that if someone is infectious they absolutly have no contact with the communal food stores.
BTW, I am a strong believer that exercise is better for recovery than bedrest...:eek:
Darkest
December 4th, 2005, 06:16 AM
I think that if there is ANY surplus food at all, and there are starving people, feed them. Let's all eat meager for a year or two so that EVERYONE can eat. Small children, the sick or wounded, pregnant women... they have to eat, even if they aren't doing that much work. No one should have to die of starvation at our colony.
Glen
December 4th, 2005, 06:18 AM
I think that if there is ANY surplus food at all, and there are starving people, feed them. Let's all eat meager for a year or two so that EVERYONE can eat. Small children, the sick or wounded, pregnant women... they have to eat, even if they aren't doing that much work. No one should have to die of starvation at our colony.
I tend to agree with that.
Ward
December 4th, 2005, 06:27 AM
I think that if there is ANY surplus food at all, and there are starving people, feed them. Let's all eat meager for a year or two so that EVERYONE can eat. Small children, the sick or wounded, pregnant women... they have to eat, even if they aren't doing that much work. No one should have to die of starvation at our colony.
well what about the healthy person who refused to do any work at all .
I'm not willing to support some one like that .
Glen
December 4th, 2005, 06:33 AM
well what about the healthy person who refused to do any work at all .
I'm not willing to support some one like that .
He didn't specify people like that...
Psychomeltdown
December 4th, 2005, 06:36 AM
well what about the healthy person who refused to do any work at all .
I'm not willing to support some one like that .
No work, no Eat clause goes into effect.
If they continue not to work, then banishment.
if they turn bandit and begin stealing from our stores, then harsh penalties are needed.
Ward
December 4th, 2005, 06:40 AM
He didn't specify people like that...
Well As I once stated if there is work you can do and you do it you are working . Knowing my luck I will have to start taking it easy with in a year or two cutting back to 8 hr days instead of 12 hr days .
Bulgaroktonos
December 4th, 2005, 08:55 AM
I don't think we should get into the policy of banishment, rather exclusion. If people want to live on their own and work for themselves, that should be fine. However, they should not expect to recieve the benefits of our labor without trade.
Thus the same thing should be applied to those who would refuse to work. They should simply be forced to fend for themselves, rather than banishing them, as that is in reality an incredibly ineffective punishment.
If we attempted to enforce it, it would be a waste of our own resources. Also, are we calling "no work" outright refusal to work, or what? What constitutes "work?"
I think that the executive council should be composed of those we put in charge of the various positions, as they are elected to do the job, and to have the experts subject to those without expertise is foolhardy. I would suggest a more parliamentary system for elections. They must be held within 2 harvests, but if 2/3 of the voting population is dissatisfied, at any point after the establishment of an Executive Council. At that time, all members of the council would be put up for re-election.
Norbert
December 4th, 2005, 09:21 AM
Granted, I did not specify, but remember, there are many types of work. If one person is skilled at nothing better than watching over the animals, that, to me, is constructive. If someone wants to sit around all day, that is not. Watching the young children and playing with them to some would not be work, but, it frees up others to contribute their skills to the community, and, thus is work. Devising games to keep the children happy, and teaching the children other skills is useful to everyone in the long run.
By the way, Ward, the ASBs healed everyone of defects, as I understand it, so you may well have many more years in the community. Now, if they would have only done something for your looks....:p
Flocculencio
December 4th, 2005, 10:47 AM
I don't think we should get into the policy of banishment, rather exclusion. If people want to live on their own and work for themselves, that should be fine. However, they should not expect to recieve the benefits of our labor without trade.
Thus the same thing should be applied to those who would refuse to work. They should simply be forced to fend for themselves, rather than banishing them, as that is in reality an incredibly ineffective punishment.
Makes sense- if someone wants to go off and homestead on their own instead of helping out with the community they shouldn't expect the cavalry to come riding in if they get attacked by raiders.
Glen
December 4th, 2005, 12:19 PM
No banishment...it just defers your problems, since they might come back...
Learn the lessons of Athens...
Nicksplace27
December 4th, 2005, 03:18 PM
I believe citizenship would be needed, so that we can't just start treating the natives like our own.
luakel
December 4th, 2005, 03:58 PM
I also think we should have a town meeting at less ever two months and a vote of confadence for each member of the board every 6 mo's .
What does "vote of confadence" mean? You get kicked out if enough people don't like you?
No work, no Eat clause goes into effect.
If they continue not to work, then banishment.
if they turn bandit and begin stealing from our stores, then harsh penalties are needed.
What if they can't work? My bro has cerebral palsy, does that mean he has to starve?
NapoleonXIV
December 4th, 2005, 04:04 PM
No banishment...it just defers your problems, since they might come back...
Learn the lessons of Athens...
That sounds ominous
Grimm Reaper
December 4th, 2005, 04:07 PM
Uh, do we need much in the way of government beyond basic principles like the Bill of Rights?
Mayor and six other council members, should we elect the mayor or let the council choose among themselves? Meeting once per week, if only to discuss concerns and make proposals.
Also, I think the council members should also be specialists, say one as councilman for agriculture and another for medical and hygienic?
Ward
December 4th, 2005, 05:02 PM
What does "vote of confadence" mean? You get kicked out if enough people don't like you?
yes it dose .
What if they can't work? My bro has cerebral palsy, does that mean he has to starve?
Rember he is cured of it . And why can he not help read to the little ones and keep then out of there parents hair as they are working .
luakel
December 4th, 2005, 08:23 PM
yes it dose .
Well, I guess I'm probably going to be banished within the first few months then... :(
;)
Rember he is cured of it . And why can he not help read to the little ones and keep then out of there parents hair as they are working .
Well, it affects his voice as well. But if he's cured of it (don't know how that happened), then I guess all is well. I don't see why he should have to work, though, since he's only 10...
Ward
December 4th, 2005, 08:33 PM
Well, I guess I'm probably going to be banished within the first few months then... :(
Know its only the leaders who get Voted on .
;)
Well, it affects his voice as well. But if he's cured of it (don't know how that happened), then I guess all is well. I don't see why he should have to work, though, since he's only 10...
Well he can help the other boys as they get fire wood and learn basic skills on how to live on the Frontear.
Dave Howery
December 4th, 2005, 10:39 PM
Well, I guess I'm probably going to be banished within the first few months then...
nope. Believe me, there's going to be so much work to do that first couple of years, we'll need every pair of hands we can get... even grubby ones like yours... :)
Psychomeltdown
December 4th, 2005, 10:42 PM
nope. Believe me, there's going to be so much work to do that first couple of years, we'll need every pair of hands we can get... even grubby ones like yours... :)
We'll make a man of him yet. In a month he'll be so tired and sore and hungry that the thoughts of Halo won't even haunt him anymore.
In four years he'll be a strong buck ready to take his wife and start a homestead. :rolleyes:
Dave Howery
December 4th, 2005, 11:02 PM
We'll make a man of him yet. In a month he'll be so tired and sore and hungry that the thoughts of Halo won't even haunt him anymore.
In four years he'll be a strong buck ready to take his wife and start a homestead. :rolleyes:
but we'll always remember him as the little boy with big eyes toddling through the new world...
schrammy
December 5th, 2005, 06:12 PM
a city councel with a mix of comunity service/property later on more and more capitalizem/free market or even an elected dictatorship (as long as he knows what he is doing)would be fine with me
Glen
December 5th, 2005, 08:53 PM
No Dictatorships, elected or otherwise!
(Sorry, just getting to be habit ;) )
With as small a population we have, this should start out as a direct democracy. People can represent themselves.
We've already had it suggested that our heads of the various divisions of labor (medicine, construction, defense, etc.) comprise an executive council, which makes a sort of sense (more like a cabinet, really).
Maybe have someone from the community elected to chair the meetings of the cabinet and give oversight for the laypeople at large?
We're going to need at least one judge, also, to preside over legal proceedings.
Imajin
December 5th, 2005, 08:54 PM
Since we're rather small, perhaps a system like the New England Town Meeting could work?
Ward
December 5th, 2005, 08:59 PM
No Dictatorships, elected or otherwise!
(Sorry, just getting to be habit ;) )
With as small a population we have, this should start out as a direct democracy. People can represent themselves.
We've already had it suggested that our heads of the various divisions of labor (medicine, construction, defense, etc.) comprise an executive council, which makes a sort of sense (more like a cabinet, really).
Maybe have someone from the community elected to chair the meetings of the cabinet and give oversight for the laypeople at large?
We're going to need at least one judge, also, to preside over legal proceedings.
I agree with a judge but lets keep the laws so everyone can understand them .
Othniel
December 5th, 2005, 09:01 PM
We're going to need at least one judge, also, to preside over legal proceedings.
Acualtly we should have a model for abritration so things don't have to reach the courts. With a little less than 3200 people we need people willing to serve as arbitators for every sector, of say 50 to two hundread people. (or a person over 50 people, and person over those that serve for every 200 people, and those directly under a council.) Service in this postion would be manadory for every adult, rotating once a year.
Or we could do something else, but the more the community can focus on working instead of disputs seems better
Othniel
December 5th, 2005, 09:02 PM
Since we're rather small, perhaps a system like the New England Town Meeting could work?
Thats how Summerian became a kingdom over time.
Bulgaroktonos
December 5th, 2005, 09:11 PM
I think that we should have a constitution, but few actual laws. I think we should work a common law/case law system within the constitutional framework.
I.E. Freedom of speech is going to be in the Constitution, as a guaranteed right. Thus, if there is a suit over said right, it goes to the courts which determine the bounds, or lack there of, of the Constitutional protections.
This allows for more common sense rulings and avoids bureaucratic stipulations etc, and gives us leeway to deal with things as we see fit while also guaranteeing basic rights.
Glen
December 5th, 2005, 09:46 PM
I sorta see it the way Bulg suggests, though we'll undoubtably have our own laws crop up over time.
Matt
December 5th, 2005, 10:06 PM
@ luakel
10 is too young for constructive work(and too dangerous). But the "Job" of the older childern is to look after the younger ones.
My general comments have already been voiced elsewhere. We need a milita were all males 16 and older should be able to serve in an emergency, augmented by a small "professional" force in a role similar to Rangers. The Rangers should be subservent to whatever civilian authority we deem appropriate to govern us.
Norbert
December 5th, 2005, 10:19 PM
Perhaps the Shire-Moot system would work. The way I see it, with as many people as we have, we really should think of perhaps three smaller community bases, each with an elected leadership, with an overall council governing all communities. A Moot would be held to administer 'low-justice', with big problems being brought before the council (the Shire-Moot).
I am not saying that the communities will be far apart, just three to five miles apart, taking advantage of the area resources, but not straining those same resources.
Steffen
December 6th, 2005, 12:27 AM
we have to keep in mind we have a lot of interesting personalities who don´t seem to take orders lightly. and we´ll surely have to build community infrastructure which is nearly as inglorious as farmwork.
so a council will have to do much work in convincing people to do something- so no confidence ideas have the disadvantage that bringing up the point of pumping out the privy is postponed until it lit. slops over.
So my idea would be setting up an executive council of 5-9 people tasked with overseeing departments (farming, policing, construction...) and a 15 people strong commitee which can veto a project or conduct of work by a councillor by a 2/3 majority.
Norbert
December 6th, 2005, 06:27 AM
Something to think about is when the first meeting is to take place. As MBarry and the scouts are out and will not be back for a few days, and there are work details going that are doing work that needs to be done, the main meeting, in my opinion should wait until the scouts get back. Before that happens, though, we might think about which groups we are going to be in, as, by nature, there will be 'clicks' that will form: its in our natures. Perhaps from these 'clicks' will come the formation of, for the lack of a better term, 'political parties'. Think of who you want to represent you, and let them know what you want.
Questions to think about (for a start):
1: What rules are important to you?
2: If one of these rules is broken, then what is the punishment?
3: How are we to govern ourselves, and who is the governing body?
4: Who is to mediate the differences you have with someone else?
5: Should we have a Constitution/Charter as a guideline?
6: How should we deal with the native population?
I do not mean to be pushy, just trying to throw a realism into this. I think, if you want, we can throw this particular post out, and figure something else out. Let us not get bogged down with a rule system, I personally want to have fun with this ALT, and I would like to see us keep it fun for everyone else. If someone post something you do not like, don't log off and grumble about it, post a reply of what you might do in response to that situation.
Forum Lurker
December 6th, 2005, 06:52 AM
The word meaning "exclusivist yet technically informal social groups" is spelled "cliques".
1: The only rule important to me is that no one forcibly interfere with my life, whether by beating me up, stealing my potatoes, or preaching hellfire and brimstone while I'm trying to have a Shabbat service.
2: The punishment should be whatever a disinterested, trustworthy party decides will dissuade them from repetition, and will recompense me for my losses.
3: We're small enough to permit direct election of a working council.
4: Someone that I and the other person can agree on as a neutral; if the other person refuses to accept a truly neutral mediator, I take the problem to the fellows with combat training and propensities for violence, and suggest that they should politely encourage the other fellow to be reasonable.
5: Yes. It should clearly lay out that what you do is no one's business unless you're hurting someone else, but if you are, then it becomes the business of those in charge of keeping people safe.
6: We should avoid violence where possible, but not when necessary for the colony's well-being. We should trade with them only what we can spare, and what will not come back to haunt us; we should accept them into our society if and only if they demonstrate a basic understanding of our language(s) and laws.
Bulgaroktonos
December 6th, 2005, 07:01 AM
I suggest a vague but delineated Constitution.
From there we suggest common law/sense judges. We should have three levels. Upon appeal, it should go to the 2nd Tier (High) judge(s). If he throws it out a first time, and the plaintiff appeals, it goes to the 1st Tier judge. If that judge finds the case to be of warrant and statute, then the case should again go before the 2nd Tier Judge(s) for a second time. That judge should then review the case based on the legal reasoning of the 1st Tier judge, and decide.
Soyuz
December 6th, 2005, 01:12 PM
Right now we have to consider what is most important. For the first year and maybe for the first year only, farming and building houses is vital. The rules should reflect that.
1: Theft, lazyness, disruptive behavior.
2: Harder labour (eg shoveling manure), a part of their personal property is taken to the community, all of their property is given to the community, we can't afford imprisonment, so death as the last resort.
3: The most knowledgebale person from each trade.
4: What, none of us have law experience?
5: Sometime down the line. Too much resources to write up now.
6: Again, I suggest using them for cheap labor.
Hendryk
December 6th, 2005, 01:19 PM
2: Harder labour (eg shoveling manure), a part of their personal property is taken to the community, all of their property is given to the community, we can't afford imprisonment, so death as the last resort.
We can't afford imprisonment, but banishment should be the maximum penalty for serious wrongdoers (though hard labor would be more sensible IMO; we can always use a pair of hands, even if they're manacled at night). I know our community isn't a utopia, but we shouldn't right from the beginning have the death penalty on our law books.
Flocculencio
December 6th, 2005, 01:23 PM
We can't afford imprisonment, but banishment should be the maximum penalty for serious wrongdoers (though hard labor would be more sensible IMO; we can always use a pair of hands, even if they're manacled at night). I know our community isn't a utopia, but we shouldn't right from the beginning have the death penalty on our law books.
I agree about no death penalty (although if someone snaps and starts going on a rampage and killing people, they'll have to be brought down)
Soyuz
December 6th, 2005, 02:32 PM
I agree about no death penalty (although if someone snaps and starts going on a rampage and killing people, they'll have to be brought down)
Yep, that's exactly what I meant. Read that it is a last resort.
And back to administrative questions - however you might conceil it, we will be living under communism for the time being. So I propose the 2 temporary laws until things stabelize:
1) Whoever doesn't work, doesn't eat
2) From each according to his abilities, to each according to his needs
As well as the necessary centralized planning in each field of work from the most expericned people in that field.
Hendryk
December 6th, 2005, 02:59 PM
And back to administrative questions - however you might conceil it, we will be living under communism for the time being. So I propose the 2 temporary laws until things stabelize:
1) Whoever doesn't work, doesn't eat
2) From each according to his abilities, to each according to his needs
As well as the necessary centralized planning in each field of work from the most expericned people in that field.
This is also my understanding. Very Kibbutz-like, when you think about it.
In such a situation, I expect Wendy's deeply-ingrained Confucian instincts to take over:
Rule n°1: obey legitimate authority.
Rule n°2: get to work.
Rule n°3: what, you aren't working yet? :rolleyes:
Flocculencio
December 6th, 2005, 03:05 PM
In such a situation, I expect Wendy's deeply-ingrained Confucian instincts to take over:
Rule n°1: obey legitimate authority.
Rule n°2: get to work.
Rule n°3: what, you aren't working yet? :rolleyes:
I'm Singaporean enough to agree with this plan of action...Confucian indoctrination and all that have somewhat undermined the traditional argumentative instincts of the Indian :D
Indian traditions go a bit more like this
Step 1: Agree, in theory, to obey legitimate authority
Step 2: Argue over who and what constitutes legitimate authority. An argument between two Indians can quite possibly have three sides.
Step 3: There is no Step 3!
Step 4: Break for lunch
Step 5: Resume argument
Step 6: Type-A personality manages to bring everyone under control
Step 7: Start Work
Step 8: Whenever a decision needs to be made, refer to Step 1 and so on.
Glen
December 6th, 2005, 03:16 PM
We can't afford imprisonment, but banishment should be the maximum penalty for serious wrongdoers (though hard labor would be more sensible IMO; we can always use a pair of hands, even if they're manacled at night). I know our community isn't a utopia, but we shouldn't right from the beginning have the death penalty on our law books.
I am dead set against banishment as a form of punishment for criminals.
Basically, you are setting them loose to wreck havoc elsewhere, not to mention giving them the opportunity to attack the community at a later date.
I think the Athenians would come to later regret their practice of ostracism.
Othniel
December 6th, 2005, 03:22 PM
Hmm, Supervised hard labor(quarry work I hear is misrable....but we can shuffle criminals around to different odd jobs, stripping them of their property...), and lowered rations might work better...
Glen
December 6th, 2005, 03:28 PM
Yep, that's exactly what I meant. Read that it is a last resort.
And back to administrative questions - however you might conceil it, we will be living under communism for the time being.
I disagree. This need not be 'communism' per se.
So I propose the 2 temporary laws until things stabelize:
1) Whoever doesn't work, doesn't eat
Two problems with this -
1) Who decides if you are working?
2) Are you going to stop people from eating food they have brought with them?
Let's ask everyone, voluntarily, to participate in a community field and livestock venture for the first year, so that they can learn the skills, get food start-up going, etc. Food from this venture will only be given out to those who agree to participate or have a doctor's note (and I'm tough, people).
Also, long before those fields produce, and long after our stored food run out, we are going to need other sources. This area can probably support us all for a year if we strip it in increasingly large areas. Also, our best bet for food during the farming year is the sea. Again, make participation in a group effort voluntary, but necessary for inclusion in reaping the rewards of the venture.
This all can be organized as a business venture, really, with us all owning joint stock in it, in a way.
2) From each according to his abilities, to each according to his needs
Just doesn't work. You have to reward ability, incentivise it. Basic needs for those who can't provide for themselves through no fault of their own, sure. Incentivise people to work hard though. Perhaps a base salary for everyone, but with bonuses for excellence/innovation. One thought might be to give temporary extra votes in the general meetings of the town for people who have excelled, as nominated by the council and agreed to by a majority of the community at the last meeting. What this also does is give a little extra clout temporarily to those who have contributed above and beyond (and thus might have a good head on their shoulders).
As well as the necessary centralized planning in each field of work from the most expericned people in that field.
Yes, but then confirmed by the majority. Centralized planning sucks long-term because no small group of people can correctly guage the needs and desires of the larger group.
Obviously, we will be all working closely together this first year, and it will superficially resemble a commune in some aspects. However, the guiding principles we establish are setting precedent, and need to be carefully thought through for their impact on the future, which may diverge.
Glen
December 6th, 2005, 03:35 PM
Work should not be punishment...what does that then say about all our hard work in the community?
Crimes should be punished with restitution to the victims where possible (let's not deal with victimless crimes, shall we?), public humiliation and shunning (which works very well in this size of community), confinement when not working (I'm thinking that the stocks may not be a bad idea, out in the public where everyone can help keep an eye on them).
Everyone works; it should be a requirement of the convicted, but not a part of their punishment.
Convicts volunteering for extra labor, or hard/dangerous labor might be a good way for them to earn a little off their sentence. They would not be eligible for extra vote rewards until their sentence is completed (or expiated if they make extra contributions of work to the community).
Glen
December 6th, 2005, 03:38 PM
There should be a general meeting of the community on the very first night. The basics have to be done immediately (the rest can come later).
Parliamentary procedure, I'd suggest Robert's Rules of Order.
Line forms behind Bulg for speaking, using the bullhorn if needed.
The Scouting parties on the first day should come back by nightfall. They are ad hoc and not well planned, designed only to tell us about our immediate surroundings and to augment area security. We'll send out a more organized scouting team in a day or two.
Some people should volunteer to stand guard and watch kids, giving their proxies to friends/families.
Othniel
December 6th, 2005, 03:44 PM
Work should not be punishment...what does that then say about all our hard work in the community?jobs where we need extra people, but can't spare people from others? For example Going door to door to collect chamber pots and other stuff, like digging laterines..... needed, yet unrewarding work. A type of communal service. We give them undesirable jobs, where ther would be nothing to steal or hoarde. Certainly that is a detrenent, and keeps the community more productive.. (works well enough in the army...)
-snip-
Convicts volunteering for extra labor, or hard/dangerous labor might be a good way for them to earn a little off their sentence. They would not be eligible for extra vote rewards until their sentence is completed (or expiated if they make extra contributions of work to the community).
They should be disenfrantised until their service is done.
Soyuz
December 6th, 2005, 03:56 PM
Two problems with this -
1) Who decides if you are working?
We've already got a definition of work... and the administrators will.
2) Are you going to stop people from eating food they have brought with them?
No, I'm referring to the collectively grown food. Although now that you mention it, we can expropriate all the initial food as well.
Let's ask everyone, voluntarily, to participate in a community field and livestock venture for the first year, so that they can learn the skills, get food start-up going, etc. Food from this venture will only be given out to those who agree to participate or have a doctor's note (and I'm tough, people).
a) This has to be REQUIRED. VERY few have the knowledge/resources/manpower to start a farm on their own.
b) But others with other important tasks (building houses, etc) will be exempt. Why should they starve?
Also, long before those fields produce, and long after our stored food run out, we are going to need other sources. This area can probably support us all for a year if we strip it in increasingly large areas. Also, our best bet for food during the farming year is the sea. Again, make participation in a group effort voluntary, but necessary for inclusion in reaping the rewards of the venture.
Exactly. Does that mean the fisherman/hunters get to screw everybody off monetarily before the harvest isn't ready yet and they have all the food? Or do you again expect each person to be a Robinson Crusou and farm, hunt, fish, clear the forest, build a house, make tools, take care of family all on their own?
This all can be organized as a business venture, really, with us all owning joint stock in it, in a way.
We can look at it like that... but who gets how much stock? Again, just disguising communism.
Just doesn't work. You have to reward ability, incentivise it.
And we'll reward it. With enough food to eat not to starve. If there is something left over we'll divide it again, on the needs.
Basic needs for those who can't provide for themselves through no fault of their own, sure. Incentivise people to work hard though. Perhaps a base salary for everyone, but with bonuses for excellence/innovation. One thought might be to give temporary extra votes in the general meetings of the town for people who have excelled, as nominated by the council and agreed to by a majority of the community at the last meeting. What this also does is give a little extra clout temporarily to those who have contributed above and beyond (and thus might have a good head on their shoulders).
Lol, by trying to get away from communism, you're just getting closer to it.
Yes, but then confirmed by the majority. Centralized planning sucks long-term because no small group of people can correctly guage the needs and desires of the larger group. Obviously, we will be all working closely together this first year, and it will superficially resemble a commune in some aspects. However, the guiding principles we establish are setting precedent, and need to be carefully thought through for their impact on the future, which may diverge.
No, I'm talking about the first few years, and the first one in particular. When we have housing and food, and time to spare to do other things, we'll make them, barter them, finally sell them at a market and move away from that system. Right now what can we buy/sell? We didn't bring anything that we didn't need ourselves. One man farming a forested landscape, or one man crafting something from start to finish will meet a starving end.
Othniel
December 6th, 2005, 04:02 PM
http://socserv2.socsci.mcmaster.ca/~econ/ugcm/3ll3/owen/newview.txt
Maybe that might help...
Forum Lurker
December 6th, 2005, 05:47 PM
I strongly agree with Glen that banishment is a very, very bad idea. Historically, what happens when you banish troublemakers is generally that they go hang with your enemies and help them out, or make you enemies if you don't have them yet. The whole "William Walker" thing of Stirling's? Drawn from plenty of historical examples, chiefest among them probably Alcibiades, the Athenian general who was largely responsible for the course of the Peloponnesian War.
Glen
December 6th, 2005, 06:24 PM
jobs where we need extra people, but can't spare people from others? For example Going door to door to collect chamber pots and other stuff, like digging laterines..... needed, yet unrewarding work. A type of communal service. We give them undesirable jobs, where ther would be nothing to steal or hoarde. Certainly that is a detrenent, and keeps the community more productive.. (works well enough in the army...)
Or should taking on such ornerous jobs be rewarded?
I just don't want to stigmatize any form of needed work...that's the road to untouchables and other unpleasant ideas...
They should be disenfrantised until their service is done.
I thought of that, but no. Because then bringing criminal charges can be used as a political weapon. Let them vote, but they can't earn bonus votes until they've been released from their sentence.
Soyuz
December 6th, 2005, 06:42 PM
BONUS VOTES???
WTF is that? I'd like anyone to explain how that's gonna work.
1 vote per household. That's how I'd settle it.
Forum Lurker
December 6th, 2005, 06:45 PM
Per household? Not per adult? We don't want to discourage marriage/cohabitation.
Soyuz
December 6th, 2005, 06:50 PM
Per household? Not per adult? We don't want to discourage marriage/cohabitation.
Yes, mainly due to those cloned wives you're bringing. I cannot consider them to be people, therefore they are not adults, therefore they cannot vote. But they still can influence their spouces, no problem.
Glen
December 6th, 2005, 06:51 PM
We've already got a definition of work... and the administrators will.
Ah, more power for them...
No, I'm referring to the collectively grown food. Although now that you mention it, we can expropriate all the initial food as well.
That will have to be put to a vote, at the very least. I'd prefer it if people would voluntarily agree to the establishment of common stores, with their contribution being noted and credited to their account.
a) This has to be REQUIRED. VERY few have the knowledge/resources/manpower to start a farm on their own.
No it doesn't. The vast majority will see the sense in pulling together for the first year. I'd rather have most people working together voluntarily than all people working, but some forced into it.
b) But others with other important tasks (building houses, etc) will be exempt. Why should they starve?
Right, they shouldn't...
The more I think about it, the more I realize we are going to have to set up some form of wage/fee system, so that people can accumulate credit for the work they do, regardless of what type that is (though there may be some differences in renumeration). Basically, we make certain every job has a living wage, which means you can afford to buy food daily. We should have the communal stores on a quasi-ration system, meaning that you have to buy them, but you can only buy/withdraw only a certain amount at a time per individual.
Probably should just make the food 'free' for children and the infirm (which thanks to the ASBs, we don't have yet).
Exactly. Does that mean the fisherman/hunters get to screw everybody off monetarily before the harvest isn't ready yet and they have all the food? Or do you again expect each person to be a Robinson Crusou and farm, hunt, fish, clear the forest, build a house, make tools, take care of family all on their own?
Okay, this obviously needs to be thought out further. We need to be able to support a diversity of jobs (albeit less so than modern society), and no one group should have dominance.
Something I'll think about.
We can look at it like that... but who gets how much stock? Again, just disguising communism.
No, its not, because property can be used or traded, giving people some personal control over the utilization of resources. Similarly, the central planning of communism disenfrancises people from contributing to the decisions of how communal resources are used. Putting that into a democratic system will protect from that.
Everything someone does in our new society, everything they contribute, should receive some degree of reward and credit, and should give them some say in how resources they have helped create or contribute are allocated. Sometimes, even when the majority disagrees....
And we'll reward it. With enough food to eat not to starve. If there is something left over we'll divide it again, on the needs.
And we'll be living on drudgery and minimal effort...
Lol, by trying to get away from communism, you're just getting closer to it.
How so? Don't get me wrong, I'm not advocating for pure laisse faire capitalism in an anarcholibertarian state...
No, I'm talking about the first few years, and the first one in particular. When we have housing and food, and time to spare to do other things,
Right...and who will determine when the time is right? And how many people are likely to agree with this system?
we'll make them, barter them, finally sell them at a market and move away from that system. Right now what can we buy/sell? We didn't bring anything that we didn't need ourselves. One man farming a forested landscape, or one man crafting something from start to finish will meet a starving end.
We can rent out tools when we are not using them. We can rent out large items to the community or others. We can sell the milk from cows, the wool from sheep, rent out our horses and oxen for use in the fields.
People can be given credit for working in the communal fields, or on community projects (buildings, policing, medical, etc.).
Heck, some smart folks brought along wind-up computers, so we can keep track on spreadsheets until we get a currency system up and running.
Point is, if you contribute, you should be rewarded comisserate with the value of your goods or services. That makes people WANT to work harder than might otherwise be required of them. People should be allowed the option to join co-op ventures and to contribute to community resources, receiving credit in proportion to that.
And if the community decides by democratic vote that some things need to be requisitioned for the good of the community, after all of that, it should only be by a significant vote of the whole community (supermajority?) and those items requisitioned should be reimbursed.
This is a system where you have things that are your own, where your work is your own, where you have freedom to choose how you will live your life. Such systems tend to work better than top down, forced planning, where everything is required, and you have little say and nothing is really yours, but 'the government's'.
In reality, this first year the differences between the two systems on the surface will be subtle, but they will have big differences on morale, and as we mature as a society, they will profoundly diverge. And I think switching from one system to another is harder than you suggest...
Glen
December 6th, 2005, 06:56 PM
BONUS VOTES???
WTF is that? I'd like anyone to explain how that's gonna work.
1 vote per household. That's how I'd settle it.
First, it should be one vote per citizen, not household, as the base.
At a general meeting of the entire community, nominations are given of people who have performed outstanding service to the community since the last meeting. If a supermajority (let's say 75%) of the community votes to reward those individuals with a bonus vote, it is granted.
What this means is, at the NEXT general meeting of the community, those people on any one vote may cast an additional vote. They must use it at that meeting or it will expire (don't want people accumulating these things, or just holding onto their one vote for the 'right time').
That's the idea, at least.
Glen
December 6th, 2005, 06:58 PM
Yes, mainly due to those cloned wives you're bringing. I cannot consider them to be people, therefore they are not adults, therefore they cannot vote. But they still can influence their spouces, no problem.
NO CLONE DISCRIMINATION!!!!
I find this concept of the clones the ASBs gave a bit childish, but they are citizens in our society now, and will be afforded the same rights and responsibilities as anyone else in the community.
Dave Howery
December 6th, 2005, 07:01 PM
NO CLONE DISCRIMINATION!!!!
I find this concept of the clones the ASBs gave a bit childish, but they are citizens in our society now, and will be afforded the same rights and responsibilities as anyone else in the community.
well, it was either clones or nearly all the community would be single males... not a good scenario for survival...
SionEwig
December 6th, 2005, 07:06 PM
Yes, mainly due to those cloned wives you're bringing. I cannot consider them to be people, therefore they are not adults, therefore they cannot vote. But they still can influence their spouces, no problem.
Excuse me!!!
There are many of us who do not have the cloned wives. We have our REAL wives. And while I will not speak for anyone elses spouse, I do know that mine will NOT put up with being disenfranchised.
jolo
December 6th, 2005, 07:10 PM
I believe communism wouldn't even work if there were only 3 people on our little trip. But I won't interfere into what's happening in the main settlement if those people don't intefere in my activities.
Just as a reminder:
- As someone else stated somewhere, even the Amerindians living in small villages of 30-50 people used some kind of money.
- Communism never worked, never will. Even the Israeli Kibuzz weren't among the most rewarding ways of life, despite being helped a lot by 2 capitalist countries - they were more suitable to keep a lot of immigrants busy. As we don't have a capitalist country above us, we can't afford such communist nostalgia.
- Your ideas are a good way to recreate "Animal Farm". Lots of yelling around by people who believe themselves to be important, but little efficiency. A good way to create more and more authoritarianism.
Othniel
December 6th, 2005, 07:10 PM
Excuse me!!!
There are many of us who do not have the cloned wives. We have our REAL wives. And while I will not speak for anyone elses spouse, I do know that mine will NOT put up with being disenfranchised.
Instead she'll disenfranchise you... acuatly when he said that I thought this meant that the household had to agree on what they are voting on..
That however would make me kinda queasy...
jolo
December 6th, 2005, 07:13 PM
Yes, mainly due to those cloned wives you're bringing. I cannot consider them to be people, therefore they are not adults, therefore they cannot vote. But they still can influence their spouces, no problem.
A clone is exactly the same as an identical twin. Do you want them to have no vote either?
Forum Lurker
December 6th, 2005, 07:15 PM
Ward's entire family is one household. None of them are ASB clones. Do they deserve only one vote between them all, just because you've got silly hangups about whether other people's spouses are people or not?
SionEwig
December 6th, 2005, 07:19 PM
Instead she'll disenfranchise you... acuatly when he said that I thought this meant that the household had to agree on what they are voting on..
More likely, YES:D . And while it could work forthe household to have to agree, how many will take it as being disenfranchised? Not to mention then how do you count a household like Ward's. Is that one vote, or more.
Best to stick with 1 person = 1 vote.
(Hmmm, sounds like a campaign slogan:rolleyes: )
(oops, replied while you were editing what I was quoting, I think we agree )
Soyuz
December 6th, 2005, 07:53 PM
Ah, more power for them...
They can always be removed by a vote.
That will have to be put to a vote, at the very least. I'd prefer it if people would voluntarily agree to the establishment of common stores, with their contribution being noted and credited to their account.
Huh? That's still communism - you give food to the community, and receive some back. Especially since I think the first harvest we would have barely enough to get by. That'll just be hording.
No it doesn't. The vast majority will see the sense in pulling together for the first year. I'd rather have most people working together voluntarily than all people working, but some forced into it.
If those people aren't doing what I outlined in a) or b) than they are clearly disruptive to the community. There are some jobs that will be VITAL to our survival, notably farming and building. If Mr.X decides to work as a musician, then I think we should either a)force him to work on a farm or b)ignore him and not feed him.
Right, they shouldn't...
The more I think about it, the more I realize we are going to have to set up some form of wage/fee system, so that people can accumulate credit for the work they do, regardless of what type that is (though there may be some differences in renumeration). Basically, we make certain every job has a living wage, which means you can afford to buy food daily. We should have the communal stores on a quasi-ration system, meaning that you have to buy them, but you can only buy/withdraw only a certain amount at a time per individual.
Who's gonna set it up and determine what's worth what? That's planned economy again. Espacially when everyone's working on the same field and everyone has different abilities.
Probably should just make the food 'free' for children and the infirm (which thanks to the ASBs, we don't have yet).
At least we agree on something.
No, its not, because property can be used or traded, giving people some personal control over the utilization of resources
Property? What property? Are you planning on dividing the fields from the start? Again, starving death alone, and I won't work hard on a field that's not mine. And I ask again, how are you going to divide it? First come first serve? Who gets how many shares? Someone will get screwed over either way.
Similarly, the central planning of communism disenfrancises people from contributing to the decisions of how communal resources are used. Putting that into a democratic system will protect from that.
The Executive Branch will be elected. The other one appointed upon who has more skills in what.
Everything someone does in our new society, everything they contribute, should receive some degree of reward and credit, and should give them some say in how resources they have helped create or contribute are allocated. Sometimes, even when the majority disagrees....
That's true, but will happen when an individual household is able to grow enough food to feed themselves, and has enough to support a working class. And when that working class has a) built all the housing and b) has enough time left over from repairing equipment to build new equipment.
And we'll be living on drudgery and minimal effort...
And you'll be living by hoarding and screwing the weaker half over.
For example:
There are 2 households: one 25 year old married couple, no kids, and another 40-year old couple, 2 underaged kids. Who can do more work? The 25-year olds. So they get more credit and more food. But who really needs it? The family with kids.
But your system fails to make sense when you refuse to answer who's going to distribute the credits and value each other's work? Isn't that what a central planning commitee does?
We can rent out tools when we are not using them. We can rent out large items to the community or others. We can sell the milk from cows, the wool from sheep, rent out our horses and oxen for use in the fields.
But what will we get in return? Food is eaten, you are a constant loser on that. And I thought each of us brought supplies for what we wanted to do ourselves...
Point is, if you contribute, you should be rewarded comisserate with the value of your goods or services. That makes people WANT to work harder than might otherwise be required of them. People should be allowed the option to join co-op ventures and to contribute to community resources, receiving credit in proportion to that.
Again, a person can do more, but need much less. You are already creting serious debt by putting people without survival skills at a huge disadvantage. This guy has extra food, but anther family needs food, even though they've spent all their credits... In a month we'll have landowners and serfs.
And if the community decides by democratic vote that some things need to be requisitioned for the good of the community, after all of that, it should only be by a significant vote of the whole community (supermajority?) and those items requisitioned should be reimbursed.
Ok, but what you call the "community" is the government. Right now the govt doesn't have anything, they only way to get it is collect taxes. Wouldn't it just be easier to collect the necessary tools as "taxes"?
This is a system where you have things that are your own, where your work is your own, where you have freedom to choose how you will live your life. Such systems tend to work better than top down, forced planning, where everything is required, and you have little say and nothing is really yours, but 'the government's'.
It isn't if you're working collectively on a field.
At a general meeting of the entire community, nominations are given of people who have performed outstanding service to the community since the last meeting. If a supermajority (let's say 75%) of the community votes to reward those individuals with a bonus vote, it is granted.
See, for some reason you know what's "outstanding service" is and able to distribute votes accordingly, but unable to set a quota for a person.
And why would anyone do that? If they've worked harder in your system, they earned more credits - already rewarded. Do you really wish for the rich to have more power in relation to how rich they are?
NO CLONE DISCRIMINATION!!!!
I find this concept of the clones the ASBs gave a bit childish, but they are citizens in our society now, and will be afforded the same rights and responsibilities as anyone else in the community.
I can't entrust to give the power to vote to a person who is 2 days old. But you're right. There are probably more real wives.
Soyuz
December 6th, 2005, 08:00 PM
- Communism never worked, never will. Even the Israeli Kibuzz weren't among the most rewarding ways of life, despite being helped a lot by 2 capitalist countries - they were more suitable to keep a lot of immigrants busy. As we don't have a capitalist country above us, we can't afford such communist nostalgia.
Not necessarily. It worked quite well during the stone ages when you either share and work, or die in the jungle alone. And since we're starting from 0.01, for some time (year or 2) we'll have to do just that.
And our community is small enough not to be clogged down by beurocracy. And this won't last long...
Flocculencio
December 6th, 2005, 08:25 PM
Property? What property? Are you planning on dividing the fields from the start? Again, starving death alone, and I won't work hard on a field that's not mine. And I ask again, how are you going to divide it? First come first serve? Who gets how many shares? Someone will get screwed over either way.
Plus what about the people who have other duties that leave no time for agriculture?
-The fishermen: They won't have time to work their own fields, they'll be out fishing every day
-The hunters: They might be away for week-long hinting expeditions tracking and killing game
-The rangers: Again they'll be away from the community most of the time scouting, patrolling and negotiating with the local tribes
And so on and so forth with blacksmiths, carpenters, herdsmen etc.
Giving everyone a small chunk of land for a cabin and a market garden makes sense but not giving everyone huge chunks of land which they won't have time to use effectively.
Soyuz
December 6th, 2005, 08:30 PM
^^^ Flocc, you asking me? ^^^
And you do know that there will always be better pieces of land (farmland and for housing) and worse ones, so how do you decide who gets what? Who decides it?
Othniel
December 6th, 2005, 08:32 PM
Plus what about the people who have other duties that leave no time for agriculture?
-The fishermen: They won't have time to work their own fields, they'll be out fishing every day
-The hunters: They might be away for week-long hinting expeditions tracking and killing game
-The rangers: Again they'll be away from the community most of the time scouting, patrolling and negotiating with the local tribes
And so on and so forth with blacksmiths, carpenters, herdsmen etc.
Giving everyone a small chunk of land for a cabin and a market garden makes sense but not giving everyone huge chunks of land which they won't have time to use effectively.Right Fields, and wood, and all gathered resources are owned by the city they are gathered for... while land people live on (not farm on, but raise childern, and sleep, etc.) is personal property.
I even have started working on addresses...:p
Othniel
December 6th, 2005, 08:35 PM
^^^ Flocc, you asking me? ^^^
And you do know that there will always be better pieces of land (farmland and for housing) and worse ones, so how do you decide who gets what? Who decides it?
Chance, lottery, drawings. It will be homestead for the mainsettlement most likely. The land predivided, and then distrubted by lottery if I have my way, which might not be agreed to by the community, but I want to take that chance.
Flocculencio
December 6th, 2005, 08:43 PM
^^^ Flocc, you asking me? ^^^
And you do know that there will always be better pieces of land (farmland and for housing) and worse ones, so how do you decide who gets what? Who decides it?
No, it's a general question. I have some concerns about this seeing as my player character's a ranger.
If people like me and MBarry get allocated a homestead there's no way we'll have time to farm it seeing as we might be away negotiating with a neighbouring tribe for weeks at a time. Our wives could do some of it but then that's unfair seeing as other people have a whole household available to work on the fields.
I agree with you that there'll be a problem over who gets what.
I'm just saying that rather one system or the other, elements of both might be in order but leaning more towards the communal system IMHO.
jolo
December 6th, 2005, 08:44 PM
If those people aren't doing what I outlined in a) or b) than they are clearly disruptive to the community. There are some jobs that will be VITAL to our survival, notably farming and building. If Mr.X decides to work as a musician, then I think we should either a)force him to work on a farm or b)ignore him and not feed him.
What about the hunter who has had a bad day? No food? What about the hunter who was lucky within an hour, spend the rest of the day shagging Amerindian women, and comes back with his "usual" amount of game? How do you judge the work of hunters and scout who are out for several days?
What about the person who does some gardening for himself and his family, builds his own storage, and does something for the community like producing paper? That's no work? He's not supposed to eat his own stuff? He "disrupts" the community?
What about a guy who, with his musical talents, creates a good atmosphere on the market, so that many Amerindians come looking for barter? That person doesn't have the right to keep the money/food others give him? That Person cannot be regarded as a contribution to society and be payed accordingly by the people who profit from his services?
How do you reward Amerindians who'd like to join the community?
Your ideas might be suitable for 10 or so volunteers on a farm - but most (needed) professions won't work like that. If a farmer treats his employees like that and they let him, that's ok. Otherwise, it's nonsense.
Property? What property? Are you planning on dividing the fields from the start? Again, starving death alone, and I won't work hard on a field that's not mine. And I ask again, how are you going to divide it? First come first serve? Who gets how many shares? Someone will get screwed over either way.
Easy. Some is given for free, most is sold for a low price everyone can afford by selling some of his non-needed supplies. Then it's everyones free decision.
And a person who doesn't work too much on a field that's not his own will probably also not be too valuable for a field that belongs to the community.
The Executive Branch will be elected. The other one appointed upon who has more skills in what.
Again: This will lead to a lot of conflicts of interest. If you have two farms, one of them with a "council member" another without, you can be sure that the council member will have no difficulties why all the rare machines/tools/seeds and so on need to be on his farm, and not the other. A lot more examples, directly from reality, are available.
There are 2 households: one 25 year old married couple, no kids, and another 40-year old couple, 2 underaged kids. Who can do more work? The 25-year olds. So they get more credit and more food. But who really needs it? The family with kids.
Bad luck. But at the beginning, the children who are old enough have to work, too. Also, the 40 year olds will usually know more than the 25 year olds. If they can decide themselves what they do, they'll be able to use this advantage for everyones good. But I don't mind a tax system and spending some of the money on food for the children.
But your system fails to make sense when you refuse to answer who's going to distribute the credits and value each other's work? Isn't that what a central planning commitee does?
I prefer a market for that - much more neutral, much more adaptive to actual needs, much more efficient.
Ok, but what you call the "community" is the government. Right now the govt doesn't have anything, they only way to get it is collect taxes. Wouldn't it just be easier to collect the necessary tools as "taxes"?
No sense in that - the tools should stay where they are needed - with the people. A bureaucrat who decides who needs what is a waste of food and will sometimes be tempted to make a wrong decision.
I can't entrust to give the power to vote to a person who is 2 days old. But you're right. There are probably more real wives.
Also, as I understood it, the celebs have all the memories of the original.
jolo
December 6th, 2005, 08:46 PM
Not necessarily. It worked quite well during the stone ages when you either share and work, or die in the jungle alone. And since we're starting from 0.01, for some time (year or 2) we'll have to do just that.
And our community is small enough not to be clogged down by beurocracy. And this won't last long...
I don't know of any such stone age society. You? Also, why use an economic system from the stone age when there are much better ones?
jolo
December 6th, 2005, 08:49 PM
^^^ Flocc, you asking me? ^^^
And you do know that there will always be better pieces of land (farmland and for housing) and worse ones, so how do you decide who gets what? Who decides it?
With money, it'll just be simple bidding. At the beginning, lease might be the preferred model though - with an option of buying the land later.
Othniel
December 6th, 2005, 08:50 PM
Even if it is communism we can't afford not to take care of each other. Ta do so would open the colony to the possiblity of much worse than dieases. We are forced into a situatuion where we are only as strong as our weakest link.
A muscian? Sure, but thats something that would be done as supplemental to other works as we will be short in most ambitions to labour. When it comes to clearing the land, guess what? Most of those materials will be relocated to be reused. We can't afford to waste anyone or anything at least in the first years..
Ward
December 6th, 2005, 08:50 PM
They can always be removed by a vote.
Yes I think they sould be revoted in every 6 mo.'s
Huh? That's still communism - you give food to the community, and receive some back. Especially since I think the first harvest we would have barely enough to get by. That'll just be hording.
Yes and no . We are going to have to send out hunters and fishing parties to get us by until the guardens start to bear fruit.
If those people aren't doing what I outlined in a) or b) than they are clearly disruptive to the community. There are some jobs that will be VITAL to our survival, notably farming and building. If Mr.X decides to work as a musician, then I think we should either a)force him to work on a farm or b)ignore him and not feed him.
Well ifr Mr.X is working with the children and sings to them as his community work thats fine with me .
Who's gonna set it up and determine what's worth what? That's planned economy again. Espacially when everyone's working on the same field and everyone has different abilities.
As I said we all should put 7 hrs a day to the comunity and the rest of the day is yours to do with as you please .
Property? What property? Are you planning on dividing the fields from the start? Again, starving death alone, and I won't work hard on a field that's not mine. And I ask again, how are you going to divide it? First come first serve? Who gets how many shares? Someone will get screwed over either way.
I Belive that every Member of the Board be given a homestead of 5 Acres of land . But we will need large fields for some crops like wheat , Corn and that .
The Executive Branch will be elected. The other one appointed upon who has more skills in what.
That's true, but will happen when an individual household is able to grow enough food to feed themselves, and has enough to support a working class. And when that working class has a) built all the housing and b) has enough time left over from repairing equipment to build new equipment.
Im hoping that by the time late summer comes most familes will have a kitchen guarden that is feeding there families .
And you'll be living by hoarding and screwing the weaker half over.
why is this hording you will find that a privet plot will be what will be growing 60% of are food. Now take my Family I'm a farmer and my Grand kids know how to put in a garden they want some toys that Mr. X who works with wood makes they would help him put that guarden in for the toys .
For example:
There are 2 households: one 25 year old married couple, no kids, and another 40-year old couple, 2 underaged kids. Who can do more work? The 25-year olds. So they get more credit and more food. But who really needs it? The family with kids.
Are you sure about that .
But your system fails to make sense when you refuse to answer who's going to distribute the credits and value each other's work? Isn't that what a central planning commitee does?
The Central commity will see that every one get a share of the food .From the common fields .
But what will we get in return? Food is eaten, you are a constant loser on that. And I thought each of us brought supplies for what we wanted to do ourselves...
Most of us brought some food that they have know from the start was going in the comunity pot . As well as our large animals and med animals.
But any small animals are ther owners ,
Again, a person can do more, but need much less. You are already creting serious debt by putting people without survival skills at a huge disadvantage. This guy has extra food, but anther family needs food, even though they've spent all their credits... In a month we'll have landowners and serfs.
I for one will not stand for that For I will teach everyone how to but in a guarden and work a field .
Ok, but what you call the "community" is the government. Right now the govt doesn't have anything, they only way to get it is collect taxes. Wouldn't it just be easier to collect the necessary tools as "taxes"?
do you know how to keep a saw sharp or take care of a plow .I would rather see labor as a tax for the first few years .
It isn't if you're working collectively on a field.
See, for some reason you know what's "outstanding service" is and able to distribute votes accordingly, but unable to set a quota for a person.
And why would anyone do that? If they've worked harder in your system, they earned more credits - already rewarded. Do you really wish for the rich to have more power in relation to how rich they are?
I can't entrust to give the power to vote to a person who is 2 days old. But you're right. There are probably more real wives.
As far As I belive all adults over 16 should have an equal vote in the goverment .
Doctor What
December 6th, 2005, 08:52 PM
- As someone else stated somewhere, even the Amerindians living in small villages of 30-50 people used some kind of money.
Not entirely correct--the shell money was used between bands and tribes as a form of currency--rarely within the band itself.
http://en.wikipedia.org/wiki/Shell-money
http://www.kstrom.net/isk/art/basket/images/pomodisk.jpg
jolo
December 6th, 2005, 08:53 PM
Even if it is communism we can't afford not to take care of each other. Ta do so would open the colony to the possiblity of much worse than dieases. We are forced into a situatuion where we are only as strong as our weakest link.
A muscian? Sure, but thats something that would be done as supplemental to other works as we will be short in most ambitions to labour. When it comes to clearing the land, guess what? Most of those materials will be relocated to be reused. We can't afford to waste anyone or anything at least in the first years..
What if the musician brings in twice as much food or other needed ressources by drawing more Amerindians to our markets than he could ever make by working on a field?
And a free market doesn't mean we can't have food give-aways for children or the likes.
Bulgaroktonos
December 6th, 2005, 08:53 PM
We need to keep this from being a fully direct democracy. I think it's going to be best to have an oligarchy of sorts. A full democracy is going to have way to many problems getting things done. Of course we should provide some form of check on the "oligarchs." Say whenever 2/3s of the voting populace is unhappy with the job they are doing, then we hold new elections?
jolo
December 6th, 2005, 09:04 PM
Not entirely correct--the shell money was used between bands and tribes as a form of currency--rarely within the band itself.
http://en.wikipedia.org/wiki/Shell-money
http://www.kstrom.net/isk/art/basket/images/pomodisk.jpg
That is true - but it's probably partly so because it's not necessary - it's more like a big family, where everyone knows his or her job. Only unusal activities might lead to trade - if one person wants something from another person. How often will that happen in a tribe? And those communities had reasons to easily break up once they were bigger than 50 people. With more than 1000 people, it'll be difficult to organise things centrally without too much infighting.
jolo
December 6th, 2005, 09:06 PM
We need to keep this from being a fully direct democracy. I think it's going to be best to have an oligarchy of sorts. A full democracy is going to have way to many problems getting things done. Of course we should provide some form of check on the "oligarchs." Say whenever 2/3s of the voting populace is unhappy with the job they are doing, then we hold new elections?
I believe it's completely acceptable to have all important positions elected - or a small parliament which does the work.
Forum Lurker
December 6th, 2005, 09:09 PM
We need to keep this from being a fully direct democracy. I think it's going to be best to have an oligarchy of sorts. A full democracy is going to have way to many problems getting things done. Of course we should provide some form of check on the "oligarchs." Say whenever 2/3s of the voting populace is unhappy with the job they are doing, then we hold new elections?
I'd say 1/3 should be enough; if you're unpopular enough that you'd lose an election (1/2 support or less), the populace should be able to hold that election, and indeed it should be possible to force an election even without the votes to depose, simply as a formal means of stating dissatisfaction (so that, hopefully, the office-holder addresses the problem in one way or another).
Bulgaroktonos
December 6th, 2005, 09:11 PM
I agree on elections. But that elected body should be the law making body as well.
We should have at least 6 judges three on an upper and three on a lower court, and I suggest life appointments, or at least until they quit. We need to make sure they remain independent of the people and the executive council.
Bulgaroktonos
December 6th, 2005, 09:16 PM
I'd say 1/3 should be enough; if you're unpopular enough that you'd lose an election (1/2 support or less), the populace should be able to hold that election, and indeed it should be possible to force an election even without the votes to depose, simply as a formal means of stating dissatisfaction (so that, hopefully, the office-holder addresses the problem in one way or another).
But I'm thinking that the election should be on all "oligarchs" at once, rather than individually. This would inspire the "oligarchs" to work together and try to overcome possible differences, and just 1/3 might be too small a number if we want to keep governments in place.
Also, I think 1/3 could easily be the result temporary dissatisfaction, and that a higher number would represent longer term ineptitude, and thus a better gauge for the policies enacted.
Soyuz
December 6th, 2005, 09:21 PM
Maybe you forget, but we have equipment dated from the 19th century if not earlier. And we have a whole lot of people who don't know how to farm. And you just want to send them on their merry way all on their own?
No, really, how many people (households) here know how to farm, from planting to harvest, and with 19th century equipment none the less? If you noticed 19th century farmers weren't the most leisurly folk around, and could only support a percentage of city folk. What are the urban-rural statistics for that era? MOREOVER, we also have to actually START farming, and clearing the forest, etc. That's even a bit MORE work. AND building housing.
And you're off playing the flute? ... ...
What about the hunter who has had a bad day? No food? What about the hunter who was lucky within an hour, spend the rest of the day shagging Amerindian women, and comes back with his "usual" amount of game? How do you judge the work of hunters and scout who are out for several days?
Doesn't have to be on a day-to-day basis.
Your ideas might be suitable for 10 or so volunteers on a farm - but most (needed) professions won't work like that. If a farmer treats his employees like that and they let him, that's ok. Otherwise, it's nonsense.
We'll be working on a farm/ clearing farmland, mostly. We can divide into 10 person groups for more efficiency.
Easy. Some is given for free, most is sold for a low price everyone can afford by selling some of his non-needed supplies. Then it's everyones free decision.
Wait, who is selling? So it's just first-come first-serve AND with a pricetag that goes to someone? :eek: I gotta get there fast and grab some good land, if that's the case.
Again: This will lead to a lot of conflicts of interest. If you have two farms, one of them with a "council member" another without, you can be sure that the council member will have no difficulties why all the rare machines/tools/seeds and so on need to be on his farm, and not the other. A lot more examples, directly from reality, are available.
But each peice of farmland will have a council member. And it's not for them to decide who gets what, but for the Legislative Branch (the most experienced guy in the field).
Bad luck. But at the beginning, the children who are old enough have to work, too. Also, the 40 year olds will usually know more than the 25 year olds. If they can decide themselves what they do, they'll be able to use this advantage for everyones good. But I don't mind a tax system and spending some of the money on food for the children
See, that's how serfdom gets started, but you ignored that post. Experience - absolutely not necessarily. And what if it's a bad enough year that there isn't enough in taxes to feed the children?
I prefer a market for that - much more neutral, much more adaptive to actual needs, much more efficient.
There'll be only 2 immediate needs - food and shelter. When there are more, then please, we'll have a capitalist system.
No sense in that - the tools should stay where they are needed - with the people. A bureaucrat who decides who needs what is a waste of food and will sometimes be tempted to make a wrong decision.
Really? Did every household that wants to farm brought a plow, a horse, etc?
Also, as I understood it, the celebs have all the memories of the original.
That's extra reason for them not to vote. Celebreties deciding your future? :rolleyes: :cool:
I don't know of any such stone age society. You? Also, why use an economic system from the stone age when there are much better ones?
Rather every stone age society was like that. When you're in the stone ages, use a stone age system. When you're in the 21st century, use that system.
Unfortunately the steps between stone age and 21st century include a slave-owner society and a serf society, so I rather avoid them.
Ward
December 6th, 2005, 09:31 PM
I belive we should pool the seeds we brought and take the corn, wheate. potato, and alfa seeds and plant them in the common fields every one should have at less to 10 lbs seeds . The rest of seeds like guarden seeds should then be devided amoung each board menber and his family .
As for the milk from the cows and goats Yes they should go into a common pool but with in 5 to 10 years we should have herds were every one should have at less one animal of each type that is theres .
Ok Lets look at my Family which has two members of the board in it .
We took 1 Milk Bull and a Milk cow , and two female goats . We do not have a horse but we do have a Wagon now how would we move this wagon . We will have to use horses from the common pool to move it .
Now that wagon is ours but I can see it being use by the comunity as well as the plow I brought . now are small tools that I brought will be mine to use around the homestead .
I can see trades made were some one can use my tools .
Is my work more valubale than yours scince I know how to work the plow .
and you don't .
Flocculencio
December 6th, 2005, 09:35 PM
That's extra reason for them not to vote. Celebreties deciding your future? :rolleyes: :cool:
I must say I can't agree with you on the no votes for clones thing. What about those of us (like me) who aren't bringing celebrity clones but just clones of normal women whom we find attractive?
Bulgaroktonos
December 6th, 2005, 09:37 PM
Besides, voting on houses is extremely undemocratic. Clones are people. They are the maternal twins of their original copy.
Soyuz
December 6th, 2005, 09:38 PM
Flocc, being sarcastic, note the smilies. Like someone brought Pamela Anderson. Personally, I don't think she should vote. :p
But seriously, you've convinced me. Everyone over 16 gets to vote.
Norbert
December 6th, 2005, 09:39 PM
It will take time to sort all this out, and it will take time for people to learn the skills necessary to survive. While I do not mind a market wconomy, I do not think it will work until people learn what they need to know. So, I think at first a ration system would be the best bet. Everyone shares equally in the food brought in, with effort going to keeping everyone from starving. Myself, I will not have the time or energy to put into food production, most of my time will be spent getting the raw materials for housing and storage. As to rationing, I think we should start with a community kitchen and eating area. This will do two things: First, everyone has an equal chance of getting the food they need. Second, it is a forum to discuss the events going on, learning each others strengths and weaknesses, and giving people the chance to share techniques that are learned and will better enable us to survive.
Glen
December 6th, 2005, 09:51 PM
They can always be removed by a vote.
True enough...Which reminds me, I think we ought to, the first meeting, take official votes on which administrative positions should comprise the council, and for each one nominations and vote for who should be in those offices. Many of them might be foregone conclusions, but at least that will make it officially an act of the community, rather than a fait accompli.
Huh? That's still communism - you give food to the community,
Actually, its more like selling food to the community.
and receive some back.
Okay, the rationing bit is a command economy act. That is something that needs some more regulation until we are past the earliest stages.
Especially since I think the first harvest we would have barely enough to get by.
That's why we do need to ask the community to commit to a rationing program, at least to the point of guaranteeing everyone (who is willing and able to contribute and those dependent) enough to eat.
That'll just be hoarding.
Not clear what exactly will be hoarding...you mean if people don't give over food they decided to bring with them?
If those people aren't doing what I outlined in a) or b) than they are clearly disruptive to the community.
No, that is not clear to me at all.
There are some jobs that will be VITAL to our survival, notably farming and building.
Oh, agreed. That is why we should mobilize the majority of our community in those efforts. But HOW you do it is sometimes as important as the DOING itself. I'd also add fishing to that list.
If Mr.X decides to work as a musician, then I think we should either a)force him to work on a farm or b)ignore him and not feed him.
If people decide that they value the music Mr. X is making, and choose to provide him credits they've earned with work vital to the community for his music, he should be allowed to buy food with that credit, up to the rationing amount.
If the community values it, then it is valuable. Remember that morale is also a vital part of survival, and something hard for central planners to provide...
Who's gonna set it up and determine what's worth what? That's planned economy again. Espacially when everyone's working on the same field and everyone has different abilities.
Well, that is going to take a little discussion. One part of the calculus will be how long people work at a given job any given day (effort). Another will be, of the vital jobs identified by the community, how many people are there who can actually do them (supply). We should probably put an upper and lower end on the scale for community designated jobs.
Yes, there is an element of planning involved. I am more proposing a mixed economy, at this stage.
Property? What property?
All that stuff the ASBs transported with you, and anything you collect or create here, for starters.
Are you planning on dividing the fields from the start?
For homes and gardens, sure. For actual fields, not so much. I'm hoping to convince most people to commit to a communal project for that.
Again, starving death alone, and I won't work hard on a field that's not mine. And I ask again, how are you going to divide it? First come first serve? Who gets how many shares? Someone will get screwed over either way.
See above. I am not proposing to start whole farms yet, though if someone is bound and determined to do that, I'm not going to stop them (I'm also not going to feed them unless they have something of value to trade, or credit they've earned from others for trade).
The Executive Branch will be elected. The other one appointed upon who has more skills in what.
We've got less than 2000 eligible voters. That says to me direct democracy for the near future, with the heads of those departments being confirmed by the community (the community and legislature are one). The department heads/council will function as the executive.
That's true, but will happen when an individual household is able to grow enough food to feed themselves, and has enough to support a working class. And when that working class has a) built all the housing and b) has enough time left over from repairing equipment to build new equipment.
Since the biggest demand will be for those necessities initially, that is what will happen. As the needs let up, more will be freed up.
And you'll be living by hoarding and screwing the weaker half over.
For example:
There are 2 households: one 25 year old married couple, no kids, and another 40-year old couple, 2 underaged kids. Who can do more work? The 25-year olds. So they get more credit and more food. But who really needs it? The family with kids.
Yes, you've got a point there. But we need those 25 year olds to want to do the work that 25 year olds can do, not the same amount of work as the 40 year olds. If you don't give them some incentive to work harder than the 40 year olds, many won't, not in the end.
By giving the 25 year olds more to work more than the 40 year olds, you are increasing the overall productivity of the society, which in the end benefits the 40 year olds with the two kids.
Now then, I do believe we should provide free education and food for underage children. They are the future for us all, and thus we as a community should be willing to help in that endeavor, while entrusting their overall raising to their parents.
But your system fails to make sense when you refuse to answer who's going to distribute the credits and value each other's work? Isn't that what a central planning commitee does?
I'm not refusing, just busy. You are right that initially our council will have to set relative values on goods and work, which should be agreed to by general vote of the community. We're in a bit of an artificial beginning in that sense since there is no real market yet to base all that on, and we'd like to jumpstart it. However, I can see those values eventually adjusting as people weight in on what is valuable or not by their own choices.
Again, I know we're starting out with a mixed economy (mainly due to the oddness of this situation), but I'm leaning much more towards market mechanisms and property rights that what you have been suggesting.
But what will we get in return? Food is eaten, you are a constant loser on that. And I thought each of us brought supplies for what we wanted to do ourselves...
But you may not use those every day, and thus can rent them out for other uses. Or use them as intended and get paid by those who are working to provide food.
Yes, food is a constant loser...as in constant necessity. Wish it weren't, but there it is.
Again, a person can do more, but need much less. You are already creating serious debt by putting people without survival skills at a huge disadvantage.
They are at a huge disadvantage. I didn't put them there, the ASBs did. I'm trying to help build a community where they have the best chances of surviving and thriving, despite that.
This guy has extra food, but anther family needs food, even though they've spent all their credits...
And why have they spent all their credits? We're mostly starting out with the same amount of stuff. We seem to agree that people will be credited enough for their work to buy enough food to live, and that those who can't work because they are children or injured will be fed regardless. If you're hungry, go sign up to work in one of the community projects (and we will be chronically short of manpower), and you'll earn enough to be fed (and I'd make certain we peg the rates so that they get a little bit more as well...we WANT people to be building up wealth).
In a month we'll have landowners and serfs.
You want land, go out and squat on it...there's plenty. So there goes your landowner class. And a serf is someone who is legally tied to the land, unable to leave, and indeed whose children are as well (of course, they also can't be thrown off the land). I think you are referring to debt peonage. You are already essentially setting that up for everyone by saying they have no property and won't be fed unless they do the work you designate.
Ok, but what you call the "community" is the government.
Its a direct democracy, so the community is the government, yes.
Right now the govt doesn't have anything,
They community has all their resources and abilities. How they choose to organize themselves and utilize those remains to be seen.
they only way to get it is collect taxes.
No, just the most consistant and convenient for the beaurocracy.[/QUOTE]
Wouldn't it just be easier to collect the necessary tools as "taxes"?
Not if people wanted to give something else, and not if they wanted to use those tools themselves. Wherever possible, I think the community should credit those who contribute those tools, so they may be compensated at a later time (whether it be days or years).
See, for some reason you know what's "outstanding service" is and able to distribute votes accordingly,
I have little idea what will constitute most of those cases of outstanding service. That's why I will let people nominate cases as they see fit, and the whole community can judge how outstanding they are.
but unable to set a quota for a person.
You lost me here...a quota of what for what?
And why would anyone do that? If they've worked harder in your system, they earned more credits - already rewarded. Do you really wish for the rich to have more power in relation to how rich they are?
Its yet another reward system, which in fact will probably be used for things that might not normally earn credits above and beyond. What about the person who at great risk to themselves saves a child from an animal attack? Maybe someone will give them some monetary reward...but I think it much more likely that they would be honored in the community council.
And yes, it will be a double incentive for other things, but there is nothing wrong with multiple incentives...they tend to synergize.
But this is just an idea I had. I'll bring it up, and we'll see if anyone wants to do it.
I can't entrust to give the power to vote to a person who is 2 days old. But you're right. There are probably more real wives.
There are actually quite a few of those '2 day olds' running around. If they are competent to make decisions, and to work (and it sounds like from descriptions they are both), then why would you stop them from participating in their own community? And what makes you think that you will be able to? Their 'partners' are going to support them, and unless I very much miss my guess, many of the others will as well.
Glen
December 6th, 2005, 09:53 PM
Plus what about the people who have other duties that leave no time for agriculture?
-The fishermen: They won't have time to work their own fields, they'll be out fishing every day
-The hunters: They might be away for week-long hinting expeditions tracking and killing game
Wouldn't worry too much about them, at least at first. They will be bringing in food to the community a lot sooner than the farms will.
-The rangers: Again they'll be away from the community most of the time scouting, patrolling and negotiating with the local tribes
And so on and so forth with blacksmiths, carpenters, herdsmen etc.
Giving everyone a small chunk of land for a cabin and a market garden makes sense but not giving everyone huge chunks of land which they won't have time to use effectively.
That's sorta my view, though hopefully we can convince people of this rather than command it.
Glen
December 6th, 2005, 09:59 PM
We need to keep this from being a fully direct democracy. I think it's going to be best to have an oligarchy of sorts. A full democracy is going to have way to many problems getting things done. Of course we should provide some form of check on the "oligarchs." Say whenever 2/3s of the voting populace is unhappy with the job they are doing, then we hold new elections?
I disagree. We do direct democracy for now, then representational as we grow too large.
Power for the few? Forget it, Bulg. Granted, some will have more power (and concommitant responsibilities) than others, but such is life. However, a lot of that is mitigated if we start off with as egalitarian a system as possible.
Glen
December 6th, 2005, 10:02 PM
I agree on elections. But that elected body should be the law making body as well.
I disagree. Not at this stage of size. The community can serve as the legislature.
We should have at least 6 judges three on an upper and three on a lower court,
That seems fine.
and I suggest life appointments, or at least until they quit. We need to make sure they remain independent of the people and the executive council.
Makes sense, except we don't know enough about everyone to make those picks. How about election to a 5 year trial period, then reelection for life if we like the job they've done?
Glen
December 6th, 2005, 10:12 PM
I belive we should pool the seeds we brought and take the corn, wheate. potato, and alfa seeds and plant them in the common fields every one should have at less to 10 lbs seeds . The rest of seeds like guarden seeds should then be devided amoung each board menber and his family .
Agreed, with the stipulation that the contribution of those seeds should be voluntary, and that their contribution be credited to them (for now, just write down the contribution...we'll have to figure out its value).
As for the milk from the cows and goats Yes they should go into a common pool but with in 5 to 10 years we should have herds were every one should have at less one animal of each type that is theres.
Would this be the best way? Just checking. Again, their cows and goats should be recorded (we can guestimate milk production by dividing total by number of animals...we don't need to be THAT precise yet).
Ok Lets look at my Family which has two members of the board in it .
We took 1 Milk Bull and a Milk cow , and two female goats . We do not have a horse but we do have a Wagon now how would we move this wagon . We will have to use horses from the common pool to move it .
Now that wagon is ours but I can see it being use by the comunity as well as the plow I brought . now are small tools that I brought will be mine to use around the homestead .
I can see trades made were some one can use my tools .
For those large items, we could also establish a common depot for their storage (save you some room and effort), record whose they are (again crediting them). These large tools could be rented by the community or by individuals. If you have a need for them, with reasonable advanced notice you get first dibs on use since it is still your tools.
The small tools you should keep, but perhaps be willing to rent out as needed.
We can either corral the horses communally (let's mark them so we know whose is whose), or just keep a listing of who has what so people can ask to rent/borrow.
Is my work more valubale than yours scince I know how to work the plow .
and you don't .
Both are valuable, but yes, Ward, yours IS more valuable than most. That is why you should receive something additional. We want you to keep doing that work, or teaching others it (which we should also credit...teaching).
You know the old saying? You get what you pay for? Its true...
Othniel
December 6th, 2005, 10:12 PM
Oh, well I suppose my oppinion won't matter. By the way I've been roleplaying I'd seem unimportant in the formation of the goverment, and after it is set up I won't care much. Silent Approval of the masses will have to be sought no matter the opinions of anybody in this thread. For all we know the Constutional monarchy Britons will have a louder vioce and opinion.
Oh and don't stress eqaulity please, stress freedoms.
Glen
December 6th, 2005, 10:18 PM
It will take time to sort all this out, and it will take time for people to learn the skills necessary to survive. While I do not mind a market wconomy, I do not think it will work until people learn what they need to know. So, I think at first a ration system would be the best bet. Everyone shares equally in the food brought in, with effort going to keeping everyone from starving. Myself, I will not have the time or energy to put into food production, most of my time will be spent getting the raw materials for housing and storage.
I guess I agree with this, but with two big additions. First, that this communal effort be voluntary. This is essential for the long term survival of our society. Second, that though it may not happen today, that you are being credited for your contributions to the community both in work and materials. This credit will serve as the base for when we do gradually have more and more of a market based system. Saying all for one and one for all now, but not later, just won't work since that means you would get screwed out of all the hard work and resources you're putting in now, or you're hoarding both waiting for the start of the market system so you can benefit more.
Even during the World Wars, the government sold liberty bonds....
As to rationing, I think we should start with a community kitchen and eating area. This will do two things: First, everyone has an equal chance of getting the food they need. Second, it is a forum to discuss the events going on, learning each others strengths and weaknesses, and giving people the chance to share techniques that are learned and will better enable us to survive.
Seems like a nifty idea. Though by night, a lot of people will just want some time to spend with their families (usually followed by exhausted sleep).
SionEwig
December 6th, 2005, 10:29 PM
Flocc, being sarcastic, note the smilies. Like someone brought Pamela Anderson. Personally, I don't think she should vote. :p
But seriously, you've convinced me. Everyone over 16 gets to vote.
I would say that EVERYONE get a vote, no matter the age. Though with those under 16 it would be up to their parents/guardians as to wheter the parents cast the vote for them or the youngster actually casts the vote.
One person=one vote
Ward
December 6th, 2005, 10:29 PM
I think we need to form a list of major jobs for people to sign up for.
1) Medical staff
2) Rangers
3) Hunters
4) fishermen
5) Woodcutters
6) Farmers
7) Builders
8) Daycare workers/ Teachers
9) Cooks
10) General labor
11) Herders
This list is not in any genersal order .
SionEwig
December 6th, 2005, 10:30 PM
I think we need to form a list of major jobs for people to sign up for.
1) Medical staff
2) Rangers
3) Hunters
4) fishermen
5) Woodcutters
6) Farmers
7) Builders
8) Daycare workers/ Teachers
9) Cooks
10) General labor
11) Herders
This list is not in any genersal order .
Good idea, but this needs to be another thread.
Matt
December 6th, 2005, 10:34 PM
Doc What sent this to me in a PM. I think it's relavant... esp the Amish comparision.
Interesting game--and a lot of people are really getting into it. If it wasn't for a bunch of stuff on my plate at the moment, I'll really be getting into it myself.
Want to pick your brain on a few things--
-Tech level of the ah.commers
The gang can be at medieval level of technology virtually instantly. Once the main camp is set up and the houses are built and crops planted, you can easily be at 18th/19th century technology by the spring (if not sooner).
But what about afterwards? At what point do you think the gang will be in any condition to start setting up powerlines and building ships and manufactoring plants and so forth? There was one post about building computers within 50 years--I really don't see that as a possibility. Yes--with all of the knowledge/skills that the group has, you could have the knowledge to build computers in 50 years easily--but don't forget, you need the numbers too. If I had to pull a number out of my butt, I would say that no significant stuff like sailing ships, car engines, etc won't be able to be built until the population hits at least 20,000--that's when you can start slacking off a bit on 'everyone must work to be fed' rule.
Your thoughts?
-Short term plan
I see a few posts about planning all kinds of stuff right away. Honestly--if I had to take a guess--I would say that this is the realistically only plan for the first year.
Month one
-organizing stuff
-sending out scouts
-moving people/items from point A to point B
Month two
-clearing land
-planting crops
-building homes
-sending out more scouts in surrounding area
-setting up defense
-training everyone on basic skills
Rest of the year
-setting up basic infrastructure
-setting up generators (diesal ones or solar panels that some people brought) or building your own (hydrodams, windmills, etc)
-setting up important buildings (medical clinic, corrals, storage buildings, smokehouses for drying meat, etc)
-setting up 'cottage industry' (all the people who know how to make cheese, candles, soap, pottery, jewelery, beer, etc get to work on this stuff). This is stuff that we need and also stuff that we can use to bribe the locals.
-getting on good side of the locals by trading with them, helping them out, giving them all the furs from the animals we killed, etc....
-more training on skills
-scouting out additional locations for lumber camps, fishing villages, mining camps, etc for year two.
That's going to be a busy first year--and I think that year two and maybe even year three will be following the same pattern.
You agree?
p.s. If you want--you can steal this entire message and post it in a thread.
The first couple of years well be down right middle ages, with a couple of modern tools to help us. Survival well be the priority.
You're right. For the first few generations, we well have too small numbers for alot of specialists. Doctors, the Rangers, a maybe a few merchents, but certainly nothing like a assembly line worker. I think within 20 years we can have 1860s levels. And that's probably a little ambitious.
Computers... they're generations away. A few of us have brought those wind up UN laptops, but those well break eventually. Thankfully we retain the knowledge, in writting for future generations.
Yeah--the whole currency thing is a bit ridiculous. I mean --just look at the local population. They have a 'currency' in the form of shells but it's more like a glorified barter system than anything else --and they had a population of around 100K!
1860's tech--do you mean city version tech or farming village tech? Dinky little farming villages really did not change that much tech-wise in the 18th-19th century--go to a farming village in 1800, 1840 and 1860 and you really wouldn't see *that* many changes besides what kind of guns or what kind of wagons were used. But I agree with you--besides a few nifty little gadgets, you would be living like the Amish for a good 10 years or so until everything is really organized and the population numbers are up.
Also--you may be living like medieval peasants but the rest of the natives are barely climbing out of the stone age--there will be a BIG difference between the Group and the locals.
And when it comes to trading, don't forget that what we think is crap will be considered valuable by the locals--imagine what a native who has a knife made out of stone or bone will think if you gave him a 10 dollar steel hunting knife? And since you guys already have tons of extra clothes, all those fur skins from the animals you killed aren't really going to be useful but to the locals that stuff is like gold....
I think you or ward are going to have to put the smackdown on some of the more crazier posters....
Soyuz
December 6th, 2005, 10:35 PM
True enough...Which reminds me, I think we ought to, the first meeting, take official votes on which administrative positions should comprise the council, and for each one nominations and vote for who should be in those offices. Many of them might be foregone conclusions, but at least that will make it officially an act of the community, rather than a fait accompli.
Eh... sure. Although I still think they should be the most experienced people in their field.
Actually, its more like selling food to the community.
LOL. Remember that joke "You have a cow"? See under communism, the government takes the cow and then sells you the milk, exactly what you're proposing. :D
That's why we do need to ask the community to commit to a rationing program, at least to the point of guaranteeing everyone (who is willing and able to contribute and those dependent) enough to eat.
I agree on rationing, but people are inherently selfish, and currently that's not in our best interest.
Not clear what exactly will be hoarding...you mean if people don't give over food they decided to bring with them?
No, the food they would grow individually.
No, that is not clear to me at all.
If they're not helping in farming or building.
Oh, agreed. That is why we should mobilize the majority of our community in those efforts. But HOW you do it is sometimes as important as the DOING itself. I'd also add fishing to that list.
Yeah, hunting too. We can also excuse people for sentry duty as a paid "vacation" (from hard labor).
If people decide that they value the music Mr. X is making, and choose to provide him credits they've earned with work vital to the community for his music, he should be allowed to buy food with that credit, up to the rationing amount.
If the community values it, then it is valuable. Remember that morale is also a vital part of survival, and something hard for central planners to provide...
Well... ok. But I still think that an authoritarian method would be better than voting.
Well, that is going to take a little discussion. One part of the calculus will be how long people work at a given job any given day (effort). Another will be, of the vital jobs identified by the community, how many people are there who can actually do them (supply). We should probably put an upper and lower end on the scale for community designated jobs.
Yes, there is an element of planning involved. I am more proposing a mixed economy, at this stage.
See: "From each according to his abilities..."
All that stuff the ASBs transported with you, and anything you collect or create here, for starters.
I'd rather give that to the community.
For homes and gardens, sure. For actual fields, not so much. I'm hoping to convince most people to commit to a communal project for that.
See above. I am not proposing to start whole farms yet, though if someone is bound and determined to do that, I'm not going to stop them (I'm also not going to feed them unless they have something of value to trade, or credit they've earned from others for trade).
I'll agree.
We've got less than 2000 eligible voters. That says to me direct democracy for the near future, with the heads of those departments being confirmed by the community (the community and legislature are one). The department heads/council will function as the executive.
M-m-m-no. These are 2000 disorganized people that don't know WTF needs to be done. I'd rather put experts there. And you don't have to be an expert to control people in the executive branch.
By giving the 25 year olds more to work more than the 40 year olds, you are increasing the overall productivity of the society, which in the end benefits the 40 year olds with the two kids.
See: "From each according to his abilities..."
But you may not use those every day, and thus can rent them out for other uses. Or use them as intended and get paid by those who are working to provide food.
Yes, food is a constant loser...as in constant necessity. Wish it weren't, but there it is.
That's terrible. Tools should be distributed to who needs them if someones not using them.
They are at a huge disadvantage. I didn't put them there, the ASBs did. I'm trying to help build a community where they have the best chances of surviving and thriving, despite that.
Yes, on community farms, where they can learn from the experts and do some tasks that they can, even if they can't farm from start to finish.
And why have they spent all their credits? We're mostly starting out with the same amount of stuff. We seem to agree that people will be credited enough for their work to buy enough food to live, and that those who can't work because they are children or injured will be fed regardless. If you're hungry, go sign up to work in one of the community projects (and we will be chronically short of manpower), and you'll earn enough to be fed (and I'd make certain we peg the rates so that they get a little bit more as well...we WANT people to be building up wealth).
Because their demand is greater. An experienced farmer competing with a novice will always get more.
You want land, go out and squat on it...there's plenty. So there goes your landowner class.
Not really. You have to clear it too, which is tough alone. And presumably the initial land is the best one.
And a serf is someone who is legally tied to the land, unable to leave, and indeed whose children are as well (of course, they also can't be thrown off the land). I think you are referring to debt peonage. You are already essentially setting that up for everyone by saying they have no property and won't be fed unless they do the work you designate.
Maybe that's what it's called. But mine aren't in debt to anyone, I'm just preventing a sharp divide between the skilled and unskilled by mixing them for the time being.
They community has all their resources and abilities. How they choose to organize themselves and utilize those remains to be seen.
If, for examply, only 10% of the people know how to correctly farm, and it's put up to a vote on what do to for farming, I think the decision is not going to be the best one.
Not if people wanted to give something else, and not if they wanted to use those tools themselves. Wherever possible, I think the community should credit those who contribute those tools, so they may be compensated at a later time (whether it be days or years).
But we don't need anything else, but those scase tools of labour. If everyone has a choice, feels individualistic and runs off on their own farm with their own plow, the rest will have nothing.
You lost me here...a quota of what for what?
How much work we're expecting from a person.
Its yet another reward system, which in fact will probably be used for things that might not normally earn credits above and beyond. What about the person who at great risk to themselves saves a child from an animal attack? Maybe someone will give them some monetary reward...but I think it much more likely that they would be honored in the community council.
I'd give them the Hero of the Soviet Un... err... Ianopolis medal.
Gerard-ABC
December 6th, 2005, 11:15 PM
It might help us a lot if we don't use the 20th Century labels - democracy, capitalisism, communism, socialist, etc.
We also need to leave the politics for later on. NO ONE got time to spend 6 hours talking now, while we've got thousands of people who are not sure where they will be in 4 days time.
Also need to keep that management side simple - if we want to talk political systems / history, there are other forums.
I was hoping that this would be a more practical thread.
Regards,
Gerard
( still wondering about where to go with toolbox / saws / axes )
Psychomeltdown
December 6th, 2005, 11:23 PM
There's only one thing that matters.
OUR SURVIVAL.
EVERYTHING goes toward that. Its do or die, if we don't get to working, then we'll be dying in short order. From starvation.
Ward
December 6th, 2005, 11:23 PM
[QUOTE=Gerard-ABC]It might help us a lot if we don't use the 20th Century labels - democracy, capitalisism, communism, socialist, etc.
We also need to leave the politics for later on. NO ONE got time to spend 6 hours talking now, while we've got thousands of people who are not sure where they will be in 4 days time.
Also need to keep that management side simple - if we want to talk political systems / history, there are other forums.
I was hoping that this would be a more practical thread.
Regards,
Gerard
Stop by my campsite and I will show you were to start working we will need
to have more wagons to pull stuff . Take charge of building them would you please . I have two NPC who will help you on this . So post on day 2 .
Glen
December 7th, 2005, 12:18 AM
Call meeting of all the AHers and family to the center of our 'Roman Style' encampment when the sun goes down. Have a good bonfire going from our wood collections.
Bulg's bullhorn is the microphone for speakers.
I propose the following:
-Adopt the Bill of Rights as our interim highest law (with amendment of voting age to 16).
-General Resolution encouraging all able bodied citizens to train for and serve if needed for the militia.
-Agree to positions for a 'Survival Council' comprising the heads of our major needs, like medicine and health, defense, sheriff, hunting, fishing, farming, construction, logistics, etc.
-Separate nominations for six judges. Judges will preside over cases, enter the results of arbitrage (which can be done with any neutral third party). Criminal cases will be based on common law and common sense for now, with the Bill of Rights overriding authority and the abolition of victimless crimes.
-Ask people with good qualifications to volunteer for these posts. Brief listing by that person of their qualifications for the job. Assent vote of the group, or vote in the case of more than one person applying.
-Call for immediate census and inventory. Council members may requisition supplies and recruit people for needed activities. Record to be kept of all such measures for future.
-Special meeting will be called once scouts are back with reports, after they have presented these reports to the council. A scouting report and the opinions of the council will be reported to the populace, who will then vote on the location(s) of our community.
-General meetings will be held on a monthly basis to address issues of the community and receive progress reports from the council. New rules and initiatives will be presented and voted on at these meetings.
-In one year's time, a general meeting will be held to review the structure of our government and make changes as seen fit (full constitution, restructuring of council and judge system, setting terms of office, etc.)
How's that for a simple start? We can hash out the rest over the next several months, but that should get us started.
Ward
December 7th, 2005, 12:24 AM
Call meeting of all the AHers and family to the center of our 'Roman Style' encampment when the sun goes down. Have a good bonfire going from our wood collections.
Bulg's bullhorn is the microphone for speakers.
I propose the following:
-Adopt the Bill of Rights as our interim highest law (with amendment of voting age to 16).
-General Resolution encouraging all able bodied citizens to train for and serve if needed for the militia.
-Agree to positions for a 'Survival Council' comprising the heads of our major needs, like medicine and health, defense, sheriff, hunting, fishing, farming, construction, logistics, etc.
-Separate nominations for six judges. Judges will preside over cases, enter the results of arbitrage (which can be done with any neutral third party). Criminal cases will be based on common law and common sense for now, with the Bill of Rights overriding authority and the abolition of victimless crimes.
-Ask people with good qualifications to volunteer for these posts. Brief listing by that person of their qualifications for the job. Assent vote of the group, or vote in the case of more than one person applying.
-Call for immediate census and inventory. Council members may requisition supplies and recruit people for needed activities. Record to be kept of all such measures for future.
-Special meeting will be called once scouts are back with reports, after they have presented these reports to the council. A scouting report and the opinions of the council will be reported to the populace, who will then vote on the location(s) of our community.
-General meetings will be held on a monthly basis to address issues of the community and receive progress reports from the council. New rules and initiatives will be presented and voted on at these meetings.
-In one year's time, a general meeting will be held to review the structure of our government and make changes as seen fit (full constitution, restructuring of council and judge system, setting terms of office, etc.)
How's that for a simple start? We can hash out the rest over the next several months, but that should get us started.
An Older man with a Gray Beared stands well I think we should have a chairman to the councal and I nomanate Glen Finney as the Chairman all those in favor say Aye all those oppose say Nay .
Gerard-ABC
December 7th, 2005, 12:28 AM
I vote Aye
Regards,
Gerard
Soyuz
December 7th, 2005, 12:37 AM
No, nominate our wisest people,
Whichever trade they might have come from,
To be our shining noble leaders,
With power given from above in-them.
These people will be now appointed,
For the duration of one year, so,
They shall give out their all-wise orders,
Yet follow none what they have given.
And then we shall elect the others,
The ones that'll oversee our journey,
The ones to monitor our progress,
The ones to see that we are working.
:)
Othniel
December 7th, 2005, 01:06 AM
Not the wisest, but those easiest to convey the desires of the group they represent. Those that lead within their own fields are not always the best to represent it. This siad, I think Floc would make a good Foreign Affairs type guy, proving it already here under the sage leadership of MBarry. This being said MBarry is far too valuable in the field. Intrests have to be represented, and I'm not sure if we can spare any of our teachers to goverment. Thus a foremen of farmers appoints a candident, which is approved by his fellow farmers, which is comfirmed by a final vote, with multiple choices of other willing canidents.
Bulgaroktonos
December 7th, 2005, 01:11 AM
I disagree. We do direct democracy for now, then representational as we grow too large.
Power for the few? Forget it, Bulg. Granted, some will have more power (and concommitant responsibilities) than others, but such is life. However, a lot of that is mitigated if we start off with as egalitarian a system as possible.
The problem I see with direct democracy is the same one the Athenians had. Policy making by large crowds tends to be emotional rather than logical. We're putting a lot of trust in the hands of people we know next to nothing about.
If we are going ot do direct democracy, I think we need to have long votes. i.e. debate one day, and then vote the next. Let emotions cool, etc. But that would be terribly inefficient, and it would take forever to get things done. I think we need to centralize power in a few elected position. Note, I used "oligarch" for lack of a better term.
As for judges, I think that a trial period is a good idea. Also, we might want to consider keeping the militia leader from being on the council in the long run. For now it might be fine, but eventually, we aren't going to want a military leader running civilian affairs. It just begs for problems down the line when we are dead and gone.
Ward
December 7th, 2005, 01:15 AM
The problem I see with direct democracy is the same one the Athenians had. Policy making by large crowds tends to be emotional rather than logical. We're putting a lot of trust in the hands of people we know next to nothing about.
If we are going ot do direct democracy, I think we need to have long votes. i.e. debate one day, and then vote the next. Let emotions cool, etc. But that would be terribly inefficient, and it would take forever to get things done. I think we need to centralize power in a few elected position. Note, I used "oligarch" for lack of a better term.
I would call it Councal of Elders and they make the day to day destions but anything improtian goes to the people to vote on .
Othniel
December 7th, 2005, 01:23 AM
The problem I see with direct democracy is the same one the Athenians had. Policy making by large crowds tends to be emotional rather than logical. We're putting a lot of trust in the hands of people we know next to nothing about.
If we are going ot do direct democracy, I think we need to have long votes. i.e. debate one day, and then vote the next. Let emotions cool, etc. But that would be terribly inefficient, and it would take forever to get things done. I think we need to centralize power in a few elected position. Note, I used "oligarch" for lack of a better term.
How about Neighborhood representation. A small group, say less than 50 but more than 20 (Thats how I'm seeing the inner communities devolping in the immeadiate terms)) sends a representive to these Camp meetings for the mean time. They gather information, saying that anouther council meeting is in x# of days and they have that amount of time to think of something, changing representives if they need too..
The representive comes back and says something like, "I'm representing the intrests of Blank, and so&so, and forest greenshirt..etc.," They come back and tell the groups what happend and what descions were reached at that meeting, and so on. If we keep it this small, and have rotating descions while still in a presettlement stage then it leaves people to do the work, while investing the smallest level of goverment. An indirect democracy, but definately more direct than the Democratic Republic of the United States size. Especially with the neighborhood's abillities to change their representive.
Soyuz
December 7th, 2005, 01:24 AM
Completely agree and support Bulg. People don't know what the hell is right for them, and for all the stated reasons.
Military leader -
again, there has to be an Executive military leader in the field and a Legislative one in the Council. For now, I would propose ellecting someone desperately afraid of violence into the council, safer for all.
Othniel
December 7th, 2005, 01:26 AM
Weapon M is the head of the Michigan millitia in real life. He could doubtlessly organize it.
jolo
December 7th, 2005, 02:06 AM
Doc What sent this to me in a PM. I think it's relavant... esp the Amish comparision.
If I had to pull a number out of my butt, I would say that no significant stuff like sailing ships, car engines, etc won't be able to be built until the population hits at least 20,000--that's when you can start slacking off a bit on 'everyone must work to be fed' rule.
Which is one of the reasons I want to get as many Amerindians as possible into our settlements - every additional person who can work is a little bit of a higher standard of living.
I believe we can easily add a few hundred Amerindians per month to our cities - it will be an advantage to them and to us. Some of their manufacturing skills will be useful to us, with our knowledge they can be several times more productive. Their hunting, fishing, and scouting skills are also a big advantage, while we will be able to add some more intense usage of the lands while keeping sustainability. They will probably quickly be able to understand our language and teach it to others. They will be a valuable help in all the labour intense and more or less simple jobs from the beginning, freeing more of our people much more productive jobs like teaching, reinventing our tech, and so on.
Also, the more we add to our cities, the fewer will be left to fight against us.
With 100 newcomers a month in the first year (low estimate), we'll move from 2000 people to 3000 in a year, plus maybe 500 newborns. Better language skills should allow increasing the numbers of newcomers then - with 200 newcomers a month (again a low estimate) we can move from 3500 to 5500 people in the 2nd year already, 6500 with newborns. I'd even go as far as sending Amerindians out to tell them of the jobs available in our cities to make sure people come from all over the area to our places.
Essential to achieve that, is a production of about 2 times as much food as we need. We will only have a slight edge in hunting (guns and horses) and fishing (boats and nets) at the beginning, but we should get a very high production once our herds and farms are up - even with little to no fertilizer, at least compared to hunting and gathering. As we have lots of good land, it shouldn't be too difficult to achieve such results. Once we have enough wood, I'd even propose clearing some woods with fire, for the herds, if necessary.
Most societies before the pill had pretty much exactly the number of people they were able to provide food for. Therefore, our new techs should cause a population explosion. Even if only a few Amerindians learn to farm or to herd, the according changes will affect all of California within a few years - even outside our cities, their live expectancies rise and their birth rates increase. Therefore, there'll always be enough Amerindians available. Additionally, we'll probably attract even Amerindians from outside of California. Expect the number of Amerindians to stay constant in the long run, anyway how many people from there come to us, as those people will also keep others in their home tribes from starving.
That's why a near doubling of the population each year is possible - though for realism, I assumed it would happen only every 2 to 4 years. Even the lowest guesstimate (achievable with very conservative birthrates and very few immigrants) would result in 4000 people after 4 years, 8000 people after 8 years, 16 000 people after 12 years, 32 000 people after 16 years, 64 000 people after 20 years, 128 000 people after 24 years, 256 000 people after 28 years, and so on. A few reductions due to illnesses, maybe some wars or famines, and so on might limit the numbers. Also, as our offspring won't produce children until being 16 or 18 (depending on our social structure) the later numbers can be reduced a little bit if we mainly rely on births. After the initial boom (nearly all of us are in reproductive age, plus some Amerindians), expect a five-fold increase every 25 years over the decades, or a doubling of population every 10 years - as was the case IOTL.
We have lots of land, we have superior knowledge about farming, herding, and a lot of other things, and we're hopefully tolerant enough to increase our numbers with all the Amerindians we can feed, leading to even more food production.
Also, every ressource we have enough of (wood, some raw materials from the surrounding rocks) will easily be used for mass production from nearly the beginning. I suppose carts will be a hit with the Amerindians, and they'll deliver us lots of food and valuables to get one of them - from all over the Americas, as they won't be able to produce them at the same quality as we.
Psychomeltdown
December 7th, 2005, 02:18 AM
There's a lot of problems with trying to get as many people into your cities as possible, mainly because not everyone will be jumping straight into your culture, nor will they be adapting that fast.
What you'll get is an elite few with knowledge and a huge massively bloated bottom rung with barely the skills to read or write.
Population is not just everything, it's how knowledgeable your citizens are that help you expand you industrial base and your standard of living.
The influx of people will only make Those that have the knowledge and are in charge, have a better standard of living, compared to the workers.
jolo
December 7th, 2005, 02:42 AM
There's a lot of problems with trying to get as many people into your cities as possible, mainly because not everyone will be jumping straight into your culture, nor will they be adapting that fast.
What you'll get is an elite few with knowledge and a huge massively bloated bottom rung with barely the skills to read or write.
Population is not just everything, it's how knowledgeable your citizens are that help you expand you industrial base and your standard of living.
The influx of people will only make Those that have the knowledge and are in charge, have a better standard of living, compared to the workers.
For simple work (most of the work available in the first few years) it's sufficient to have a little bit of understanding - knowing a few words in each others language. Also, via trade, they don't need to adapt much - they will still hunt, but maybe use a composite bow or a crossbow (later, the most trustworthy could even get guns). They will still produce meats and hides, but having a steel knife and specializing in a market will make them much more productive. Some of them will quickly be able to help work with wood - homes, stores, and so on. Most work on a farm is also easy to learn. Some will not have the necessary disciplin or zeal, others will. If I just manage to make a few Amerindians garden a little bit in their spare time and sell some of their fruits on the market, I already won - at least a little bit.
And I don't mind differing standards of living - I'm pretty sure that some of the Amerindians will learn quickly and achieve the same after a few years. I'm also sure some of the colonists will be lazy or unlucky and loose a lot of their advantage. That's the way life is.
Psychomeltdown
December 7th, 2005, 02:47 AM
You have to also understand that these tribes of people may not be willing to give up their lives and their culture. I mean, if you think of how the US gov't tried to make the Plains indians into farmers and the like it's about the same.
These people may want your items, your steel goods, but they may not want the other things. they may not want to farm, they may not want to work your fields for you, after all they don't live lives that are structured by a clock, the whole "time system" is alien to them.
They're families will be the most important thing to them, then their gods, and then whatever else they do on the side.
Doctor What
December 7th, 2005, 03:03 AM
I'm sorry--am I understanding you correctly, jolo--first contact has just been made with ONE band and you're already assuming that 100 natives/month (which is the size of a good-size 'village') will be joining the group every month from the end of year one continuously? You are aware that the entire state of California has *maybe* 100,000 natives--and it will take months (under extremely ideal conditions) for the natives in the entire state to even know of the existence of our group--let alone be convinced to join the group voluntarily? And that--while they may be very interested in trading with us for neat stuff, this does not necessarily mean that they'll be very eager in giving up a way of life that they have been practicing for who knows how many generations?
Besides which--what jobs do we have to offer them that will entice them to join us in such numbers?
Personally--I would be surprised if ten join our group every *year* for the first few years--and that's only because they will be hired on as guides/advisors and they ended up liking us and sticking around...
jolo
December 7th, 2005, 03:05 AM
You have to also understand that these tribes of people may not be willing to give up their lives and their culture. I mean, if you think of how the US gov't tried to make the Plains indians into farmers and the like it's about the same.
These people may want your items, your steel goods, but they may not want the other things. they may not want to farm, they may not want to work your fields for you, after all they don't live lives that are structured by a clock, the whole "time system" is alien to them.
They're families will be the most important thing to them, then their gods, and then whatever else they do on the side.
Which is why I said I want them to contribute independently via a market. There they can do what they like when they like, they'll profit from our tools and knowledge, thus adding productivity, without really changing their lifestyle or forcing anything.
Don't also forget that most Amerindians who are still alive are so as completely integrated members of their respective societies - partly by mixing with the Europeans - though not completely equal in some Latin American countries. Only relatively few chose to live in reserves.
Ward
December 7th, 2005, 03:19 AM
I would like to put a motion before this group if you dont mind .
1) we realy need to send a group to sout out were we want the city
2) Then have a group start out after they come back to cut wood 1 days
March for the next groups ,
3) when the Get to the New City Site I move they start Plowing the land ,CLear the land , and start survaing the town out .
4) that those of us back here should start fishing, hunting and building more wagons .
5) After 2 week we sould load the wagons we have buold and start out .for the city .
6 ) Just to be fair to everyone I move we are given are homesteads by lottoy .
7 ) after we are at the main camp we should send the wagons back and move the rest of the ideams here.
8 ) Very soon we are going to run out of food .So we need to get moving ,
jolo
December 7th, 2005, 03:27 AM
I'm sorry--am I understanding you correctly, jolo--first contact has just been made with ONE band and you're already assuming that 100 natives/month (which is the size of a good-size 'village') will be joining the group every month from the end of year one continuously? You are aware that the entire state of California has *maybe* 100,000 natives--and it will take months (under extremely ideal conditions) for the natives in the entire state to even know of the existence of our group--let alone be convinced to join the group voluntarily? And that--while they may be very interested in trading with us for neat stuff, this does not necessarily mean that they'll be very eager in giving up a way of life that they have been practicing for who knows how many generations?
Besides which--what jobs do we have to offer them that will entice them to join us in such numbers?
Personally--I would be surprised if ten join our group every *year* for the first few years--and that's only because they will be hired on as guides/advisors and they ended up liking us and sticking around...
I will consider everyone a newcomer who spends most of his days on our markets - I hope quite a few. I'm also sure we can get some of the local fishermen to cooperate by teaching them some of the knowledge in our books, by selling boats to them, and so on. A little bit of farming should also be possible - though not with everyone.
The most important thing imo is to make sure we don't loose all our bartering goods before the work returns income. Therefore, I'd do a little bit less farming myself, and more help to improve productivity of the local Amerindian farmers. My fish ponds should quickly return some food. Producing wooden carts is easy and will increase the productivity of the Indians a lot. Our people could make some money by buying wheat from the Amerindians and selling long lasting bread. Or by buying ressources and selling tools made from them. Some schooling could be done in return for money. And so on.
I'm not sure what will work best - but I suppose of the 140 (?) people in my settlement, some will figure out terms of cooperation which work for both sides, and which enable our settlements to grow.
Portugal's way of dealing with Brasil might be an orientation - at least the better parts of that.
Ghost 88
December 7th, 2005, 03:31 AM
Ward I cant find the militia officers they just up an vanished on me but might I a lowly E5 type make a suggestion? Homesteads will be fine latter but for defense we need to have our people in a tighter perimiter.
Norbert
December 7th, 2005, 03:36 AM
First, I agree with Doctor What. Probably only 10-20 in the first year, though. And, second, I agree with Ward on getting moving on a permenant home.
Just because we are different, does not mean the natives will flock to us, quite the contrary. Because we look different, and act different, they will stay away. We must, first and foremost, plan and get to the point on being able to deal with life on our own, depending on each other. Don't count the natives in, they will not come. Even with settler groups that seemed to accept them at face value incorporated very few natives in their settlements, and the main reason was they were different. The natives survive because they held to a certain way of life. Look at the hispanic people of the US. They hold to their native language, mainly because it is their identity, and partly because they are afraid of lossing that identity.
Othniel
December 7th, 2005, 03:59 AM
I must of said something right, or something wrong, or something downright ridicuolous to have it ignored.
SionEwig
December 7th, 2005, 04:11 AM
I would like to put a motion before this group if you dont mind .
1) we realy need to send a group to sout out were we want the city
I thought that was what the current Scouting patry was supposed to be doing until it made First Contact.
2) Then have a group start out after they come back to cut wood 1 days March for the next groups ,
An Advance Party correct? The one days travel for the main party should be about 5 miles.
3) when the Get to the New City Site I move they start Plowing the land ,CLear the land , and start survaing the town out .
This is the Advance Party correct?
4) that those of us back here should start fishing, hunting and building more wagons .
Excellent idea. Though our wagons will probably suck but they will be better than nothing.
5) After 2 week we sould load the wagons we have buold and start out .for the city .
Two weeks after what? When the Scouting Party gets back or after the Advance Party leaves.
6 ) Just to be fair to everyone I move we are given are homesteads by lottoy .
If you are talking about homesites within the new city, then yes (some exceptions should include - Glen should be next to where we want the medical building built, any other critical occupation should be next to where we want that placed).
Home steads outside the new city should not be by lottery, but then we probably will not have any of these for a year or two.
7 ) after we are at the main camp we should send the wagons back and move the rest of the ideams here.
If there is anything left then yes. But if we go with the 5 miles a day rate then we should be able to move most everything the first time.
8 ) Very soon we are going to run out of food .So we need to get moving ,
Um, I said from the beginning that we should have planned on bringing more food than the 30 days that seems to be the norm.
jolo
December 7th, 2005, 04:14 AM
First, I agree with Doctor What. Probably only 10-20 in the first year, though. And, second, I agree with Ward on getting moving on a permenant home.
Just because we are different, does not mean the natives will flock to us, quite the contrary. Because we look different, and act different, they will stay away. We must, first and foremost, plan and get to the point on being able to deal with life on our own, depending on each other. Don't count the natives in, they will not come. Even with settler groups that seemed to accept them at face value incorporated very few natives in their settlements, and the main reason was they were different. The natives survive because they held to a certain way of life. Look at the hispanic people of the US. They hold to their native language, mainly because it is their identity, and partly because they are afraid of lossing that identity.
Looking at history, integrating natives worked basically everywhere where it was done with a reasonable effort. Mostly, racism, fear of cheap labor, or similar motives were responsible for groups not getting along. Sometimes, this was helped by atrocities against the natives. If it's tried with enough determination and flexibility, it should work.
As for cultural separation: I don't mind that. I don't mind if the Indians who regularly come for bartering settle in huts in one corner of the city. I don't even mind if it's a completely independent village which only grows together with the other settlement after several years. And so on.
I believe even just their hunting, fishing, and manufacturing skills (bows, clothes) are enough to get trade going, and therefore to make people coming. And we have a lot to offer in return - even if they only appreciate very few things like knifes in the beginning.
Curiosity will drive them to us, knives and tools will make them come back in ever larger numbers, and the products we'll be able to produce will make them stay. As they are able to produce more food on their lands, they'll have enough barter. Our own farms will be even more productive, and once they start producing food, they'll also offer lots of jobs for natives willing to do them - though I suppose it won't be 5am to 22pm hard work that'll draw them.
It's been done in history, we have enough material to look up the according strategies, and therefore it should work.
Ward
December 7th, 2005, 04:19 AM
Not the wisest, but those easiest to convey the desires of the group they represent. Those that lead within their own fields are not always the best to represent it. This siad, I think Floc would make a good Foreign Affairs type guy, proving it already here under the sage leadership of MBarry. This being said MBarry is far too valuable in the field. Intrests have to be represented, and I'm not sure if we can spare any of our teachers to goverment. Thus a foremen of farmers appoints a candident, which is approved by his fellow farmers, which is comfirmed by a final vote, with multiple choices of other willing canidents.
well that might be good next year but not right now I think we need those who know whats going on in these fields to run ther depts right now.
Its not like the councal will be meeting every day .
Ward
December 7th, 2005, 04:34 AM
O hell why dont we go out kill the warriors enslave ther women and children and force them to work for us . :eek:
Then in a few years we own all of Cal .:eek:
Lets get real those who will want to join us will those who don't willn't .
jolo
December 7th, 2005, 04:37 AM
Lets get real those who will want to join us will those who don't willn't .
I agree - no force necessary.
Psychomeltdown
December 7th, 2005, 04:43 AM
I believe even just their hunting, fishing, and manufacturing skills (bows, clothes) are enough to get trade going, and therefore to make people coming. And we have a lot to offer in return - even if they only appreciate very few things like knifes in the beginning. first of all they don't have bows at this time. Only atlatls and spears. cloth? Only buxkskin and tanned skins. We're talking PRIMITIVE here. stone age at the most.
Curiosity will drive them to us, Not likely. If a huge number of strange people appeared in your backyard and began building things, would you run there to find otu. hell no. you'd be running the opposite direction. Same here.
knives and tools will make them come back in ever larger numbers, and the products we'll be able to produce will make them stay. As they are able to produce more food on their lands, they'll have enough barter. Our own farms will be even more productive, and once they start producing food, they'll also offer lots of jobs for natives willing to do them - though I suppose it won't be 5am to 22pm hard work that'll draw them. They don't have the concept of "work" as we do. They are hunter gatherers, I don't even think they're growing anything. the only corn that's being harvested is in meso america and probably eastern US at this time. There's a giant freakin' desert between here and cent. mexico, no way for corn and the like to pass.
They're only doing what they need to to survive.
Ward
December 7th, 2005, 04:45 AM
I thought that was what the current Scouting patry was supposed to be doing until it made First Contact.
An Advance Party correct? The one days travel for the main party should be about 5 miles.
This is the Advance Party correct? Yes
Excellent idea. Though our wagons will probably suck but they will be better than nothing.
Two weeks after what? When the Scouting Party gets back or after the Advance Party leaves.
After the Advance party .
If you are talking about homesites within the new city, then yes (some exceptions should include - Glen should be next to where we want the medical building built, any other critical occupation should be next to where we want that placed).
Home steads outside the new city should not be by lottery, but then we probably will not have any of these for a year or two.
If there is anything left then yes. But if we go with the 5 miles a day rate then we should be able to move most everything the first time.
Um, I said from the beginning that we should have planned on bringing more food than the 30 days that seems to be the norm.
I would of liked every family to have a wagon 2 oxs to pull it and a 1000lb per person . Thats what we realy need to have any food by the crops are in . As it is we are going to have to find food were ever it is .
Dave Howery
December 7th, 2005, 04:48 AM
at 5000 BC, I don't think corn has even been developed yet... the grass it was bred from is still probably a tiny little seed... the only 'farming' the natives are doing is gathering nuts and acorns from various trees, setting brushfires regularly to keep the trees going healthy...
Psychomeltdown
December 7th, 2005, 04:50 AM
course at 3000 BC we might see a bit more of that corn being shaped into what we know today, but not our quality.
SionEwig
December 7th, 2005, 04:51 AM
I would of liked every family to have a wagon 2 oxs to pull it and a 1000lb per person . Thats what we realy need to have any food by the crops are in . As it is we are going to have to find food were ever it is .
Yeah, and I was in agreement with you there. I think we will be able to make it on the food, but we will have to do a lot of fishing and hunting.
One thing to worry about is not just hunting out the area for us, but what about the natives in the area?
jolo
December 7th, 2005, 04:55 AM
first of all they don't have bows at this time. Only atlatls and spears. cloth? Only buxkskin and tanned skins. We're talking PRIMITIVE here. stone age at the most.
Not likely. If a huge number of strange people appeared in your backyard and began building things, would you run there to find otu. hell no. you'd be running the opposite direction. Same here.
They don't have the concept of "work" as we do. They are hunter gatherers, I don't even think they're growing anything. the only corn that's being harvested is in meso america and probably eastern US at this time. There's a giant freakin' desert between here and cent. mexico, no way for corn and the like to pass.
They're only doing what they need to to survive.
I thought they'd have bows. But spears usually also need some kind of glue to work - which would already enhance our supplies. Not to mention a lot of other things they produce, if only for their hunting and fishing. And if they don't know bows, they'll love to get good ones from us in exchange for game and other goods.
I heard about 8000 year old stone age settlements with traces of fabric. I suppose in this regard you underestimate them. But even if you were right, our women would love to show them how to knit, if any wool can be organized.
I don't know anyone who'd run away. Neither did this happen historically.
In another thread I read they burn woods to help nut trees grow. That's already a primitive kind of agriculture. Even if not, the wifes of the hunters will be very open for learning how to plant seeds and care for the plants.
They also produce primitive boats and heat their homes in winter. That is work. And they regularly trade.
Psychomeltdown
December 7th, 2005, 05:02 AM
Yeah, and I was in agreement with you there. I think we will be able to make it on the food, but we will have to do a lot of fishing and hunting.
One thing to worry about is not just hunting out the area for us, but what about the natives in the area?
We have food at least for 45 days, stretching it.
After that.
We'll probably have to hunt and gather.
Hunting will probably mean the main food getter, but that means at least
6000 lbs of meat a day to feed 2800 people.
at teast 5 months for our crops to grow...
we'll need about 900000 lbs of meat and whatever to survive.
but then we'll probably need to save a lot of the seeds for next year's crop...
Glen
December 7th, 2005, 05:02 AM
Real quick...in a hurry...
a) We're small enough for direct democracy this year.
b) We don't know enough about each other for representative democracy this year.
c) People may not always know what's best for them, but they often know better than others, and just being able to make your own decisions is healthy for people.
Ward
December 7th, 2005, 05:08 AM
first of all they don't have bows at this time. Only atlatls and spears. cloth? Only buxkskin and tanned skins. We're talking PRIMITIVE here. stone age at the most.
Not likely. If a huge number of strange people appeared in your backyard and began building things, would you run there to find otu. hell no. you'd be running the opposite direction. Same here.
They don't have the concept of "work" as we do. They are hunter gatherers, I don't even think they're growing anything. the only corn that's being harvested is in meso america and probably eastern US at this time. There's a giant freakin' desert between here and cent. mexico, no way for corn and the like to pass.
They're only doing what they need to to survive.
Also just because we have some better iteams then they do stop think of them as primitive . Most of them will have better memories then we do . They will rember land marks from years past. And I bett they are stronger then most of us are.
There are tribes in The amazon river that know about modren lfe and would rather live the way the are .
And as for colthing if its dose not get below frezing why do you need much clothin .
SionEwig
December 7th, 2005, 05:15 AM
We have food at least for 45 days, stretching it.
When did the amount change? Lot's of people were copying off of your well done list and it only had 150 lbs (enough for 2 adults working heavy for 30 days). Though even 45 days worth was not enough but I don't think we could have gotten the 120 days worth and still brough any reasonable amount of other equipment.
After that.
We'll probably have to hunt and gather.
Hunting will probably mean the main food getter, but that means at least
6000 lbs of meat a day to feed 2800 people.
at teast 5 months for our crops to grow...
we'll need about 900000 lbs of meat and whatever to survive.
but then we'll probably need to save a lot of the seeds for next year's crop...
Depends on the crop. Some stuff will be ready in as little as 15 days, though most garden type stuff will be more like 60 days with a lot coming in at 90 to 120 days. Still we will need a very large amount of supplimentary food to make it.
Norbert
December 7th, 2005, 05:17 AM
The short bow was developed 12,000-10,000 BC. Spears did not require glue, and would be rather simple to form with a flint/obsidian head. Just take sinew, soak it and stretch it, wrap it to hold the spear head, and let it dry. As the sinew drys, it will shrink, and lock the spear head in place.
Ward
December 7th, 2005, 05:34 AM
When did the amount change? Lot's of people were copying off of your well done list and it only had 150 lbs (enough for 2 adults working heavy for 30 days). Though even 45 days worth was not enough but I don't think we could have gotten the 120 days worth and still brough any reasonable amount of other equipment.
Depends on the crop. Some stuff will be ready in as little as 15 days, though most garden type stuff will be more like 60 days with a lot coming in at 90 to 120 days. Still we will need a very large amount of supplimentary food to make it.
Well we can always takes all the 6-9 year olds and line them up and take every third one and use them for dinner . :eek:
I really think every one shoud have another 400 lbs of food per person .
SionEwig
December 7th, 2005, 05:42 AM
Well we can always takes all the 6-9 year olds and line them up and take every third one and use them for dinner . :eek:
I really think every one shoud have another 400 lbs of food per person .
3 of my 4 are in that range and i can tell you that none of them would be worth the trouble, not enough meat on their bones, though soup would be a possibility.:D
I agree 100% with you, that would give us a bit over 7 months of food for each family, and we should be safe then. Not that it still won't take a lot of work, but then not only will we ourselves not be in as much danger of starvation, but we won't be starving the natives out.
jolo
December 7th, 2005, 06:09 AM
3 of my 4 are in that range and i can tell you that none of them would be worth the trouble, not enough meat on their bones, though soup would be a possibility.:D
I agree 100% with you, that would give us a bit over 7 months of food for each family, and we should be safe then. Not that it still won't take a lot of work, but then not only will we ourselves not be in as much danger of starvation, but we won't be starving the natives out.
Some parts of some trees can be eaten. Should be explained in any survival guide. That alone should give us quite a lot to eat considering all the wood cutting.
In the first few days there'll be enough game at the landing site. The people going on the trek will also have enough game all the way and the first few days they arrive. Expect the first two weeks little depletion of the food we brought along.
Ians Fort will start fishing in the first week already. I have a little boat, others have knowledge or materials to quickly built one. Unlike the boats of the natives, ours can safely leave the bay if we want them to. Just a few big fish will be enough to feed every one of us for a whole day.
Norbert
December 7th, 2005, 06:18 AM
Some parts of some trees can be eaten. Should be explained in any survival guide. That alone should give us quite a lot to eat considering all the wood cutting.
In the first few days there'll be enough game at the landing site. The people going on the trek will also have enough game all the way and the first few days they arrive. Expect the first two weeks little depletion of the food we brought along.
Ians Fort will start fishing in the first week already. I have a little boat, others have knowledge or materials to quickly built one. Unlike the boats of the natives, ours can safely leave the bay if we want them to. Just a few big fish will be enough to feed every one of us for a whole day.
It would take many years of heavy fishing to deplete the fish supply, our impact will be more like holiday sportsmen, and would have very, very little impact on the supply. Even if we took a small river and used gill nets, we would have little impact on the fish population on the river. Also, I was reading on the Lewis and Clark expedition to the Pacific Ocean, they were camped for the winter of the Columbia River and almost starved, just because they did not fish it! We know enough to supplement the food supply with fish. Also, saving the guts and other parts we do not eat and using them for extra fertilizer will help the crops we do plant. I read that the Amerinds would plant 3-4 kernals of corn (maize) in a mound with one or two fish buried with it to help it grow.
As to edible parts of trees, on conifers, the new growth of the branches, while not the tastiest, is edible. Acorns can be harvested later in the year, and ground to use as flour. Cattail roots, while somewhat bland are edible. Wild Leaks (a wild version of onions). A plant we call 'Queen Annes Lace', actually a wild carrot. Wild Eggplant. Wild Strawberries. Wild Blackberries, Blueberries, and so on. With a little knowledge on the wild foods, we will have little problem. There are some people present who can show the plants to look for, and also what plants to stay away from (Poison Oak, Poison Ivy, Poison Sumac, and so on).
Hendryk
December 7th, 2005, 08:33 AM
There's a lot of problems with trying to get as many people into your cities as possible, mainly because not everyone will be jumping straight into your culture, nor will they be adapting that fast.
What you'll get is an elite few with knowledge and a huge massively bloated bottom rung with barely the skills to read or write.
I agree with this statement and the following ones about increasing our population with native influx. For one thing, whoever might join us will consider the pros and cons; we may be offering more material comfort, but at the cost of harder work, and abrupt change from the hunter-gatherer lifestyle which, all things considered, they may end up preferring. Then there's the fact that we aren't dealing with lone individuals, but with people who have communities of their own--their tribe, their family clan--and won't lightly sacrifice their loyalties to them for the sake of a bunch of strangers. Finally, we should be wary of creating a de facto plantation society, with us as a creole aristocracy lording it over the native peones.
So I say, on this issue, let's give time to time. As years pass, some intermarriage will likely take place, that will be a first step.
jolo
December 7th, 2005, 01:15 PM
I agree with this statement and the following ones about increasing our population with native influx. For one thing, whoever might join us will consider the pros and cons; we may be offering more material comfort, but at the cost of harder work, and abrupt change from the hunter-gatherer lifestyle which, all things considered, they may end up preferring. Then there's the fact that we aren't dealing with lone individuals, but with people who have communities of their own--their tribe, their family clan--and won't lightly sacrifice their loyalties to them for the sake of a bunch of strangers. Finally, we should be wary of creating a de facto plantation society, with us as a creole aristocracy lording it over the native peones.
So I say, on this issue, let's give time to time. As years pass, some intermarriage will likely take place, that will be a first step.
Seeing all the opposition to intense interaction of us with the natives, I take it that Ianopolis will have quite a few Amerindians adding to the population, while the main settlement will be more conservative. I'll leave it up to the moderators to decide what kind of population numbers that means. But I hope it'll be more on the optimist side, as that sometimes happened in history, too.
The added comfort (tools, carts, boats, seeds, specialisation...) will also add productivity. It's not necessary for anyone to work more than before - if the people are happy with keeping the old standard of living, they can even work less. Generally, people will just be more productive without really changing their ways.
I also suppose people won't be leaving their communities more than they would without us - being away for a day or two would be normal imo. And I do hope that when a nearby community is about to break up anyways (as is usual in the tribal system we are likely to see), whole groups of people come to Ianopolis - it would also be a good way for them to keep some contact with the old familiy members. Maybe even whole tribes will settle close to Ianopolis, for the advantages.
It's also not a plantation society with us as overlords. The Amerindians will do their own thing at their own terms. We will both profit from trade. The increased productivity will automatically allow a higher growth of the city, which will lead to more specialisation and therefore even higher productivity. As I said before, I even expect some of the Amerindians to become very successful under the changed circumstances, so that there will be no difference between our peoples.
Othniel
December 7th, 2005, 04:34 PM
In order for the natives to come to us they need to be put in a situation where a setitery life style fits them better. There are signs of colonization here already, from 9000 to 8000 BC. To the South two sites dating 9000-8000 and to the north two sites dating between 12,000 and 10,000. The Two to the north are named Fort Rock Cave and Maris.
Now looking at a map of North America from 8000 BC- onward;
Around the Mississippi valley we'd see the Hopewell (dating 1000BC-100AD) and Adena cultures(200BC to 400AD).
We have two sites by us; Hoko River, and Lovelock Cave.
Farming started between 7000 BC to 1200 BC for the mesoamericans.
Nothing (looking at a map for food prodction in the 15th century, done by types, so it is in generalizations)I have shows any Plough cultivation, or pastorialism taking place in the Americas until after the 15th century. Mexico and lands east of the Rocky mountains weere going to devolp into hand cultivating societies, while the area we are in was going to remain Hunter-gather for a long time, along with Argentina, parts of Brazil, and the far reaches of Canada.
However our biggest threat of setitary competeion isn't going to come from anyone but ourselves till at least 1500 BC. That means our biggest competion is splinter groups for the next 1500 years unless the butterflies suceed in changing this drastically.
Flocculencio
December 7th, 2005, 07:02 PM
Nothing (looking at a map for food prodction in the 15th century, done by types, so it is in generalizations)I have shows any Plough cultivation, or pastorialism taking place in the Americas until after the 15th century. Mexico and lands east of the Rocky mountains weere going to devolp into hand cultivating societies, while the area we are in was going to remain Hunter-gather for a long time,
Yep- IIRC the pacific coast of N. America was the perfect habitat for hunter-gatherers because it was so rich in shellfish, edible plants and game.
Glen
December 12th, 2005, 05:51 PM
Some comments on voting age...
Neuroimaging studies and other evidence suggests that the prefrontal sections of the frontal lobes, the portions mainly responsible for judgement and societal rules of interaction, etc, don't finish maturating until age 25 years old roughly.
Historically, 21 years old has been the age of majority for the past few centuries.
The age of 18 became popular due to large scale conscription and the realization that it wasn't quite fair to ask someone to die, but not give them a vote.
In such a rustic setting as this one, many teenagers will be forced to do an adult's work and shoulder an adult's responsibility, so should they be given the vote as well (basically a generalized 'emancipated minor' idea?). Not to mention that several of our AH.com members fall in this category and would be disenfranchised otherwise. If we go this route, should it be a general age such as 16? A sliding scale (if you are working full time and/or supporting a family, or demonstrate to a voting board maturity otherwise, you get to vote early)? Some combination?
What do people think?
Glen
December 12th, 2005, 05:53 PM
Yep- IIRC the pacific coast of N. America was the perfect habitat for hunter-gatherers because it was so rich in shellfish, edible plants and game.
One of our saving graces, actually.
It's funny, really. We chose this location because of Ian living here, but if we were going to pick someplace to be dropped in a survival situation thousands of years ago, the Bay area is pretty close to perfect to maximize our chances of survival, and indeed growth as a civilization.
Flocculencio
December 12th, 2005, 05:57 PM
One of our saving graces, actually.
It's funny, really. We chose this location because of Ian living here, but if we were going to pick someplace to be dropped in a survival situation thousands of years ago, the Bay area is pretty close to perfect to maximize our chances of survival, and indeed growth as a civilization.
Yep- all the other Mediterrenean climate zones are already heavily occupied (Med.) or crawling with poisonous animals (W. Australia). The Cape would probably be the only place anywhere near as clement.
Matt
December 12th, 2005, 05:57 PM
Some comments on voting age...
Neuroimaging studies and other evidence suggests that the prefrontal sections of the frontal lobes, the portions mainly responsible for judgement and societal rules of interaction, etc, don't finish maturating until age 25 years old roughly.
Historically, 21 years old has been the age of majority for the past few centuries.
The age of 18 became popular due to large scale conscription and the realization that it wasn't quite fair to ask someone to die, but not give them a vote.
In such a rustic setting as this one, many teenagers will be forced to do an adult's work and shoulder an adult's responsibility, so should they be given the vote as well (basically a generalized 'emancipated minor' idea?). Not to mention that several of our AH.com members fall in this category and would be disenfranchised otherwise. If we go this route, should it be a general age such as 16? A sliding scale (if you are working full time and/or supporting a family, or demonstrate to a voting board maturity otherwise, you get to vote early)? Some combination?
What do people think?
I'm letting 16 year olds join the Rangers, so I don't think it's unreasonable to franchise them.
Flocculencio
December 12th, 2005, 06:01 PM
Yes 16 sounds good. Sliding scales and the like introduce unnecessary complications. At 16 you are eligible for militia duties- since you have the responsibility of defending the community you have the right to help in the decision making of the community.
Glen
December 12th, 2005, 06:05 PM
Sounds like good points about 16.
Also, as far as the neurological point goes, we don't know about the impact of environment on that maturation of the brain; for all we know, in pre-information age societies, brain maturation might be slightly accelerated due to the demands placed upon them (of course, this might also impede learning a bit).
SionEwig
December 12th, 2005, 06:11 PM
Some comments on voting age...
Neuroimaging studies and other evidence suggests that the prefrontal sections of the frontal lobes, the portions mainly responsible for judgement and societal rules of interaction, etc, don't finish maturating until age 25 years old roughly.
Historically, 21 years old has been the age of majority for the past few centuries.
The age of 18 became popular due to large scale conscription and the realization that it wasn't quite fair to ask someone to die, but not give them a vote.
In such a rustic setting as this one, many teenagers will be forced to do an adult's work and shoulder an adult's responsibility, so should they be given the vote as well (basically a generalized 'emancipated minor' idea?). Not to mention that several of our AH.com members fall in this category and would be disenfranchised otherwise. If we go this route, should it be a general age such as 16? A sliding scale (if you are working full time and/or supporting a family, or demonstrate to a voting board maturity otherwise, you get to vote early)? Some combination?
What do people think?
Definite 16, at the highest. But with the potential of individual exceptions for those younger to be granted by the Council.
(though I still say 1 person = 1 vote. period)
Ghost 88
December 12th, 2005, 06:28 PM
Sounds like good points about 16.
Also, as far as the neurological point goes, we don't know about the impact of environment on that maturation of the brain; for all we know, in pre-information age societies, brain maturation might be slightly accelerated due to the demands placed upon them (of course, this might also impede learning a bit).
Have to agree all my reading about the pre 20th century points to youngters taking responsibility at a younger age. They were expected to take on adult resposibilities at a much younger age, 14yr old cowboys an example
Forum Lurker
December 12th, 2005, 06:36 PM
I think the only circumstance under which we can give those under the age of 16 a vote is when they're an emancipated minor (living independently, and maintaining an independent income sufficient to feed themselves without charity or inheritance). Otherwise, we get slippery issues of who exactly can qualify.
SionEwig
December 12th, 2005, 06:43 PM
I think the only circumstance under which we can give those under the age of 16 a vote is when they're an emancipated minor (living independently, and maintaining an independent income sufficient to feed themselves without charity or inheritance). Otherwise, we get slippery issues of who exactly can qualify.
That is why it would be done on a case by case basis. Way too many factors to consider trying to make every case apply to the same set of standards.
One person = one vote:D
Glen
December 12th, 2005, 08:53 PM
Votes will be one person, one vote, I believe.
Flocculencio
December 12th, 2005, 09:15 PM
Wait, just for the sake of clarification do you mean one person= one vote or do you mean one person at or above the legal voting age= one vote. Are we going to have that weird system where parents get extra votes for their underaged children?
Glen
December 12th, 2005, 10:38 PM
Wait, just for the sake of clarification do you mean one person= one vote or do you mean one person at or above the legal voting age= one vote. Are we going to have that weird system where parents get extra votes for their underaged children?
I think for the sake of simplicity, it will be one person at or above legal voting age = one vote.
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