Strategos' Risk
June 22nd, 2005, 06:27 AM
Does anyone have it? The story and gist of it follows.
One of the best things this game has going for it is the story, which is very realistic and scary in that it could actually happen. In the near future [2006 –Strategos’ Risk], as the United States and Russia slash their military budgets and Russia erupts with internal problems, China continues to grow stronger and eventually decides to 'reclaim traditional Chinese territories'. When they attack south-east Asia, the US sends the Seventh Fleet, the main Asian force, off of Taiwan to help protect the island and warns the Chinese to pull out. In response, the Chinese attack and sink the American carrier USS Abraham Lincoln, claiming it was in Chinese waters. The outrage over this unprovoked attack causes the President to ask Congress for a declaration of war, which is soon followed by most of the United Nations. World War Three is now at hand…
If you play as the Chinese, the game is easier at first but then gets harder. When the war starts, the Chinese activate Plan Red, which calls for China to conquer as much of Asia as possible, become the strongest nation on Earth, and force the UN to accept their gains. Their forces lash out in several directions, and the US/UN suffer some horrible defeats, to the point where their forces are withdrawn from almost all of Asia. Russia loses everything east of the Urals and is forced to quit the war and sign a separate peace. During the first three years, you will enjoy a major advantage over your foes, but then once resistance finally gets heavy and the US/UN counter-attack, then the game gets harder.
As the American player, you start three years after the war broke out. It has taken that long for the US economy to gear up into war production, and finally the US/UN is ready to counter-attack. Your first battles are to save South Korea, which has been invaded by North Korea and Chinese forces, and show the Chinese your superior technology and training. Once South Korea is saved, your army is then sent to Russia, which has agreed to allow you to see if you can win some battles against Chinese forces on Russian soil -- without their help. The game is harder as the US/UN player, and you are often outnumbered on land, but you enjoy air and sea superiority, and your forces are better then the Chinese in equipment and technology...
Tactical nukes should be a weapon -- I would expect that one side or the other would use them, even if they agreed not to wage a full scale nuclear war. China also quits the war as soon as their conquests are gone and the US/UN is ready to invade China itself. I just don't see China acting like Germany did at the end of World War One and it would take American troops marching down the streets of Beijing before they would even consider peace.
Ah, technothrillers before 9/11. Could the PRC really take that much of Asia? All of Russia east of the Urals?!? That’s crazy, even compared to the Ender’s Shadow series.
Anyhow, if I really wanted to I could download it at Home of the Underdogs, but the game’s immense. I would like someone who has to game to detail what happens, story-wise, though.
One of the best things this game has going for it is the story, which is very realistic and scary in that it could actually happen. In the near future [2006 –Strategos’ Risk], as the United States and Russia slash their military budgets and Russia erupts with internal problems, China continues to grow stronger and eventually decides to 'reclaim traditional Chinese territories'. When they attack south-east Asia, the US sends the Seventh Fleet, the main Asian force, off of Taiwan to help protect the island and warns the Chinese to pull out. In response, the Chinese attack and sink the American carrier USS Abraham Lincoln, claiming it was in Chinese waters. The outrage over this unprovoked attack causes the President to ask Congress for a declaration of war, which is soon followed by most of the United Nations. World War Three is now at hand…
If you play as the Chinese, the game is easier at first but then gets harder. When the war starts, the Chinese activate Plan Red, which calls for China to conquer as much of Asia as possible, become the strongest nation on Earth, and force the UN to accept their gains. Their forces lash out in several directions, and the US/UN suffer some horrible defeats, to the point where their forces are withdrawn from almost all of Asia. Russia loses everything east of the Urals and is forced to quit the war and sign a separate peace. During the first three years, you will enjoy a major advantage over your foes, but then once resistance finally gets heavy and the US/UN counter-attack, then the game gets harder.
As the American player, you start three years after the war broke out. It has taken that long for the US economy to gear up into war production, and finally the US/UN is ready to counter-attack. Your first battles are to save South Korea, which has been invaded by North Korea and Chinese forces, and show the Chinese your superior technology and training. Once South Korea is saved, your army is then sent to Russia, which has agreed to allow you to see if you can win some battles against Chinese forces on Russian soil -- without their help. The game is harder as the US/UN player, and you are often outnumbered on land, but you enjoy air and sea superiority, and your forces are better then the Chinese in equipment and technology...
Tactical nukes should be a weapon -- I would expect that one side or the other would use them, even if they agreed not to wage a full scale nuclear war. China also quits the war as soon as their conquests are gone and the US/UN is ready to invade China itself. I just don't see China acting like Germany did at the end of World War One and it would take American troops marching down the streets of Beijing before they would even consider peace.
Ah, technothrillers before 9/11. Could the PRC really take that much of Asia? All of Russia east of the Urals?!? That’s crazy, even compared to the Ender’s Shadow series.
Anyhow, if I really wanted to I could download it at Home of the Underdogs, but the game’s immense. I would like someone who has to game to detail what happens, story-wise, though.