View Full Version : Asb's mess with WWI
Mr. G
September 8th, 2008, 05:09 PM
ASB’s mess with WWI
It’s the spring of 1915. The western front is in a relative stalemate. A pro German ASB gives the Germans one million battle droids from the Star wars universe. A pro allies ASB then gives the British and French armies one million phasers from the Star trek universe (Star trek the next generation to be exact) and the knowledge on how to use them.
What will be the net result from this latest ASB interference?
NomadicSky
September 8th, 2008, 06:30 PM
The world gets a major tech boost once they start taking these things apart.
I think the Germans have a better shot with this one as long as the battle droids are still armed with SW weapons.
godsown1991
September 8th, 2008, 06:50 PM
Aren't fasers supposed to be a couple times more powerful than SW lasers? The advantage seems to go to the Allies.
nickjbor
September 8th, 2008, 07:36 PM
The limits to what a phaser can and cannot do were never established in full, therefore a default win to the allies on the assumption that phasers can do all those silly one-off things they happened to do in episodes that needed it (IE, explode, make a phaser-wall of energy, make rocks get hot, etc)
mmmeee0
September 8th, 2008, 08:13 PM
Allies? Why: Soviet Union gets a few, and they become snipers, guarded by a million men and in airplanes. The Soviet Union only keeps one off the front lines to duplicate, while the Democratic Allies keep all of them off of the battlefield, trying to make war 'Fair', and sticking to 'Tradition'.
Germany cannot rebuild Droids because they have no real idea of the massive amounts of computer programming it would take. Thier droids are little more than remote-control defense turrets, that have no seperate AI.
Soviet Union then finally breaks through the tech Barrier and develops not only the Phaser, but the Shield as well. The Phaser goes into Full production on absolutely every Tank, Plane, Gun, Machine Gun, Grenade, Anti-Tank Weapon, and every red soldier in a battle is given one, or the Soviets do not use them in the battle, for they might be stolen.
Soviets take the European Continent since D-Day fails due to Droids on the France Coast, and being highly-mobile, repel any invasion. Soviet Advance stops after taking all but England, where 007 has taken the plans for Phaser Production and the Brits shared with the Americans in return for the Atomic Bomb, which was dropped on Japan while they still had absolutely no extra future weapons.
The Cold war gets Hot due to Soviet Engineers Developing the Power-cells found in the Original Phaser, and running Nuclear Power Plants close to their Bases to continually recharge the Phaser Rifles. The US wants this tech, steal it, the Soviet Union Finds out, and invades.
Seldrin
September 9th, 2008, 12:00 AM
Clearly the Germans win, judhging by the star wars vs star trek arguments on weapons and ships statistics, the blasters are 4-5 times stronger than a phaser.
And I'm not taking into account the ridiculous plot lines in star trek that enabled a phaser to be a multi-purpose tool.
Jambor
September 9th, 2008, 04:53 AM
Allies? Why: Soviet Union gets a few, and they become snipers, guarded by a million men and in airplanes. The Soviet Union only keeps one off the front lines to duplicate, while the Democratic Allies keep all of them off of the battlefield, trying to make war 'Fair', and sticking to 'Tradition'.
Germany cannot rebuild Droids because they have no real idea of the massive amounts of computer programming it would take. Thier droids are little more than remote-control defense turrets, that have no seperate AI.
Soviet Union then finally breaks through the tech Barrier and develops not only the Phaser, but the Shield as well. The Phaser goes into Full production on absolutely every Tank, Plane, Gun, Machine Gun, Grenade, Anti-Tank Weapon, and every red soldier in a battle is given one, or the Soviets do not use them in the battle, for they might be stolen.
Soviets take the European Continent since D-Day fails due to Droids on the France Coast, and being highly-mobile, repel any invasion. Soviet Advance stops after taking all but England, where 007 has taken the plans for Phaser Production and the Brits shared with the Americans in return for the Atomic Bomb, which was dropped on Japan while they still had absolutely no extra future weapons.
The Cold war gets Hot due to Soviet Engineers Developing the Power-cells found in the Original Phaser, and running Nuclear Power Plants close to their Bases to continually recharge the Phaser Rifles. The US wants this tech, steal it, the Soviet Union Finds out, and invades.
Uh... dude this is about WW1. not 2
mmmeee0
September 9th, 2008, 04:59 AM
Uh... dude this is about WW1. not 2
I'm assuming the Revolution happens as planned, but with new technology that allows them to be awesome, Soviets don't give up, hoping to win support from the West.
Admiral Canaris
September 9th, 2008, 08:44 AM
No one will be able to reverse-engineer anything. This is the second decade of the 20th century, people; there weren't even man-portable radios around, much less complicated electronics (especially fictitious ubertech we don't have and can't even realistically imagine today). That's like saying an Aztec could build a working car from rocks and wood if you gave him an MBT.
The battles, then; I'll assume the powers get sufficient ammo for their stuff and knowledge how to operate their stuff (reloading, targeting, capabilities, in case of droids their inbuilt strategies etc).
First, weapons comparison. Phaser mechanism is unknown, but appears to work by some weird technobabble shit; personally, I subscribe to the neutrino conversion theory. Blasters are simple by comparison, blowing shit up by blunt force. Both have way more penetrating power than any standard infantry sidearm of the time, with better rates of fire than most (blasters can fire full auto, for phasers I can grant limited continuous-beam projection). Blasters are probably better in terms of brute power (.5-metre circumference craters in hardened concrete walls in ANH - full auto fusillade should cook a pillbox); phasers aren't as effective against inert materials as they are against human flesh. Also, phasers as of TNG onwards are an ergonomics nightmare with their crazy design; you'll need special training for the troops if they are to be able to use them, and they won't be good at any range. Also, shit like having no trigger guard. Are the phasers TOS or TNG/VOY? That matters a lot.
Droids, then; what kind of droids are we talking? SD-10s or Automadons from Dark Empire and it's goodnight; kiloton-range firepower at the very least and basically indestructible to anything available at the time. If it's movie droids (archetypical B-1s with silly voices) things look somewhat better for the Allies, but it's still a curbstomp; their armour will be immune to small arms and close combat (clonetrooper hitting droid square without it budging and breaking his wrist), and their weapons will be obviously superior. You'll need heavy MGs at least to bring them down; Arty'll compensate for some, but it didn't even cover all OTL offensives adequately. And they'll never retreat; you'll have no issues with fatigue, physical or mental, and no need for food and water, simplifying logistics no end. Also, they do have mobile radio on the squad level; this alone is an invaluable advantage in No Man's Land when out of range from runners and field phones. In fact, splitting them up to serve as communications specialists in the standing forces might even be a greater boon than sending them in en masse (though they'd be frightfully effective at that, as noted above).
As the Entente doesn't really get anything comparable to all these advantages (they only get the weapon part of the deal, and worse guns at that), I can't see them standing a chance.
Mr. G
September 9th, 2008, 10:41 AM
No one will be able to reverse-engineer anything. This is the second decade of the 20th century, people; there weren't even man-portable radios around, much less complicated electronics (especially fictitious ubertech we don't have and can't even realistically imagine today). That's like saying an Aztec could build a working car from rocks and wood if you gave him an MBT.
The battles, then; I'll assume the powers get sufficient ammo for their stuff and knowledge how to operate their stuff (reloading, targeting, capabilities, in case of droids their inbuilt strategies etc).
First, weapons comparison. Phaser mechanism is unknown, but appears to work by some weird technobabble shit; personally, I subscribe to the neutrino conversion theory. Blasters are simple by comparison, blowing shit up by blunt force. Both have way more penetrating power than any standard infantry sidearm of the time, with better rates of fire than most (blasters can fire full auto, for phasers I can grant limited continuous-beam projection). Blasters are probably better in terms of brute power (.5-metre circumference craters in hardened concrete walls in ANH - full auto fusillade should cook a pillbox); phasers aren't as effective against inert materials as they are against human flesh. Also, phasers as of TNG onwards are an ergonomics nightmare with their crazy design; you'll need special training for the troops if they are to be able to use them, and they won't be good at any range. Also, shit like having no trigger guard. Are the phasers TOS or TNG/VOY? That matters a lot.
Droids, then; what kind of droids are we talking? SD-10s or Automadons from Dark Empire and it's goodnight; kiloton-range firepower at the very least and basically indestructible to anything available at the time. If it's movie droids (archetypical B-1s with silly voices) things look somewhat better for the Allies, but it's still a curbstomp; their armour will be immune to small arms and close combat (clonetrooper hitting droid square without it budging and breaking his wrist), and their weapons will be obviously superior. You'll need heavy MGs at least to bring them down; Arty'll compensate for some, but it didn't even cover all OTL offensives adequately. And they'll never retreat; you'll have no issues with fatigue, physical or mental, and no need for food and water, simplifying logistics no end. Also, they do have mobile radio on the squad level; this alone is an invaluable advantage in No Man's Land when out of range from runners and field phones. In fact, splitting them up to serve as communications specialists in the standing forces might even be a greater boon than sending them in en masse (though they'd be frightfully effective at that, as noted above).
As the Entente doesn't really get anything comparable to all these advantages (they only get the weapon part of the deal, and worse guns at that), I can't see them standing a chance.
What I have in mind are phasers from TNG/YOY era. As for the droids, I have the movie droids in mind.B-1's you called them.
Thanks for the replies people.
Neroon
September 9th, 2008, 12:15 PM
Given that phasers still require line of sight and seem to have crap for gunsights i'd say troops using them are still pretty vulnerable to defensive artillery.
Are those droids waterproof? If yes the Germans can march them on the bottom of the ocean and hit the Royal Navy in a coordinated assault in their bases. If not i'd also use them for other things that human troops can not do due to physiology constraints. Walking across the ME desert to hit Suez for example.
Kaiser Kris
September 9th, 2008, 01:26 PM
Those DS9-era phaser rifles would be ... a lot better. But still, I'm gonna go with the droids here. Star Wars just operates on a more epic level than Star Trek.
And Canaris has a VERY good point about the communications specialists. I wonder if that might spur development into something that was sustainable as a major priority, such as man-portable radios.
Admiral Canaris
September 9th, 2008, 02:19 PM
Given that phasers still require line of sight and seem to have crap for gunsights i'd say troops using them are still pretty vulnerable to defensive artillery.
TNG phasers? They're a joke. Between them and a Mauser/Enfield, I know what I'd prefer in the field.
Are those droids waterproof? If yes the Germans can march them on the bottom of the ocean and hit the Royal Navy in a coordinated assault in their bases. If not i'd also use them for other things that human troops can not do due to physiology constraints. Walking across the ME desert to hit Suez for example.
They are (fighting underwater, though that was in the Clone Wars series).
And Canaris has a VERY good point about the communications specialists. I wonder if that might spur development into something that was sustainable as a major priority, such as man-portable radios.
IIRC, a portable radio was being developed IOTL, they just couldn't get a reasonably practical one working before the war was up (the model the Brits ended up with took twelve men to carry dismantled).
Jambor
September 9th, 2008, 11:17 PM
I don't care how ineffective the driods are, but with France's already crappy manpower, the million drioids on the German side would kill them. And tanks wouldn't do much...
Thunderfire
September 10th, 2008, 10:31 AM
ASB’s mess with WWI
It’s the spring of 1915. The western front is in a relative stalemate. A pro German ASB gives the Germans one million battle droids from the Star wars universe. A pro allies ASB then gives the British and French armies one million phasers from the Star trek universe (Star trek the next generation to be exact) and the knowledge on how to use them.
Hmm
+1,000,000 men for CP
+1,000,000 hand guns for the allies.
I take the 1,000,000 men even if they are incompent morons.
vBulletin® v3.7.2, Copyright ©2000-2009, Jelsoft Enterprises Ltd.