The Best Video Games Never Made

SNES Classic Edition
Released: 2016

The SNES Mini has savestates, rewinds, CRT filters, HD and 4K Mode 7 upscaling options, rewinds, netplay, accurate sound emulation, Japanese versions, 60hz versions of the non-English European translations of games that got translated on TTL's SNES, menu music by Nobuo Uematsu and a built-in music player. As a result of the original SNES ending Nintendo's censorship policies, the system is rated M. When this Mini came out on the 25th anniversary of the SNES's North American launch, the system saw global praise for its accurate emulation and status as a JRPG powerhouse.

  • ActRaiser
  • Contra III: The Alien Wars
  • Darius Twin
  • Donkey Kong Country 2: Diddy’s Kong Quest
  • EarthBound
  • E.V.O.: Search for Eden
  • Final Fantasy II [IV]
  • Final Fantasy III [VI]
  • Fire Emblem: Genealogy of the Holy War
  • F-Zero
  • Kirby Super Star
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Ocarina of Dreams [uses the SDD-1 chip]
  • Live A Live
  • Lufia II: Rise of the Sinistrals
  • Mega Man X
  • Romancing SaGa: Eclipse [RS3]
  • Secret of Mana
  • Star Fox
  • Super Castlevania IV
  • Super Ghouls N Ghosts
  • Super Mario Kart
  • Super Mario RPG
  • Super Mario World
  • Super Metroid
  • Super Street Fighter II
  • Teenage Mutant Ninja Turtles IV: Turtles in Time
  • Terranigma
  • Yoshi’s Island
  • Zombies Ate My Neighbors
As for Star Fox 2 and Chrono Trigger, they would be included on the Ultra Nintendo Mini due to both being Ultra Nintendo titles ITTL.
 
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Super Mario RPG: The WA Gang Invasion (1999)
Platform:
Nintendo/Phillips UltraPlay

"Hey, Mario. The boss called while you were out. He says he wants us to see Peach."
"Who's the boss? That's King Toadstool, remember?"
- Luigi (Charles Martinet) in one of the few fully-voice acted lines for the character prior to Charlie Day's iteration for the Nickelodeon Super Mario Universe.

Released as one of Nintendo's big titles for the Holiday 1999 cycle, this game is the direct sequel to the 1995 SNES title Super Mario RPG: Legend of The Seven Stars. Although this game was developed by the same Nintendo and Square coalition behind the original game - complete with composer Yoko Shimamura - this game also saw major contributions from a team led by Fumihide Aoki of Camelot - particularly in terms of many characters introduced in the game. Graphically, the game is largely an upscaled version of the 3D art style from the original Super Mario RPG, albeit with additional changes such as the characters being given individual eye colors. Another embellishment for this game compared to the original is the inclusion of limited voice acting for some characters; such as Peach, her father The King, and younger brother Prince Cream being voiced by their respective voice actors from the same year's Super Mario Ultra 2: Leslie Swan, Simon Prescott, and Penn Badgely. Other voice-acted characters include Princess Daisy (Grey DeLisle, in one of her first major voice roles [1]) and Kooper (Tony Oliver [2]), as well as Wario and Waluigi (Charles Martinet, who also provides Mario and Luigi's voice clips as usual) and Donkey Kong (Grant Kirkhope). That said, most of this voice acting is limited to in-game quips or cutscenes which move the story along in some way.

Gameplay wise, the game plays similarly to the original game, but with several major differences. The first major difference is the inclusion of counterattacks, which can be performed if an attack if successfully blocked and can not only reduce damage from the attack, but can also damage certain enemies and bosses more than regular attacks. Yet another embellishment is the introduction of combination and ultimate attacks, which were absent from the original game. Last but not least the game also uses a Badge Power system where than one badge can be equipped by each party member but certain badges use more badge power than other badges, which can be remidied by optionally expanding the character's Badge Power when they level up. Likewise, the Health Power, Flower Power, and Badge Power are individualized for every character unlike in the first game, and characters can also level up to 100 unlike in the original game.

This game features a total of seven playable characters, with four of them being able to be used in battle at one time, and aside from Mario and Luigi each has a "Field Ability" that helps the team traverse the overworld in one way or another. The game's roster, with two returning characters from Legend of The Seven Stars and five newcomers, includes:

- Mario: Returning from the first game, Mario reprises his role as the lead jack-of-all-trades in the game. In contrast to the first game, Mario uses a moveset that is based around jumping and using his hammer as well as other more weapon-based attacks, including a paint gun at one point.

- Luigi: Mario's more talkative but also more soft-spoken brother, whose moveset consists mainly of using Fire Flowers and Ice Flowers to do damage - especially to enviromentally-based enemies like Fire Goombas or Ice enemies.

- Goombella: The team's expert on enemies and their stats. Her Field Ability is to give explanations on the location they're in or remind the player of what they must do to progress in their adventure.

- Princess Peach: Reprising her role as the healer from the first game, Peach also uses a frying pan in combat, with her field ability being a parasol which she can use to help the team traverse over gaps that are too wide for Mario and Luigi to jump across on their own.

- Kooper: A young blue-shelled Koopa Troopa from Bibinba, a republic which broke away from Bowser's Kingdom during the events of the original Super Mario RPG. His field ability is retreating into his shell, which lets Mario kick in him in a straight line to press switches, reach items, or attack enemies.

- Princess Daisy: Peach's closest friend and fellow princess. Daisy mainly uses plant-themed offensive magic with a few physical attacks. Her field ability is summoning vegetation that the team can use to climb up walls that would otherwise be unscaleable.

- Donkey Kong: The heir to the throne of Kongo Bongo, and the team's brawler in Bowser's abscence. His Field Ability is using his Coconut Gun to blast through various destroyable obstacles in the overworld.

Our adventure begins with a fairly casual mission by Mario standards: Mario has ordered a pizza for him and Luigi to have as lunch back at their apparent in Brooklyn. When he returns from the pizzarea though, he finds that Luigi recieved a phone call from King Toadstool asking them to come meet him and Peach at the palace. On their way in the forest however, the brothers are assaulted by several thuggish bat-like aliens known as the Komohito. Upon finally arriving to the palace Mario and Luigi tell the Fungarian Royal Family what happened, and The King explains that those same creatures were the ones that they needed Mario and Luigi to help eliminate, as they have been spreading across the kingdom like wild fire and have also caused trouble for a neighboring Republic of Bibinba. At first Mario is willing and Luigi is reluctant, but the latter becomes placated when Peach offers to help them on their mission. Prince Cream also asks for permission to join them, but The King refuses. Peach tries to console Cream by saying that it's only a boring day trip, and she and the brothers won't be gone for long, but Cream is still sad about being left behind.

Eventually a storm begins while Peach and the brothers are on their way to Goomba Village, where more of the same bat-like beings were reported. While looking for a place to hide, Peach and the brothers end up separated which leads to Peach being captured. As the storm finally clears, they're rescued by a Goomba girl known as Goombella, who lives with her family as the oldest child. When asking the family about Peach's location, Goombella's brother Goombario remarks that he saw Peach with some of the alien and two other men, one of who smelled like raw garlic. The brothers quickly realize that Wario is one of these men, and Goombella joins the brothers on their quest to confront Wario and the mysterious second man. This takes the trio to an old castle where they not only find Peach, but also that Wario's partner is his brother Waluigi. The gang battles Wario and Waluigi and rescue Peach, with Goombella joining the party full time after seeing her Goomba village again. Back in the palace, Prince Cream decides to go for a stroll in the garden when he sees another one of the aliens. He fights off using just his yo-yo. Cream sees the alien drop some strange weapon, examines it, and carries it as he runs back to tell his father what happened.

During the attempt to further expel the aliens from their planet, Mario and gang venture across a young koopa soldier in the Bibinba mountains. The koopa identifies himself as Kooper, and he's looking for his comrades and their Sergeant Kolorado. Further explanation is given that Kolorado and his men were also sent to investigate the alien disturbances but they disappeared after being attacked by different things in the hostile jungle. After tracking down and freeing all of Kooper's comrades including Sgt. Kolorado, the group enters a hi-tech underground base where they see Wario and Waluigi again. Only this time they're joined by Wapeach - who unlike OTL is clearly an adult, and seeks to usurp Peach's position as princess of Fungaria so that she can rule is as a puppet for her own boss. Once again, the party fights and defeats all three villains then escape the lair before it can collapse. However, Wapeach soon recieves more orders from their boss, who demands that they start following the Mario Gang so they can keep being a thorn in their side. Meanwhile, the heroes return to Fungaria, where they learn that The King changed his mind and is allowing Cream to join them - on condition that Peach leaves him behind in a safe spot when they're going to places she thinks are too dangerous for Cream.

Following the escape, Mario and Luigi observe some of the weapons and supplies they took from the base before escaping. Mario and Peach deduce that they might know who Wapeach's boss might be, and decide to seek out Princess Daisy of Sarasaland for confirmation. When they get to Sarasaland though, they find that Waluigi has captured Daisy for himself, hoping that the boss will let him marry her to become puppet ruler of Sarasaland. However, Daisy breaks free and joins the crew to beat the daylights out of Waluigi. Sure enough, when Daisy sees the weapon Cream took from the alien, she confirms that the Komohito are led by her old enemy Tatanga, who also is employing the WA Gang to serve as his puppets. Just then, the group recieves a report about an ancient snow demon haunting the Tibet/Sichuan-esque Chai Province, and go to investigate. Sure enough, they find that Wapeach, Wario, and Walugi are indeed trying to revive a snow demon, and now they have to fight said demon AND the WA Trio. Back in the village, Cream is bored and escapes Toadette's eye so he can explore the town. Eventually he wanders into a tea shop where he tries to order a tea, but the Pinopi lady serving turns out to be a disguised monkey who captures him with the help of its friends. Fortunately, Toadette followed Cream and sees this just in time so she can alert authorities.

Mario's gang returns from the ice demon fight soon after, and they come across the scene of the kidnapping as Toadette explains what happened. Almost immediately, Peach insists that they take action, and they learn that the kidnapper was one of the Ukiki Tribe, who live in an isolated jungle miles from civilization. This does not stop the gang however, as they promptly head off to civilization closest to said jungle. On the way by boat however, the gang have a chance encounter with Donkey Kong, who is also pursuing the Ukiki as revenge for them destroying most of his banana horde. The party, with Donkey Kong as the resident brawn and Kolorado providing backup, makes their way through the hostile jungle until coming across a tribal village, where the locals identify the Ukiki Tribe as living in the lost city of Bandarjodaro. The village elder warns the group against trying to enter the ancient ruins, but Kolorado assures the elder that his men will be able to hide out in the jungle to provide backup if needed, with a signal being developed that the Mario Gang will use to alert his men when the time comes. Eventually, Mario's gang makes their way to the lost city where they go through a boss battle with a monkey-themed voodoo priest. However, the gang ends up being tricked and dropped into a dungeon cell. Soon after though, Cream sneaks to the cell where Peach tells him about Kolorado. Cream sneaks out to the top of the tallest building in the city, and alerts Kolorado who storms the ruins with his troops. The priest tries to take everyone with himself but fails as Mario's Gang and Kolorado's men escape.

Following this ordeal, the group makes their way to various other locations where the Waru Gang has been sighted or otherwise where other Komohito have caused disturbances. First up is a portal located in a toy box, which leads to a toy world dominated by Shy Guys and includes a confrontation with General Guy - who operates a more realistic looking tank. Following this encounter is a visit to Flower Fields, where Mario & Gang face off several odd incidents, like the vain rose Rosie being transformed into a Rafflesia before their very eyes. At last, Wario and Waluigi kidnap Prince Cream and Mario's crew follow them west to the bushlands of the Kalamari Desert, where the WA Gang is planning to contact their leader. Eventually, they come across a UFO that they sneak aboard in order to attack, only for Wapeach to make herself grow in size, leading Mario's team to fight her as they stand on a canyon edge. After this fails, Wapeach and the Wario retreat to their boss' spaceship, with Mario's gang taking advantage of their supidity to keep following them. Eventually they are bought to their boss, who naturally turns out to be the Komohito emperor Tatanga. The alien emperor reveals his intention to conquer their world once again, but the difference being that this time he's going to kill all the rulling families and their allies as an alternative means of doing so. The Mario gang naturally fights him, with the WA Gang initially joining but then bailing when they learn Cream will be no exception. Mortified at the idea of killing a child, the WA Gang instead jump to the sidelines to root for the Marios.

As can be expected for a Mario game, Tatanga is defeated, and the Mario Gang escapes with Cream as Tatanga's spaceship malfunctions then explodes. Everyone returns home to a heroes' welcome, whereas it's revealed in a post-credits scene that the WA Gang also escape, hinting at possible future appearances.

[1] Much like in Player Two Start - one of my inspirations - Mary Kay Bergman's suicide was butterflied so she still voiced Daphne from Scooby-Doo. So I imagined that Grey going into non-union stuff like anime-dubbing and video games would suit her well. Princess Daisy would end up being one of Grey's defining roles as a result.

[2] In TTL, Tony Oliver does become the official voice of Shaggy starting in 1996. Though he remains a non-union voice actor in TTL.
 
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Castlevania: Grand Theft Auto Edition

Castlevania has appeared - and no one seems to care. Already Dracula has faced two dozen robbery attempts and is having to turn the intruders to defend against the oncoming hordes or criminals, miscreants, and random kill-crazy characters. Looking for an artifact to protect his holdings, he must venture to Liberty City, then Vice City, the Los Santos in order to retrieve the Turbo Chug of Destiny, the K-Cup of Glory, and the Sword of ExCalibrated. Perhaps the hardest thing to find will be three virgins for the necessary blood ritual.

Whether from the Belmont Family's holdings in Las Venturas or the regal Castlevania in Corpsistan, the sight of Dracula with a jetpack dual-wielding 30mm Panther Cannons or Hellion bullpup rifles was enough to get players attentions, the chance to race I-666 in a Mario Kart-eqsue winner-takes-all road race over 200 simulated miles with cops in hot pursuit.also helped. But what final villian could be so bad at the end as to force Belmonts, Dracula, and several well-known characters from the franchise to combine forces...?
 
Castlevania: Grand Theft Auto Edition

Castlevania has appeared - and no one seems to care. Already Dracula has faced two dozen robbery attempts and is having to turn the intruders to defend against the oncoming hordes or criminals, miscreants, and random kill-crazy characters. Looking for an artifact to protect his holdings, he must venture to Liberty City, then Vice City, the Los Santos in order to retrieve the Turbo Chug of Destiny, the K-Cup of Glory, and the Sword of ExCalibrated. Perhaps the hardest thing to find will be three virgins for the necessary blood ritual.

Whether from the Belmont Family's holdings in Las Venturas or the regal Castlevania in Corpsistan, the sight of Dracula with a jetpack dual-wielding 30mm Panther Cannons or Hellion bullpup rifles was enough to get players attentions, the chance to race I-666 in a Mario Kart-eqsue winner-takes-all road race over 200 simulated miles with cops in hot pursuit.also helped. But what final villian could be so bad at the end as to force Belmonts, Dracula, and several well-known characters from the franchise to combine forces...?
That would be a good game to play!
 
Dresden Files - World of the Damned

Follow Harry Dresden of Jim Butcher's Dresden Files series in a massively open world to grow Harry Dresden's or Molly Carpenter's skills over time. Follow the order of the books or complete quests in different orders with unexpected plot twists and different consequences. Resurrect and ride a dinosaur through downtown Chicago, master the intricacies of a hidden island housing some of the worst entities existance has to offer, and discorporate in an effort to find astral killers. Make friends and enemies, or turn one into another. Get married and have children you can train in a variety of abilities - and unlock the family members as player characters in the process.

Ultimately the ending met with criticism as Butcher has not written the series ending yet, but instead of threatening existence, various Elder Gods have discovered something that led to an existential crisis among them. Harry is among a select few who can interact with the Eldritch horrors at the edge of reality without instantaneously going mad and finds them clustered together in a circle of power woth their backs to him - and logged in. For eternity in emptiness was a curse unto itself - but with magic and technology together they have accessed the internet, playing MMORPGs and online games like Call of Duty ad nausem. Instead of destroying existance and crushing souls now they are fanboys with taunts worse than a tween working off school anger. And they want Harry or another player character to be their avatar - a very powerful and wealthy avatar - in exchange for ensuring the updates and new mods keep coming. Often cried as anticlimactic the newly reborn avatar can start the game from scratch while retaining all powers and abilities for a very fun playthrough.
 
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Nextbots (2002), Nintendo GameCube

"Nextbots" was a bizarre but ultimately fun and enjoyable crossover game featuring different Nintendo franchises and characters. This was Sakurai's second attempt at a Nintendo Crossover game after the Japan exclusive "Super Smash Bros" failed to gain a significant fanbase and flopped hard. Unlike said game, "Nextbots" was a de facto horror game where the player would be chased by a titular "Nextbot", a mechanical entity generated by villains across different Nintendo franchises.

The game had a simple premise: Different Nintendo protagonists (including Mario, Link, Pikachu, Samus and Pit) have all teamed up against their respective villains, who had came together to create a new way to defeat the heroes and take over their respective worlds. The entities, known as Nextbots (which were just more powerful clones of the villains themselves), couldn't be defeated conventionally and had to be outran. There were objectives in each level which the players had to complete before escaping. Each characters had special abilities and character-specific tasks (Mario had the Invincibility Star, Link could attack Nextbots with the Sword).

"Nextbots" was successful enough to garner a 2009 Wii Sequel and a 2022 Switch Remake. Sadly because of the game's bizarre premise, it never became a mainstay franchise and it and its sequel would remain as mere cult classics.

Release Dates: July 27th 2002 (JP), December 4th 2002 (US), August 14th 2003 (EU)
 
Street Fighter vs The Outsiders

Genre:
Fighting
Platform: Arcade
Developers: Capcom
Release Date: 1996

In an alternate timeline, rather than Marvel's X-Man, Capcom would have the cast of Street Fighter fight against The Outsiders, a somewhat popular team of DC superheroes over at the time. This was done as a sort of fun experiment, though the main attraction was of course having Batman fighting some of the cast of Street Fighter and with him, came his own personal team in The Outsiders. They were also chosen since they figures it would be a fairer fight than have some of the heavier hitters of the League. While they were a bit well-known at the time, their inclusion in the game would boost the popularity of the characters. It helped that DC was rather flexible in some of the redesign and portrayals of the characters, which helped out a bit (such as with Looker.) The game would be quite positive and set the road down further work between DC and Capcom in creating these sort of games.

Roster:
Capcom-
Akuma, Cammy, Charlie Nash, Chun-Li, Dhalism, Ken Masters, M. Bison, Ryu, Zangief,
Outsiders- Batman, Black Lightning, Geo-Force, Halo, Katana, Looker, Metamorpho, Nightwing
 
DC vs. Capcom 2: New Age of Heroes

Genre:
Fighting
Platform: Arcade, Dreamcast, iOS, Playstation 2, Playstation 3, Xbox, Xbox 360
Developers: Capcom
Release Date: 2000

The 4th installment in the DC vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by DC Comics. Originally released in Japanese arcades in 2000, the game received ports to various other consoles in the next decade or so. Players choose characters to make a team from characters from the DC and Capcom universes to fight and KO opponents. While the game uses similar tag team-based game mechanics to Clash of Super Heroes, has alot of major changes such as three-on-three gameplay, a new character assist system, and a more simplified control scheme.

Roster:
Capcom-
Akuma, Amingo, Anakaris, B.B. Hood, Cammy, Captain Commando, Charlie, Chun-Li, Dan Hibiki, Dhalsim, Felicia, Guile, Hayato Kanzaki, Jill Valentine, Jin Saotome, Ken Masters, M. Bison, Mega Man, Morrigan Aensland, Roll, Ruby Heart, Ryu, Sakura Kasugano, Servbot, SonSon, Strider Hiryu, Tron Bonne, Zangief

DC- Amazo, Aquaman, The Atom (Ray Palmer), Batman, Black Canary, Black Lightning, Black Manta, Captain Cold, Circe, The Flash (Wally West), Geo-Force, Green Arrow, Green Lantern (Kyle Rayner), Halo, The Joker, Katana, Lex Luthor, Looker, Martian Manhunter, Metamorpho, Nightwing, Robin (Tim Drake), Starro, Solomon Grundy, Superman, Vixen, Wonder Woman
 
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Chrono Trigger
Released: 1996
TL: Early JRPG Boom TL idea
Ultra Nintendo Launch Title

A game that IOTL is already awesome gets an even better version in another timeline as a launch title for the CD-based Ultra Nintendo. Immediately from the opening FMV, you see a variety of scenes such as knights going into battle, a ruined future and a frog that's great with swords. The game starts at the Millennial Fair, which celebrates the 1,000th anniversary of the founding of the Kingdom of Guardia. During this fair, Lucca shows off her newest invention, the Telepod, which can teleport people and items. A freak accident with the telepod sends Marle 400 years into the past. Crono and Lucca set forth on a journey that eventually goes through many different eras, meeting new people and discovering a ruined future that the heroes decide to prevent from occurring. Depending on when you defeat the final boss, Lavos, you can get up to 16 different endings.

The Playable Cast
Crono - The Silent Protagonist is one of the most memorable of all time, and is great with swords and Light Magic
Lucca - A scientist who invents a wide variety of materials. Is good with guns, and invents to take care of her crippled mother.
Marle - A girl that Crono runs into at the Millennial Fair is secretly the Princess of Guardia, Nadia.
Robo - A robot from the post-apocalyptic future of 2300 AD that attacks with his technology and robot arms.
Frog - An anthropomorphic frog that was actually once a skilled Knight who was cursed and transformed into a frog. The CD medium meant that if you defeated Magus at the Northern Keep, the curse will be undone and he will transform back into a human named Glenn, who is usable in battle just as well as Frog and has as many frames as animation as the other playable heroes.
Ayla - This prehistoric cavewoman is the ancestor of the rest of the playable characters. She fights with her bare fists and can steal items from enemies.
Magus - The first of two hidden characters is obtained by deciding not to fight him at the Northern Keep.
Schala - The second of two hidden character can only be obtained if you spare Magus, and is found in a challenging dungeon located in 1999 AD (which is fully visitable)

Major differences from OTL's game
The biggest difference is that the player can actually visit and explore the era of 1999 AD, only a short amount of time before the Day of Lavos. This era has domed cities covering the landmass of the planet, with the largest dome being the Guardia-Truce Dome. Almost everyone in 1999 AD is unaware of the impending Apocalypse, and it is this era where you fight the Final Boss. Exploring this era more widely is only available after getting the Epoch in 2300 AD, and opens up even further once the Epoch gets upgraded. The player is only required to visit this era once before the Ocean Palace. 1999 AD being visitable also results in being able to take on the Black Omen four times, and get the rewards four times.

The other big difference is that because Nobuo Uematsu was busy writing a Final Fantasy opera (which happened because of the global success of FF6), Yasunori Mitsuda hired Kenji Ito to finish the score for Chrono Trigger after he fell ill. Ito's 12 tracks are just as well known and beloved as OTL's 10 Uematsu tracks, if not moreso.

Defeating Lavos at the Ocean Palace results in a "Zeal Lives On" ending, which serves as a Sequel Hook setting up the game's sequel released late in the Ultra's life (which would use full 3D graphics as opposed to the anime-inspired pixel art of this game).

Reception
Immediately upon the game's release, the game became one of the most beloved games of all time, scoring a perfect 40/40 from Famitsu and a perfect score from EGM. The anime FMVs are also highly praised, with a memorable one showing Frog cutting a mountain in half with the Masamune. In fact, this game was almost as big for the Ultra Nintendo as Super Mario Dimensions and Star Fox 2 were. The game would spawn a Fandom Rivalry with Sony and Telenet's Tale Phantasia, a competing 3D RPG for the PlayStation that also used time travel in its plot. Crono would go on to become one of the most notable third-party fighters in the Super Smash Bros, franchise starting with the very first Smash game.
 
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Ultimate DC vs. Capcom 3

Genre:
Fighting
Platform: PlayStation 3, Xbox 360, PlayStation Vita, PlayStation 4, Windows, Xbox One
Developers: Capcom
Release Date: 2011

Ultimate DC vs. Capcom 3 is an updated version of DC vs. Capcom 3: Crisis of Two Worlds. Over in the game, players select a team of three characters to fight and knock out over their opponents. While it maintains most of the gameplay mechanics and style of the original, the aerial combat and Super Factor systems that were introduced over in Crisis of Two Worlds would be adjusted. There are various modes, including Arcade Mode, where you fight AI-controlled characters to reach the final boss character over in Trigon. The roster became surprising for the shift in characters over in the rosters, especially for DC. Many attributed the popular Justice League animated series along with the Teen Titans animated series and Static Shock animated series for the shuffling of the rosters. Many of the voice actors who voiced said characters returned for it and the designs for said characters inspired by their shows, albeit modified (such as for the Titans, who are portrayed as young adults).

Roster:

Capcom-
Akuma, Albert Wesker, Amaterasu, Arthur, Chris Redfield, Chun-Li, Crimson Viper, Dante, Felicia, Firebrand, Frank West, Hsien-Ko, Jill Valentine, Mike Haggar, Morrigan Aensland, Nathan Spencer, Nemesis T-Type, Phoenix Wright, Ryu, Strider Hiryu, Trish, Tron Bonne, Vergil, Viewtiful Joe, Zero

DC- Amazo, Ambush Bug, Batman, Black Canary, Changling (Garfield Logan), Cyborg, The Flash (Wally West), Green Arrow, Green Lantern (Kyle Rayner though can be switched with John Stewart), Harley Quinn, Hawkgirl, The Joker, Katana, Lex Luthor, Martian Manhunter, Mr. Terrific (Micheal Holt) Nightwing, Raven, Robin (Damian Wayne), Solomon Grundy, Starfire, Static (Virgil Hawkins), Starro, Superman, Wonder Woman
 
Venger War

Genre:
Fighting
Platform: PlayStation 3, Wii U, Xbox 360, PlayStation 4, PlayStation Vita, Windows, iOS, Android, Arcade
Developers: Netherrealm Studios
Release Date: 2013

A game developed by Netherrealm Studios taking the place of OTL's Injustice, though here with a focus over on Marvel characters instead. Players select from one of several characters from the Marvel Universe, heroes and villains, to engage in combat, aiming to knock out their opponent. The game is set in a 2.5D environment: while character models and backgrounds are rendered in 3D graphics, the characters are restricted to fight within a two-dimensional space. The game builds off of 2011's Mortal Kombat.

The story of the game takes place on an Earth similar to Earth-616, known as Earth-649, where the superhero community is in civil war with one another following a series of dangerous events that pushed people to desperate tactics for stability and control with the rise of the AEGIS Regime. On one side is the Iron Man's team of state-sanctioned superheroes known as Force Works and on the other side is Captain America's team known as the Liberty Legion along with some independent heroes such as Spider-Man and even a couple of villains. The plot kicks off over when over in Earth-616, the Avengers apprehend the Hood from using the Siege Perilous, only for it to connect to that of Earth-649, where they learn about S.H.I.E.L.D.'s transformation into AEGIS (Administration of Earth Governance for Intervention & Security) with Force Works being the superhero team.

Interestingly enough, the story behind the game was a scrapped comic book arc known as Civil War. Originally planned for the comics, it would entail the idea over regarding a "superhero registration" protocol with similar sides fighting it out. However, the arc neve made it to the pages for numerous reasons. Writers debating on which side was right and portrayals, the lack of focus on the arc and other issues, such as using the arc for their own goals. Ultimately, the idea was scrapped and the lead-up to it was instead used for a mini-arc involving increased paranoia in the heroes caused by an augmented Purple Man. The new arc did so-so and would be overshadowed by the events of World War Hulk. However, both arcs would be tied together in the Secret Invasion comic arc, revealing the paranoia and tensions were caused by disguised Skrulls to try and invade the Earth, with the Hulk sent into space because he was the only one they couldn't copy (M-Day was used to justify the lack of X-Men organization while the gods were occupied with their own meance, though it's been implied those are also connected.)

The idea was brought back over and revised when ideas for the game were launched, believing an alternate universe would work better for this. It's implied that the parallels were similar though a common theme is most heroes of Eath-649 being more "emotionally neglectful" of one another, leading to psychological problems that led to the Civil War. Indeed, a fair bit of dialogue comes about how it all came to this along with characters struggling to commnicate. One example would be with Ant-Man's struggles with his bipolar disorder and how no one tried to help him with it; The Wasp herself notes on her own neglect and accidental exploitation of this and part of her working for AEGIS is to try and help Hank.

Playable Character Roster:
Captain America (Steve Rogers)
Iron Man (Tony Stark)
Hawkeye (Clint Barton)
Black Widow (Natasha Romanov)
Ant-Man (Hank Pym)
The Wasp (Janet Van Dyne)

Black Panther (T'Challa)
Captain Marvel (Carol Danvers)
Sandman (Flint Marko)

Mr. Fantastic (Reed Richards)
Invisible Woman (Susan Storm-Richards)
Human Torch (Johnny Storm)
The Thing (Ben Grimm)
Spider-Man (Peter Parker)
Doctor Doom (Victor Von Doom)
The Hood (Parker Robbins)
Venon (Eddie Brock)

Deadpool (Wade Wilson)
The Falcon (Samuel Williams)
Photon (Monica Rambeau)
Scarlet Witch (Wanda Maximoff)
Quicksilver (Pietro Maximioff)


DLC Roster
Cyclops (Scott Summers)
Wolverine (James "Logan" Howlett)
Storm (Orore Monroe)
Jubilee (Jubilation Lee)
Namor the Sub-Mariner (Namor McKenzie)
Rogue (Anne Marie-LeBreau)
 
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Yup! Another one of these. The factions are color-coded. Kept the DLC as neutral though they have their leanings.

And yeah, this takes place in a time with no Marvel Civil War in the comics though we still get World War Hulk, Secret Invasion and even Chaos War tied into this along with the other arcs like Dark Reign and Fear Itself.
 
Out of the Cradle: Mankind's First Century in Space

Using scenarios starting from 2020, 2000, 1990, 1980, 1970, 1965, 1957, or if unlocked 1946 or 1942, play as any of several nations in attempts to enter then dominate space. Manage resarch and development, income/funding streams, build ever-larger launch systems and colony modules to form space stations, asteroid tugs, colonies, and gain extra prestige as well as funding for achieveing certain firsts. Prestige is separate from funding and allows for expertise to be shared for extra resources and to ally with, and even take over, rival programs. The game ends with either the passing of Haley's Comet in 2063, domination of space by one power or alliance, global annihilation (sometimes generated a random event, becomes more likely if one side has technological points above and beyond everyone else) which can be avoided if colonies are self-sufficient enough to survive independent of earth/certain targets are met, or if the world comes together peacefully under any of several scenarios.

Not a game for the faint of heart, it is often compared to Master of Orion III in terms of difficulty and level of gameplay, but combines elements of Kerbal Space Program, the Hearts of Iron series, XCom (especially with tactical aspects of base assault/defense and boarding other program's colonies/ships), and Sid Meier's Pirates! But play does allow for radical advances compared to our history, especially once the 1946 and 1942 scenarios are unlocked, letting players put a Soviet flag on the moon, American flag on Mars, Indian flag on Mercury, Brazilian flag on Titan, or any other numerous combinations. There are even mods allowing gameplay to be narrated by a variety of cultural icons. The launch narratives with Beavis and Butthead, Morgan Freeman, or Mark Hamill's Joker are especially memorable.
 
Does your game has societal management features, such as managing happiness, public order and health for both space colonists and Earthlings? If so then it would be perfection.
That would take installing the mod known as 'Dedicated Realist' which also allows for psychological testing of alfada/astro/cosmo/extro/sideral/taiko/vaahay/weltramnaut candidates (among others) and requires compatibility for most early missions or the risk of mission failure increases. There are even options for 'space psychosis' under the wrong conditions. For larger colonies there is need to balance entertainment with work, amazingly video games become a popular and inexpensive option to just that purpose but updates are either terribly slow or require physical storage that takes up space on a resupply mission (redundnacy requires resiliant media). Does not apply to the Penthouse Colony at the top of a space elevator should one be constructed.
 
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Venger War II

Genre: Fighting
Platform: PlayStation 4, Xbox One, Windows, iOS, Android
Developers: Netherrealm Studios
Release Date: 2017

A game developed by Netherrealm Studios, it is the sequel over to Venger War. Taking place a few years after the fall of AEGIS, it centers on the fragmented hero community of Earth along with some vllains dealing with the return of Thanos. Due to events of the past game, the Infinity Stones have come back into play once more after being in hiding with Thanos gunning for them across different parts of Earth and beyond. As the various heroes try and relocate the items, they have to deal with complicated histories and past divides, best seen over with the various deaths or cripplings of characters. Additionally, Thanos is not the only one in pursuit of these cosmic artifacts. And it would be this that would attract the attention of other heroes such as Thor (who was in Asgard dealing with the fallout of the Chaos King and Fear Itself), the Hulk (who exiled himself in shame after realizing he was manipulated into attacking Earth) and even Richard Rider. And of course, the new generation of heroes rising above to deal wth what has happened.

The cast has been expanded to 28 characters along with 10 DLC characters. Additionally, some characters have been swapped out and replaced, to reflect the events over of the previous story. This also included new surprises with the creative team taking some inspiration from the films and so on. They were also provided with some greater degree of creative flexablity, meaning they were allowed to go and do more over with some of the characters, including over with newer ones. The game would become famous for fleshing out various characters with new ideas.

One major example would be Riri Williams (here as a well-intentioned teen supergenius who is on the autistic spectrum, stuggling with being a hero along with the sacrifice of her mentor, Tony Stark). The game would be so influential that the details would be added t the comics proper, including Riri's Ironheart Mk III armor. Another example would be from the DLC, as the "Nicobie" ship (Nico Minoru x Robbie Reyes), which would prove to be surprisingly immensely popular, to where it would end up influencing the upcoming Runaways comics run. However, the big surprises were the multiversal guests, such as Raiden and Sub-Zero from Mortal Kombat, Hellboy and even the Teenage Mutant NinjaTurtles.


Playable Character Roster:
Captain America VI (Sam Wilson)*
Ironheart (Riri Williams)*
Hawkeye (Clint Barton)
Black Widow (Natasha Romanov)
Ant-Man II (Scott Lang)*
The Wasp (Janet Van Dyne)
Black Panther (T'Challa)
Captain Marvel (Carol Danvers)
Human Torch (Johnny Storm)
The Thing (Ben Grimm)
Spider-Man (Peter Parker)
Doctor Doom (Victor Von Doom)
Venom (Eddie Brock)
Deadpool (Wade Wilson)
The Vision*
Photon (Monica Rambeau)
Thor*
Hulk (Bruce Banner)*
Thanos*
Spider-Man II (Miles Morales)*
Cyclops (Scott Summers)*
Wolverine II (Laura Kinley-Howlett)*
Storm (Orore Monroe)*
Nova (Richard Rider)*
Ms Marvel III (Kamala Khan)*
Loki*
Super-Skrull*
Ronan the Accuser*

DLC Roster
Steven Strange, Sorcerer Supreme*
Punisher (Frank Castle)*
Hyperion (Marcus Milton)*
Blade (Erik Brooks)*
Sister Grimm (Nico Minoru)*
Ghost Rider IV (Robbie Reyes)*
Raiden*
Sub-Zero*
Teenage Mutant Ninja Turtles*
Hellboy*
 
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Super Mario Maker
Platform: Alternate 8th Gen Nintendo console
Released 2015

A much expanded game from OTL as a result of the system using Blu-Rays as its storage medium, this TL's version has nine course styles (Grassland, Underground, Desert, Sky, Forest, Ghost House, Underwater, Airship, Castle) as well as five game styles (Super Mario Bros, SMB3, SMW, Mario Advance, Super Mario Ultimate). A massive improvement over OTL is that a wide variety of bosses from across the Mario franchise can be fought, such as Smithy, Cackletta and Culex (Bosses end the level when beaten, while mini-bosses have the level continue). Another major addition is the addition of music packs from a variety of publishers including Nintendo, Square, Capcom, Konami and Enix. These music packs have 9 stage themes, a mini-boss theme, a boss theme and either one or two stage clear themes. But the single biggest addition is the inclusion of a Single Player Story mode with 30 worlds, a wide variety of content, and music from Nintendo and Square's music packs.

"Kefka: If you play insane levels like those I made, you will see that life is meaningless."
"Bowser: Mario shouldn't have to go through hell to save his princess."
"Kefka: Like I care what you think."
 
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SNES Remix
Developer: M2
Publisher: Nintendo
A game that takes the formula of NES Remix duology (which had Square titles ITTL), and gives it a 16-bit spin. Suplexing the god form of Kefka, defeating Kraid with Plasma Beam, Racing Bowser while playing as Odio, Luigi; Geno and Daisy taking down Culex, and having Celes explore areas of Hyrule are just some of the many things in this love letter to Nintendo and Square's glory days and a new spin on the high point of their long partnership.
 
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Gravity Falls: The Video Game
Developer: Pyramid Games
Publisher: Capcom
Released: 2014
Genre: JRPG
TL: Minus World (might go unused in the final TL)

Part of Alex Hirsch's contract with Disney is that his twin sister Ariel's game company Pyramid Games could develop video games based on his shows. This game, based on Season 1 and parts of Season 2, is part love letter to the show and part love letter to the SNES and SNES-CD games that Alex and Ariel Hirsch played as kids. Two games that influenced the game's design the most were Pickton Lake (SNES-CD) and Final Fantasy VI (SNES), with Bill Cipher being a Laughably Evil Omnicidal Maniac just like the latter game's Kefka. The game is a rare example of a multiplayer JRPG, where both players can explore the town and its surrounding areas through split-screen gameplay.

The two permanent party members are Dipper and Mabel, who are going to visit Grunkle Stan for the summer. Other recruitable party members include Grunkle Stan, Pacifica, Wendy and Candy. The Sock Opera scene of the game features real opera singing, in a dark, twisted parody of Final Fantasy VI's beloved opera scene. Memorable boss fights include a two-party fight against Gideon and Bill, as well as a sidequest where you learn the origins of the town, and can have Mermando join your team.
 
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